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Myrnath: Difference between revisions
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|passive={{SAI|Darkvision (Passive Feature)|Darkvision | |passive={{SAI|Darkvision (Passive Feature)|Darkvision}}<br> | ||
{{SAI|Fey Ancestry | {{SAI|Fey Ancestry}}<br> | ||
{{SAI|Opportunity Attack | {{SAI|Opportunity Attack}} | ||
|location = [[Nautiloid]] | |location = [[Nautiloid]] | ||
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Revision as of 10:17, 27 September 2023
Myrnath | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[High Elf|High Elf]] | ||||||
Type | Humanoid | ||||||
HP | 8 | ||||||
AC | 10 | ||||||
Movement Speed | 0m/0ft | ||||||
Size | Medium | ||||||
Weight | 75kg/150lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Nautiloid | ||||||
Myrnath is the High Elf host of Us. He is encountered aboard the Nautiloid in the Prologue, on an upper ledge by a collection of brain jars, mind sanctuaries and tentacle aquariums. His skull has been partially removed to expose a quivering brain. Investigating further will reveal his brain to be a newborn Intellect Devourer.
Myrnath cannot be saved or spoken to. If Us is freed or killed, it will kill Myrnath too. If the player attacks and kills Myrnath before freeing Us, it will kill both Myrnath and Us.
Conditions
Target cannot move or speak.