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Lae'zel/Approval: Difference between revisions
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* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Lae'zel|+1}} | * Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Lae'zel|+1}} | ||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Lae'zel|+1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Lae'zel|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Lae'zel|+1}} | |||
** OR Call her condition hilarious {{Approval|Lae'zel|+1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Lae'zel|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Lae'zel|+1}} | |||
** OR Say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Lae'zel|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Lae'zel|+1}} | |||
* Talking to [[Kled]], say Mayrina is sour, not sweet {{Approval|Lae'zel|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Lae'zel|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Lae'zel|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Lae'zel|+1}} | |||
‘’Speaking to Jatlo after you have removed his hex:’’ | |||
* Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Lae'zel|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Lae'zel|+1}} ''(The option is not available for a Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Lae'zel|+1}} | |||
** OR Wonder why has she been still dragging this corpse around {{Approval|Lae'zel|+1}} | |||
* Say you're helping her for the last time {{Approval|Lae'zel|+1}} | |||
* Tell Mayrina they will have to deal with this themselves {{Approval|Lae'zel|+1}} | |||
* Tell Hydrangea Wubb they need to do a better job protecting Mayrina {{Approval|Lae'zel|+1}} | |||
* Talking to Kled, tell him you aren't getting mixed up in this {{Approval|Lae'zel|+1}} | |||
** OR Say the dragonborn was only pretending to be a friend {{Approval|Lae'zel|+1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Lae'zel|+1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Lae'zel|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Lae'zel|+1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Lae'zel|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR Say the hag is their problem {{Approval|Lae'zel|+1}} | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Lae'zel|+1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Lae'zel|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Lae'zel|+1}} | |||
** OR Tell her you killed Ethel and expect a reward {{Approval|Lae'zel|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Lae'zel|+1}} | |||
** OR Say you prefer thank-yous of a coin variety {{Approval|Lae'zel|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Lae'zel|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Lae'zel|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Lae'zel|+1}} | |||
''At [[Crimson Draughts]]:'' | ''At [[Crimson Draughts]]:'' | ||
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Lae'zel|+1}} | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Lae'zel|+1}} | ||
▶''''' Note:''' This dialogue will | ▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | ||
''In [[Cazador's Dungeon]]:'' | ''In [[Cazador's Dungeon]]:'' | ||
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** Then Intimidate him again to turn out his pockets, too {{Approval|Lae'zel|+1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | ** Then Intimidate him again to turn out his pockets, too {{Approval|Lae'zel|+1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | ||
* Ask him what if you just kill him and take everything {{Approval|Lae'zel|+1}} | * Ask him what if you just kill him and take everything {{Approval|Lae'zel|+1}} | ||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Lae'zel|+1}} | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Lae'zel|+1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Lae'zel|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]'' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say he should have learned the signs of a dangerous mark {{Approval|Lae'zel|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Lae'zel|+1}} | |||
* Say “Thank goodness, you can keep it”, and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Lae'zel|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Lae'zel|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Lae'zel|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Lae'zel|+1}} | |||
** Ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Lae'zel|+1}} | |||
** OR Say she ''must'' never do it again {{Approval|Lae'zel|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Lae'zel|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Lae'zel|+1}} and then: | |||
** Tell Nina the Mortarch is right {{Approval|Lae'zel|+1}} | |||
** OR Advise the girl to practice for a decade, then try again {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Lae'zel|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Lae'zel|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Lae'zel|+1}} | |||
* Convince [[Ulkov Sully]] to make a coffin for Lily Fischer for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Lae'zel|+1}} | |||
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''Other patrons:'' | ''Other patrons:'' | ||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Lae'zel|-1}} | * Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Lae'zel|-1}} | ||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Lae'zel|-1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Lae'zel|-1}} | |||
* Talking to Adrielle, say that she protected Mayrina until now, and that's worth something {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Lae'zel|-1}} | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, say she was an adorable sheep {{Approval|Lae'zel|-1}} | |||
* Offer Mayrina help with the hag {{Approval|Lae'zel|-1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Lae'zel|-1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Lae'zel|-1}} | |||
* Talking to Adrielle, tell her that hags and their agents are liars and cheats {{Approval|Lae'zel|-1}} | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Lae'zel|-1}} | |||
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* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Lae'zel|-1}} | * Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Lae'zel|-1}} | ||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Lae'zel|-1}} | ** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Lae'zel|-1}} | ||
''At the [[House of Grief]]:'' | |||
* Speaking to [[Viconia DeVir]] without Shadowheart in party, promise to bring Shadowheart to the Cloister {{Approval|Lae'zel|-1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Lae'zel|-1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Lae'zel|-1}} | |||
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Latest revision as of 17:15, 17 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.