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{{Infobox character
{{Infobox character
| name = Arabella
| name = Arabella

Revision as of 08:34, 22 May 2024

Arabella is a tiefling child in Baldur's Gate 3. She is the daughter of Locke and Komira, and is being held hostage by Kagha for attempting to steal the Idol of Silvanus. She is the objective of the Save Arabella quest.

Involvement

Act One

Her parents will ask the party to rescue her, at the entrance to the Ritual Room. Arabella can be found inside the Druids' Chambers, being threatened by Kagha and her snake, Teela, while Rath is trying to dissuade Kagha from hurting her.

The party can intervene to save Arabella. If she is saved, she will return to her parents, who will scold her for her actions. The party will receive Komira's Locket as a reward, and Arabella will explain that she thought the Druids will try to listen to the Refugees if she stole their idol. She will express disappointment on her failed quest and worry that Mol might be angry with her.

If Kagha is not convinced, Arabella will be killed by Teela. She can later be avenged either during the Investigate Kagha quest or, if her parents and Kagha are still alive, during the Tiefling Party at the player's camp, where Kagha will be poisoned by Komira and Locke.

Act Two

Should Arabella survive the events of Act One, she can be found at the entrance to the Reithwin Graveyard between The House of Healing and the Mason's Guild in the Shadow-Cursed Lands, searching for her parents. Should the party agree to search for them this will start the quest Find Arabella's Parents and the party are able to invite her to Camp.

Sadly, Arabella's parents did not make it. How Arabella takes the news depends greatly on how the party breaks it to her, and who she has around her to support her. If she was invited to camp, she will seek out Withers after a long rest. If she was sent to the Last Light Inn, she will seek out Alfira.

Act Three

Whether or not Arabella appears in Act 3 depends on whether and when she was told of her parents' deaths. If she storms off after being told to soon (e.g. before being sent to camp to make friends with Withers), then she will not return. Likewise if she is never told of her parents' deaths she will not return. If, on the other hand, she is told carefully in the presence of supportive friends then although she may seem angry in the moment she will return.

Arabella can be found in act three in the Lower City Sewers, right across from the City Sewers waypoint X: -133 Y: 773. When encountered she is surrounded by bodies of thugs, and is staring intently at a stone.

If the party pass an Arcana check, they can learn that the stone is magical, and has absorbed lifetimes upon lifetimes of stories from the city above. Arabella is absorbing them too. She tells you that Bone man (Her name for Withers) was right, that the Weave will guide her. She hints that the party might see her again.

Speak with Dead

Player: Who are you?

  • Arabella: Arabella... I'm nine and a half...

Player: Do you have any valuables hidden around here?

  • Arabella: Not me... Mol...

Player: And you parents? What should I tell them?

  • Narrator: *The child is silent. There's no answer to give.*

Player: How did you end up in the druid's grove?

  • Arabella: Elturel... everyone was angry... we ran away.

Gallery

References

  1. Arabella's Speak with Dead dialogue.

External links