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Karlach/Approval: Difference between revisions
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'''[[Emerald Grove]]/[[The Hollow]]''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
''In the Hollow'' | |||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | ||
** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ||
* Playing as a | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | ||
** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | |||
* Playing as a {{Class|Cleric}} of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | |||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
** | ** Promise [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
* Agree to kill the goblin horde's leaders for [[Zevlor]] {{Approval|Karlach|+5}} | |||
''In the [[Sacred Pool]] and druid caves:'' | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | |||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* | * After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | ||
* | ** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ||
* | ** OR Attack Kagha {{Approval|Karlach|+1}} | ||
* * After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | * Convince [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | ||
** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | |||
* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | |||
** OR Kick the bird {{Approval|Karlach|+1}} | |||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | |||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
** OR, playing as a | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | |||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | * Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | ||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | |||
* Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | * Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, '''after''' you have revealed the Grove's location '' | ▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | |||
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ||
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* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | * Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | ||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by [[Persuasion|Persuading]] | * Gain entrance to the village through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him {{Approval|Karlach|+1}} | ||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
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''At the front gate:'' | ''At the front gate:'' | ||
* Fling dung at [[Sentinel Olak]] ''( | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Ability check|Athletics|10}} and triggers a fight with gate guards)'' | ||
* Tap once on the | ** If failed the check, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ||
* Use [[Performance]] to play a rhythm on the | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* Tap once on the war drum {{Approval|Karlach|+1}} | |||
** OR Use [[Performance]] to play a rhythm on the war drum{{Approval|Karlach|+1}} | |||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
* | ** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
** OR | ** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using [[Speak with Animals]] or [[Animal Handling]] {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | |||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | |||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | |||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | |||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | |||
'' Inside the [[Shattered Sanctum]]:'' | '' Inside the [[Shattered Sanctum]]:'' | ||
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | * After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | ||
* | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+ | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' | ** OR Don't object [[Dror Ragzlin|Ragzlin's]] orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* | * Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | ||
'' In [[Worg Pens]]:'' | ▶ '''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | ||
* | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ||
* After freeing [[Halsin]], agree to | ** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | |||
:* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Karlach|+5}} ''(starts a fight with Minthara)'' | |||
* Provoke a fight with [[Minthara]] {{Approval|Karlach|+5}} | |||
'' In the [[Worg Pens]]:'' | |||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good | ** Playing as a Good {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* Successfully use [[Detect Thoughts]] on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | |||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
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'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
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** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
''In captain's quarters and Inquisitor's chambers:'' | ''In captain's quarters and Inquisitor's chambers:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
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'''Raphael's Deal''' | '''Raphael's Deal''' | ||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | * When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | ||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} | ** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]]: "... another devil")'' | ||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Karlach|+5}} | * After first encounter with [[Raphael]], speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] '''twice''' {{Approval|Karlach|+5}} | ||
'''Any Area''' | '''Any Area''' | ||
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'''[[Roadside Cliffs]]''' | '''[[Roadside Cliffs]]''' | ||
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | * Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | ||
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | * Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | ||
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''In the Hollow:'' | ''In the Hollow:'' | ||
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | * Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | ||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | ||
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | * While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | ||
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
** | ** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}} | ||
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | * Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | ||
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | * Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | ||
* | ** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | *''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket'' | ||
** Choose not to get involved {{Approval|Karlach|-1}} | |||
** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | |||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | |||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | |||
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}} | |||
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout {{Approval|Karlach|-1}} | |||
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | * At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | ||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | * After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}} | |||
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|-1}} | |||
''In the [[Sacred Pool]] and druid caves:'' | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell [[Locke]] and [[Komira]] | * After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you you just wanted to see what would happen. {{Approval|Karlach|-5}} | ||
** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}} | |||
** OR Tell her that it was quite a show {{Approval|Karlach|-5}} | |||
** Tell [[Locke]] and [[Komira]] that they should have tried parenting [[Arabella]] and what's happened is their fault {{Approval|Karlach|-1}} | |||
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | * If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | ||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
* As a | * As a {{Class|Rogue}}, pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | ||
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ** After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}} | |||
** Steal [[Alfira|Alfira's]] extra lute {{Approval|Karlach|-1}} | |||
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Karlach|-1}} | |||
** Tell [[Alfira]] she should give up on her song {{Approval|Karlach|-1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | * Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | ||
* Tell [[Pandirna]] that you are here for the show {{Approval|Karlach|-1}} | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}} | |||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Karlach|-1}} | |||
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
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* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | * Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | ||
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | * Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | ||
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}} | |||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | ||
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}} | |||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}} | ||
* Tell [[Tracker Grikka]] | * Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}} | ||
* Playing as a | ** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}} | ||
* | * Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | ||
* | ** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | ||
▶ '''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | |||
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | |||
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)'' | |||
''In the [[Shattered Sanctum]]'': | ''In the [[Shattered Sanctum]]'': | ||
* Tell [[Torturer Spike]] to let you show | * Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Karlach|-1}} | ||
** OR, | * Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ||
* | * After questioning [[Liam]], leave him tied to the rack {{Approval|Karlach|-1}} | ||
* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | * Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | |||
''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)'' | |||
** Throw a rock yourself. {{Approval|Karlach|-1}} ''(Makes Halsin hostile)'' | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}} | |||
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
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* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | * Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | ||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | * Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a | * Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | * Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | ||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | * Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | ||
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{{SpoilerDurge|nograd=1| | {{SpoilerDurge|nograd=1| | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}} | ||
}} | }} | ||
}} | }} |
Latest revision as of 18:22, 22 September 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.