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{{ | {{Party interactions}} | ||
{{ | {{Companion tab}} | ||
'''Lae'zel''' favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection. | '''Lae'zel''' favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection. | ||
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Depending on their approval rating, Lae'zel may greet the player with: | Depending on their approval rating, Lae'zel may greet the player with: | ||
Negative (<0): | |||
*"Speak, and be done with it." | |||
Neutral (0 - 19): | |||
* | *"Speak." | ||
Neutral (-19 | Medium (20-39): | ||
*Speak. | *"You must have questions." | ||
Medium | *"Greetings." | ||
* | High and up (40+): | ||
High | |||
* | * "Is something burdening you?" | ||
* | If the player character is a githyanki Tav/Dark Urge: | ||
*"Speak your mind. I'm listening." | * "Yes kin, speak." | ||
When spoken to by someone other than the player character: | |||
Partnered | |||
* "The pet speaks. Adorable. Now send over your owner, before you make a mess of things." | |||
=== Romance === | |||
Flirting - Act One and Act Two: | |||
* "Speak your mind. I'm listening." | |||
Partnered - Act Three before romance scene: | |||
* "How can I assist?" | * "How can I assist?" | ||
Partnered - Act Three after romance scene: | |||
* "A welcome face. How can I help?" | * "A welcome face. How can I help?" | ||
Partnered - Low approval: | |||
* "Go ahead." | |||
* | |||
==Approval == | ==Approval == | ||
Line 49: | Line 57: | ||
'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* Accept [[Astarion]] | * Accept [[Astarion|Astarion's]] apologies and say you would have done the same {{Approval|Lae'zel|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale|Gale's]] hand {{Approval|Lae'zel|+1}} | |||
'''[[Roadside Cliffs]]''' | |||
* Refuse to dismiss [[Lae'zel]] from your party when [[Shadowheart]] demands doing so as a condition for recruiting her. {{Approval|Lae'zel|+5}} | |||
* Fail to persuade or deceive [[Shadowheart]] when she refuses to be recruited because you have [[Lae'zel]] in your party. {{Approval|Lae'zel|+5}} | |||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Laezel|+1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
'' | ''In the Hollow:'' | ||
* Punch [[Aradin]] or [[Zevlor]] after the | * Punch either [[Aradin Beno|Aradin]] or [[Zevlor]] when they are arguing after the goblins' attack {{Approval|Lae'zel|+1}} | ||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the | * Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay {{Approval|Lae'zel|+1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Lae'zel|+1}} | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Lae'zel|+1}} | ||
* Tell the | * Playing as a {{Race|Githyanki}}, talk to [[Lakrissa]] and say that there's no honour in defeat. {{Approval|Lae'zel|+1}} | ||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Lae'zel|+1}} | |||
* Tell the tielfling kids trained by [[Asharak]] that they are going to die {{Approval|Lae'zel|+1}} | |||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Lae'zel|+1}} | |||
* Tell [[Guex]] not to shout out his moves after helping him train {{Approval|Lae'zel|+1}} | |||
** OR attack [[Lae'zel]] (no need to kill her) {{Approval|Lae'zel|+1}} | |||
* Talk to [[Zorru]] {{Approval|Lae'zel|+5}} | * Talk to [[Zorru]] {{Approval|Lae'zel|+5}} | ||
** Make [[Zorru]] bow {{Approval|Lae'zel|+5}} | ** Make [[Zorru]] bow {{Approval|Lae'zel|+5}} | ||
** Make [[Zorru]] kneel {{Approval|Lae'zel|+5}} | ** Make [[Zorru]] kneel {{Approval|Lae'zel|+5}} | ||
* | * Let [[Lae'zel]] question [[Zorru]], and say that she is good at interrogations afterwards {{Approval|Lae'zel|+5}} | ||
* | ** OR Take over the interrogation, let Zorru calm down and get information yourself {{Approval|Lae'zel|+5}} | ||
* | * Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Lae'zel|+1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | ||
* In the confrontation | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Lae'zel|+1}} | ||
* | * In the confrontation with [[Barth]] about the locket, tell [[Meli]] to return it, because "There's already one thief to bury today." {{Approval|Lae'zel|+1}} | ||
* | ▶ '''''Note:''' This line is available only if [[Arabella]] has died''. | ||
* | * Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]] {{Approval|Lae'zel|+1}} | ||
* | * Talk to [[Zevlor]] after [[Defeat the Goblins|defeating the goblin leaders]] {{Approval|Lae'zel|+10}} | ||
* | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, do nothing when [[Kagha]] is threatening [[Arabella]] {{Approval|Lae'zel|+1}} | |||
** After resolving Arabella's fate, speak to [[Kagha]] and praise her for protecting her own {{Approval|Lae'zel|+1}} | |||
** After resolving Arabella's fate, speak to [[Rath]] and blame the child {{Approval|Lae'zel|+1}} | |||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Lae'zel|+1}} | |||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to Alfira and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Lae'zel|+1}} | |||
* Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Lae'zel|+1}} | * Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Lae'zel|+1}} | ||
''While the [[Druid Grove]] is preparing for the goblin attack'' | ''While the [[Druid Grove]] is preparing for the goblin attack'' | ||
* If you start attacking the | * If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her {{Approval|Lae'zel|+1}} | ||
* Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with [[Minthara]] {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This option is available only after you helped Minthara to slaughter the Grove'' | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Brynna]] and [[Andrick]] to avenge | * Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]] {{Approval|Lae'zel|+1}} | ||
* Crush the tadpole that leaves | ** OR Tell them you're a survivor of the crash {{Approval|Lae'zel|+1}} ''(starts combat with both)'' | ||
'' * Crush the tadpole that leaves [[Edowin|Edowin's]] head (this cutscene is available only if you haven't found an alive tadpole yet)'' - you haven't this option anymore, only stow or let it go {{verify}} | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* Choose to go closer to the Owlbear | * Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Lae'zel|+1}} | ||
* After killing the Owlbear, kill | * After killing the mother [[Owlbear]], kill the cub as well {{Approval|Lae'zel|+1}} | ||
* | * Fail to persuade or intimidate Shadowheart into looting the Selunite chest {{Approval|Lae'zel|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell them that they're on their own.{{Approval|Lae'zel|+1}} | |||
* Drink from the well outside the [[Riverside Teahouse]] while the illusion is still intact {{Approval|Lae'zel|+1}} | |||
* Chasing after [[Auntie Ethel|Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Lae'zel|+1}} | |||
* [[Intimidation|Intimidate]] the Gnarled Door to let you in {{Approval|Lae'zel|+1}} | |||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Lae'zel|+5}} | |||
** OR Say that the best solution is a dead hag.{{Approval|Lae'zel|+1}} | |||
* ''(If [[Astarion]] '''is not''' in your party)'' Tell [[Gandrel]] where he can find the spawn {{Approval|Lae'zel|+1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by | * Gain entrance to the village by [[Intimidation|Intimidating]] the the goblin guard at the southern gate {{Approval|Lae'zel|+1}} | ||
* Attack [[Fezzerk]] and his gang {{Approval|Lae'zel|+1}} | * Attack [[Fezzerk]] and his gang {{Approval|Lae'zel|+1}} | ||
* Deliver the final blow to the | ** Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Lae'zel|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Lae'zel|+1}} | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Lae'zel|+1}} | ||
'''[[Goblin Camp]]''' | |||
''At the front gate and in the outer camp:'' | |||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Lae'zel|+1}} ''(requires {{Ability check|Athletics|10}} and triggers a fight with gate guards)'' | |||
** If failed the check, wink and fling dung at all other guards {{Approval|Lae'zel|+1}} ''(triggers a fight, too)'' | |||
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Lae'zel|+1}} | |||
* Yell "Boo, get off the stage!" at [[Volo]] as he performs {{Approval|Lae'zel|+1}} | |||
''Talking with [[Crusher]]:'' | |||
* Successfully use [[Detect Thoughts]] on Crusher and say you'll let his boss know of his plans {{Approval|Lae'zel|+1}} | |||
* Make Crusher kneel and kiss your foot instead, using [[Intimidation]] OR [[Illithid]] powers.{{Approval|Lae'zel|+1}} ''(either option)'' | |||
** If initial [[Wisdom]] (Illithid) check failed, tell Crusher you'd sooner spit in his face {{Approval|Lae'zel|+1}} | |||
* If Crusher starts a fight, make him kiss your foot after defeating him. {{Approval|Lae'zel|+1}} | |||
** After Crusher begs for mercy, finish him. {{Approval|Lae'zel|+1}} ''(makes the whole camp hostile)'' | |||
* When playing chicken-chasing with [[Dishevelled Chicken]]: | |||
** Using [[Speak with Animals]], [[Persuasion|persuade]] her to attack goblins OR, Playing as a {{Class|Druid}}, [[Intimidation|intimidate]] her to do it {{Approval|Lae'zel|+1}} | |||
** Tell her to run to the finish posts, OR order to shut up and play {{Approval|Lae'zel|+1}} | |||
** Without [[Speak with Animals]], urge her to attack goblins OR shoo her towards the posts {{Approval|Lae'zel|+1}} | |||
''In the [[Shattered Sanctum]]'': | |||
* If [[Trinzas|Warrior Trinzas]] questions you about the ruckus, tell her, it was the sound of her friends dying. {{Approval|Lae'zel|+1}} | |||
** OR Prepare to attack her first {{Approval|Lae'zel|+1}} ''(starts a fight with Sanctum guards)'' | |||
* Pick a fight with [[Gut|Priestess Gut]] in the throne room. {{Approval|Lae'zel|+1}} | |||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Lae'zel|+1}} | |||
* Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Lae'zel|+1}} | |||
* Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Lae'zel|+1}} | |||
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Lae'zel|+1}} | |||
** OR, playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Lae'zel|+1}} | |||
**Then torture [[Liam]] yourself {{Approval|Lae'zel|+1}} | |||
* Tell [[Brakkal]] (the [[Deities#Maglubiyet|Maglubiyet]] devotee in the cage) that the gods are fickle. {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Githyanki}}, say that your people build cities on the corpses of gods {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' These options are available to all avatars except {{Class|Cleric}} '' | |||
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* | * Agree to hunt the monster (i.e. [[Karlach]]) for [[Anders]] {{Approval|Lae'zel|+1}} | ||
* | ** If you spoke both to [[Karlach]] and to [[Anders]], tell the latter you believe her, not them {{Approval|Lae'zel|+1}} | ||
* | * Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach {{Approval|Lae'zel|+2}} | ||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Lae'zel|+1}} | |||
* | * Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Lae'zel|+1}} | ||
* Save Rugan, then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Lae'zel|+1}} | |||
** If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Lae'zel|+1}} ''(makes him hostile)'' | |||
* Tell [[ | |||
* | |||
* | |||
'''[[ | '''[[Zhentarim Hideout]]''' | ||
* | * Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Lae'zel|+1}} | ||
* Purchasing [[Oskar Fevras]], make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} | |||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Lae'zel|+1}} | |||
* | ** After purchasing [[Oskar Fevras|the artist]], speak to the him and call him a slave twice {{Approval|Lae'zel|+1}} | ||
** | |||
* | |||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* | * When [[Glut]] asks you to help him usurp Sovereign [[Spaw]], refuse saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. {{Approval|Lae'zel|+1}} ''(immediately starts fight with Glut)'' | ||
* In the [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Lae'zel|+1}} | |||
* Push [[Corsair Greymon]] off of the boat on your first voyage to [[Grymforge]]. {{Approval|Lae'zel|+5}} | |||
* | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Tell Morghal and | * Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Lae'zel|+1}} ''(may start a fight with the other duergar as well, both Clan Flameshade and Absolute followers)'' | ||
* | ''When dealing with [[Ward Magmar]]:'' | ||
* Ask | ** Ask [[Magmar]] how to get a slave of your own. {{Approval|Lae'zel|+1}} | ||
* When | ** When attempting to take the elevator, tell [[Magmar]] that saving Nere is a distraction {{Approval|Lae'zel|+1}} | ||
* | ** When talking about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Lae'zel|+1}} | ||
* | ** Playing as a {{Race|Drow}} or as a {{Race|Githyanki}}, tell [[Magmar]] that he is squandering his slave on mundane tasks. {{Approval|Lae'zel|+1}} | ||
* Convince the Deep Rothé to attack the duergar | ** After killing [[Magmar]] and [[Pistle]], tell [[Skickpit]] to use the elevator to surface ''(further options to convince him won't bring more approval)''. {{Approval|Lae'zel|+1}} | ||
* | * Looking at skeletal remains of [[Dark Justiciar]]s, say "Better off dead" OR "Die in filth" {{Approval|Lae'zel|+1}} ''(either)'' | ||
* After finding [[Philomeen]], talk to | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Lae'zel|+1}} | ||
* | * Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Lae'zel|+1}} | ||
** After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. {{Approval|Lae'zel|+1}} | |||
* After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Lae'zel|+1}} | |||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Lae'zel|+1}} | |||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Lae'zel|+1}} | |||
'''[[Mountain Pass]]''' | |||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down {{Approval|Lae'zel|+1}} | |||
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Lae'zel|+1}} | |||
* Encounter with [[Voss]] and the patrol: | |||
** Let Lae'zel speak. {{Approval|Lae'zel|+10}} | |||
** Successfully pass the [[Deception]] check to resolve the encounter peacefully {{Approval|Lae'zel|+1}} | |||
* After the githyanki patrol departs, persuade her to calm down | |||
'''[[Rosymorn Monastery Trail]]''' | '''[[Rosymorn Monastery Trail]]''' | ||
* | * Tell [[Lady Esther]] her proposal to [[Steal a Githyanki Egg]] is revolting, and attack her {{Approval|Lae'zel|+1}} | ||
'''[[ | '''[[Crèche Y'llek]]''' | ||
* Let Lae'zel speak for the group when you enter the | |||
* Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the | ''Upon entering the Crèche:'' | ||
* | * Let Lae'zel speak for the group when you enter the Crèche and are questioned by [[Gish Far'aag]] {{Approval|Lae'zel|+1}} | ||
* | ** Playing as a {{Race|Githyanki}}, [[Persuasion|Persuade]] Far'aag to let you in, pretending to act on [[Voss|Voss's]] orders {{Approval|Lae'zel|+1}} | ||
* Successfully deceive, intimidate, or persuade Youth Varrl | ** OR Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche {{Approval|Lae'zel|+1}} | ||
''At the infirmary:'' | |||
* Let her speak for the group when talking to [[Ghustil Stornugoss]] about trying to remove the tadpoles. {{Approval|Lae'zel|+1}} | |||
* Approach the ''[[zaith'isk]]'' {{Approval|Lae'zel|+5}} | |||
* Demand to use the ''zaith'isk'' first, reminding her that she would not be here without your guidance {{Approval|Lae'zel|+8}} | |||
** Endure three phases of ''zaith'isk'' purification by any means {{Approval|Lae'zel|+1}} ''(each phase, up to +3 total)'' | |||
* Let [[Lae'zel]] use the ''zaith'isk'' {{Approval|Lae'zel|+10}}, and then either: | |||
** Save her from the device during the first phase {{Approval|Lae'zel|+1}} ''(to do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''. | |||
** Let her proceed to the second phase {{Approval|Lae'zel|+1}}, then stop the purification {{Approval|Lae'zel|+1}} ''(succeed a {{Ability check|Wisdom|21}}, and then {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) '''This choice will permanently lower Lae'zel's INT by 2'''''. | |||
** Let her proceed to the third phase {{Approval|Lae'zel|+1}} and endure it {{Approval|Lae'zel|+1}} ''(getting her out of the device during the third stage will not give the second approval point, but '''will permanently lower Lae'zel's INT and WIS by 2'''''. | |||
''In the classroom:'' | |||
* Playing as a Githyanki, tell [[Sa'varsh Kethk]] that he should kill [[Youth Varrl|Varrl]] himself if the youth won't fight {{Approval|Lae'zel|+1}} | |||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Lae'zel|+1}}, and then indeed kill him {{Approval|Lae'zel|+1}} | |||
* Successfully deceive, intimidate, or persuade [[Youth Varrl|Varrl]] to obtain his book about [[Orpheus]] {{Approval|Lae'zel|+5}} | |||
** Ask Lae'zel about the disk {{Approval|Lae'zel|+3}} | ** Ask Lae'zel about the disk {{Approval|Lae'zel|+3}} | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]] | ''At the hatchery:'' | ||
* | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
* | ** That you'll take it to a better crèche {{Approval|Lae'zel|+1}} | ||
* | ** OR That you'll raise it yourself {{Approval|Lae'zel|+1}} | ||
* | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Lae'zel|+1}} | ||
* | ''In captain's quarters and Inquisitor's chamber'' | ||
** | * When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Lae'zel|+1}} | ||
** | * Ask the Inquisitor [[W'wargaz]] a promotion from [[Vlaakith]] in return for surrendering the weapon {{Approval|Lae'zel|+1}} | ||
** | * Show [[W'wargaz]] the [[Mysterious Artefact]] {{Approval|Lae'zel|+3}} | ||
** OR Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}. {{Approval|Lae'zel|+3}} | |||
* | ** OR remind Lae'zel of the ''[[zaith'isk]]'' (if you've learned the truth about it prior) {{Approval|Lae'zel|+1}} | ||
* Kneel before [[Vlaakith]] {{Approval|Lae'zel|+5}} | |||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Lae'zel|+1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Lae'zel|+1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Accept [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] {{Approval|Lae'zel|+10}} | |||
* Talking to the [[Dream Guardian]], say you're going to kill them on Vlaakith's command {{Approval|Lae'zel|+5}}, and then indeed stab them {{Approval|Lae'zel|+5}} | |||
'''[[Astral | '''[[Astral Plane]]''' | ||
* Open you mind to Lae'zel after meeting [[Dream | * Open you mind to Lae'zel after meeting with the [[Dream Guardian]] {{Approval|Lae'zel|+3}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Say that you will find the cure after she describes | * Say that illithid powers to manipulate others can't be trusted even if they're useful. {{Approval|Lae'zel|+1}} | ||
* Ask her if she's sure the | ▶ '''''Note:''' This dialogue is available only after using them for the first time in a conversation''. | ||
* Say that you will find the cure after she describes ceremorphosis {{Approval|Lae'zel|+3}} | |||
* When [[Wyll]] | * Ask her if she's sure the Créche is the only way for a cure, then tell her that their information is valuable {{Approval|Lae'zel|+3}} | ||
* | * When [[Wyll]] comes to the camp searching for Karlach, tell him she's not a threat and he knows it. {{Approval|Laezel|+1}} | ||
* After the 2nd [[Dream | * When [[Lae'zel]] intends to kill everyone to prevent them transforming, talk her out of it {{Approval|Lae'zel|+5}} | ||
* | * After the first visit of the [[Dream Guardian]], tell her that it should be ignored at all costs.{{Approval|Laezel|+1}} | ||
* | * After the 2nd [[Dream Guardian]] visit, say you distrust the visitor too {{Approval|Laezel|+1}} | ||
* | * When [[Shadowheart]] threatens to kill [[Lae'zel]] during the long rest, [[Persuasion|Persuade]] her to spare the gith.{{Approval|Laezel|+10}} | ||
* After being marked as a traitor by Ch'r'ai W'wargaz, praise her for her show of faith to Vlaakith still | * When discussing [[Voss]] after he commanded the githyanki party to kill her, persuade Lae'zel to calm down. {{Approval|Lae'zel|+3}} | ||
* | * Ask her about the disc from the underdark concerning Orpheus. {{Approval|Lae'zel|+3}} | ||
* Tell her a créche library's wisdom is very valuable. {{Approval|Lae'zel|+3}} | |||
* Tell her that you will find a cure after she describes ceremophosis. {{Approval|Lae'zel|+3}} | |||
* After visiting the classroom in [[Crèche Y'llek]], praise Lae'zel for killing her own classmates {{Approval|Lae'zel|+3}} | |||
* After visiting the hatchery in [[Crèche Y'llek]], speak to Lae'zel about the single egg you saw (or took) there {{Approval|Laezel|+1}} | |||
** Then, ask Lae'zel for details about githyanki reproduction {{Approval|Lae'zel|+3}} | |||
* <u>After</u> being marked as a traitor by Ch'r'ai [[W'wargaz]], praise her for her show of faith to Vlaakith still | |||
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | |||
** Encourage [[Lae'zel]] to trust him {{Approval|Lae'zel|+1}} | |||
** OR Tell [[Lae'zel]] you'll support any choice of hers {{Approval|Lae'zel|+1}} | |||
** OR Tell [[Lae'zel]] to kill him {{Approval|Lae'zel|+1}} ''(starts the fight with the githyanki knight)'' | |||
* Accept her offer to have sex in the future {{Approval|Lae'zel|+5}} | * Accept her offer to have sex in the future {{Approval|Lae'zel|+5}} | ||
** Have sex with her when she visits you at night {{Approval|Lae'zel|+3}} | ** Have sex with her when she visits you at night {{Approval|Lae'zel|+3}} | ||
* Playing as [[Astarion]], confess that you are a vampire (by succeeding a {{Ability check|Charisma|10}}). {{Approval|Lae'zel|+1}} | |||
** Then promise her to try no "githyanki meal". {{Approval|Lae'zel|+3}} | |||
'''Raphael's deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose the lines: | |||
** "I need to think this over" {{Approval|Lae'zel|+1}} | |||
** OR "You're mad if you think I'll make a deal with a devil" {{Approval|Lae'zel|+1}} ''(If playing as [[Wyll]]: "... another devil")'' | |||
** OR "Then fix it. Or die by my hand!" {{Approval|Lae'zel|+1}} | |||
}} | }} | ||
===Act Two === | ===Act Two=== | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]''' <br> | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer. {{Approval|Lae'zel|+1}} | |||
** OR Answer that you're a nightmare in the dark. {{Approval|Lae'zel|+1}} | |||
'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Lae'zel|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | ||
* When [[Kar'niss]] the drider comes to take the convoy to [[Moonrise Towers]], choose to attack it (straightaway or after speaking with it) {{Approval|Lae'zel|+1}} | |||
* | |||
'''[[ | ''When dealing with [[He Who Was]]:'' | ||
* | * Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Lae'zel|+1}} | ||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Lae'zel|+1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | |||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Lae'zel|+1}} | |||
'''[[Gauntlet of Shar]]''' | ''Elsewhere:'' | ||
* | * When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Lae'zel|+1}} | ||
* At the [[House in Deep Shadows]], beat [[Oliver]] at hide-and-seek without being spotted. {{Approval|Lae'zel|+1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Barbarian}} or a {{Class|Sorcerer}}, use a class-based option {{Approval|Lae'zel|+1}} | |||
'''[[Last Light Inn]]''' <br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Talk to him and say that his mission ends here {{Approval|Lae'zel|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Lae'zel|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Lae'zel|+1}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Lae'zel|+1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Lae'zel|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
''Talking to [[Florrick|Councellor Florrick]]:'' | |||
* Ask whether the Flaming Fist are just going to stay around {{Approval|Lae'zel|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Lae'zel|+1}} | |||
** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Lae'zel|+1}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Lae'zel|+2}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Lae'zel|+2}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Lae'zel|+1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then: | |||
** Tell her not to lose hope to see others alive {{Approval|Lae'zel|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
** OR Say she did the right mess of things. {{Approval|Lae'zel|+1}} | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Tell her to stop whining {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Lae'zel|+1}} | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Lae'zel|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Lae'zel|+1}} | |||
** OR That danger is your life {{Approval|Lae'zel|+1}} | |||
** OR That you don't complain constantly {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Lae'zel|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Lae'zel|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Lae'zel|+1}} | |||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Lae'zel|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Lae'zel|+1}} ''(starts the quest, if you don't have it already)'' | |||
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Lae'zel|+1}} ''(either option)'' | |||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Lae'zel|+1}} | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Lae'zel|+1}} | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Lae'zel|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Lae'zel|+1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Lae'zel|+1}} | |||
* If you have already saved him from the shadows, say you're absolutely going to gloat {{Approval|Lae'zel|+1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Lae'zel|+1}} | |||
** Garble their names and say you don't know them {{Approval|Lae'zel|+1}} | |||
* If both siblings '''survived''': | |||
** After they thank you, ask Rolan whether he has something to add {{Approval|Lae'zel|+1}} | |||
** OR Ask who is going to pay you {{Approval|Lae'zel|+1}} | |||
* If Rolan died in battle with [[Shadow]]s, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Lae'zel|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Lae'zel|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Lae'zel|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} ''(either option, requiring a DC 14 roll)'' | |||
''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Lae'zel|+1}} | |||
'''[[Reithwin Town]]''' <br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Talking to [[Gerringothe Thorm]], attack her straightaway, or choose to answer "I bring death", or say "This ends now" after giving her several coins. {{Approval|Lae'zel|+1}} ''(starts a fight with the tollmaster and her minions)'' | |||
** OR Convince Gerringothe Thorm to end herself by any available option. {{Approval|Lae'zel|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
''In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Lae'zel|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Lae'zel|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Lae'zel|+1}} ''(comes one point by another subsequently)''. | |||
* OR Choose to attack him at any stage of the dialogue {{Approval|Lae'zel|+1}} | |||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Lae'zel|+1}}''(gains approval after first and second rounds)'' | |||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Lae'zel|+1}} ''(gains approval only in the first round)'' | |||
** Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Lae'zel|+1}} ''(gains approval each time)''. | |||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | |||
** By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Lae'zel|+1}} | |||
* OR Refuse to drink with the brewer. {{Approval|Lae'zel|+1}} | |||
** OR Choose to attack the creature (through the dialogue options) {{Approval|Lae'zel|+1}} | |||
** OR, After the second tankard, refuse to tell him more stories {{Approval|Lae'zel|+1}} ''(makes Thisobald and his zombie patrons hostile)'' | |||
'''[[Moonrise Towers]]'''<br> | |||
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you are here to take his head {{Approval|Lae'zel|+1}} | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When Z'rell orders you to decide the goblins' fate: | |||
** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Lae'zel|+1}} | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you killed the goblins: | |||
** Distract [[Z'rell]] with thoughts of your dalliance with Lae'zel {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This option is available only if you're romancing the gith warrior'' | |||
* If you spared the goblins, fail the [[Deception]] roll to explain it and then say you will free the rest of the prisoners {{Approval|Lae'zel|+1}} | |||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]]: | |||
** Refuse to kidnap Isobel on Z'rell's order {{Approval|Lae'zel|+1}} | |||
** OR Say you have yet to kill Z'rell and other vermin at the Moonrise {{Approval|Lae'zel|+1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Say you expected to see her dismembered {{Approval|Lae'zel|+1}} | |||
** OR Say that the only thing you're going to break is them {{Approval|Lae'zel|+1}} ''(starts a fight with the questioners, with Minthara taking your side)'' | |||
* After the fight, escort Minthara out of Moonrise Towers and tell where to find your camp {{Approval|Lae'zel|+1}} | |||
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Lae'zel|+1}} | |||
* Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante, and then: | |||
** Try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Lae'zel|+1}} | |||
** OR Refuse to bribe her {{Approval|Lae'zel|+1}} | |||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Lae'zel|+1}} | |||
** OR Refuse to help them {{Approval|Lae'zel|+1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then promise to help the tieflings {{Approval|Lae'zel|+1}} | |||
** OR Refuse to help them {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Lae'zel|+1}} | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Lae'zel|+1}} | |||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Lae'zel|+1}} | |||
* When Wulbren, once freed, takes the boat and sails off without the party: | |||
** Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Lae'zel|+1}} | |||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Lae'zel|+1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Lae'zel|+1}} | |||
* Convince [[Astarion]] to bite [[Araj Oblodra]] OR order him directly to do it. {{Approval|Lae'zel|+1}} ''(either option)'' | |||
''Final fight at the Moonrise:'' | |||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Lae'zel|+1}} | |||
** OR Talk to Yurgir about his pact, pass a passive [[Insight]] check and three subsequent [[Persuasion]] checks to make him kill Merregons, shoot his [[Displacer Beast]] [[Nessa]], and finally off himself. {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' The Insight check is not needed when playing as a [[Bard]] or a [[Warlock]]'' | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials: | |||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism | |||
** OR Agree to help her if you can {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Deity|Shar}} worshipper, say you belong in this place far more than some bone pile {{Approval|Lae'zel|+1}} | |||
* Agree to clear the way for the necromancer, and then persuade him to assign [[Flesh]] to your help {{Approval|Lae'zel|+1}} | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Lae'zel|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free the [[Aylin]] {{Approval|Lae'zel|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Lae'zel|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Lae'zel|+1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Playing as a {{Race|Githyanki}}, talk to the [[Waking Mind]] and tell her that this form fits her much better {{Approval|Lae'zel|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Lae'zel|+1}} | |||
** If [[Us]] survived the [[Nautiloid]] and is kept in the cage, free it. When Chop speaks to you about it, order him to stand aside or die {{Approval|Lae'zel|+1}} | |||
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Lae'zel|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to purge the pods {{Approval|Lae'zel|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and seize the cult leadership, say eradicating the Elder Brain may be wiser {{Approval|Lae'zel|+1}} | |||
* OR Declare you will be the saviours of Baldur's Gate, then say her vision of future is shaped by violence {{Approval|Lae'zel|+1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Lae'zel|+1}} | |||
* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to earn her trust {{Approval|Lae'zel|+1}} | |||
** OR Say you wanted to watch them suffer {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Lae'zel|+1}} | |||
*... and asks why you have come to Moonrise: | |||
** Answer you wanted to learn more about the tadpole {{Approval|Lae'zel|+1}} | |||
** OR Say you wanted revenge on those who did all this to you {{Approval|Lae'zel|+1}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Lae'zel|+1}} | |||
* If Isobel died, tell Aylin your betrayal was a strategic move {{Approval|Lae'zel|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and say they are better off without [[Zevlor]] {{Approval|Lae'zel|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Lae'zel|+1}} | |||
** Then say "Good riddance" (i.e. to Zevlor) {{Approval|Lae'zel|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Lae'zel|+1}} | |||
* Say people get paid for doing jobs {{Approval|Lae'zel|+1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
** When she answers that she has no money, say you were joking {{Approval|Lae'zel|+1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Lae'zel|+1}} | |||
** OR Tell Mattis that death happens, and that's it {{Approval|Lae'zel|+1}} | |||
''Speaking to others:'' | |||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Lae'zel|+1}} | |||
* Speak to [[Art Cullagh]] and ask whether the [[Shadow Curse|curse]] is everything he bothers about. {{Approval|Lae'zel|+1}} | |||
''' | '''Camp/Conversation''' | ||
* | * <u>Accept</u> her challenge for a duel further along in her romance | ||
}} | }} | ||
===Act Three=== | === Act Three=== | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]''' | ||
* Give Yenna | |||
''Talking to [[Yenna]]:'' | |||
* Offer her help: | |||
** Give some coin OR some food {{Approval|Lae'zel|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | |||
** OR Suggest to find a guard for her {{Approval|Lae'zel|+1}} ''(available for all characters except [[Cleric]])'' | |||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Lae'zel|+1}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Lae'zel|+1}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Lae'zel|+1}} point'' | |||
* Be rude to the girl: | |||
** Ask where did she last see her, then say her mother is probably dead. {{Approval|Lae'zel|+1}} | |||
** Tell Yenna to get lost. {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Lae'zel|+1}} | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Lae'zel|+1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Lae'zel|+1}} | |||
'' At the [[Sword Coast Couriers]]:'' | |||
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Lae'zel|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | |||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using [[Persuasion]] or [[Intimidation]]. {{Approval|Lae'zel|+1}} | |||
'''[[Circus of the Last Days]]''' | |||
* At the entrance, convince [[Klaus]] to let you in, using [[Persuasion]], [[Intimidation]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Lae'zel|+1}} | |||
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Lae'zel|+1}} | |||
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Lae'zel|+1}} | |||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD. {{Approval|Lae'zel|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Lae'zel|+1}} | |||
** OR Provoke him to transform you {{Approval|Lae'zel|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Lae'zel|+1}} ''(either option)'' | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: ★'To ascend' {{Approval|Lae'zel|+2}} ''(if she remained loyal to Vlaakith)'' OR ★'To find the truth about Orpheus' {{Approval|Lae'zel|+1}}''(if she denied Vlaakith)'' | |||
* Second question: ★'Spilling cousins' blood'{{Approval|Lae'zel|+1}}, OR ★'Tearing the limbs'{{Approval|Lae'zel|+2}}, OR 'Our night' {{Approval|Lae'zel|+2}} ''(the latter gives approval only if you're romancing her)'' | |||
* Third question: ★'Kith'rak on a dragon' {{Approval|Lae'zel|+2}} ''(if she remained loyal to Vlaakith)'', OR ★'Liberator of her people' {{Approval|Lae'zel|+1}} ''(if she denied Vlaakith)'', OR ★'Monster of legend' {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Lae'zel|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Lae'zel|+1}} | |||
** OR Say she's not your type {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Lae'zel|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Lae'zel|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Lae'zel|+1}} <br> | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, tell her to murder whoever she wants {{Approval|Lae'zel|+1}} | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Lae'zel|+1}} | |||
** OR Break the lock on her cage {{Approval|Lae'zel|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Lae'zel|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Lae'zel|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Lae'zel herself''' and Shadowheart {{Approval|Lae'zel|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Lae'zel|+1}} ''(including unique lines for Minthara and Jaheira)'' | |||
▶ '''''Note:''' If you volunteer [[Shadowheart]] to the stage, you'll get {{Approval|Lae'zel|+2}} instead of [+1] each time'' | |||
* OR Choose to cross your arms and glare. {{Approval|Lae'zel|+1}} | |||
* OR Just answer "No." {{Approval|Lae'zel|+1}} | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Lae'zel|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Lae'zel|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Lae'zel|+1}} | |||
** Then say that Dribbles is probably dead now {{Approval|Lae'zel|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Lae'zel|+1}} | |||
'''[[Open Hand Temple]]''' | '''[[Open Hand Temple]]''' | ||
* | * Tell [[Yannis]] she should worry more about the temple's safety than about [[Brilgor]] {{Approval|Lae'zel|+1}} | ||
* | ** OR Ask her why Brilgor is a convenient target, and then advise to stick to being a place of worship instead of helping refugees {{Approval|Lae'zel|+1}} | ||
* Talking to [[Bill|Brother Bill]] and [[Clements|Brother Clements]], say that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive.{{Approval|Lae'zel|+1}} | |||
* Refuse to bear the madness curse instilled by [[Help the Spirit of the Amulet|Monk Manifestation]] {{Approval|Lae'zel|+1}} ''(starts a fight with crypt corpses)'' | |||
** OR Agree to bear the curse {{Approval|Lae'zel|-1}} and then withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Lae'zel|+3}} | |||
''Elsewhere in Rivington:'' | |||
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Lae'zel|+1}} ''(requires failing Persuasion roll against her first)'' | |||
* In the [[Abandoned Windmill]] basement, attack the newborn mind flayer {{Approval|Lae'zel|+1}} ''(The option works regardless you wake it first or not)'' | |||
** OR, Playing as a [[Barbarian]], yell "WAKE UP, SQUIDFACE!" {{Approval|Lae'zel|+1}} | |||
''In the smugglers' cave:'' | |||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Lae'zel|+1}} | |||
'''[[Wyrm's Crossing]]''' | |||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Lae'zel|+1}} | |||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Lae'zel|+1}} | |||
** OR Attack [[Edwynna]] {{Approval|Lae'zel|+1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Lae'zel|+1}} | |||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Lae'zel|+1}} | |||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Lae'zel|+1}} | |||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Lae'zel|+1}} | |||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Lae'zel|+1}} | |||
** When he asks if he could be a fighter, give him a tip - less talking, more fighting {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Lae'zel|+1}} ''(either option)'' | |||
<br> | |||
''At [[Sharess' Caress]]:'' | |||
* Sign the contract with [[Raphael]] {{Approval|Lae'zel|+10}} | |||
* Speak to [[Voss]] (if you signed Raphael's contract) and tell him you've taken the bargain OR show him [[Orphic Hammer]] {{Approval|Lae'zel|+5}} | |||
** Then accept the [[Silver Sword of the Astral Plane]] from him {{Approval|Lae'zel|+10}} | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], after Lae'zel refuses to share, say you could not have said it better. {{Approval|Lae'zel|+1}} ''(This option appears only if you're partnered with the gith)'' | |||
* After defeating a mind flayer in [[Naoise Nallinto|Naoise Nallinto's]] private room, tell her that her arousal towards the creature is disgusting {{Approval|Lae'zel|+1}} ''(requires a successful passive {{Ability check|Insight|10}} roll)'' | |||
'''[[Wyrm's Rock Fortress]]''' | |||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Lae'zel|+1}} | |||
** OR Choose to leave when she stops you {{Approval|Lae'zel|+1}} | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Lae'zel|+1}} | |||
** OR, If failed to convince, attack her {{Approval|Lae'zel|+1}} | |||
''At the Flaming Fist barracks:'' <br> | |||
''When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then: | |||
* Tell him to get a grip {{Approval|Lae'zel|+1}} | |||
** OR [[Intimidation|Intimidate]] OR blackmail him into giving you his stash {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Lae'zel|+1}} ''(makes him hostile)'' | |||
** OR Attack Reynash straightaway {{Approval|Lae'zel|+1}} | |||
''Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | |||
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Lae'zel|+1}} | |||
* Tell him you've spotted another guard on stealing {{Approval|Lae'zel|+1}} | |||
** Then ask whether it is Fists' job to catch criminals {{Approval|Lae'zel|+1}} | |||
** OR Ask a reward for turning Reynash in {{Approval|Lae'zel|+1}} | |||
** OR Leave barracks (or let him escort you out) {{Approval|Lae'zel|+1}} | |||
* Attack Bakshi straightaway or after speaking with him {{Approval|Lae'zel|+1}} | |||
''At the Audience Hall:'' | |||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Lae'zel|+1}} | |||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a [[Fighter]], say they are tools like any weapon {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a [[Ranger]], say they are blunt tools, useless against more subtle quarry {{Approval|Lae'zel|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | |||
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Lae'zel|+1}} | |||
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Lae'zel|+1}} | |||
* Agree to witness the ceremony of [[Gortash|Gortash's]] ordain, saying "All right" OR "Let's get over" {{Approval|Lae'zel|+1}} ''(either option)'' | |||
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Lae'zel|+1}} | |||
''Talking to [[Duke Ravengard]] after the coronation:'' | |||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Lae'zel|+1}} | |||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Lae'zel|+1}} | |||
** OR Ask Ravengard whether he knows that he is infected {{Approval|Lae'zel|+1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Lae'zel|+1}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Lae'zel|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Lae'zel|+1}} | |||
** Solve the second riddle {{Approval|Lae'zel|+1}}--> | |||
* In the [[Wyrmway]], after defeating [[Ansur]], tell the [[Emperor]] "You could do the honorable thing and let him kill you." {{Approval|Lae'zel|+1}} | |||
'''[[Lower City]]'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Lae'zel|+1}} | |||
** OR Pretend to push him off his balance {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Lae'zel|+1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Lae'zel|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Lae'zel|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Lae'zel|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Lae'zel|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Lae'zel|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Lae'zel|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Lae'zel|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Lae'zel|+1}} | |||
** OR Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Lae'zel|+1}} | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Lae'zel|+1}} | |||
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Lae'zel|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Lae'zel|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Lae'zel|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Lae'zel|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Lae'zel|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Lae'zel|+1}} | |||
* When looking for a decision, suggest to pay Lora off {{Approval|Lae'zel|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Lae'zel|+1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Lae'zel|+1}} | |||
** OR Refuse to do the dirty work for her {{Approval|Lae'zel|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Lae'zel|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Lae'zel|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately. {{Approval|Lae'zel|+1}} | |||
** OR Say you'll leave now {{Approval|Lae'zel|+1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Lae'zel|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Lae'zel|+1}} | |||
** OR Say you don't like being used {{Approval|Lae'zel|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Lae'zel|+1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
** OR Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Lae'zel|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Lae'zel|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Lae'zel|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Lae'zel|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Lae'zel|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Lae'zel|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Lae'zel|+1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Lae'zel|+1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Lae'zel|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Lae'zel|+1}} | |||
** OR Call her condition hilarious {{Approval|Lae'zel|+1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Lae'zel|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Lae'zel|+1}} | |||
** OR Say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Lae'zel|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Lae'zel|+1}} | |||
* Talking to [[Kled]], say Mayrina is sour, not sweet {{Approval|Lae'zel|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Lae'zel|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Lae'zel|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Lae'zel|+1}} | |||
‘’Speaking to Jatlo after you have removed his hex:’’ | |||
* Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Lae'zel|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Lae'zel|+1}} ''(The option is not available for a Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Lae'zel|+1}} | |||
** OR Wonder why has she been still dragging this corpse around {{Approval|Lae'zel|+1}} | |||
* Say you're helping her for the last time {{Approval|Lae'zel|+1}} | |||
* Tell Mayrina they will have to deal with this themselves {{Approval|Lae'zel|+1}} | |||
* Tell Hydrangea Wubb they need to do a better job protecting Mayrina {{Approval|Lae'zel|+1}} | |||
* Talking to Kled, tell him you aren't getting mixed up in this {{Approval|Lae'zel|+1}} | |||
** OR Say the dragonborn was only pretending to be a friend {{Approval|Lae'zel|+1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Lae'zel|+1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Lae'zel|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Lae'zel|+1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Lae'zel|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR Say the hag is their problem {{Approval|Lae'zel|+1}} | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Lae'zel|+1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Lae'zel|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Lae'zel|+1}} | |||
** OR Tell her you killed Ethel and expect a reward {{Approval|Lae'zel|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Lae'zel|+1}} | |||
** OR Say you prefer thank-yous of a coin variety {{Approval|Lae'zel|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Lae'zel|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Lae'zel|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Lae'zel|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* When agree to follow her A M -1 | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Lae'zel|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Lae'zel|+1}} | |||
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Lae'zel|+1}} | |||
** Then say you don't care about he's only six {{Approval|Lae'zel|+1}} | |||
* Tell [[Silfy]] that she's not a good salesperson {{Approval|Lae'zel|+1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Lae'zel|+1}} | |||
* OR Tell Allandra Grey you won't let her execute Redhammer {{Approval|Lae'zel|+1}} | |||
* At [[Flymm's Cobblers]], talking to [[Sally Flymm]], choose to put her out of her misery {{Approval|Lae'zel|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)'' | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Lae'zel|+1}} | |||
''At the [[Devil's Fee]]: | |||
* After returning from the [[House of Hope]], refuse to give [[Helsik]] the promised item, saying that you have just killed a devil in his own home {{Approval|Lae'zel|+1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option ALL +1 ''(Requires various skill checks with DC from 18 to 20)'' | |||
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it {{Approval|Lae'zel|+1}} | |||
** Say you are shocked she hasn't been arrested for making noise {{Approval|Lae'zel|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Lae'zel|+1}} | |||
* Talking to [[Doora Thumbfoot]], ask her what's her 'good cause' {{Approval|Lae'zel|+1}} ''(A {{Class|Bard}} and {{Class|Rogue}} characters will have a unique lines here)'' | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about Harvard smelling funny {{Approval|Lae'zel|+1}} | |||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Lae'zel|+1}} | |||
* In the second round: | |||
** Joke about 'Vampires' {{Approval|Lae'zel|+1}} | |||
** Joke about 'Sleeping with a dragonborn' {{Approval|Lae'zel|+1}} | |||
** Intimidate the public {{Approval|Lae'zel|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round: | |||
** Joke about 'A cleric and ham' {{Approval|Lae'zel|+1}} | |||
** Intimidate the public {{Approval|Lae'zel|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Lae'zel|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Lae'zel|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Race|Drow}}, say if the boy can't find his place, he doesn't deserve one {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Lae'zel|+1}} | |||
Talking to [[Skoona|Enforcer Skoona]]: | |||
* Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Har'rak|Ch'r'ai Har'rak]] in the [[Knights of the Shield Hideout]]: | |||
* If Lae'zel chose to be loyal to [[Vlaakith]], persuade Har'rak to not interfere {{Approval|Lae'zel|+1}} | |||
* If Lae'zel chose to spurn Vlaakith: | |||
** OR Say that [[Orpheus]] is the githyanki's true prince {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Githyanki}}, say that Orpheus lives {{Approval|Lae'zel|+1}} | |||
* Regardless of Lae'zel's loyalty, choose to attack Har'rak straightaway {{Approval|Lae'zel|+1}} | |||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Lae'zel|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Lae'zel|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Lae'zel|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Lae'zel|+1}} | |||
** OR Say you have come to collect the reward for saving Vanra {{Approval|Lae'zel|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Lae'zel|+1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Lae'zel|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Lae'zel|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Lae'zel|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Lae'zel|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Lae'zel|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Lae'zel|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
** Then say you'll just loot his corpse instead {{Approval|Lae'zel|+1}} | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Lae'zel|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
** Then Intimidate him again to turn out his pockets, too {{Approval|Lae'zel|+1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* Ask him what if you just kill him and take everything {{Approval|Lae'zel|+1}} | |||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Lae'zel|+1}} | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Lae'zel|+1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Lae'zel|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]'' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say he should have learned the signs of a dangerous mark {{Approval|Lae'zel|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Lae'zel|+1}} | |||
* Say “Thank goodness, you can keep it”, and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Lae'zel|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Lae'zel|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Lae'zel|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Lae'zel|+1}} | |||
** Ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Lae'zel|+1}} | |||
** OR Say she ''must'' never do it again {{Approval|Lae'zel|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Lae'zel|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Lae'zel|+1}} and then: | |||
** Tell Nina the Mortarch is right {{Approval|Lae'zel|+1}} | |||
** OR Advise the girl to practice for a decade, then try again {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Lae'zel|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Lae'zel|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Lae'zel|+1}} | |||
* Convince [[Ulkov Sully]] to make a coffin for Lily Fischer for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Lae'zel|+1}} | |||
''At the [[Chromatic Scale]]:'' | |||
* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Lae'zel|+1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Agree with the [[Emperor]] who doesn’t want to save Minsc from the [[Absolute]] {{Approval|Lae'zel|+1}} | |||
''At the [[Murder Tribunal]]:'' | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]: | |||
* Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Lae'zel|+1}} | |||
** OR Say that nothing compares to your first kill {{Approval|Lae'zel|+1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | |||
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Intimidation|18}})'' | |||
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, propose to be a second for them both {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Lae'zel|+1}} ''(either option)'' | |||
''If Oskar Fevras was saved in Act One and the estate is now haunted'': | |||
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Lae'zel|+1}} | |||
''In the [[Bloomridge Park]]:'' | |||
* Speaking to Albert, call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Lae'zel|+1}} | |||
''At the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more rat puns {{Approval|Lae'zel|+1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Lae'zel|+1}} | |||
* OR Interrupt Dolor, saying ''"Back off. That’s my kill."'' {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’ | |||
* OR Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)'' | |||
'''[[ | '''At the [[Sorcerous Sundries]]'''<br> | ||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* | * Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Lae'zel|+1}} | ||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Lae'zel|+1}} | |||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Lae'zel|+1}} | |||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Facing [[Lorroakan]] along with [[Dame Aylin]]:'' | |||
* Tell the wizard you’ve come to stop him {{Approval|Lae'zel|+1}} | |||
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Lae'zel|+1}} | |||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Lae'zel|+1}} | |||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Lae'zel|+1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Lae'zel|+1}} | |||
** Ask him politely to release your ''companion'' now {{Approval|Lae'zel|+1}} ''(The option is available to all characters except {{Class|Wizard}})'' | |||
''In the [[Lower City Sewers]]:'' | |||
* Show [[Voss|Kith’rak Voss]] the [[Orphic Hammer]] {{Approval|Lae'zel|+5}} | |||
** Accept the [[Silver Sword of the Astral Plane]] from Voss in return {{Approval|Lae'zel|+10}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Refuse to give the [[Githyanki Egg]] to the Society {{Approval|Lae'zel|+1}} | |||
''Talking to [[Ptaris]]:''<br> | |||
▶ '''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | |||
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Lae'zel|+1}} | |||
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Lae'zel|+1}} ''(Omeluum becomes hostile to the party)'' | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Say you’ve come to bathe in Banites’ blood {{Approval|Lae'zel|+1}} | |||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Lae'zel|+1}} | |||
** OR Say it is selfish to value their families more than an entire city {{Approval|Lae'zel|+1}} | |||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Lae'zel|+1}} | |||
''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:'' | |||
* Convince Zanner Toobin to move on, using [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Lae'zel|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} characters will have a unique line here)'' | |||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others | |||
* Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him {{Approval|Lae'zel|+1}} ''(either option)'' | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Lae'zel|+1}} ''(Wulbren and other Ironhands become hostile)'' | |||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Lae'zel|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
▶ '''''Note:'''A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]]: | |||
** Tell Barcus that there was no other way {{Approval|Lae'zel|+1}} | |||
* If you killed both [[Gondian]]s and [[Ironhand]]s: | |||
** Tell Barcus you did what you could {{Approval|Lae'zel|+1}} | |||
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Lae'zel|+1}} | |||
* If you have sided with Gondians: | |||
** Tell Barcus that Wulbren was past saving {{Approval|Lae'zel|+1}} | |||
** OR Say that Wulbren deserved to die {{Approval|Lae'zel|+1}} | |||
* If you convinced both factions to make peace: | |||
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** Say he should have killed Wulbren {{Approval|Lae'zel|+1}} | |||
<!-- ----- --> | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Encourage her to renounce [[Vlaakith]] once and for all. | * After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Lae'zel|+1}} | ||
* | <!--* <u>Encourage</u> her to renounce [[Vlaakith]] once and for all.--> | ||
* | * After [[Lae'zel]] renounces [[Vlaakith]], pass the [[Insight]] or [[Wisdom]] check and say she's grieving for the future she'll never have {{Approval|Lae'zel|+3}} | ||
** Then, tell her she was quick to pledge yourself to [[Orpheus]]' cause {{Approval|Lae'zel|+3}} | |||
}} | }} | ||
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'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* Demand more than apologies from [[Astarion]] when meeting him {{Approval|Lae'zel|-1}} | * Demand more than apologies from [[Astarion]] when meeting him {{Approval|Lae'zel|-1}} | ||
* Successfully persuade or deceive [[Shadowheart]] when she refuses to be recruited because you have Lae'zel in your party. {{Approval|Lae'zel|-1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
''In the Hollow:'' | |||
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Lae'zel|-1}} | |||
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Lae'zel|-5}} | |||
** OR Playing as a {{Race|Halfling}}, let Lae'zel interrogate Zorru, then tell the gith not to be so rough with everyone {{Approval|Lae'zel|-1}} | |||
** OR Playing as a Good [[Cleric]], interrupt Lae'zel and call her cruel and cold after she threatens you. {{Approval|Lae'zel|-1}} | |||
* Recruit [[Wyll]] {{Approval|Lae'zel|-1}} | * Recruit [[Wyll]] {{Approval|Lae'zel|-1}} | ||
* | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Lae'zel|-1}} | ||
* Promise [[Sazza]] that you will free her {{Approval|Lae'zel|-1}} | |||
* | * Free [[Sazza]] and tell her to follow you {{Approval|Lae'zel|-1}} | ||
* Free [[Sazza]] | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you (passive [[Perception]] check), and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Lae'zel|-1}} | ||
* | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Lae'zel|-1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Convince [[Kagha]] to free [[Arabella]] {{Approval|Lae'zel|-1}} | * Convince [[Kagha]] to free [[Arabella]] {{Approval|Lae'zel|-1}} | ||
*' | * After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and call her a monster OR accuse her of killing the child in cold blood {{Approval|Lae'zel|-1}} ''(either option)'' | ||
** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Lae'zel|-1}} | |||
** | |||
* | '''[[Forest]]''' | ||
* While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Lae'zel|-1}} | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* | * Convince the [[Owlbear]] to let you go without fighting {{Approval|Lae'zel|-1}} | ||
* | * Agree with Shadowheart when she asks not to loot the Selûnite chest {{Approval|Lae'zel|-1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Lae'zel|-1}}. | |||
** Further in dialogue, refuse to help the hunter find your camp {{Approval|Lae'zel|-1}} | |||
* ''(if [[Astarion]] '''is''' in the party)'' Let [[Astarion]] kill the hunter {{Approval|Lae'zel|-1}} | |||
* At the [[Riverside Teahouse]], tell [[Mayrina]] straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Lae'zel|-1}} | |||
* Allow [[Auntie Ethel]] to take your eye as a payment for ridding you of the tadpole {{Approval|Lae'zel|-5}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by | * Gain entrance to the village through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him {{Approval|Lae'zel|-1}} | ||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Lae'zel|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Lae'zel|-1}} | ||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
* | * Smear the dung over your face on [[Olak|Sentinel Olak's]] demand {{Approval|Lae'zel|-1}} | ||
* | * When [[Crusher]] orders you to kiss his foot, obey {{Approval|Lae'zel|-1}}, then start licking it {{Approval|Lae'zel|-5}} | ||
* Tell [[Eight]] | ** OR Give his foot a long lick straightaway {{Approval|Lae'zel|-5}} | ||
* Convince [[Minthara]] to spare [[Sazza]] {{Approval|Lae'zel|-1}} | ** If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Lae'zel|-1}} | ||
* Tell [[Eight]] you are sorry for his loss {{Approval|Lae'zel|-1}} | |||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were {{Approval|Lae'zel|-1}} | |||
▶ '''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
'''[[Zhentarim Basement]]''' | '''[[Zhentarim Basement]]''' | ||
* | * Purchase [[Oskar Fevras]] from [[Brem]] for the price he asks initially {{Approval|Lae'zel|-1}} | ||
'''[[Underdark]]''' | |||
* When speaking with [[Glut]] after defeating the duergar, agree to eliminate [[Spaw]] for Glut.{{Approval|Lae'zel|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* | * When attempting to take the elevator, tell [[Magmar]] that you need to save [[Nere]] to obtain a [[Moonlantern]] {{Approval|Lae'zel|-1}} | ||
* Side with [[Nere]] against [[Elder Brithvar]] | * Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Lae'zel|-1}} | ||
* After defeating [[Nere]], ask [[Brithvar]] about the gnome slaves and tell him that they are a valuable asset. {{Approval|Lae'zel|-1}} | |||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* | * Speak with [[Voss]] instead of letting [[Lae'zel]] do it {{Approval|Lae'zel|-5}} ''(any line of two available)'' | ||
** OR Attack him straightaway {{Approval|Lae'zel|-5}} | |||
'''[[ | '''[[Crèche Y'llek]]''' | ||
* | * Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Lae'zel|-1}} | ||
* | ** OR, Playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Lae'zel|-1}} | ||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Lae'zel|-1}} | |||
*Crush the githyanki egg | ''In the infirmary:'' | ||
* Ask whether the ''[[zaith'isk]]'' process hurts you {{Approval|Lae'zel|-1}} | |||
* | * If freed from the ''zaith'isk'', successfully use [[Deception]] on [[Ghustil Stornugoss]] to claim you or Lae'zel were cured. {{Approval|Lae'zel|-1}} | ||
*Politely wave at | ''In the classroom:'' | ||
*Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] | * Save [[Youth Varrl]] by whatever means, and then: | ||
** Show him the [[Orpheus, Prince of the Comet, Part One: Betrayal|first chapter]] of the Orpheus's story (if you found it in the [[Arcane Tower]]) and suggest to exchange it for his slate {{Approval|Lae'zel|-1}} | |||
** Playing as a {{Class|Fighter}}, tell him that capacity for mercy is what separates us from feral beasts {{Approval|Lae'zel|-1}} | |||
' | * After resolving [[Varrl|Varrl's]] fate, talk to [[Kethk]] again and call his 'lessons'/his 'demonstration' reprehensible {{Approval|Lae'zel|-1}} | ||
''At the hatchery:'' | |||
* | * Tell [[Varsh Ko'kuu]] that the last githyanki egg is clearly a dud {{Approval|Lae'zel|-1}} | ||
* | * Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Lae'zel|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') {{Approval|Lae'zel|-1}} | ||
* | * Crush the githyanki egg {{Approval|Lae'zel|-3}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
''In the captain's quarters and Inquisitor's chambers:'' | |||
* Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Lae'zel|-1}} | |||
* | * Politely wave at [[Vlaakith]] or remain standing before her, instead of kneeling {{Approval|Lae'zel|-3}} ''(either)'' | ||
* Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Lae'zel|-10}} | |||
* Talking to the [[Dream Guardian]], if you refused Vlaakith's demand, tell them you're not going to kill them {{Approval|Lae'zel|-5}} | |||
** OR, If you agreed, change your mind and say that Vlaakith can kill them herself if she wants it done {{Approval|Lae'zel|-5}} | |||
* After returning from inside the Astral Prism, if you spared the [[Dream Guardian]], tell Lae'zel that she is stupid to still stand to Vlaakith {{Approval|Lae'zel|-1}} | |||
* Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Lae'zel|-1}} | |||
'''Camp/Conversation''' | |||
* Ask her if she's sure the Crèche is the only way for a cure, then tell her that their library is utter nonsense {{Approval|Lae'zel|-3}} | |||
* Say "Yuck" when she shows sexual interest in you {{Approval|Lae'zel|-2}} | |||
* Panic after she describes ceremorphosis {{Approval|Lae'zel|-3}} | |||
* <u>In camp on</u> the first night, after speaking with her first, talk to [[Shadowheart]] and say you agree with her | |||
<!--* When [[Daughter of Darkness#A mysterious wound|Shadowheart's wound]] manifests itself, ask if it was some form of Sharran magic//Has tried every line of this dialogue, never gained any disapproval, even with failed Wisdom check--> | |||
* After the first visit of the [[Dream Guardian]], disagree with her on utilizing the [[Illithid Powers]] {{Approval|Lae'zel|-1}} | |||
* <u>Let</u> [[Volo]] follow through with his attempt to remove the parasite | |||
* <u>After attempting</u> to persuade her to utilize the [[Illithid Powers]], attempt to persuade her a second time. | |||
* <u>After being</u> marked as a traitor by [[Ch'r'ai W'wargaz]], tell her she's stupid to still have any faith in Vlaakith | |||
* When talking about [[Raphael]]'s deal, say that he is impressive or show your respect towards the devil {{Approval|Lae'zel|-1}} | |||
* Playing as [[Astarion]], after confessing that you are a vampire, tell her that you'll do your very best to fight the hunger. {{Approval|Lae'zel|-10}} | |||
}} | }} | ||
===Act Two=== | ===Act Two=== | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | '''[[Ruined Battlefield]]''' | ||
*At the [[Last Light Inn]], drink the wine [[ | * Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Lae'zel|-1}} | ||
* | * At the [[House in Deep Shadows]], lose the second round of hide-and-seek to [[Oliver]] {{Approval|Lae'zel|-1}} | ||
* | |||
''When dealing with [[He Who Was]]:'' | |||
* Order [[Madeline]] to hurt herself as Ben and Marc did, then stop her, saying she had done enough {{Approval|Lae'zel|-1}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Lae'zel|-1}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Lae'zel|-1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Lae'zel|-1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Lae'zel|-1}} | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Speak to Isobel and say that she is coming with you {{Approval|Lae'zel|-5}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Lae'zel|-5}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Lae'zel|-5}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
'' Talking to [[His Majesty]] via [[Speak with Animals]]:'' | |||
* Say you only wanted to admire him close {{Approval|Lae'zel|-1}}, and then indeed choose to quietly admire him {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Lae'zel|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Lae'zel|-1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
''Talking to [[Alfira]] at the inn:'' | |||
* Ask her about others, and then say that running was right call {{Approval|Lae'zel|-1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Lae'zel|-1}} | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]], promise to rescue his siblings if they are alive OR say that it is your responsibility to bring them back {{Approval|Lae'zel|-1}} ''(starts the quest, if you don't have it already)'' | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Lae'zel|-1}} | |||
''Elsewhere in the inn:'' | |||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Lae'zel|-1}} | |||
'''Reithwin Town''' | |||
* At the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Lae'zel|-1}} | |||
'''[[Moonrise Towers]]''' | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When Z'rell orders you to decide the goblins' fate, set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Lae'zel|-1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a [[Wisdom]] check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Lae'zel|-1}} | |||
* Speaking to the [[Warden]] for the first time, use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Lae'zel|-1}} | |||
** Then try to bribe her {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Lae'zel|-1}} | |||
** Refuse to find tools for Wulbren ALL-1 | |||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Lae'zel|-1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Lae'zel|-1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Back [[Astarion]] in his decision on biting [[Araj Oblodra]], telling her "He said no, what's to discuss". {{Approval|Lae'zel|-1}} | |||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer {{Approval|Lae'zel|-1}} | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Lae'zel|-1}} | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* Lick the dead spider meat {{Approval|Lae'zel|-2}} ''(Comes point by point for each lick)'' | |||
* If you agreed to help Yurgir: | |||
** Talk to [[Nessa]] without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give her a scratch behind the ears {{Approval|Lae'zel|-1}} | |||
''Dealing with [[Lyrthindor]]:'' | |||
* After killing any three rats in the temple, speak with any other rat: | |||
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Lae'zel|-1}} | |||
** Without {{SAI|Speak with Animals}}, choose to hold your hands up in peace {{Approval|Lae'zel|-1}} | |||
* When [[Lyrthindor]] appears after you continue killing rats, tell him you were trying to humour Yurgir (if you persuaded the orthon to help him) {{Approval|Lae'zel|-1}} | |||
** OR That there's no need for ''more'' violence (if you didn't persuade the orthon) {{Approval|Lae'zel|-1}} | |||
** OR Say you are sorry for this {{Approval|Lae'zel|-1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]]: | |||
** When she mentiones that she were a ''githzerai'', ask whether it is some form of a githyanki {{Approval|Lae'zel|-1}} | |||
** Succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Lae'zel|-1}} | |||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Lae'zel|-1}} ''(This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]])'' | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, convince [[Chop]] to let it go with you through [[Persuasion]], [[Deception]] or [[Intimidation]] {{Approval|Lae'zel|-1}} | |||
* If you already freed Us, when Chop speaks to you: | |||
** Pass {{Ability check|Wisdom|14}} (Illithid) and say that you and it are alike {{Approval|Lae'zel|-1}} | |||
** OR Persuade Chop to let Us go with you {{Approval|Lae'zel|-1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Lae'zel|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Lae'zel|-1}} | |||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Lae'zel|-1}} | |||
** OR Prompt her to play for them alone {{Approval|Lae'zel|-1}} | |||
'' | ''Speaking to [[Cerys]]:'' | ||
* | * Say that you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Lae'zel|-1}} | ||
* | * Tell Cerys that other will look up to her {{Approval|Lae'zel|-1}} | ||
* Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Lae'zel|-1}} | |||
'' | ''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | ||
* | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
* | ** Assure Ide that Mol is somewhere safe {{Approval|Lae'zel|-1}} | ||
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Lae'zel|-1}} | |||
** Promise Umi that Mol is fine {{Approval|Lae'zel|-1}} | |||
}} | }} | ||
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{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]'''<br> | ||
* | ''In the kennels of the [[Sword Coast Couriers]]:'' | ||
* | * Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]]. {{Approval|Lae'zel|-1}} | ||
* | ** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Lae'zel|-1}} | ||
* | ''Elsewhere:'' | ||
* When [[ | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Lae'zel|-1}} | ||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the barn by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Lae'zel|-1}} | |||
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Lae'zel|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Lae'zel|-1}} | |||
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
* OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Lae'zel|-1}} | |||
'''[[Circus of the Last Days]]''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Lae'zel|-1}} | |||
** OR Bribe him {{Approval|Lae'zel|-1}} | |||
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Lae'zel|-1}} | |||
** Spin the wheel again and try to distract the djinni, letting out a loud fart {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Lae'zel|-1}} | |||
* Talking to [[Popper]] the kobold trader after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Lae'zel|-1}} | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Lae'zel|-1}} | |||
** Then choose the line "Sure thing, pussycat". {{Approval|Lae'zel|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Lae'zel|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Lae'zel|-1}} | |||
* Volunteer Lae'zel to the stage as an assistant to [[Dribbles]] {{Approval|Lae'zel|-1}}, and then cheer her, telling "Go on!" {{Approval|Lae'zel|-1}}. | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Lae'zel|-1}} | |||
* When you deliver her Dribbles's remains, ask whether she is hiring personnel {{Approval|Lae'zel|-1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: 'Attention', OR 'Independence', OR 'Annoying Shadowheart' {{Approval|Lae'zel|-1}} ''(either)'' | |||
* Second question: 'Closeness of her kin' OR 'Our night together' {{Approval|Lae'zel|-1}} ''(either; the latter ones gives disapproval if you are '''not''' romancing her)'' | |||
* Third question: 'None' {{Approval|Lae'zel|-2}}, OR ★'Liberator of her people' {{Approval|Lae'zel|-1}} ''(if she remained loyal to Vlaakith)'', OR ★' ''Kith'rak'' on a dragon' {{Approval|Lae'zel|-2}} ''(if she denied Vlaakith)'', OR 'She'll be the queen' {{Approval|Lae'zel|-2}} | |||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test, even if they bring disapproval.'' | |||
'''[[Wyrm's Crossing]]''' | |||
* At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Lae'zel|-1}} | |||
* At [[Sharess' Caress]], when trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], choose to proceed with any of the twins when Lae'zel declines their offer {{Approval|Lae'zel|-5}} | |||
* Speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Lae'zel|-1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
'''[[Wyrm's Rock Fortress]]''' | |||
''At the Flaming Fist barracks:'' | |||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Lae'zel|-1}} | |||
'''[[Lower City]]'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Lae'zel|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then: | |||
** Tell her to let it slide, just for once {{Approval|Lae'zel|-1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Lae'zel|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Lae'zel|-1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Lae'zel|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Lae'zel|-1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Lae'zel|-1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Lae'zel|-1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Lae'zel|-1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]: | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Lae'zel|-1}} | |||
* When the hag offers you money for killing Lora, agree, then return and say you can't do it {{Approval|Lae'zel|-1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Lae'zel|-1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Lae'zel|-1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Lae'zel|-1}} | |||
* Talking to Adrielle, say that she protected Mayrina until now, and that's worth something {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Lae'zel|-1}} | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, say she was an adorable sheep {{Approval|Lae'zel|-1}} | |||
* Offer Mayrina help with the hag {{Approval|Lae'zel|-1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Lae'zel|-1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Lae'zel|-1}} | |||
* Talking to Adrielle, tell her that hags and their agents are liars and cheats {{Approval|Lae'zel|-1}} | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Lae'zel|-1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Lae'zel|-1}} | |||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Lae'zel|-1}} | |||
* Let Astarion complete the Rite of Profane Ascension {{Approval|Lae'zel|-1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Meeting [[Lakrissa]] in the tavern hall, say you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Lae'zel|-1}} | |||
** OR Say you missed her {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about 'Dwarf and bulette' {{Approval|Lae'zel|-1}} | |||
** Joke about 'Wizard and shatter' {{Approval|Lae'zel|-1}} | |||
* In the second round: | |||
** Joke about 'Zombie reanimator' {{Approval|Lae'zel|-1}} | |||
* In the third round: | |||
** Joke about the Dead Three {{Approval|Lae'zel|-1}} | |||
** Joke about 'Mind flayer and duergar' {{Approval|Lae'zel|-1}} | |||
* Talking to [[Dez Kanshaw]]: | |||
* Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Har'rak|Ch'r'ai Har'rak]] in the [[Knights of the Shield Hideout]]: | |||
* If Lae'zel chose to be loyal to [[Vlaakith]], say that [[Orpheus]] is the githyanki's true prince {{Approval|Lae'zel|-5}} | |||
** OR, Playing as a {{Race|Githyanki}}, say that Orpheus lives {{Approval|Lae'zel|-5}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Lae'zel|-1}} | |||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Lae'zel|-1}} | |||
''At the [[House of Grief]]:'' | |||
* Speaking to [[Viconia DeVir]] without Shadowheart in party, promise to bring Shadowheart to the Cloister {{Approval|Lae'zel|-1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Lae'zel|-1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Lae'zel|-1}} | |||
''At the [[Murder Tribunal]]:'' | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Lae'zel|-1}} | |||
* Near the [[Crimson Draughts]], give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Lae'zel|-1}} | |||
''At the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}} | |||
** Call him a "''rat''-ical mercantile rodent" {{Approval|Lae'zel|-1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Lae'zel|-1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Lae'zel|-1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Lae'zel|-1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Lae'zel|-1}} | |||
''Facing [[Lorroakan]] along with [[Dame Aylin]]:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Lae'zel|-1}} | |||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Lae'zel|-1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Say you didn't like your 'master' anyway {{Approval|Lae'zel|-1}} | |||
** Ask the djinni for some gold {{Approval|Lae'zel|-1}} | |||
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Lae'zel|-1}} | |||
<!-- ----- --> | |||
'''[[Bhaal Temple]]''' | |||
* Tell [[Orin]] that Baldur's Gate deserves a fate she describes. {{Approval|Lae'zel|-1}} | |||
'''[[ | '''[[House of Hope]]''' | ||
* | * Vow your body to [[Haarlep]]. {{Approval|Lae'zel|-1}} | ||
}} | }} | ||
Latest revision as of 21:13, 22 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.