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Karlach/Approval: Difference between revisions
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* After the fight, escort Minthara out of Moonrise Towers and tell where to find your camp {{Approval|Karlach|+1}} | * After the fight, escort Minthara out of Moonrise Towers and tell where to find your camp {{Approval|Karlach|+1}} | ||
* Speaking to [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Karlach|+1}} | * Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Karlach|+1}} | ||
* Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Karlach|+1}} | * Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Karlach|+1}} | ||
** Then try to bribe her {{Approval|Karlach|+1}}, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Karlach|+1}} | ** Then try to bribe her {{Approval|Karlach|+1}}, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Karlach|+1}} | ||
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** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Karlach|+1}} | ||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Karlach|+1}} | ** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Karlach|+1}} | ||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Karlach|+1}} | |||
''Elsewhere in Moonrise Towers:'' | ''Elsewhere in Moonrise Towers:'' | ||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | * Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | ||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
* Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}) | ** Then back Astarion in his refusal to bite Araj, telling her "He said no, what's to discuss". {{Approval|Karlach|+1}} | ||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer {{Approval|Karlach|+1}} | |||
* Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | |||
** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ||
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▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and then any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and then any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Karlach|+1}} | :* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Karlach|+1}} | ||
* After defeating Ketheric down at the [[Mind Flayer Colony|colony]], thank [[Art Cullagh]] for his help. {{Approval|Karlach|+1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]'''<br> | ||
* | |||
* | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* Lick the dead spider meat {{Approval|Karlach|+2}} ''(Comes point by point for each lick)'' | |||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Karlach|+1}} | |||
* If you agreed to help Yurgir: | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Persuasion|convince]] her that her love to the orthon is caused by dosed meat {{Approval|Karlach|+1}} ''(Available if the party have investigated the dead spider or detected thoughts of the merregon)'' | |||
** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Karlach|+1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Karlach|+1}} ''(either option)'' | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Cleric}} of Shar or as [[Shadowheart]], say you belong in this place far more than some bone pile {{Approval|Karlach|+1}} | |||
* Agree to clear the way for the necromancer, and then: | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Karlach|+1}} | |||
* Refuse to help the necromancer and choose to attack him {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Paladin}} (except [[Oathbreaker]]), say you will smite him where he stands {{Approval|Karlach|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free [[Aylin]] {{Approval|Karlach|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}} | |||
* If Shadowheart is in the party, tell her that she should spare the Aylin because the aasimar may know something about her. {{Approval|Karlach|+1}} | |||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
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'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]'''<br> | ||
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls inside them{{Approval|Karlach|-5}} | |||
▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''. | * While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you have infiltrated Harpers' encampment {{Approval|Karlach|-1}} | ||
* | |||
* | ''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | ||
* If [[Minthara]] is judged: | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Karlach|-1}} | |||
** Then tell Z'rell to make her suffer until pain is all she knows {{Approval|Karlach|-1}} | |||
* When Z'rell orders you to decide the goblins' fate: | |||
** Kill them through illithid powers ''(A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points)'' {{Approval|Karlach|-1}} | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel next {{Approval|Karlach|-1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Say you expected to see her dismembered {{Approval|Karlach|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a [[Wisdom]] check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Karlach|-1}} | |||
* After defeating the questioners, escort Minthara out of Moonrise Towers and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Karlach|-1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then refuse to help them {{Approval|Karlach|-1}} | |||
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Karlach|-1}} | |||
** Refuse to find tools for Wulbren {{Approval|Karlach|-1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|-1}} | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Karlach|-1}} | |||
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls trapped inside them {{Approval|Karlach|-5}} | |||
▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''. | |||
''Final fight at the Moonrise:'' | |||
* In front of [[Moonrise Towers]], reject Jaheira's offer to join you in the upcoming fight {{Approval|Karlach|-5}} | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a foe. {{Approval|Karlach|-5}} | |||
* If you saved Minthara, speak to her after defeating Ketheric down in the [[Mind Flayer Colony|colony]] and propose to take [[Orin|Orin's]] once the latter is dead. {{Approval|Karlach|-1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* | * If you agreed to help Yurgir: | ||
** Suggest to search the temple for him {{Approval|Karlach|-1}} | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Deception|convince]] her that the orthon sold her to the party {{Approval|Karlach|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Karlach|-1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Karlach|-1}} | |||
''Dealing with [[Balthazar]] in his outpost, agree to clear the way for him {{Approval|Karlach|-1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Kill [[Aylin]] {{Approval|Karlach|-1}} | |||
* If Balthazar is present and not hostile to the party, let him take the Nightsong to Ketheric {{Approval|Karlach|-5}} | |||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' |
Latest revision as of 20:38, 2 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.