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| title = Dammon
| title = Dammon
| description = Dammon is a blacksmith and trader. Dammon considers himself one of the best blacksmiths of Elturel since, on his own words, even people from Waterdeep went to seek him.
| description = Dammon is a blacksmith and trader. Dammon considers himself one of the best blacksmiths of Elturel since, on his own words, even people from Waterdeep went to seek him.
| image = Dammon.jpg
| image = Dammon.png
}}
}}
{{SpoilerWarning}}
{{Infobox creature
{{Infobox character
| name = Dammon
| name = Dammon
| image = Dammon.png
| image = <gallery>
| voice = Frazer Blaxland
Dammon.png|In-game
| titles = Trader
Portrait Dammon.png|Portrait
| race = [[Asmodeus tiefling]]
</gallery>
| identity = Male
| va = Frazer Blaxland
| race = [[Tiefling]]
| subrace = [[Asmodeus Tiefling]]
| level = 1
| level = 1
| role = [[Trader]]
| role = [[Trader]]
| hometown = [[Elturel]] (former)
| hometown = [[Elturel]] (former)
| faction = [[Tiefling refugees]]
| faction = [[Tiefling Refugees]]
| occupation = Blacksmith
| occupation = Smith<br>Infernal Mechanic
 
| size = [[Medium]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 13
| child = yes
| e hp = 5
| size = Medium
| hp = 8
| type = Humanoid
| t hp = 10
| armour_class = 13
| movement m = 9
| hit_points = 8
| xp = 1
| movement_speed_meters = 9
| weight kg = 60
| movement_speed_feet = 30
| weight_kg = 60
| weight_lb = 120
| hiddenlevel = 1
| initiative = +0
| str = 10
| str = 10
| dex = 10
| dex = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| resistant1 = Fire
| resistances = Fire resistance full
| feature1_name = Hellish Resistance
| passives = Darkvision, Hellish Resistance, Opportunity Attack
| feature1_description = Grants resistance to Fire damage.
| uuid = e2ad06ec-8034-479a-9f69-b86faea6dc79
| feature2_name = Darkvision
| uid = S_DEN_Weaponsmith
| feature2_description = Can attack nearby creatures in the dark without disadvantage.
| stats = Tiefling_Commoner
}}
}}
}}
'''Dammon''' is a tiefling blacksmith and trader who fled [[Elturel]] with a group of tiefling refugees.  
'''Dammon''' is a [[tiefling]] blacksmith and trader who fled [[Elturel]] along with a group of [[tiefling refugees]]. He can be found with the other refugees, hiding within the druid settlement at the [[Emerald Grove]]. Dammon describes himself as being a "bread-and-butter [[wikipedia:Tinsmith|tinsmith]]" prior to the events of [https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate:_Descent_into_Avernus Descent into Avernus] and Elturel being pulled into the Hells.<ref>https://www.youtube.com/watch?v=_7MbmtwvzFk&t=1200s</ref>
 
{{DiQ|I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.|Dammon| on the [[Forge of the Nine]]}}


== Involvement ==
== Involvement ==
As Dammon is the only infernal mechanic in ''[[Baldur's Gate 3]]'', he is a core part of [[Karlach]]'s personal quest, [[The Hellion's Heart]]. If Dammon is killed by any means before this quest's completion, then the player will be unable to progress.
Dammon can be first met with the other refugees, hiding in the druid settlement at the [[Emerald Grove]]. He describes himself as a "bread-and-butter [[wikipedia:Tinsmith|tinsmith]]" before the events of [https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate:_Descent_into_Avernus Descent into Avernus] and Elturel being pulled into the Hells.
 
A few of his lines of dialogue reveal that, after Elturel's fall, Dammon spent a fair amount of time in the Hells working with Infernal machinery. He mentions that his captors were vicious, but thought him useful; they drafted him to an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
 
If surviving throughout the story, Dammon can be found at several locations from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good [[Trading and item pricing|attitude]]. He is found at:
* {{Loc|The Hollow}} at {{Coords|180|561|}} in [[Act One]].
* {{Loc|Last Light Inn}} at {{Coords|-35|169}} in [[Act Two]].
* {{Loc|Forge of the Nine}} at {{Coords|-2|-8}} in [[Act Three]].


Dammon can make use of some other materials you can find on your adventures to make unique equipment. This includes using any extra Infernal Iron your party has collected to make the Flawed Helldusk Armor set, and any Devilfoil Masks you have to make Orthon Explosives.
=== Fixing Karlach's heart ===
As Dammon is the only infernal mechanic in the game, he is part of {{CharLink|Karlach|Karlach's}} personal {{Quest|The Hellion's Heart|quest}}. It cannot be progressed any further if Dammon is killed by any means before its completion.


A few of his lines of dialogue reveal that he spent a fair amount of time in the Hells, working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought that he could be useful-- so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
=== Creating special equipment ===
Dammon can use {{MdRarityItem|Devilfoil Mask|Devilfoil Masks}} and {{SmRarityItem|Infernal Iron}}, which the party can find on their adventures to create unique equipment:{{ref|Normally, asking Dammon to create {{SmRarityItem|Flawed Helldusk Armour}}, the {{SmRarityItem|Flawed Helldusk Helmet}} or {{SmRarityItem|Flawed Helldusk Gloves}} requires a piece of {{SmRarityItem|Infernal Iron}}. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.}}


== Store ==
* {{MdRarityItem|Flawed Helldusk Armour}} - forged with Infernal Iron
=== Locations ===
* {{MdRarityItem|Flawed Helldusk Gloves}} - forged with Infernal Iron
Dammon can be found at several locations throughout the story (provided he survives). As the only merchant reliably accessible throughout all three acts, he makes an excellent candidate for [[Trading and item pricing|an early investment in good attitude]], provided the party plans to save Last Light Inn. He can be found at:
* {{MdRarityItem|Flawed Helldusk Helmet}} - forged with Infernal Iron
* {{Coords|180|561|The Hollow}} in [[Act One]].
* {{MdRarityItem|Orthon Explosive}} - forged with Devilfoil Masks
* The {{Coords|183|440|Emerald Grove}} in Act One.
* {{Coords|-35|169|Last Light Inn}} in [[Act Two]].
* {{Coords|-2|-8|Forge of the Nine}} in [[Act Three]].


=== Notable items sold ===
After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.
The items Dammon sells in Act 1 are available in all three acts.
 
==== Act 1 ====
== Related literature ==
* {{MdRarityItem|Dammon's Journal}}
* {{MdRarityItem|Letter from Dammon}}
== Related quests ==
* {{Quest|Raid the Grove}}
* {{Quest|Save the Refugees}}
* {{Quest|The Hellion's Heart}}
 
== Items sold ==
The items Dammon sells in Act One are available in all three acts.
=== Act One ===
Corresponds to {{c|DEN_Weaponsmith_Trade}}.
Corresponds to {{c|DEN_Weaponsmith_Trade}}.
*{{MdRarityItem|Hunting Shortbow}}
*{{MdRarityItem|Safeguard Shield}}
*{{MdRarityItem|Safeguard Shield}}
*{{MdRarityItem|Hunting Shortbow}}


==== Act 2 ====
=== Act Two ===
Corresponds to {{c|HAV_Weaponsmith_Trade}}.
Corresponds to {{c|HAV_Weaponsmith_Trade}}.
*{{MdRarityItem|Charge-Bound Warhammer}}
*{{MdRarityItem|Darkfire Shortbow}}
*{{MdRarityItem|Harmonium Halberd}}
*{{MdRarityItem|Sword of Clutching Umbra}}
*{{MdRarityItem|Sword of Life Stealing}}
*{{MdRarityItem|Sword of Life Stealing}}
*{{MdRarityItem|Harmonium Halberd}}
*{{MdRarityItem|Swordmaster Gloves}}
*{{MdRarityItem|Thermodynamo Axe}}
*{{MdRarityItem|Thermodynamo Axe}}
*{{MdRarityItem|Thorn Blade}}
*{{MdRarityItem|Thorn Blade}}
*{{MdRarityItem|Sword of Clutching Umbra}}
*{{MdRarityItem|Darkfire Shortbow}}
*{{MdRarityItem|Charge-Bound Warhammer}}
*{{MdRarityItem|Swordmaster Gloves}}
Dammon will additionally provide the player with the following items in exchange for rare raw materials:
* {{MdRarityItem|Flawed Helldusk Helmet}} ({{RarityItem|Infernal Iron}})
* {{MdRarityItem|Flawed Helldusk Gloves}} ({{RarityItem|Infernal Iron}})
* {{MdRarityItem|Flawed Helldusk Armour}} ({{RarityItem|Infernal Alloy}})
* {{MdRarityItem|Orthon Explosive}} ({{RarityItem|Devilfoil Mask}}(s))


==== Act 3 ====
=== Act Three ===
Corresponds to {{c|LOW_Weaponsmith_Trade}}.
Corresponds to {{c|LOW_Weaponsmith_Trade}}.
*{{MdRarityItem|Armour of Persistence}}
*{{MdRarityItem|Boots of Persistence}}
*{{MdRarityItem|Boots of Persistence}}
*{{MdRarityItem|Armour of Persistence}}
*{{MdRarityItem|Legacy of the Masters}}
*{{MdRarityItem|Legacy of the Masters}}
*{{MdRarityItem|Unwanted Masterwork Scalemail}}
*{{MdRarityItem|Unwanted Masterwork Scalemail}}
Line 93: Line 103:
=== Other ===
=== Other ===
==== Stock ====
==== Stock ====
{{DropTableStart}}
* {{MdRarityItem|Dye Remover}}
{{DropTableRow|item=Hunting Shortbow|quantity=1|rarity=Always}}
{{DropTableRow|item=Safeguard Shield|quantity=1|rarity=Always}}
{{DropTableRow|item=Rapier|quantity=1|rarity=Always}}
{{DropTableRow|item=Halberd|quantity=1|rarity=Always}}
{{DropTableRow|item=Dye Table|quantity=5|rarity=Always}}
{{DropTableRow|item=Dye Remover|quantity=5|rarity=Always}}
{{TraderGoldRow|lower=1|upper=12|wealth=normal}}
{{DropTableEnd}}
 
==== Magic armour ====
{{:Magic Armour Trader Table}}
 
==== Ranged equipment ====
 
{{:Adjusted Ranged Equipment Trader Table}}
 
==== Melee equipment ====
''Dammon sells a variety of mundane and magical melee weapons from the [[Melee Weapon Trader Table]].''
{{#lst:Melee Weapon Trader Table|table}}
 
==== Armour ====
 
{{:EquipmentTrader_BodyArmor}}


==== Secondary armour ====
==== Trader tables ====
{{:EquipmentTrader_SecondaryArmor}}
Items of following trader tables are possibly sold by Dammon:
* [[Adjusted Ranged Equipment Trader Table]]
* [[Armour Trader Table]]
* [[Dye Table]]
* [[Magic Armour Trader Table]]
* [[Melee Weapon Trader Table]]
* [[Secondary Armour Trader Table]]


==Gallery==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
File:Dammon.jpg|Appearance in early access.
Dammon Model.png|Dammon's model
Dammon Model.png|Dammon's model.
File:Dammon.jpg|Appearance in early access
</gallery>
</gallery>
== Notes and References ==
{{notebegin}}
{{reflist}}
{{noteend}}


== External links ==
== External links ==
* {{FRWiki|Dammon|long}}
* {{FRWiki|Dammon|long}}
{{NavEmeraldGrove}}
 
[[Category: Tieflings]]
{{Emerald Grove}}
[[Category: Traders]]
{{Shadow-Cursed Lands}}
[[Category: Characters in Act Two]]
{{Lower City}}
[[Category: Characters in Act Three]]
[[Category:Tieflings]]
[[Category:Asmodeus Tieflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Traders]]
[[Category:Tiefling Refugees]]
[[Category:Blacksmiths]]

Latest revision as of 03:08, 26 January 2025

Dammon is a tiefling blacksmith and trader who fled Elturel with a group of tiefling refugees.


Portrait Dammon.png
I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.

Involvement[edit | edit source]

Dammon can be first met with the other refugees, hiding in the druid settlement at the Emerald Grove. He describes himself as a "bread-and-butter tinsmith" before the events of Descent into Avernus and Elturel being pulled into the Hells.

A few of his lines of dialogue reveal that, after Elturel's fall, Dammon spent a fair amount of time in the Hells working with Infernal machinery. He mentions that his captors were vicious, but thought him useful; they drafted him to an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.

If surviving throughout the story, Dammon can be found at several locations from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good attitude. He is found at:

Fixing Karlach's heart[edit | edit source]

As Dammon is the only infernal mechanic in the game, he is part of Karlach Karlach's personal quest quest. It cannot be progressed any further if Dammon is killed by any means before its completion.

Creating special equipment[edit | edit source]

Dammon can use Devilfoil Masks and Infernal Iron, which the party can find on their adventures to create unique equipment:[1]

After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.

Related literature[edit | edit source]

Related quests[edit | edit source]

Items sold[edit | edit source]

The items Dammon sells in Act One are available in all three acts.

Act One[edit | edit source]

Corresponds to DEN_Weaponsmith_Trade.

Act Two[edit | edit source]

Corresponds to HAV_Weaponsmith_Trade.

Act Three[edit | edit source]

Corresponds to LOW_Weaponsmith_Trade.

Other[edit | edit source]

Stock[edit | edit source]

Trader tables[edit | edit source]

Items of following trader tables are possibly sold by Dammon:

Gallery[edit | edit source]

Notes and References[edit | edit source]

  1. Normally, asking Dammon to create Flawed Helldusk Armour, the Flawed Helldusk Helmet or Flawed Helldusk Gloves requires a piece of Infernal Iron. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.

External links[edit | edit source]