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Karlach/Approval: Difference between revisions
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'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]''' | ||
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | ||
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}} | * Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}} | ||
* Traversing | * Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him, using [[Deception]] OR [[Intimidation]]. {{Approval|Karlach|+1}} ''(either option)'' | ||
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | |||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* | * Playing as a {{Class|Bard}}, {{Class|Druid}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Wizard}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer.{{Approval|Karlach|+1}} | ||
* When the shadows warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Karlach|+1}} | |||
** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Karlach|+1}} | |||
* When the shadows warp [[ | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Karlach|+1}} | ||
* Free [[Dolly Thrice]] from the [[Moonlantern]] | ''At the [[House in Deep Shadows]]:'' | ||
* Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | |||
* Convince Oliver to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | |||
''Elsewhere:'' | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Karlach|+1}} | |||
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | * When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | ||
** Call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}} | ** Call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}} | ||
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▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | * By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | * Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | ||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
* Invite Minthara to your camp after saving her. | * Invite Minthara to your camp after saving her.{{Verify|Approval missing}} | ||
* Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | * Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | ||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]]. | * After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]].{{Verify|Approval missing}} | ||
* At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | * At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | ||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered. | :* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered.{{Verify|Approval missing}} | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder. | * Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder.{{Verify|Approval missing}} | ||
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | * Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | ||
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'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | * Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]].{{Verify|Approval missing}} | ||
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | * Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | ||
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{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]'''<br> | '''[[Rivington]]'''<br> | ||
''Talking to [[Yenna]]:'' | |||
* Offer her help: | |||
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | |||
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except [[Cleric]])'' | |||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Karlach|+1}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Karlach|+1}} point'' | |||
''At the [[Sword Coast Couriers]]:'' | ''At the [[Sword Coast Couriers]]:'' | ||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using | * Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | ||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
''In the kennels:'' | ''In the kennels:'' | ||
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | * Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | ||
** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[ | * Playing as a [[Druid]], tell [[Angry Mar'hyah|Mar'hyah]] that Scratch is not a 'property'. {{Approval|Karlach|+1}} | ||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}} | * Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Karlach|+1}} | ||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' When playing as [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ||
* If [[Orin]] is impersonating [[ | * If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | ||
* Say you'll stay with him until the end {{Approval|Karlach|+1}} | |||
* | ** OR Say you'll make it quick {{Approval|Karlach|+1}} | ||
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Karlach|+1}} | |||
''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* | * Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}} | ||
** OR | ** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Karlach|+1}} | ||
** | ** OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Karlach|+1}} | ||
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}} | |||
''Elsewhere in Rivington:'' | |||
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing Persuasion roll against her first)'' | |||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}} | |||
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}} | |||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | |||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}} | |||
'' | ''In the smugglers' cave:'' | ||
* | * After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)'' | ||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}} | |||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
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'''[[Open Hand Temple]]''' | '''[[Open Hand Temple]]''' | ||
* | * Playing as a [[Barbarian]], when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}} | ||
* | * Then offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}} | ||
* | * Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}} | ||
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | ||
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* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | ||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | * Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | ||
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Karlach|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | * Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Karlach|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | ||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | * When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | ||
''Speaking to Manip Bakshi (regardless | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}} | ||
* OR Tell him you've spotted | * OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then | ** Then ask him not to be hard on Reynash {{Approval|Karlach|+1}} | ||
* | * OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}} | ||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | ||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | ** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | ||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | ** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Fighter]], say they are tools like any weapon {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Ranger]], say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}} | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}} | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}} | ||
* Refuse to make an alliance with [[Gortash]] and confirm your decision {{Approval|Karlach|+1}} | * Refuse to make an alliance with [[Gortash]] and confirm your decision {{Approval|Karlach|+1}} | ||
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** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}} | |||
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Karlach|+1}} | |||
** Solve the second riddle {{Approval|Karlach|+1}}--> | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
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=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]'''<br> | ||
* | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}} | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}} | |||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Karlach|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | |||
▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}} | |||
''Elsewhere:'' | |||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | * When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | ||
*Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | * Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | ||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
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=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]''' <br> | ||
* | ''Talking to [[Yenna]],'' be rude to her: | ||
* | * Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Karlach|-1}} | ||
* OR Tell Yenna to get lost. {{Approval|Karlach|-1}} | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}} | |||
▶'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}} | |||
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating | * If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | ||
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Karlach|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | * Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | |||
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Karlach|-1}} ''(either option)'' | |||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}} | |||
'''[[Circus of the Last Days]]:''' | '''[[Circus of the Last Days]]:''' | ||
Line 825: | Line 890: | ||
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | ** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | ||
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | ** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | ||
''Elsewhere in Rivington:'' | |||
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Karlach|-1}} | |||
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Karlach|-1}} | |||
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Karlach|-1}} | |||
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Karlach|-1}} | |||
** OR Tell him to stop whining {{Approval|Karlach|-1}} | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Karlach|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Karlach|-1}} | |||
''In the smugglers' cave:'' | |||
* In smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Karlach|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Karlach|-1}} | |||
** OR Attack [[Ulma]]. {{Approval|Karlach|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Karlach|-1}} | ||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Karlach|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Karlach|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | ||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Karlach|-1}} | |||
* At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Karlach|-1}} | * At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Karlach|-1}} | ||
* Sign the contract with [[Raphael]] at [[Sharess' Caress]] {{Approval|Karlach|-2}} | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Karlach|-1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | ||
''When you spot [[Fist Reynash]] trying to open a chest:'' | ''When you spot [[Fist Reynash]] trying to open a chest:'' | ||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | * [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | ||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} | ** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} ''(makes him hostile)'' | ||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless | ** OR Attack Reynash straightaway {{Approval|Karlach|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Karlach|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Karlach|-1}} | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Karlach|-1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Karlach|-1}} | ||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | ** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | ||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | ||
Line 849: | Line 933: | ||
** OR, Playing as [[The Dark Urge]], refuse to make an alliance, saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Karlach|-1}} | ** OR, Playing as [[The Dark Urge]], refuse to make an alliance, saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Karlach|-1}} | ||
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | * Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | ||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Karlach|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Karlach|-3}} | |||
''Talking to Karlach after the coronation:'' | ''Talking to Karlach after the coronation:'' | ||
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* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | * When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
** OR | * Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Karlach|-1}} | ||
** OR, Convince Florrick to get her bearing, then refuse to help her escape {{Approval|Karlach|-1}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' |
Latest revision as of 22:30, 22 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.