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Astarion/Approval: Difference between revisions
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'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]''' | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* | * Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer. {{Approval|Astarion|+1}} | ||
** OR Answer that you're a nightmare in the dark. {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Astarion|+1}} | |||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Astarion|+1}} | |||
* | ▶''''' Note:''' The [[Dark Urge]] option to "Abandon them" does not bring approval.'' <br> | ||
* Playing as | |||
* When the shadows warp [[ | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Astarion|+1}} ''(requires sequentive {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | ||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Astarion|+1}} ''(requires sequentive {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | |||
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same. {{Approval|Astarion|+1}} | * Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same. {{Approval|Astarion|+1}} | ||
** Playing as | ** Playing as {{Background|Haunted One|The Dark Urge}}, stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the [[Vez|goblin]] who "fed the shadows", say it was amazing {{Approval|Astarion|+1}} | ||
* Convince the drider not to attack you if you killed the convoy before summoning him. {{Approval|Astarion|+1}} | * Convince the drider not to attack you if you killed the convoy before summoning him, using [[Deception]] OR [[Intimidation]]. {{Approval|Astarion|+1}} ''(either option)'' | ||
* Traversing | * Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Astarion|+1}} | ||
** | ** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Astarion|+1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | ||
** Then use [[Deception]] again, and convince the drider to walk away into the shadows {{Approval|Astarion|+1}} | ▶'''''Note:''' Works, too, if you managed to pick the lantern up during the battle.'' | ||
* | * If ambushing the convoy '''with''' the Harpers, start the dialogue with [[Kar'niss]] the drider and [[Deception|deceive]] it into giving you the lantern {{Approval|Astarion|+1}} | ||
** Then use [[Deception]] again, and convince the drider to walk away into the shadows {{Approval|Astarion|+1}} | |||
* When talking to [[Dolly Thrice]], ignore the pixie two times and keep the lantern. {{Approval|Astarion|+1}} | ** OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers {{Approval|Astarion|+1}} | ||
* Talking to the drider after defeating Harpers, convince it that you have infiltrated their ranks to gather information {{Approval|Astarion|+1}} | |||
** OR, playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Astarion|+1}} | |||
''At the [[House in Deep Shadows]]:'' | |||
* Beat [[Oliver]] at hide-and-seek without being spotted. {{Approval|Astarion|+1}} | |||
* Ask Oliver whether he doesn't have anyone else to play with, and then about his parents' names are. Then succeed a passive {{Ability check|Wisdom|14}} check and offer him to come to your camp. When he declines, agree to play with him. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} ''(Following this course immediately starts the fight with Oliver's "family")'' | |||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore the pixie's pleads two times and keep the lantern. {{Approval|Astarion|+1}} | |||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself, then to continue {{Approval|Astarion|+1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Astarion|+1}}. | * When judging with [[He Who Was]], order [[Madeline]] to stab herself, then to continue {{Approval|Astarion|+1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Astarion|+1}}. | ||
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** OR Playing as a [[Ranger]], ensure him you don't seek his territory, only his time {{Approval|Astarion|+1}} | ** OR Playing as a [[Ranger]], ensure him you don't seek his territory, only his time {{Approval|Astarion|+1}} | ||
** OR Playing as a [[Barbarian]], bark at His Majesty {{Approval|Astarion|+1}} | ** OR Playing as a [[Barbarian]], bark at His Majesty {{Approval|Astarion|+1}} | ||
'''[[Reithwin Town]]'''<br> | '''[[Reithwin Town]]'''<br> | ||
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▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Astarion|+1}} | * By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Astarion|+1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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** Ask where did she last see her, then say her mother is probably dead. {{Approval|Astarion|+1}} | ** Ask where did she last see her, then say her mother is probably dead. {{Approval|Astarion|+1}} | ||
** Tell Yenna to get lost. {{Approval|Astarion|+1}} | ** Tell Yenna to get lost. {{Approval|Astarion|+1}} | ||
''At the [[Sword Coast Couriers]]:'' | ''At the [[Sword Coast Couriers]]:'' | ||
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''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Astarion|+1}} | ||
▶'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Astarion|+1}} | |||
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Astarion|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
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** OR Tell the [[Strange Ox]] you will keep its secret. {{Approval|Astarion|+1}} | ** OR Tell the [[Strange Ox]] you will keep its secret. {{Approval|Astarion|+1}} | ||
▶ '''''Note:''' These options are available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ▶ '''''Note:''' These options are available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ||
* Speaking to [[Biscotti]] without {{SAI|Speak with Animals}}, choose to bare your teeth and growl {{Approval|Astarion|+1}} ''(works only the first time you speak to him)'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Astarion|+1}} | |||
* At the [[Gur Camp]], agree with Astarion when he tells [[Ulma]] that the tribe's children are already dead {{Approval|Astarion|+1}} | |||
* | ''In the smugglers' cave:'' | ||
* | * After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Astarion|+1}} | ||
** Then ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Astarion|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}} | ||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Astarion|+1}} | |||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Astarion|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Astarion|+1}} | ||
* Pass the [[Investigation]] check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]]{{Approval|Astarion|+1}} | * Pass the [[Investigation]] check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]]{{Approval|Astarion|+1}} | ||
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▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)'' | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
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'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Astarion|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}} | ||
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** OR Intimidate or blackmail him into giving you his stash {{Approval|Astarion|+1}} | ** OR Intimidate or blackmail him into giving you his stash {{Approval|Astarion|+1}} | ||
''Speaking to [[Bakshi|Manip Bakshi]] | ''Speaking to [[Bakshi|Manip Bakshi]]:'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Astarion|+1}} | ||
* Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} | * Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then ask whether it is Fists' job to catch criminals {{Approval|Astarion|+1}} | ** Then ask whether it is Fists' job to catch criminals {{Approval|Astarion|+1}} | ||
** OR Ask a reward for turning Reynash in {{Approval|Astarion|+1}} | ** OR Ask a reward for turning Reynash in {{Approval|Astarion|+1}} | ||
* | ** OR Leave barracks (or let him escort you out) {{Approval|Astarion|+1}} | ||
''In the Audience Hall:'' | ''In the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Astarion|+1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Astarion|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Astarion|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Astarion|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Astarion|+1}} | ||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ||
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** OR Ask Ravengard whether he knows that he is infected {{Approval|Astarion|+1}} | ** OR Ask Ravengard whether he knows that he is infected {{Approval|Astarion|+1}} | ||
* | ''In the [[Wyrm's Rock Prison]]:'' | ||
* After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Astarion|+1}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Astarion|+1}} | |||
** Solve the second riddle {{Approval|Astarion|+1}}--> | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
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'''[[Ruined Battlefield]]'''<br> | '''[[Ruined Battlefield]]'''<br> | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* Fail to convince the hyena in the convoy that | * Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins. {{Approval|Astarion|-1}} | ||
* | ** OR Tell it to obey the goblins and stay {{Approval|Astarion|-1}} | ||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | * Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Astarion|-1}} | ||
* Playing as a Bard, | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* Playing as a {{Class|Bard}}, a {{Class|Druid}} or a {{Class|Wizard}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer. {{Approval|Astarion|-1}} | |||
* | |||
''Elsewhere:'' | |||
* At the [[House in Deep Shadows]], lose when playing hide-and-seek with [[Oliver]]. {{Approval|Astarion|-1}} | |||
* Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}} | * Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}} | ||
* When judging with [[He Who Was]], tell [[Madeline]] that it wasn't her fault {{Approval|Astarion|-1}} | * When judging with [[He Who Was]], tell [[Madeline]] that it wasn't her fault {{Approval|Astarion|-1}} | ||
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'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Astarion|-1}} | * Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Astarion|-1}} | ||
* Tell Isobel that Marcus plans to kidnap her when he attacks the [[Last Light Inn]]. {{Approval|Astarion|-5}} | * Tell [[Isobel]] that [[Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]]. {{Approval|Astarion|-5}} | ||
* Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Astarion|-1}} | * Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Astarion|-1}} | ||
'''[[Reithwin Tollhouse]]''' | '''[[Reithwin Tollhouse]]''' | ||
* Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Astarion|-1}} | * Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Astarion|-1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
* Reinforce the connection between Linsella and Barnabus. | * Reinforce the connection between [[Linsella]] and [[Barnabus]]. | ||
* Offer [[Fezzerk]] a fair fight | * Offer [[Fezzerk]] a fair fight | ||
* Order the guards to release [[Fezzerk]] {{Approval|Astarion|-1}} | * Order the guards to release [[Fezzerk]] {{Approval|Astarion|-1}} | ||
* Tell [[Araj Oblodra]] that Astarion does what you tell him to {{Approval|Astarion|-3}} | * Tell [[Araj Oblodra]] that Astarion does what you tell him to do {{Approval|Astarion|-3}} | ||
* Convince Astarion to | * Convince Astarion to bite [[Araj Oblodra]] OR order him to do it. {{Approval|Astarion|-3}} ''(either option)'' | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* When Yurgir says that [[Raphael]] deceived and trapped him, continue talking to him instead of attacking {{Approval|Astarion|-1}} | * When [[Yurgir]] says that [[Raphael]] deceived and trapped him, continue talking to him instead of attacking {{Approval|Astarion|-1}} | ||
* Persuade Yurgir to let you help him find something to get him out of his contract {{Approval|Astarion|-3}} | ** Persuade Yurgir to let you help him find something to get him out of his contract {{Approval|Astarion|-3}} | ||
* Agree to peace with the rats after interacting with the broken effigy {{Approval|Astarion|-1}} | * Agree to peace with the rats after interacting with the broken effigy {{Approval|Astarion|-1}} | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the | * At the [[Tadpoling Centre]], use the Neural Apparatus to release the pod prisoners. {{Approval|Astarion|-1}} | ||
'''Camp/ | '''Camp/Conversation''' | ||
* After defending Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations, at the long rest ''(the cutscene appears only if you romance him)'': | * After defending Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations, at the long rest ''(the cutscene appears only if you romance him)'': | ||
** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} ''(this choice breaks your relationship)'' | ** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} ''(this choice breaks your relationship)'' | ||
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'''[[The Pale Elf|Personal quest]] | '''[[The Pale Elf|Personal quest]] | ||
* When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' {{Approval|Astarion|-1}} | * When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' {{Approval|Astarion|-1}} | ||
▶ '''''Note:''' This cutscene will show up only if it hasn't occured in Act One'' | ▶ '''''Note:''' This cutscene will show up only if it hasn't occured in [[Act One]]'' | ||
* When he says he's going to ask [[Raphael|Raphael's]] help with investigating his scars, tell him he's mad {{Approval|Astarion|-1}} | * When he says he's going to ask [[Raphael|Raphael's]] help with investigating his scars, tell him he's mad {{Approval|Astarion|-1}} | ||
** OR Ask not to rope you in dealing with the devil {{Approval|Astarion|-1}} | ** OR Ask not to rope you in dealing with the devil {{Approval|Astarion|-1}} | ||
* After [[Raphael]] reveals the true purpose of | * After [[Raphael]] reveals the true purpose of Astarion's scars, refuse to help the spawn stop [[Cazador]] {{Approval|Astarion|-3}} | ||
}} | }} | ||
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** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Astarion|-1}} | ** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Astarion|-1}} | ||
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}} | * On the temple roof, tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}} | ||
''In the [[Angleiron's Cellar]]:'' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Astarion|-1}} | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Astarion|-1}} | |||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
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* Playing as a [[Cleric]], tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways. {{Approval|Astarion|-1}} | * Playing as a [[Cleric]], tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways. {{Approval|Astarion|-1}} | ||
* Ask newspaper seller [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Astarion|-1}} | * Ask newspaper seller [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Astarion|-1}} | ||
* | * At the [[Gur Camp]], promise [[Ulma]] to save their children after Astarion said that they're already dead. {{Approval|Astarion|-1}} | ||
* Playing as the [[Dark Urge]], resist the yearn to tear the [[Strange Ox]] apart. {{Approval|Astarion|-1}} | * Playing as the [[Dark Urge]], resist the yearn to tear the [[Strange Ox]] apart. {{Approval|Astarion|-1}} | ||
* | * In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Astarion|-1}} | ||
'''[[Wyrm's Crossing]]'''<br> | '''[[Wyrm's Crossing]]'''<br> | ||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Astarion|-1}} | |||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Astarion|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Astarion|-1}} | |||
''At [[Sharess' Caress]]:'' | ''At [[Sharess' Caress]]:'' | ||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | * When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | ||
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''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Astarion|-1}} | * When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Astarion|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards, (regardless | * Speaking to [[Bakshi|Manip Bakshi]] afterwards, (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Astarion|-1}} | ||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}} | * Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}} | ||
Latest revision as of 21:57, 22 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.
Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He also disapproves when the player tries to rein him in or restrict him in some way.
The actions and choices listed on this page will raise or lower Astarion's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on his approval rating, Astarion may greet the player with:
Negative (<0):
- “You again.”
- "What do you need now?"
- "You're staring at me again. What do you want?"
Neutral (0 - 19):
- "Well, hello. What can I do for you?"
- “Yes?"
- “Need Something?”
Medium and up (20+):
- "Ah, my favourite travelling companion."
- "Hello, my dear."
- "What can I do for you, my friend?"
When spoken to by someone other than the player character:
- "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears."
Romance[edit | edit source]
Flirting:
- "It's always a pleasure to see you sauntering over."
- "Yes, darling?"
- "Hello, beautiful."
- "I did miss that face, you know."
- "Hello, my sweet."
- "Hello, lover."
- "Yes darling, do you need something?"
- "Need something? Or did you just miss me?"
Partnered:
- "Gods, you're beautiful."
- "Is there something you want to talk about, my dear?"
Broken up:
- "Why in the hells are you bothering me now?"
After Completing The Pale Elf[edit | edit source]
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ascended - Partnered:
- "Look at you, precious thing. You always stare so eagerly."
- "Ask me anything, and it will be yours."
- "Little love, whatever could be the matter?"
- "My consort, we are so close to our triumph, I can almost taste it."
- "Yes, my treasure?"
Spawn - Partnered:
- "Ah, you're so adorable when you're thinking what to say."
- "I hope there's nothing troubling you, my dear?"
- "Yes, love?"
Dark Urge exclusive[edit | edit source]
Spoiler warning! This section reveals interactions with The Dark Urge.
Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:
- "You have a manner of irresistible desperation about you. I like it." (first meeting)
- "My dagger-happy friend. What troubles you?" (Act One after killing Alfira or Quil Grootslang)
- "My sweet, conflicted villain. What can I do for you?" (Act Two after killing Isobel)
- "Come to kill me again, darling?" (Act Two if the player character fully refrained from killing him after failing to kill Isobel)
- "Precious little Bhaal-Babe!" (Act Three after the player character learns the truth about their parentage)
- "The child of Bhaal. I'm glad papa has blessed our dirty little plot" (Act Three when romanced, after becoming Bhaal's chosen)
Approval[edit | edit source]
The following story and dialogue choices will cause Astarion to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
The following story and dialogue choices will cause Astarion to lose approval.