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Quelenna: Difference between revisions
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'''Quelenna''' is a [[Elf#High Elves|High Elf]] NPC bandit that is raiding the [[Overgrown Ruins]]. She walks between a vantage point over the [[Chapel Entrance]], and occasionally down the stairs south of her. | '''Quelenna''' is a [[Elf#High Elves|High Elf]] NPC bandit that is raiding the [[Overgrown Ruins]]. She walks between a vantage point over the [[Chapel Entrance]], and occasionally down the stairs south of her. | ||
A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with | A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys. | ||
== Act One == | == Act One == |
Revision as of 17:59, 20 October 2023
Quelenna | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | |||||||
Type | Humanoid | ||||||
HP | 13 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
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Character information | |||||||
Class | |||||||
Location | Chapel Entrance | ||||||
Faction | Overgrown Ruin Looters | ||||||
Experience on kill | 15 | ||||||
3D Model | |||||||
Spoiler warning: The following content contains unhidden spoilers for Act 1. |
Quelenna is a High Elf NPC bandit that is raiding the Overgrown Ruins. She walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her.
A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys.
Act One
Quelenna can be found at the Chapel Entrance with Gimblebock, Taman, and Warryn. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player.
Attacks and Abilities
Main Hand Attack - Quarterstaff
Attack roll: +1Fire Bolt
Hurl a mote of fire.
Attack roll: +4Sleep
Puts creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
Casts the Sleep spell using a first level Spell Slot Level.