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Karlach/Approval: Difference between revisions
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'''[[Emerald Grove]]/[[The Hollow]]''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
''In the Hollow'' | |||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | ||
** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ||
* Playing as a | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | ||
** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | |||
* Playing as a {{Class|Cleric}} of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | |||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
** | ** Promise [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
''In the | * Agree to kill the goblin horde's leaders for [[Zevlor]] {{Approval|Karlach|+5}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* | * After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | ||
* | ** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ||
* | ** OR Attack Kagha {{Approval|Karlach|+1}} | ||
* * After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | * Convince [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | ||
** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | |||
* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | |||
** OR Kick the bird {{Approval|Karlach|+1}} | |||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | |||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
** OR, playing as a | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | |||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | |||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | |||
* Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | |||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | |||
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ||
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | |||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | * After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | ||
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** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | ** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | ||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | * After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | ||
** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | |||
** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | |||
* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | * Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | ||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by [[Persuasion|Persuading]] | * Gain entrance to the village through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him {{Approval|Karlach|+1}} | ||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
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''At the front gate:'' | ''At the front gate:'' | ||
* Fling dung at [[Sentinel Olak]] ''( | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Ability check|Athletics|10}} and triggers a fight with gate guards)'' | ||
* Tap once on the | ** If failed the check, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ||
* Use [[Performance]] to play a rhythm on the | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* Tap once on the war drum {{Approval|Karlach|+1}} | |||
** OR Use [[Performance]] to play a rhythm on the war drum{{Approval|Karlach|+1}} | |||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
* | ** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
** OR | ** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using [[Speak with Animals]] or [[Animal Handling]] {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | |||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | |||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | |||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | |||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | |||
'' Inside the [[Shattered Sanctum]]:'' | '' Inside the [[Shattered Sanctum]]:'' | ||
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | * After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | ||
* | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+ | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' | ** OR Don't object [[Dror Ragzlin|Ragzlin's]] orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* | * Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | ||
'' In [[Worg Pens]]:'' | ▶ '''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | ||
* | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ||
* After freeing [[Halsin]], agree to | ** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | |||
:* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Karlach|+5}} ''(starts a fight with Minthara)'' | |||
* Provoke a fight with [[Minthara]] {{Approval|Karlach|+5}} | |||
'' In the [[Worg Pens]]:'' | |||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* Successfully use [[Detect Thoughts]] on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | |||
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares {{Approval|Karlach|+1}} | |||
'''[[Waukeen's Rest]]''' | |||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | |||
** OR As a paladin swear on your oath to [[Counsellor Florrick]] to rescue [[Duke Ravengard]]. {{Approval|Karlach|+5}} | |||
* Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | |||
** Find and return him the dowry {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | |||
* Successfully | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ||
** OR | * Get access into the hideout peacefully {{Approval|Karlach|+1}} | ||
* | |||
▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.'' | ▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.'' | ||
* | * If you have conspired with [[Rugan]] about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Karlach|+1}} | ||
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+ | ** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | |||
* [[Intimidation | * Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | ||
* | ** Make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | ||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | |||
* Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | * Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[ | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
** OR | ** OR Succeed an [[Intimidation]], [[Persuasion]] or [[Insight]] roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
** OR | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | * Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | ||
* Ask [[Omeluum]] to tell you more about the tadpole {{Approval|Karlach|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | |||
* Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | * Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | ||
** If [[Baelen]] ate the Noblestalk himself, offer Derryth to help leave him {{Approval|Karlach|+1}} | |||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | * [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | ||
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▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | ▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
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* [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | ||
** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Karlach|+1}} | |||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Karlach|+1}} | |||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | |||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | |||
''In the Classroom:'' | |||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* | * Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him: | ||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | |||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | |||
''In the Hatchery:'' | |||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
''In captain's quarters and Inquisitor's chambers:'' | ''In captain's quarters and Inquisitor's chambers:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | * Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | ||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | * Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | ||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Karlach|+1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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'''Raphael's Deal''' | '''Raphael's Deal''' | ||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | * When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | ||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} | ** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]]: "... another devil")'' | ||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Karlach|+5}} | * After first encounter with [[Raphael]], speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] '''twice''' {{Approval|Karlach|+5}} | ||
'''Any Area''' | '''Any Area''' | ||
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'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]''' | ||
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | ||
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}} | * Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}} | ||
* Traversing | * Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him, using [[Deception]] OR [[Intimidation]]. {{Approval|Karlach|+1}} ''(either option)'' | ||
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | |||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* | * Playing as a {{Class|Bard}}, {{Class|Druid}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Wizard}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer.{{Approval|Karlach|+1}} | ||
* When the shadows warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Karlach|+1}} | |||
** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Karlach|+1}} | |||
* When the shadows warp [[ | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Karlach|+1}} | ||
''At the [[House in Deep Shadows]]:'' | |||
* | * Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+2}} ''(one point for each round of the game)'' | ||
* Convince Oliver to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | |||
* | |||
''When dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Karlach|+1}} | |||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}}, stop her, saying she had done enough {{Approval|Karlach|+1}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Karlach|+1}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Karlach|+1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Karlach|+1}} | |||
''Elsewhere:'' | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Karlach|+1}} | |||
** After calling [[Dolly Thrice|Dolly's]] to replenish her blessing, when she asks for some magic words, choose to "SNURL" {{Approval|Karlach|+1}} ''(Instead of blessing, Dolly will transform you into a deep rothé)'' | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Karlach|+1}} | |||
** OR Tell him not to be hard on himself for trying to save his family {{Approval|Karlach|+1}} | |||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* | ''Speaking to [[Jaheira]]:'' | ||
* | * At the very first time you meet, show her the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | ||
* | * When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Karlach|+1}} | ||
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Karlach|+1}} | |||
''Speaking to [[Isobel]]:'' | |||
* During [[Marcus Falgor|Marcus's]] assault: | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Karlach|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, after the assault: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Karlach|+5}} | |||
''Talking to [[Florrick|Councellor Florrick]]:'' | |||
* Ask whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Karlach|+1}} | |||
** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Karlach|+2}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Karlach|+1}}, and then indeed choose to quietly admire him {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Karlach|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tells you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Karlach|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Karlach|+1}} | |||
''Talking to [[Alfira]] at the inn:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Karlach|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Karlach|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Karlach|+1}} | |||
** OR That danger is your life {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Karlach|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]: | |||
** Promise you will find them {{Approval|Karlach|+1}} | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Karlach|+1}} | |||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Karlach|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Karlach|+1}} | |||
** Tell [[Raphael]] to stay away from Mol {{Approval|Karlach|+3}} | ** Tell [[Raphael]] to stay away from Mol {{Approval|Karlach|+3}} | ||
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | ▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | ||
''Elsewhere in the inn:'' | |||
* | * Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | ||
* Play the | * Play the lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}} | * Tell [[Halsin]] that he can count on you before he opens the portal into [[Shadowfell]].{{Approval|Karlach|+1}} | ||
** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Karlach|+1}} | ** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Karlach|+1}} | ||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}} | * Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}} | ||
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▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | * By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | * Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | ||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
* Invite Minthara to your camp after saving her. | * Invite Minthara to your camp after saving her.{{Verify|Approval missing}} | ||
* Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | * Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | ||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]]. | * After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]].{{Verify|Approval missing}} | ||
* At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | * At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | ||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered. | :* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered.{{Verify|Approval missing}} | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder. | * Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder.{{Verify|Approval missing}} | ||
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | * Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | ||
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'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | * Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]].{{Verify|Approval missing}} | ||
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | * Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | ||
Line 378: | Line 474: | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]'''<br> | '''[[Rivington]]'''<br> | ||
''Talking to [[Yenna]]:'' | |||
* Offer her help: | |||
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | |||
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except [[Cleric]])'' | |||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Karlach|+1}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Karlach|+1}} point'' | |||
''At the [[Sword Coast Couriers]]:'' | ''At the [[Sword Coast Couriers]]:'' | ||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using | * Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | ||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
''In the kennels:'' | ''In the kennels:'' | ||
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | * Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | ||
** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[ | * Playing as a [[Druid]], tell [[Angry Mar'hyah|Mar'hyah]] that Scratch is not a 'property'. {{Approval|Karlach|+1}} | ||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}} | * Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Karlach|+1}} | ||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' When playing as [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ||
* If [[Orin]] is impersonating [[ | * If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | ||
* Say you'll stay with him until the end {{Approval|Karlach|+1}} | |||
* | ** OR Say you'll make it quick {{Approval|Karlach|+1}} | ||
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Karlach|+1}} | |||
''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* | * Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}} | ||
** OR | ** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Karlach|+1}} | ||
** | ** OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Karlach|+1}} | ||
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}} | |||
''Elsewhere:'' | ''Elsewhere in Rivington:'' | ||
* | * Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing Persuasion roll against her first)'' | ||
* | * Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This option is available only if | * Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}} | ||
* | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}} | |||
''In the smugglers' cave:'' | |||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}} | |||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
'' | * At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}} | ||
* | ** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Karlach|+1}} | ||
* | ** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Karlach|+1}} | ||
* If | * Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Karlach|+1}} | ||
''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD. {{Approval|Karlach|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Karlach|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Karlach|+1}} | |||
** OR Provoke him to transform you {{Approval|Karlach|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Karlach|+1}} ''(either option)'' | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ||
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR ★'Gortash' {{Approval|Karlach|+2}} | * First question: ★'Zariel' {{Approval|Karlach|+1}} OR ★'Gortash' {{Approval|Karlach|+2}} | ||
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | * Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | ||
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | * Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | ||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' | ▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | ||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Karlach|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Karlach|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Karlach|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Karlach|+1}} | |||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br> | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Karlach|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)'' | |||
▶ '''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}} instead of [+1] each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}} instead of [+1] first time.'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Karlach|+1}} | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Karlach|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Karlach|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Karlach|+1}} | |||
** OR Ask whether she is hiring personnel {{Approval|Karlach|+1}} | |||
'''[[Open Hand Temple]]''' | '''[[Open Hand Temple]]''' | ||
* | * Playing as a [[Barbarian]], when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}} | ||
* | * Then offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}} | ||
* | * Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}} | ||
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | |||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | * Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | ||
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Karlach|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | * Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Karlach|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | ||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | * When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | ||
''Speaking to Manip Bakshi (regardless | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}} | ||
* OR Tell him you've spotted | * OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then | ** Then ask him not to be hard on Reynash {{Approval|Karlach|+1}} | ||
* | * OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}} | ||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | ||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | ** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | ||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | ** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | ||
* Refuse to | ** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Karlach|+1}} | ||
* Tell | ** OR, Playing as a [[Fighter]], say they are tools like any weapon {{Approval|Karlach|+1}} | ||
** OR, Playing as a [[Ranger]], say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}} | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}} | |||
* Refuse to make an alliance with [[Gortash]] and confirm your decision {{Approval|Karlach|+1}} | |||
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}} | |||
* After killing [[Orin]], speaking to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}} | |||
'' | ''Talking to [[Duke Ravengard]] after the coronation:'' | ||
* Ask | * Ask him whether the "new dawn" is what they call tyranny now {{Approval|Karlach|+2}} | ||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Karlach|+2}} | |||
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Karlach|+2}} | ** OR Ask Ravengard whether he knows that he is infected {{Approval|Karlach|+2}} | ||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Karlach|+1}} | |||
''Talking to Karlach after the coronation:'' | ''Talking to Karlach after the coronation:'' | ||
* If you agreed to become allies with Gortash: | * If you agreed to become allies with Gortash: | ||
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}} | ** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}} | ||
** OR Say that you need to avoid making enemies, and then that | ** OR Say that you need to avoid making enemies, and then that Gortash wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}} | ||
* If you declined Gortash 's offer: | * If you declined Gortash's offer or chose neutral line: | ||
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | ** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | ||
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}} | |||
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Karlach|+1}} | |||
** Solve the second riddle {{Approval|Karlach|+1}}--> | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
Line 466: | Line 644: | ||
** Allow Punkins to scan you. {{Approval|Karlach|+1}} | ** Allow Punkins to scan you. {{Approval|Karlach|+1}} | ||
* In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | * In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | ||
* Say "fuck you" to Gortash as you prepare to dock at the [[Iron Throne]]. {{Approval|Karlach|+1}} | |||
* Refuse to hand over [[Redhammer]] to [[Allandra Grey]] after you return from the Iron Throne. {{Approval|Karlach|+1}} | |||
'''[[House of Hope]]''' | |||
* Refuse to undress for [[Haarlep]]. {{Approval|Karlach|+1}} | |||
* Tell [[Hope]] that you expected Raphael to put up more of a fight after killing him. {{Approval|Karlach|+1}} | |||
}} | }} | ||
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'''[[Roadside Cliffs]]''' | '''[[Roadside Cliffs]]''' | ||
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | * Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | ||
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | * Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | ||
Line 482: | Line 667: | ||
''In the Hollow:'' | ''In the Hollow:'' | ||
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | * Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | ||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | ||
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | * While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | ||
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
** | ** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}} | ||
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | * Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | ||
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | * Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | ||
* | ** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | *''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket'' | ||
** Choose not to get involved {{Approval|Karlach|-1}} | |||
** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | |||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | |||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | |||
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}} | |||
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout {{Approval|Karlach|-1}} | |||
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | * At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | ||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | * After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}} | |||
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|-1}} | |||
''In the [[Sacred Pool]] and druid caves:'' | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell [[Locke]] and [[Komira]] | * After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you you just wanted to see what would happen. {{Approval|Karlach|-5}} | ||
** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}} | |||
** OR Tell her that it was quite a show {{Approval|Karlach|-5}} | |||
** Tell [[Locke]] and [[Komira]] that they should have tried parenting [[Arabella]] and what's happened is their fault {{Approval|Karlach|-1}} | |||
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | * If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | ||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
* As a | * As a {{Class|Rogue}}, pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | ||
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ** After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}} | |||
** Steal [[Alfira|Alfira's]] extra lute {{Approval|Karlach|-1}} | |||
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Karlach|-1}} | |||
** Tell [[Alfira]] she should give up on her song {{Approval|Karlach|-1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | * Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | ||
* Tell [[Pandirna]] that you are here for the show {{Approval|Karlach|-1}} | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}} | |||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Karlach|-1}} | |||
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Karlach|-1}} | |||
* In [[Overgrown Tunnel]], if you killed [[Auntie Ethel]]: | |||
** If spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Karlach|-1}} | |||
** Playing as a {{Race|Duergar}}, take the [[Petrified (Condition)|Petrification]] off [[Efrin]] and laugh at him {{Approval|Karlach|-1}}, when he asks to examine him, refuse to do it {{Approval|Karlach|-1}} | |||
* When speaking to [[Gandrel]]: | * When speaking to [[Gandrel]]: | ||
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter | ** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter the road to your camp {{Approval|Karlach|-1}} | ||
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | ** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | ||
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | ***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | ||
Line 530: | Line 744: | ||
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | * Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | ||
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | * Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | ||
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}} | |||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | ||
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}} | |||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}} | ||
* Tell [[Tracker Grikka]] | * Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}} | ||
* Playing as a | ** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}} | ||
* | * Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | ||
* | ** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | ||
▶ '''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | |||
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | |||
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)'' | |||
''In the [[Shattered Sanctum]]'': | ''In the [[Shattered Sanctum]]'': | ||
* Tell [[Torturer Spike]] to let you show | * Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Karlach|-1}} | ||
** OR, | * Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ||
* | * After questioning [[Liam]], leave him tied to the rack {{Approval|Karlach|-1}} | ||
* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | * Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | |||
''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)'' | |||
** Throw a rock yourself. {{Approval|Karlach|-1}} ''(Makes Halsin hostile)'' | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}} | |||
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | * Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | ||
* Save [[Rugan]], then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Karlach|-1}} | |||
* If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Karlach|-1}} ''(makes him hostile)'' | |||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Karlach|-1}} <!--''(Karlach must be in disguise, otherwise Cyrel will turn hostile immediately)''--> | |||
'''[[Waukeen's Rest]]''' | |||
* Leave [[Benryn]] to die under the wreckage {{Approval|Karlach|-1}} | |||
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Karlach|-1}} | |||
'''[[Zhentarim Hideout]]''' | |||
* Kill [[Rugan]], if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Karlach|-1}} | |||
* Purchase [[Oskar Fevras]] from [[Brem]], then speak to the artist and call him a slave twice {{Approval|Karlach|-5}} | |||
** OR, Having spoken with Oskar AND Brem, return to the artist and say you've got enough problems {{Approval|Karlach|-1}} | |||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Agree to hunt down [[Thulla]] for [[Gekh Coal]], for reward or for free {{Approval|Karlach|-1}} | |||
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | * Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | ||
* | * Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Karlach|-1}} | ||
* | ** OR Successfully [[Intimidation|Intimidate]] her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Karlach|-1}} | ||
* | ** If [[Baelen]] ate the Noblestalk himself, tell Derryth you know ''exactly'' what you've done {{Approval|Karlach|-1}} | ||
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | * When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | ||
** After finding [[Philomeen]], talk to Lunkbug and say she's done for {{Approval|Karlach|-1}} | |||
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | * Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | ||
* Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | * Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | ||
Line 563: | Line 808: | ||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | ||
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | * Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], kill the gnome slaves as well, when he orders you to {{Approval|Karlach|-5}} | |||
** OR Attack Nere instead of gnomes {{Approval|Karlach|-1}} | |||
* Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | * Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Speak with | * Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Karlach|-1}} | ||
** OR, Being [[Disguise Self|disguised]] as a gith, provoke her to attack you. {{Approval|Karlach|-1}} | |||
* Speak with [[Voss]] instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | |||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the crèche, playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Karlach|-1}} | |||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | * Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | ||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | * Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a | * Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | * Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | ||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Karlach|-1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Karlach|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | * Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | ||
Line 586: | Line 838: | ||
{{SpoilerDurge|nograd=1| | {{SpoilerDurge|nograd=1| | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}} | ||
}} | }} | ||
}} | }} | ||
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=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]'''<br> | ||
* | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}} | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}} | |||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Karlach|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | |||
▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}} | |||
''When dealing with [[He Who Was]]:'' | |||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | |||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Karlach|-1}} ''(either option)'' | |||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}} | |||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Karlach|-1}} | |||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | * When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | ||
*Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | * Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | ||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
Line 604: | Line 870: | ||
* Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | * Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | ||
* Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'') | * Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'') | ||
* Talking to [[His Majesty]] via {{SAI|Speak with Animals}}, hiss back at him, say that he is in your territory, and order to get out {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Karlach|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Karlach|-1}} | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]''' <br> | ||
* | ''Talking to [[Yenna]],'' be rude to her: | ||
* | * Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Karlach|-1}} | ||
* OR Tell Yenna to get lost. {{Approval|Karlach|-1}} | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}} | |||
▶'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}} | |||
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating | * If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | ||
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Karlach|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | * Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | |||
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Karlach|-1}} ''(either option)'' | |||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Karlach|-1}} | |||
** OR Use any [[Intimidation]] option {{Approval|Karlach|-1}} | |||
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Karlach|-1}} | |||
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Karlach|-1}} | |||
* Talking to [[Lucretious]] after defeating false [[Dribbles]], tell her that real Dribbles is probably dead now {{Approval|Karlach|-1}} | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Karlach|-1}} | |||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Karlach|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Karlach|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Karlach|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Karlach|-1}} | |||
* When false [[Dribbles]] asks for an assistant, choose to cross your arms and glare. {{Approval|Karlach|-1}} | |||
** OR Just answer "No." {{Approval|Karlach|-1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ||
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}} | ** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}} | ||
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | ** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | ||
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | ** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | ||
''Elsewhere in Rivington:'' | |||
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Karlach|-1}} | |||
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Karlach|-1}} | |||
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Karlach|-1}} | |||
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Karlach|-1}} | |||
** OR Tell him to stop whining {{Approval|Karlach|-1}} | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Karlach|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Karlach|-1}} | |||
''In the smugglers' cave:'' | |||
* In smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Karlach|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Karlach|-1}} | |||
** OR Attack [[Ulma]]. {{Approval|Karlach|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Karlach|-1}} | ||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Karlach|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Karlach|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | ||
* | ** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Karlach|-1}} | ||
* At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Karlach|-1}} | |||
* Sign the contract with [[Raphael]] at [[Sharess' Caress]] {{Approval|Karlach|-2}} | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Karlach|-1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | ||
''When you spot [[Fist Reynash]] trying to open a chest:'' | ''When you spot [[Fist Reynash]] trying to open a chest:'' | ||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | * [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | ||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} | ** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} ''(makes him hostile)'' | ||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless | ** OR Attack Reynash straightaway {{Approval|Karlach|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Karlach|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Karlach|-1}} | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Karlach|-1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Karlach|-1}} | ||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | ** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | ||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | |||
** Say that you'll make Orin pay for taking your place {{Approval|Karlach|-1}} | |||
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Karlach|-1}} | |||
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}} | * Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}} | ||
** OR, Playing as [[The Dark Urge]], refuse to make an alliance, saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Karlach|-1}} | |||
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | * Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | ||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Karlach|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Karlach|-3}} | |||
''Talking to Karlach after the coronation:'' | ''Talking to Karlach after the coronation:'' | ||
Line 670: | Line 995: | ||
* If you declined Gortash 's offer: | * If you declined Gortash 's offer: | ||
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | * When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Karlach|-1}} | |||
** OR, Convince Florrick to get her bearing, then refuse to help her escape {{Approval|Karlach|-1}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
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'''[[House of Hope]]''' | '''[[House of Hope]]''' | ||
* Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | * Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | ||
* Vow your body to | * When Haarlep asks you what form he should take for his game, tell him that you always wanted to have sex with Raphael. {{Approval|Karlach|-1}} | ||
* Vow your body to Haarlep. {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ||
Latest revision as of 21:57, 24 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.