User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions
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! scope="row"| {{MdRarityItem|Staff of the Emperor}} | ! scope="row"| {{MdRarityItem|Staff of the Emperor}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*On your successful [[saving throw]], the attacker that caused the throw must succeed [[DC]] 15 [[Intelligence]] [[saving throw|save]] or get {{cond|Stunned}} for 1 turn | *On your successful [[saving throw]], the attacker that caused the throw must succeed [[DC]] 15 [[Intelligence]] [[saving throw|save]] or get {{cond|Stunned}} for 1 turn | ||
| Looted from [[The Emperor]] near the prison by disarming him | | Looted from [[The Emperor]] near the prison by disarming him | ||
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*At the start of your turn during combat, gain {{cond|Force Conduit}} for 2 turns | *At the start of your turn during combat, gain {{cond|Force Conduit}} for 2 turns | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls# | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
|rowspan=6| Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | |rowspan=6| Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | ||
|rowspan="6" style="text-align: center;"| {{Coords|7|-34}} | |rowspan="6" style="text-align: center;"| {{Coords|7|-34}} | ||
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*+1 bonus to [[AC]] when not wearing [[armour]] or holding a [[Shields|shield]] | *+1 bonus to [[AC]] when not wearing [[armour]] or holding a [[Shields|shield]] | ||
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | ||
*Gain an action to leap at a target up to 9 m / 30 ft away, knocking them {{cond|Prone}} for 2 turns if they fail their [[Strength]] [[Saves|save]] against your [[Dice rolls# | *Gain an action to leap at a target up to 9 m / 30 ft away, knocking them {{cond|Prone}} for 2 turns if they fail their [[Strength]] [[Saves|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|Per turn}}) | ||
| Trapped wooden chest in the [[Western Beach]] passageway cave | | Trapped wooden chest in the [[Western Beach]] passageway cave | ||
|style="text-align: center;"| [[Western Beach#Passageway|Western Beach Passageway]] {{Coords|-1341|-856}} | |style="text-align: center;"| [[Western Beach#Passageway|Western Beach Passageway]] {{Coords|-1341|-856}} | ||
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*Gain an action to fire a shimmering bolt, dealing {{DamageColor|Physical|1d4 Piercing}} damage and inflicting 1 turn of {{cond|Radiating Orb}} upon the target ({{recharge|Per turn}}) | *Gain an action to fire a shimmering bolt, dealing {{DamageColor|Physical|1d4 Piercing}} damage and inflicting 1 turn of {{cond|Radiating Orb}} upon the target ({{recharge|Per turn}}) | ||
*Gain a [[concentration]] action to fire a ray of light, dealing {{DamageColor|Radiant|2d10 Radiant}} damage in a 18 m / 60 ft line; The targets must succeed their [[Dexterity]] [[Saves|save]] against you [[Dice rolls# | *Gain a [[concentration]] action to fire a ray of light, dealing {{DamageColor|Radiant|2d10 Radiant}} damage in a 18 m / 60 ft line; The targets must succeed their [[Dexterity]] [[Saves|save]] against you [[Dice rolls#Save DCs|spell save DC]] or receive full damage (instead of half damage on a save) and be {{cond|Blinded}} for 1 turn. You may cast additional ray every turn for 10 turns, but you must succeed [[DC]] 14 [[Constitution]] save on each cast or get {{cond|Burning|Burned}} for 2 turns ({{recharge|short rest}}) | ||
|rowspan=4| [[Enver Gortash]] in the throne room on the first floor during the coronation, or later on the top floor of the fortress | |rowspan=4| [[Enver Gortash]] in the throne room on the first floor during the coronation, or later on the top floor of the fortress | ||
|rowspan=4| | |rowspan=4| | ||
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*Deal additional {{DamageColor|Force|1d4 Force}} damage with unarmed strikes | *Deal additional {{DamageColor|Force|1d4 Force}} damage with unarmed strikes | ||
*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Command}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Command}} (level 3) ({{recharge|long rest}}) | ||
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! scope="row"| {{MdRarityItem|Amulet of the Devout}} | ! scope="row"| {{MdRarityItem|Amulet of the Devout}} | ||
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*+2 bonus to [[Dice rolls# | *+2 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*Gain an additional {{SmallIcon|Channel_Divinity_Charges_Icons.png}} '''Channel Divinity''' charge that replenishes on [[long rest]] | *Gain an additional {{SmallIcon|Channel_Divinity_Charges_Icons.png}} '''Channel Divinity''' charge that replenishes on [[long rest]] | ||
| Offering chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | | Offering chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | ||
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! scope="row"| {{MdRarityItem|Shield of Shielding}} | ! scope="row"| {{MdRarityItem|Shield of Shielding}} | ||
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*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls# | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | *Cast {{sai|Shield}} ({{recharge|long rest}}) | ||
| Offerings to Helm chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | | Offerings to Helm chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement | ||
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*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]] | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]] | ||
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | *Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls# | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
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! scope="row"| {{MdRarityItem|Blackguard's Greaves}} | ! scope="row"| {{MdRarityItem|Blackguard's Greaves}} | ||
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! scope="row"| {{MdRarityItem|Cloak of the Weave}} | ! scope="row"| {{MdRarityItem|Cloak of the Weave}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ({{recharge|short rest}}) | *Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ({{recharge|short rest}}) | ||
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! scope="row"| {{MdRarityItem|Caitiff Staff}} | ! scope="row"| {{MdRarityItem|Caitiff Staff}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*Gain an action to restore one [[Spells#Pact Magic|Pact Magic spell slot]] ({{recharge|long rest}}) | *Gain an action to restore one [[Spells#Pact Magic|Pact Magic spell slot]] ({{recharge|long rest}}) | ||
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*+2 bonus to [[saving throws]] against [[spells]] | *+2 bonus to [[saving throws]] against [[spells]] | ||
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]] | *Immunity to enemy [[Dice rolls#Critical hits|critical hits]] | ||
*Gain an action to immolate the target up to 9 m / 30 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage; The target must succeed their [[Intelligence]] [[Saves|save]] against your [[Dice rolls# | *Gain an action to immolate the target up to 9 m / 30 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage; The target must succeed their [[Intelligence]] [[Saves|save]] against your [[Dice rolls#Save DCs|spell save DC]] or receive full damage (instead of half damage on a save) and get {{cond|Frightened}} for 3 turns ({{recharge|short rest}}) | ||
| Treasure Crates in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}} | | Treasure Crates in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}} | ||
|rowspan="2" style="text-align: center;"| [[House of Hope]] {{Coords|-6484|2936}} | |rowspan="2" style="text-align: center;"| [[House of Hope]] {{Coords|-6484|2936}} | ||
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! scope="row"| {{MdRarityItem|Staff of Spellpower}} | ! scope="row"| {{MdRarityItem|Staff of Spellpower}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell slots|spell slots]] ({{recharge|long rest}}) | *Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell slots|spell slots]] ({{recharge|long rest}}) | ||
| On a pedestal in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}} | | On a pedestal in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}} | ||
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! scope="row"| {{MdRarityItem|Armour of Landfall}} | ! scope="row"| {{MdRarityItem|Armour of Landfall}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*At the start of your turn during combat while standing on {{cond|Plant Growth}} or {{cond|Difficult Terrain: Vines|Vines}}, regain {{DamageColor|Healing|1d4 hit points}} | *At the start of your turn during combat while standing on {{cond|Plant Growth}} or {{cond|Difficult Terrain: Vines|Vines}}, regain {{DamageColor|Healing|1d4 hit points}} | ||
*[[Advantage]] on [[Constitution]] [[saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throws]] | ||
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! scope="row"| {{MdRarityItem|Despair of Athkatla}} | ! scope="row"| {{MdRarityItem|Despair of Athkatla}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
|rowspan=2| [[Lorroakan]] at the top of the [[Ramazith's Tower]] | |rowspan=2| [[Lorroakan]] at the top of the [[Ramazith's Tower]] | ||
|rowspan="2" style="text-align: center;"| [[Ramazith's Tower]] {{Coords|4962|704}} | |rowspan="2" style="text-align: center;"| [[Ramazith's Tower]] {{Coords|4962|704}} | ||
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! scope="row"| {{MdRarityItem|Markoheshkir}} | ! scope="row"| {{MdRarityItem|Markoheshkir}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell slots|spell slot]] ({{recharge|long rest}}) | *Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell slots|spell slot]] ({{recharge|long rest}}) | ||
*Cast {{sai|Kereska's Favour}} ({{recharge|short rest}}) | *Cast {{sai|Kereska's Favour}} ({{recharge|short rest}}) | ||
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! scope="row"| {{MdRarityItem|Robe of the Weave}} | ! scope="row"| {{MdRarityItem|Robe of the Weave}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*On your successful [[saving throw]] against a [[Spells|spell]], regain {{DamageColor|Healing|1d6 hit points}} | *On your successful [[saving throw]] against a [[Spells|spell]], regain {{DamageColor|Healing|1d6 hit points}} | ||
*[[Armour Class]] +2 | *[[Armour Class]] +2 | ||
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*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with this weapon | *Deal additional {{DamageColor|Fire|1d6 Fire}} damage with this weapon | ||
*On a hit with this greataxe, once per attack, gain {{cond|Heat}} for 2 turns | *On a hit with this greataxe, once per attack, gain {{cond|Heat}} for 2 turns | ||
*Gain an action to cleave in a 3 m / 10 ft cone, dealing additional {{DamageColor|Fire|2d6 Fire}} damage to every target in the cone and leaving behind a growing hellfire pool that lingers for 2 turns; The targets must succeed their [[Dexterity]] [[Saves|save]] against your [[Dice rolls# | *Gain an action to cleave in a 3 m / 10 ft cone, dealing additional {{DamageColor|Fire|2d6 Fire}} damage to every target in the cone and leaving behind a growing hellfire pool that lingers for 2 turns; The targets must succeed their [[Dexterity]] [[Saves|save]] against your [[Dice rolls#Save DCs|spell save DC]] or receive full damage (instead of half damage on a save) from the cleave, and get afflicted with {{cond|Roiling Hellfire}} while standing in the AoE zone ({{recharge|short rest}}) | ||
| Gilded chest behind the breakable "Illusion" door in the [[Sorcerous Vault]] | | Gilded chest behind the breakable "Illusion" door in the [[Sorcerous Vault]] | ||
|style="text-align: center;"| [[Sorcerous Vault]] {{Coords|365|940}} | |style="text-align: center;"| [[Sorcerous Vault]] {{Coords|365|940}} | ||
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! scope="row"| {{MdRarityItem|Armour of the Sporekeeper}} | ! scope="row"| {{MdRarityItem|Armour of the Sporekeeper}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]], and you deal additional {{DamageColor|Necrotic|1 Necrotic}} damage with {{DamageColor|Necrotic|Necrotic}} damage [[spells]] and attacks | ||
*While imbued with {{cond|Symbiotic Entity}}, you can spread {{sai|Bibberbang Spores}}, {{sai|Timmask_Spores_(Class_Action)|Timmask Spores}}, and {{sai|Haste Spores}} | *While imbued with {{cond|Symbiotic Entity}}, you can spread {{sai|Bibberbang Spores}}, {{sai|Timmask_Spores_(Class_Action)|Timmask Spores}}, and {{sai|Haste Spores}} | ||
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! scope="row"| {{MdRarityItem|Hood of the Weave}} | ! scope="row"| {{MdRarityItem|Hood of the Weave}} | ||
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*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
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! scope="row"| {{MdRarityItem|Torch of Revocation}} | ! scope="row"| {{MdRarityItem|Torch of Revocation}} | ||
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! scope="row"| {{MdRarityItem|Rhapsody}} | ! scope="row"| {{MdRarityItem|Rhapsody}} | ||
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*When you kill an enemy, gain a +1 bonus to all damage, to [[Dice rolls#Attack rolls|attack rolls]], and to [[Dice rolls# | *When you kill an enemy, gain a +1 bonus to all damage, to [[Dice rolls#Attack rolls|attack rolls]], and to [[Dice rolls#Save DCs|spell save DC]], up to +3. Once you reach 3 stacks, gain an action to expend all 3, either healing yourself for {{DamageColor|Healing|3d10 hit points}}, or making the next weapon attack within 2 turns a guaranteed [[Dice rolls#Critical hits|critical hit]], or forcing the next [[Saving throws|saving throw]] an enemy makes against your [[Spells|spell]] within 2 turns to have [[disadvantage]]. Effect ends when this weapon is unequipped | ||
*On your hit with this dagger while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns | *On your hit with this dagger while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns | ||
| [[Cazador|Cazador Szarr]] at the dungeon ritual site | | [[Cazador|Cazador Szarr]] at the dungeon ritual site | ||
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! scope="row"| {{MdRarityItem|Woe}} | ! scope="row"| {{MdRarityItem|Woe}} | ||
| | | | ||
*+1 bonus to [[Dice rolls# | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain {{DamageColor|Healing|1d4 hit points}} | *When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain {{DamageColor|Healing|1d4 hit points}} | ||
*Cast {{sai|Blight}} ({{recharge|long rest}}) | *Cast {{sai|Blight}} ({{recharge|long rest}}) |
Revision as of 18:01, 18 January 2024
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One | Act Two | Act Three |
This Gear locator guide includes all unique (named) gear items of Uncommon and higher quality that can be acquired in game without exploits or third-party tools. Items like Camp clothing and Instruments are not included in this guide.
Disclaimer: This guide is not optimised for mobile platforms. For faster navigation, it is advised to search for desired keywords using the page search function of your browser.
General information
- Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired.
- Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. This guide takes the item effects directly from the game files, so the information should be correct, even if the item pages are currently missing the details. It is advised to check the corresponding item pages and item effects for possible documented bugs.
- Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details.
- If a location includes only coordinates X: Y: , the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only.
Act Three
Item name | Item effect | Item source | Location |
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Prelate Lir'i'c near the prison | X: -163 Y: -1158 | |
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Looted from The Emperor near the prison by disarming him | X: -160 Y: -1165 |
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Orpheus if chosen to be sacrificed | X: 53 Y: 3238[1] |
- ↑ The area is the same, but it's coordinates are shifted for the ending scenario.
Item name | Item effect | Item source | Location |
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Strange Ox in the barn south-east of the Rivington waypoint, if spared at the Emerald Grove and the Last Light Inn | X: 39 Y: -149 |
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Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if Shadowheart is not in your party | X: 43 Y: -101 | |
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Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if he was persuaded to disclose his special stock | X: 43 Y: -101 |
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Bought or stolen from Mattis at the Requisitioned Barn east of the Rivington waypoint, if he survived after Save the Refugees[2] and moved to Last Light Inn in Act 2 | X: 56 Y: -120 |
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Looted or stolen from the Mind Flayer in the Abandoned Windmill basement | Abandoned Windmill - Basement X: -231 Y: -802 | |
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Ulma in the Gur Camp | X: 100 Y: -17 |
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Rewarded by Akabi at the Circus of the Last Days as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot"[3] | X: -67 Y: -73 |
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Stolen or looted from Akabi at the Circus of the Last Days | X: -67 Y: -73 |
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In a backpack near the tent in the south-western part of the Jungle | Jungle X: -1564 Y: -1521 |
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Locked painted chest near the portal in the south-eastern part of the Jungle | Jungle X: -1512 Y: -1523 |
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Bought or stolen from Popper at his tent in the western part of the Circus of the Last Days | X: -90 Y: -56 |
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Locked opulent chest in a tent behind Lucretious in the north-western corner of the Circus of the Last Days | X: -85 Y: -24 |
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Lucretious[5] at her tent in the north-western corner of the Circus of the Last Days | X: -82 Y: -33 |
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Looted, stolen from Lucretious at her tent in the north-western corner of the Circus of the Last Days, or rewarded by her for Find Dribbles the Clown | X: -82 Y: -33 |
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Dribbles on the stage in the north-eastern corner of the Circus of the Last Days | X: -43 Y: -35 |
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Bought or stolen from Exxvikyap at the ground floor of Rivington General | X: 7 Y: -34 |
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Locked wooden chest in the dormitory on the ground floor of the Open Hand Temple | X: -87 Y: -7 |
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Stolen from or rewarded after persuading[6] Tara on the roof of the Open Hand Temple | X: -45 Y: -5 |
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Looted from Tara, if chosen to be killed, on the roof of the Open Hand Temple | X: -45 Y: -5 |
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Rewarded for Help the Cursed Monk in the Open Hand Temple cellar crypt if you refuse to take on monk's madness | Open Hand Temple Cellar X: -7 Y: -1004 | |
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In a hole[7] next to the murder scene | Under Temple Cave Area X: 65 Y: -1019 |
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Bought or stolen from Bumpnagel near the forge in the Angleiron's Cellar | Angleiron's Cellar X: -244 Y: -1069 |
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Traveller's chest on a shipwreck by the river north-west of the South Span Checkpoint | X: -97 Y: 107 |
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Farlin on the Western Beach to the very west of the South Span Checkpoint | X: -217 Y: 97 |
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Cairos on the Western Beach to the very west of the South Span Checkpoint | X: -219 Y: 105 |
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Trapped wooden chest in the Western Beach passageway cave | Western Beach Passageway X: -1341 Y: -856 |
- ↑ 1.0 1.1 1.2 Disguise before equipping the item also works.
- ↑ You must convince Rolan in the Emerald Grove to stay and fight for Mattis to survive.
- ↑ In order to land on the jackpot, you need to either steal the Djinni Ring off Akabi beforehand, or distract him with a Performance check as a Bard.
- ↑ If the target cannot roll any saves (like an object), the spell will always cast the normal auto-hit Fire Bolt.
- ↑ You can also disarm her with Command: Drop without making her hostile.
- ↑ No Persuasion skill check is needed if you are or have Gale in the party.
- ↑ Requires a successful Perception check to be revealed.
Item name | Item effect | Item source | Location |
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Shabby wardrobe in the secret attic room of the Fraygo's Flophouse | X: -20 Y: 79 |
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Bought from Hoots Hooligan on the ground floor of Sharess' Caress, after you accepted to taste her new brew | X: 21 Y: 85 |
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After talking to Raphael, bought or stolen from Kith'rak Voss on the first floor of Sharess' Caress | X: 25 Y: 98 |
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Rewarded by Kith'rak Voss on the first floor of Sharess' Caress if he was shown the Orphic Hammer that you can get here by accepting the Raphael's deal | |
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Bought or stolen from Entharl Danthelon on the first floor of Danthelon's Dancing Axe | X: -11 Y: 140 |
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Rewarded by Naaber on the ground floor of Carm's Garm for exhausting all of his dialogue. Can also be stolen for an additional reward below | X: 19 Y: 130 |
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Rewarded by Naaber on the ground floor of Carm's Garm for exhausting all of his dialogue if the Absolute Confidence Amulet was stolen from him beforehand |
Template:H3 If you are progressing Wyll's story, it is advised to complete the areas Iron Throne and Steel Watch Foundry and their respective quests before entering the top floor of the fortress and the Wyrmway.
Item name | Item effect | Item source | Location |
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Heavy chest in the corner of the armoury south-east of the Wyrm's Rock waypoint | X: -28 Y: 184 |
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Iron Consuls Mian and Nuff in the throne room on the first floor of the fortress | X: -6 Y: 208 |
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Black Gauntlets Mohlen, Greyward, Ignur, and Aisha in the throne room on the first floor of the fortress | ||
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Ulder Ravengard in the throne room on the first floor of the fortress, if chosen to be killed[1] | |
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Enver Gortash in the throne room on the first floor during the coronation, or later on the top floor of the fortress |
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Opulent chest[3] in the audience hall wardrobe on the top floor | X: -32 Y: 198 |
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Locked gilded chest[3] in the audience hall bedroom on the top floor | X: -32 Y: 219 |
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Ansur in The Dragon's Sanctum | Wyrmway X: 629 Y: -988 |
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On a stone altar in the alcove north of Ansur in The Dragon's Sanctum | Wyrmway X: 636 Y: -964 |
Template:H3 This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers.
Item name | Item effect | Item source | Location |
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Bought or stolen from Vicar Humbletoes at the Stormshore Tabernacle | X: 109 Y: -20 |
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Offering chest[1] in the treasury room in the Stormshore Tabernacle basement | Stormshore Tabernacle - Basement X: 796 Y: 1159 |
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Offerings to Helm chest[1] in the treasury room in the Stormshore Tabernacle basement | |
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Offerings to Tyr chest[1] in the treasury room in the Stormshore Tabernacle basement | ||
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That Which Guards[2] at the entrance gate of the Murder Tribunal | Murder Tribunal X: -1295 Y: 502 |
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That Which Lurks[2] at the entrance gate of the Murder Tribunal | |
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That Which Watches[2] at the entrance gate of the Murder Tribunal | |
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Sarevok Anchev at the tribunal hall | Murder Tribunal X: -1267 Y: 503 |
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Looted from Sarevok Anchev at the tribunal hall, or rewarded by him for Impress the Murder Tribunal | |
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Bought from Echo of Abazigal[3] at the tribunal hall after you became the unholy assassin during Impress the Murder Tribunal | Murder Tribunal X: -1261 Y: 507 |
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On the floor in the middle of the Elfsong Tavern basement | Elfsong Tavern - Basement X: -860 Y: 528 |
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Ch'r'ai Har'rak next to the round table in the middle of the hideout hall | Knights of the Shield Hideout X: -739 Y: 549 |
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On a weapon rack in the northern-most room of the Knights of the Shield Hideout | Knights of the Shield Hideout X: -732 Y: 588 |
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Emperor's Wardrobe in the northern-most room of the Knights of the Shield Hideout | Knights of the Shield Hideout X: -727 Y: 589 |
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Bugthimble in the dirt mound at the Graveyard (Lower City) | X: 8 Y: 24 |
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Bought or stolen from Dammon at his Forge of the Nine, north-east of the Lower City Central Wall waypoint | X: -2 Y: -9 |
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Gilded Chest next to wooden crates in the Forge of the Nine basement | Forge of the Nine - Basement X: 392 Y: 766 | |
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Bought or stolen[5] from Helsik at her desk on the ground floor of Devil's Fee north of the Lower City Central Wall waypoint | X: -39 Y: 15 |
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Bought or stolen from Helsik at her desk on the ground floor of Devil's Fee. Can also be looted from Sceleritas Fel once he dies after The Urge events in the Bhaal Temple |
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Locked gilded chest in the bedroom on the top floor of Devil's Fee | X: -33 Y: 17 |
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Bartered with Tara on the roof of Devil's Fee[6] for Fish or a magical item | X: -27 Y: 5 |
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Looted from Tara if spared in Rivington and killed on the roofs of Devil's Fee or Highberry's Home |
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Treasure Crates in the Raphael's vault[7] | House of Hope X: -6484 Y: 2936 |
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On a pedestal in the Raphael's vault[7] | |
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Haarlep in the Raphael's boudoir | House of Hope X: -6485 Y: 2990 |
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Stolen from the right pedestal in the House of Hope archive. Can be bought or stolen afterwards from Helsik at her desk on the ground floor of Devil's Fee if handed over to her for Acquire the Gauntlets for Helsik |
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Stolen from the left pedestal in the House of Hope archive | House of Hope X: -6548 Y: 2905 |
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Stolen from the central pedestal in the House of Hope archive | House of Hope X: -6543 Y: 2921 |
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Spectator in the House of Hope prison | House of Hope - Hope's Prison X: -6481 Y: 2921 |
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Raphael at the teleportation circle | House of Hope X: -6477 Y: 2884 |
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Rewarded for Save Hope after defeating Raphael | |
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Looted from Hope after defeating Raphael and completing Save Hope | |
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Bartered with Tara on the roof of Highberry's Home[10] for Fish or a magical item | X: -1 Y: -39 |
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On a pedestal beneath the stained glass window behind the lava and water elementals on the ground floor of Sorcerous Sundries | X: -2 Y: -66 |
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Bought or stolen from Lorroakan's Projection[11] at the foyer desk on the ground floor of Sorcerous Sundries | X: -7 Y: -79 |
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Lorroakan at the top of the Ramazith's Tower | Ramazith's Tower X: 4962 Y: 704 |
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On a pedestal inside a Globe of Invulnerability in the lower section[12] of the Ramazith's Tower | Ramazith's Tower X: 4970 Y: 705 |
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Invisible gilded chest behind the "Karsus" door[13] in the Sorcerous Vault | Sorcerous Vault X: 326 Y: 998 |
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Invisible opulent chest behind the "Elminster" door[14] in the Sorcerous Vault | Sorcerous Vault X: 411 Y: 997 |
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Gilded chest behind the breakable "Illusion" door in the Sorcerous Vault | Sorcerous Vault X: 365 Y: 940 |
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Bought or stolen from Fytz the Firecracker at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -36 Y: -80 |
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Bought or stolen from Gloomy Fentonson at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -37 Y: -77 |
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Black Gauntlets Uva, Hyrriet, and Volgu Drak on the upper floors of Felogyr's Fireworks, and later Black Gauntlets Holzt, Ralston, Paver, and Rives on the ground floor and in the basement of the Steel Watch Foundry | |
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Bought or stolen from Mystic Carrion at the ground floor of the Philgrave's Mansion | X: 7 Y: -159 |
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Looted from Mystic Carrion at the ground floor of the Philgrave's Mansion, bought from him if he was convinced to during dialogue, stolen from the locked gilded chest behind him, or rewarded by him for killing Thrumbo during Find Mystic Carrion's Servant | |
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Looted from Mystic Carrion at the ground floor of the Philgrave's Mansion | |
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Rewarded by Thrumbo at the ground floor of the Philgrave's Mansion, if he was sided with and saved during Find Mystic Carrion's Servant | |
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Locked opulent chest in the cursed room on the lower floor of the Szarr Palace | Szarr Palace X: -1298 Y: 965 |
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Trapped rosewood casket in one of the pits of the dungeon, encountered by taking the second door to the right when advancing north from the Cazador's Dungeon waypoint | Cazador's Dungeon X: -1928 Y: 852 |
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Cazador Szarr at the dungeon ritual site | Cazador's Dungeon X: -1925 Y: 944 |
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Rewarded during The Pale Elf for killing Cazador Szarr at the dungeon ritual site | |
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Looted from Ulma when returning back to the Cazador's Dungeon waypoint, if she was spared at the Gur Camp and was chosen to be killed here | Cazador's Dungeon X: -1925 Y: 836 |
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Captain Grisly in The Blushing Mermaid basement | The Blushing Mermaid - Basement X: -2339 Y: -127 |
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Auntie Ethel in The Blushing Mermaid basement, even if she was killed before in the Overgrown Tunnel | The Blushing Mermaid - Basement X: -2329 Y: -95 |
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Rewarded by Lora on the ground floor of the Lora's House for Save Vanra | X: -65 Y: -89 |
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Rewarded by any of the NPCs at the Old Garlow's Place for Avenge the Hag Survivors | X: -55 Y: -147 |
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Rewarded by Mayrina at the Old Garlow's Place for Help the Hag Survivors | |
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Reapers of Bhaal and Death's Heads of Bhaal in Bloomridge Park, The Counting House, and Lower City Sewers | |
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Private stash in The Counting House | The Counting House X: Y: | |
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Looted from the High Security Vault n°1 in the basement of The Counting House Note | The Counting House X: -711 Y: 864 |
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High Security Vault 2 | The Counting House X: Y: |
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High Security Vault 3 | The Counting House X: Y: |
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High Security Vault 4 | The Counting House X: Y: |
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High Security Vault 5 | The Counting House X: Y: |
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High Security Vault 7 | The Counting House X: Y: |
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High Security Vault 9, key rewarded for Return Rakath's Gold | The Counting House X: Y: |
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Reward from Golbraith when you convince him that you are da mvp against mind flayers | X: Y: |
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Goldbraith's Cellar | X: Y: |
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Dolor in several places | X: Y: |
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Ptaris in The Lodge - Basement Docks (if hatched from the egg) | X: Y: |
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Jaheira's Hideout Basement opulent chest | X: Y: |
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Jaheira's Hideout Basement secret room | X: Y: |
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Jaheira's Hideout Basement secret room | X: Y: |
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Rewarded for Free the Artist if Oskar is killed or if his wife was told truth, at Lady Jannath's Estate | X: Y: |
Til Death Do Us Part |
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Rewarded for Free the Artist if Oskar's wife was told truth, could pickpocket her too, at Lady Jannath's Estate | X: Y: |
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Viconia DeVir at the central hall of the Cloister of Sombre Embrace | Cloister of Sombre Embrace X: Y: |
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Water Queen's House chest | X: Y: |
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Allandra Grey quest | X: Y: |
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Allandra Grey | X: Y: |
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Ulder Ravengard in the Iron Throne, and at camp if freed from Iron Throne | X: Y: |
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Ground floor of Steel Watch Foundry | X: Y: |
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Crafted with Watcher Crossbow Blueprint, Targeting Module, Steel Watcher Arm located in Steel Watch Foundry | X: Y: |
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Zanner Toobin (friendly) in the Steel Watch Foundry | X: Y: |
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Steel Watcher Titan in the Steel Watch Foundry | X: Y: |
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Bought from Severn in Guildhall | Lower City Sewers X: Y: |
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Bought from Sticky Dondo in Guildhall | Lower City Sewers X: Y: |
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Aelis Siryasius the grease elemental master | Lower City Sewers X: Y: |
Magic Amulet |
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Rewarded by Sarin for finding her head and stuff | Lower City Sewers X: Y: |
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Voss in the sewers once you show him the Orphic Hammer | Lower City Sewers X: Y: |
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Ancient Lair loot | Lower City Sewers X: Y: |
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Bought or stolen from Voiceless Penitent Bareki near the Undercity Ruins waypoint | Lower City Sewers X: Y: |
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Strangler Luke in the Undercity Ruins | Lower City Sewers X: Y: |
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Orin at the Bhaal Temple | Lower City Sewers X: Y: |
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- ↑ 1.0 1.1 1.2 Stealing from this chest inflicts unto the character.
- ↑ 2.0 2.1 2.2 Once Sarevok Anchev is killed, this NPC will perish immediately.
- ↑ This vendor is a ghost and cannot be pickpocketed.
- ↑ Disguise before equipping the item also works.
- ↑ Some of the items are her special stock that is unlocked after revealing and interacting with objects in the room.
- ↑ In order for Tara to be on that roof, she has to be spoken to in Rivington while having Gale in the party.
- ↑ 7.0 7.1 The vault requires a DC 10 Wisdom and then a DC 20 Arcana check to be opened.
- ↑ If wearer's Strength score is higher, this item has no effect.
- ↑ If wearer's Constitution score is higher, this item has no effect.
- ↑ In order for Tara to be on that roof, you have to buy the Hat of the Sharp Caster from her on the roof of the Devil's Fee and then complete a long rest.
- ↑ If Rolan and Lorroakan are both alive, the projection will be substituted for Rolan. If Rolan is alive but Lorroakan is dead, Rolan will be at Lorroakan's hall at the top of the Ramazith's Tower and can be only pickpocketed for the vendor stock.
- ↑ In order to reach that section, you must traverse levitated tables down from the Lorroakan's hall, then use to reveal a "Below" plaque located under the north-western pedestal, then use the "Weave Button" to teleport to the platform. To solve the puzzle, use See Invisibility to reveal the mechanism lever.
- ↑ Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver doors to find a lever to unlock the Karsus vault door. Then go through any other door to return to the starting room and proceed through the opened Karsus door. The chest is invisible and will require or to reveal it.
- ↑ Once in the vault, upon finding the named doors, go through Silverhand -> Evocation -> Wish doors to find a lever to unlock the Elminster vault door. Then go through any other door to return to the starting room and proceed through the opened Elminster door. The chest is invisible and will require or to reveal it.
Template:H3 This area is only accessible after travelling to the Morphic Pool at the very end of the game.
Item name | Item effect | Item source | Location |
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Stolen from the table of goods that belong to Koll the Red in The Watch Citadel | X: 235 Y: 44 |
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Item name | Item effect | Item source | Location |
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Clerics upon reaching level 10 and choosing as their | Any |