Dammon: Difference between revisions

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{{ up to date | 2023-08-14 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| title = Dammon
| title = Dammon
| description = Dammon is a blacksmith and trader. Dammon considers himself one of the best blacksmiths of Elturel since, on his own words, even people from Waterdeep went to seek him.
| description = Dammon is a blacksmith and trader. Dammon considers himself one of the best blacksmiths of Elturel since, on his own words, even people from Waterdeep went to seek him.
| image = Dammon.jpg
| image = Dammon.jpg
}}
}}
{{Infobox character
{{Infobox creature
| name = Dammon
| name = Dammon
| full name = Dammon
| image = Dammon.png
| image = Dammon.png
| titles = Trader
| va = [https://www.imdb.com/name/nm7257504 Frazer Blaxland]
| race = [[Asmodeus tiefling]]
| race = [[Asmodeus tiefling]]
| level = 1
| level = 1
| hometown = [[Elturel]]
| role = [[Trader]]
| hometown = [[Elturel]] (former)
| faction = [[Tiefling refugees]]
| occupation = Blacksmith


| modules =
| prof bonus = +2
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
| armour_class = 13
| ac = 13
| hit_points = 8
| hp = 8
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 60
| weight_kg = 60
| weight_lb = 120
| hiddenlevel = 1
| hiddenlevel = 1
| initiative = +0
| initiative = +0
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| resistant1 = Fire
| resistances=Fire resistance full
| feature1_name = Hellish Resistance
| passives=Darkvision, Hellish Resistance
| feature1_description = Grants resistance to Fire damage.
| feature2_name = Darkvision
| feature2_description = Can attack nearby creatures in the dark without disadvantage.
}}
}}
}}{{SpoilerWarning}}
'''Dammon''' is a [[tiefling]] blacksmith and trader who fled [[Elturel]] with a group of [[tiefling refugees]].  
'''Dammon''' is a [[tiefling]] blacksmith and trader who fled [[Elturel]] along with a group of [[tiefling refugees]]. He can be found with the other refugees, hiding within the druid settlement at the [[Emerald Grove]]. Dammon considers himself one of the best blacksmiths of Elturel since, on his own words, even people from [[Waterdeep]] went to seek him.  


As Dammon is the only infernal mechanic in ''[[Baldur's Gate 3]]'', he is a core part of [[Karlach]]'s personal quest, [[The Hellion's Heart]]. If Dammon is killed by any means before this quest's completion then the player will be unable to progress.
== Overview ==
He can be found with the other refugees, hiding in the druid settlement at the [[Emerald Grove]]. Dammon describes himself as a "bread-and-butter [[wikipedia:Tinsmith|tinsmith]]" before the events of [https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate:_Descent_into_Avernus Descent into Avernus] and Elturel being pulled into the Hells.<ref>https://www.youtube.com/watch?v=_7MbmtwvzFk&t=1200s</ref>


== Locations ==
== Involvement ==
Dammon can be found at several locations throughout the story (provided he survives). He can be found at:
As Dammon is the only infernal mechanic in ''[[Baldur's Gate 3]]'', he is a core part of [[Karlach]]'s personal quest, [[The Hellion's Heart]]. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.
 
Dammon can use some materials the party may find on their adventures to create unique equipment. This includes [[Infernal Iron]] to forge a [[Flawed Helldusk Armor]] and [[Devilfoil Mask|Devilfoil Masks]] to create [[Orthon Explosive|Orthon Explosives]].
 
A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
 
== Store ==
=== Locations ===
Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for [[Trading and item pricing|an early investment in good attitude]], provided the party plans to save Last Light Inn. He is found at:
* {{Coords|180|561|The Hollow}} in [[Act One]].
* {{Coords|180|561|The Hollow}} in [[Act One]].
* The {{Coords|183|440|Emerald Grove}} in Act One.
* {{Coords|-35|169|Last Light Inn}} in [[Act Two]].
* {{Coords|-35|169|Last Light Inn}} in [[Act Two]].
* {{Coords|-2|-8|Forge of the Nine}} in [[Act Three]].
* {{Coords|-2|-8|Forge of the Nine}} in [[Act Three]].


== Notable items ==
=== Notable items sold ===
The items Dammon sells in Act 1 are available in all three acts.
The items Dammon sells in Act 1 are available in all three acts.
=== Act 1 ===
==== Act 1 ====
Corresponds to {{c|DEN_Weaponsmith_Trade}}.
Corresponds to {{c|DEN_Weaponsmith_Trade}}.
*{{MdRarityItem|Safeguard Shield}}
*{{MdRarityItem|Safeguard Shield}}
*{{MdRarityItem|Hunting Shortbow}}
*{{MdRarityItem|Hunting Shortbow}}


=== Act 2 ===
==== Act 2 ====
Corresponds to {{c|HAV_Weaponsmith_Trade}}.
Corresponds to {{c|HAV_Weaponsmith_Trade}}.
*{{MdRarityItem|Sword of Life Stealing}}
*{{MdRarityItem|Sword of Life Stealing}}
Line 73: Line 77:
* {{MdRarityItem|Orthon Explosive}} ({{RarityItem|Devilfoil Mask}}(s))
* {{MdRarityItem|Orthon Explosive}} ({{RarityItem|Devilfoil Mask}}(s))


=== Act 3 ===
==== Act 3 ====
Corresponds to {{c|LOW_Weaponsmith_Trade}}.
Corresponds to {{c|LOW_Weaponsmith_Trade}}.
*{{MdRarityItem|Boots of Persistence}}
*{{MdRarityItem|Boots of Persistence}}
Line 80: Line 84:
*{{MdRarityItem|Unwanted Masterwork Scalemail}}
*{{MdRarityItem|Unwanted Masterwork Scalemail}}


== Shop ==
=== Other ===
{{UnderConstruction}}
=== Act 1 ===
==== Stock ====
==== Stock ====
{{DropTableStart}}
{{DropTableStart}}
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==Gallery==
==Gallery==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
File:Dammon.jpg|Appearance in early access
File:Dammon.jpg|Appearance in early access.
Dammon Model.png|Dammon's model
Dammon Model.png|Dammon's model.
</gallery>
</gallery>


== External links ==
== External links ==
* {{FRWiki|Dammon|long}}
* {{FRWiki|Dammon|long}}
{{NavEmeraldGrove}}
 
[[Category: Tieflings]]
{{Emerald Grove}}
[[Category: Traders]]
{{Shadow-Cursed Lands}}
[[Category: Characters in Act Two]]
{{Lower City}}
[[Category: Characters in Act Three]]
[[Category:Tieflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Traders]]
[[Category:Tiefling Refugees]]

Latest revision as of 01:38, 10 June 2024

Dammon is a tiefling blacksmith and trader who fled Elturel with a group of tiefling refugees.

Overview[edit | edit source]

He can be found with the other refugees, hiding in the druid settlement at the Emerald Grove. Dammon describes himself as a "bread-and-butter tinsmith" before the events of Descent into Avernus and Elturel being pulled into the Hells.[1]

Involvement[edit | edit source]

As Dammon is the only infernal mechanic in Baldur's Gate 3, he is a core part of Karlach's personal quest, The Hellion's Heart. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.

Dammon can use some materials the party may find on their adventures to create unique equipment. This includes Infernal Iron to forge a Flawed Helldusk Armor and Devilfoil Masks to create Orthon Explosives.

A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.

Store[edit | edit source]

Locations[edit | edit source]

Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good attitude, provided the party plans to save Last Light Inn. He is found at:

Notable items sold[edit | edit source]

The items Dammon sells in Act 1 are available in all three acts.

Act 1[edit | edit source]

Corresponds to DEN_Weaponsmith_Trade.

Act 2[edit | edit source]

Corresponds to HAV_Weaponsmith_Trade.

Dammon will additionally provide the player with the following items in exchange for rare raw materials:

Act 3[edit | edit source]

Corresponds to LOW_Weaponsmith_Trade.

Other[edit | edit source]

Stock[edit | edit source]

Item Quantity Chance
Hunting Shortbow 1 Always
Safeguard Shield 1 Always
Rapier 1 Always
Halberd 1 Always
Dye Table 5 Always
Dye Remover 5 Always
Gold [2] 200 - 2160 Always
  1. https://www.youtube.com/watch?v=_7MbmtwvzFk&t=1200s
  2. Gold for a normal trader from levels 1 to 12

Magic armour[edit | edit source]

Includes all eligible items from the Magic Armour Trader Table. Below is a list of those items; the actual stock will depend on your level.

Item Quantity
Light armour[1]
Padded Armour +1 1
Padded Armour +2 1
Leather Armour +1 1
Leather Armour +2 1
Studded Leather Armour +1 1
Studded Leather Armour +2 1
Medium armour[2]
Hide Armour +1 1
Hide Armour +2 1
Chain Shirt +1 1
Chain Shirt +2 1
Scale Mail +1 1
Scale Mail +2 1
Breastplate +1 1
Breastplate +2 1
Half Plate Armour +1 1
Half Plate Armour +2 1
Heavy armour[3]
Ring Mail Armour +1 1
Ring Mail Armour +2 1
Chain Mail +1 1
Chain Mail +2 1
Splint Armour +1 1
Splint Armour +2 1
Plate Armour +1 1
Plate Armour +2 1


Ranged equipment[edit | edit source]

Item Quantity Chance
Special Arrow Subtable 12 always
Simple Ranged Weapon Subtable 1 always
Martial Ranged Weapon Subtable 1 always
Magic Ranged Weapon Trader Table 1 always

Melee equipment[edit | edit source]

Dammon sells a variety of mundane and magical melee weapons from the Melee Weapon Trader Table.

Item Quantity Chance
Martial Melee Weapon Subtable 4 Always
Simple Melee Weapon Subtable 3 Always
Simple Melee Weapon Subtable +1 2 Always
Martial Melee Weapon Subtable +1 2 Always

Armour[edit | edit source]

EquipmentTrader BodyArmor

Secondary armour[edit | edit source]

EquipmentTrader SecondaryArmor

Gallery[edit | edit source]

External links[edit | edit source]