User:Thirdmunky: Difference between revisions
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A list of magic items that can be obtained without looting. | A list of magic items that can be obtained without looting. | ||
==[[Act One]]== | |||
===Obtainable as rewards=== | |||
=== | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width="" |Item name | ! width="" |Item name | ||
Line 29: | Line 7: | ||
! width="" |Item source | ! width="" |Item source | ||
! width="" |Location | ! width="" |Location | ||
!Equipment slot | |||
|- | |||
! scope="row" |{{MdRarityItem|Ring of Evasion}} | |||
| | |||
*When you fail a [[Dexterity]] [[Saving throws|save]], you can use your {{action|reaction}} to succeed it instead | |||
|Rewarded by [[Tara]] to [[Gale]] ([[Origins|Origin]]) at camp during the first [[long rest]] after completing the [[Prologue]] | |||
| style="text-align: center;" |[[Campsite]] | |||
| Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Hellrider's Pride}} | ||
| | | | ||
*When healing an ally or yourself, grant or receive {{cond|Blade Ward}} for 2 turns | *When healing an ally or yourself, grant or receive {{cond|Blade Ward}} for 2 turns | ||
*[[Strength]] [[saving throws]] +1 | *[[Strength]] [[saving throws]] +1 | ||
| Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]] | |Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]] | ||
| | | | ||
*[[Emerald Grove]] {{Coords|208|482}} | *[[Emerald Grove]] {{Coords|208|482}} | ||
*[[Secluded Chamber]] {{Coords|-53|67}} | *[[Secluded Chamber]] {{Coords|-53|67}} | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Wapira's Crown}} | ||
| | | | ||
*When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself | *When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself | ||
| Rewarded by [[Zevlor]] at his command quarters for [[Save the Refugees]] | |Rewarded by [[Zevlor]] at his command quarters for [[Save the Refugees]] | ||
|[[Secluded Chamber]] {{Coords|-53|67}} | |||
|Hat | |||
|- | |- | ||
! | !{{MdRarityItem|Komira's Locket}} | ||
| | | | ||
* | *Cast {{sai|Dancing Lights}} ({{recharge|Per turn}}) | ||
| rowspan=" | |Rewarded by [[Arabella|Arabella's]] parents for protecting her during [[Save Arabella]] | ||
| rowspan=" | |{{Coords|262|542}} | ||
|Amulet | |||
|- | |||
!{{MdRarityItem|Pale Oak}} | |||
| | |||
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you | |||
*Gain a radial 3 m / 10 ft [[concentration]] AoE action with 10 turn duration that {{cond|Entangled|Entangles}} targets if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|long rest}}) | |||
|Rewarded by [[Kagha]] to [[Druid|Druids]] in the druid sanctum if persuaded and saved during [[Investigate Kagha]] | |||
|[[Inner Sanctum]] {{Coords|-463|-28}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|The Deathstalker Mantle}} | |||
| | |||
*When you kill an enemy, once per turn, become {{cond|Invisible}} for 2 turns | |||
|Rewarded by [[Sceleritas Fel]] if you are [[The Dark Urge (Origin)|The Dark Urge]] and killed [[Alfira]]{{ref|name=note4}} or [[Quil Grootslang]] at camp | |||
|[[Campsite]] | |||
|Cape | |||
|- | |||
!{{MdRarityItem|Sussur Greatsword}} | |||
| rowspan="3" | | |||
*On a hit with this weapon, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Silenced}} for 2 turns | |||
| rowspan="3" |Rewarded for [[Finish the Masterwork Weapon]] based on player's choice | |||
| rowspan="3" |[[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-447|-378}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Sussur Dagger}} | |||
!Weapon | |||
|- | |||
!{{MdRarityItem|Sussur Sickle}} | |||
!Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Sword of Justice}} | ||
| | | | ||
* | *Gain a [[concentration]] action to give an ally or yourself +2 to [[AC]]. Effect ends when this weapon is unequipped ({{recharge|short rest}}) | ||
|Looted from [[Anders]] in the [[Toll house|Toll House]], or rewarded by him for killing [[Karlach]] for [[Hunt the Devil]] | |||
|{{Coords|110|560}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Infernal Robe}} | |||
| | |||
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}}) | |||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | |||
*[[Armour Class]] +1 | |||
|Rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] at camp after killing [[Karlach]] and taking a [[long rest]] | |||
|[[Campsite]] | |||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|The Sparky Points}} | ||
| | | | ||
* | *On a hit with this trident, gain 2 {{cond|Lightning Charges}} once per attack | ||
| rowspan="3" |Rewarded by [[Counsellor Florrick]] for rescuing her from the burning inn during [[Rescue the Grand Duke]] | |||
| rowspan="3" |{{Coords|-63|600}} | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|The Joltshooter}} | ||
| | | | ||
* | *On a hit with this bow, gain 2 {{cond|Lightning Charges}} once per attack | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|The Spellsparkler}} | ||
| | | | ||
* | *On a hit with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain 2 {{cond|Lightning Charges}} | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Harold}} | ||
| | | | ||
*On a [[ | *On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | ||
| Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | |||
|[[Zhentarim Basement]] {{Coords|277|-249}} | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Assassin's Touch}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets | ||
|Rewarded by [[Sazza]]{{ref|name=note11}} at [[Minthara|Minthara's]] table for [[Save the Goblin Sazza]] | |||
|{{Coords|333|41}} | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Blazer of Benevolence}} | ||
| | | | ||
*[[ | *On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit points#Temporary hit points|temporary hit points]] | ||
| | |Rewarded by [[Volo]] at camp for [[Rescue Volo]] | ||
| | |[[Campsite]] | ||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Ring of Mind-Shielding}} | ||
| | | | ||
*[[Advantage]] on [[ | *[[Advantage]] on [[saving throws]] against being {{cond|Charmed}} | ||
|Rewarded by [[Omeluum]] at the [[Ebonlake Grotto]] for [[Help Omeluum Investigate the Parasite]] | |||
|{{Coords|107|-88}} | |||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Boots of Speed}} | ||
| | | | ||
* | *Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}}) | ||
|Looted from [[Thulla]] at the [[Ebonlake Grotto]], or rewarded by her at the grotto for [[Cure the Poisoned Gnome]] | |||
|{{Coords|82|-99}} | |||
|Boots | |||
|- | |- | ||
! | !{{MdRarityItem|Winter's Clutches}} | ||
| | | | ||
* | *When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
| Rewarded by [[ | |Rewarded by [[Glut]] at the [[Ebonlake Grotto]] if sided during [[Avenge Glut's Circle]] | ||
|{{Coords|77|-102}} | |||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Envoy's Amulet}} | ||
| | | | ||
* | *Gain an action to grant an ally +2 bonus to [[Persuasion]] [[ability checks]] for 10 turns ({{recharge|long rest}}) | ||
| | |Rewarded by [[Spaw|Sovereign Spaw]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] | ||
|{{Coords|77|-102}} | |||
|Amulet | |||
|- | |- | ||
! | !{{MdRarityItem|Champion's Chain}} | ||
| | | | ||
*Gain an action to grant an ally +2 bonus to [[Intimidation]] [[ability checks]] for 10 turns ({{recharge|long rest}}) | |||
*Gain | |Rewarded by [[Glut]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] if sided during [[Avenge Glut's Circle]] | ||
| Rewarded by [[ | |{{Coords|77|-102}} | ||
| | |Amulet | ||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Uninhibited Kushigo}} | ||
| | | | ||
* | *Deal additional 1d4 damage with {{sai|Improvised Melee Weapon}} and {{sai|Throw}} attacks | ||
| Rewarded by [[ | |Rewarded by [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] for [[Find the Mushroom Picker]] | ||
| | |{{Coords|56|-96}} | ||
|Gloves | |||
|- | |- | ||
|} | !{{MdRarityItem|Sickle of BOOOAL}} | ||
| | |||
{| | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against {{cond|Bleeding}} targets, as long as there are [[Kuo-toa]] left to worship [[BOOOAL]] | ||
| | |||
*Looted, bought or of stolen from [[Pooldripp the Zealous]] | |||
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen | |||
|[[The Festering Cove]] {{Coords|-420|285}} | |||
| Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Guiding Light}} | ||
| | |||
* | *Cast {{sai|Light}} ({{recharge|Per turn}}) | ||
*The key to access the tower basement | |||
|Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line | |||
|[[Arcane Tower]] {{Coords|-27|-287}} | |||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Bracing Band}} | ||
| | |||
*Gain +1 bonus to [[AC]] for 1 turn after {{sai|Shove|Shoving}} an enemy | |||
| rowspan="2" |Rewarded{{ref|name=note20}} by [[Thrinn|Sergeant Thrinn]] near the cave-in at the forge main area for [[Find the Missing Boots]] | |||
| rowspan="2" |{{Coords|-630|317}} | |||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Armour of Uninhibited Kushigo}} | ||
| | |||
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed | |||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Mourning Frost}} | |||
| | |||
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon | |||
* When you deal {{DamageColor|Cold|Cold}} damage, deal additional {{DamageColor|Cold|1 Cold}} damage | |||
*When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns | |||
* Cast {{sai|Ray of Frost}} ({{recharge|Per turn}}) | |||
|Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]] | |||
|{{Coords|119|-248}} | |||
|Weapon | |||
|} | |} | ||
=== | |||
===Purchasable from vendors=== | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width="" | Item name | ||
! width =|Item effect | ! width="" |Item effect | ||
! width =|Item source | ! width="" |Item source | ||
! width =|Location | ! width="" |Location | ||
!Equipment slot | |||
|- | |||
! scope="row" |{{MdRarityItem|Gloves of Missile Snaring}} | |||
| | |||
*Expend {{action|Reaction}} to reduce damage of 1 incoming projectile by 1d10 + [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] | |||
| rowspan="6" |Bought or stolen from [[Arron]] next to the Silvanus statue in [[The Hollow]] | |||
| rowspan="6" style="text-align: center;" |{{Coords|204|513}} | |||
|Gloves | |||
|- | |||
! scope="row" |{{MdRarityItem|Dragon's Grasp}} | |||
| | |||
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets | |||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Ring of Flinging}} | ||
| | | | ||
* | *Deal additional 1d4 damage with {{sai|Throw}} attacks | ||
| | |Ring | ||
| | |- | ||
! scope="row" |{{MdRarityItem|Hedge Wanderer Armour}} | |||
| | |||
*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]] | |||
*[[Nature]] +1 | |||
|Armour | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Rain Dancer}} | ||
| | | | ||
*Cast {{sai| | *Cast {{sai|Create Water}} ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
|} | ! scope="row" |{{MdRarityItem|Spellthief}} | ||
| | |||
{| | *On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Corellon's Grace}} | ||
| | | | ||
* | *+1 bonus to unarmed{{ref|name=note1}} [[Dice rolls#Attack rolls|attack rolls]] and damage | ||
| | *+2 bonus to [[saving throws]] when not wearing [[armour]] | ||
| | |Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]] | ||
| style="text-align: center;" |{{Coords|192|546}} | |||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Safeguard Shield}} | ||
| | | | ||
* | *[[Saving throws]] +1 | ||
| rowspan="2" |Bought or stolen from [[Dammon]] at the forge in [[The Hollow]] | |||
| rowspan="2" style="text-align: center;" |{{Coords|180|561}} | |||
|Shield | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Hunting Shortbow}} | ||
| | | | ||
* | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of Creature Types#Monstrosity|Monstrosities]] | ||
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}}) | |||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|The Whispering Promise}} | ||
| | | | ||
* | *When healing an ally or yourself, grant or receive {{cond|Bless}} for 2 turns | ||
| | | Bought or stolen from [[Volo]] next to the druidic ritual site | ||
|style="text-align: center;"| | | style="text-align: center;" |{{Coords|260|511}} | ||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|The Jolty Vest}} | ||
| | | | ||
*You take 1 less {{DamageColor|Physical|Slashing}} damage | *You take 1 less {{DamageColor|Physical|Slashing}} damage | ||
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn | *When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn | ||
|rowspan=6| Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | | rowspan="6" | Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | ||
|rowspan="6 | | rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}} | ||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Giantbreaker}} | ||
| | | | ||
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns | *On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Titanstring Bow}} | ||
| | | | ||
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | *Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Hail of Thorns}} | ||
| | | | ||
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}}) | *Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}}) | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Thievery}} | ||
| | | | ||
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]] | *[[Advantage]] on [[Sleight of Hand]] [[ability checks]] | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Rupturing Blade}} | ||
| | | | ||
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}}) | *Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Swiresy Shoes}} | |||
! | |||
| | | | ||
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | ||
*[[Acrobatics]] +1 | *[[Acrobatics]] +1 | ||
| rowspan="5" | Bought or stolen from [[Grat]] at the entrance to the fortress | | rowspan="5" |Bought or stolen from [[Grat]] at the entrance to the fortress | ||
| rowspan="5 | | rowspan="5" |{{Coords|-98|425}} | ||
|Boots | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Archery}} | ||
| | | | ||
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks | *Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Boots of Aid and Comfort}} | ||
| | | | ||
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]] | *When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]] | ||
|Boots | |||
|- | |- | ||
! | !{{MdRarityItem|Doom Hammer}} | ||
| | | | ||
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns | *On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Returning Pike}} | ||
| | | | ||
*When thrown, returns to your hand | *When thrown, returns to your hand | ||
| | |Weapon | ||
|- | |- | ||
! | !{{MdRarityItem|Blooded Greataxe}} | ||
| | | | ||
*When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon | *When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon | ||
|rowspan=5| Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance | | rowspan="5" |Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance | ||
|rowspan="5 | | rowspan="5" |{{Coords|275|-29}} | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Monster Slayer Glaive}} | ||
| | | | ||
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them | *Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them | ||
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Gold Wyrmling Staff}} | ||
| | | | ||
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon | ||
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | *Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Bow of Awareness}} | ||
| | | | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Hunter's Dagger}} | ||
| | | | ||
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns | *On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Loviatar's Scourge}} | ||
| | | | ||
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance) | *[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance) | ||
| Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters | |Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters | ||
|{{Coords|331|-21}} | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Boots of Genial Striding}} | ||
| | | | ||
* | *Your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}} | ||
| | | rowspan="8" |Bought or stolen from [[Blurg]] at the [[Ebonlake Grotto]] | ||
|style="text-align: center;"| {{Coords| | | rowspan="8" |{{Coords|107|-88}} | ||
|Boots | |||
|- | |||
!{{MdRarityItem|Circlet of Blasting}} | |||
| | |||
* Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}}) | |||
|Helmet | |||
|- | |||
!{{MdRarityItem|The Baneful}} | |||
| | |||
* +1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | |||
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | |||
* The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Psychic Spark}} | |||
| | |||
* Shoot an additional dart when casting '''Magic Missile''' | |||
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}}) | |||
|Amulet | |||
|- | |||
!{{MdRarityItem|Cinder Shoes}} | |||
| | |||
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns | |||
|Boots | |||
|- | |||
!{{MdRarityItem|Sunwalker's Gift}} | |||
| | |||
*Gain {{sai|Darkvision}} while wearing this ring | |||
|Ring | |||
|- | |||
!{{MdRarityItem|The Lifebringer}} | |||
| | |||
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left | |||
|Helmet | |||
|- | |||
!{{MdRarityItem|Melf's First Staff}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | |||
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}}) | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Creation's Echo}} | |||
| | |||
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, {{DamageColor|Radiant|Radiant}}, or {{DamageColor|Necrotic|Necrotic}} damage, become [[resistant]] to that damage type for 2 turns | |||
| rowspan="5" |Bought or stolen from [[Omeluum]] at the [[Ebonlake Grotto]] after completing [[Help Omeluum Investigate the Parasite]] | |||
| rowspan="5" |{{Coords|107|-88}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Pearl of Power Amulet}} | |||
| | |||
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}}) | |||
|Amulet | |||
|- | |||
!{{MdRarityItem|Boots of Stormy Clamour}} | |||
| | |||
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}} | |||
|Boots | |||
|- | |||
!{{MdRarityItem|Ring of Salving}} | |||
| | |||
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}} | |||
|Ring | |||
|- | |||
!{{MdRarityItem|The Shadespell Circlet}} | |||
| | |||
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] | |||
|Helmet | |||
|- | |||
!{{MdRarityItem|Amulet of Restoration}} | |||
| | |||
*Cast {{sai|Healing Word}} (level 1) ({{recharge|long rest}}) | |||
*Cast {{sai|Mass Healing Word}} (level 3) ({{recharge|long rest}}) | |||
| rowspan="5" |Bought or stolen from [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] | |||
| rowspan="5" |{{Coords|56|-96}} | |||
|Amulet | |||
|- | |||
!{{MdRarityItem|Corrosive Flail}} | |||
| | |||
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}}) | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Herbalist's Gloves}} | |||
| | |||
* When healing {{cond|Poisoned}} allies, they get cured from the effect | |||
|Gloves | |||
|- | |||
!{{MdRarityItem|Ring of Jumping}} | |||
| | |||
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}}) | |||
|Ring | |||
|- | |||
!{{MdRarityItem|Caustic Band}} | |||
| | |||
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons | |||
|Ring | |||
|- | |||
!{{MdRarityItem|Jorgoral's Greatsword}} | |||
| | |||
*Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | |||
| rowspan="3" |Looted, bought, or stolen from [[Greymon|Corsair Greymon]] on the boat or later at his storage spot | |||
| rowspan="3" | | |||
*[[Ebonlake]] {{Coords|-452|-524}} | |||
*{{Coords|-632|326}}{{ref|name=note18}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Bow of the Banshee}} | |||
| | |||
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Shining Staver-of-Skulls}} | |||
| | |||
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | |||
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off | |||
|Weapon | |||
|} | |||
==[[Act Two]]== | |||
=== Obtainable as rewards === | |||
{| class="wikitable" style="width:100%;text-align: left;" | |||
! width="" |Item name | |||
! width="" |Item effect | |||
! width="" | Item source | |||
! width="" |Location | |||
!Equipment slot | |||
|- | |||
!{{MdRarityItem|Varsh Ko'kuu's Boots}} | |||
| | |||
*Immunity to [[Acid Surface|acidic]] surfaces, [[resistance]] to {{DamageColor|Acid|Acid}} damage | |||
|[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]] | |||
|[[Crèche Y'llek]] {{Coords|1292|-759}} | |||
|Boots | |||
|- | |||
! scope="row" |{{MdRarityItem|Ring of Shadows}} | |||
| | |||
*Cast {{sai|Pass Without Trace}} ({{recharge|long rest}}) | |||
|Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]] | |||
| style="text-align: center;" |{{Coords|76|37}} | |||
|Ring | |||
|- | |||
! scope="row" |{{MdRarityItem|Raven Gloves}} | |||
| | |||
*Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}}) | |||
|Rewarded by [[He Who Was]] for [[Punish the Wicked]] | |||
| style="text-align: center;" |{{Coords|128|110}} | |||
|Gloves | |||
|- | |||
!{{MdRarityItem|Flawed Helldusk Helmet}} | |||
| | |||
*+2 bonus to [[saving throw|saving throws]] against [[spells]] | |||
*[[Constitution]] saving throws +1 | |||
| rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue | |||
| rowspan="3" |{{Coords|-33|164}} | |||
|Helmet | |||
|- | |||
!{{MdRarityItem|Flawed Helldusk Armour}} | |||
| | |||
*When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage | |||
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | |||
* [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | |||
|Armour | |||
|- | |||
!{{MdRarityItem|Flawed Helldusk Gloves}} | |||
| | |||
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes | |||
*On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns | |||
* [[Strength]] [[saving throw|saving throws]] +1 | |||
|Gloves | |||
|- | |||
!{{MdRarityItem|Sylvan Scimitar}} | |||
| | |||
* This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | |||
|Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | |||
|{{Coords|-63|144}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Potent Robe}} | |||
| | |||
*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] | |||
*At the beginning of your turn, gain [[Hit points#Temporary hit points|temporary hit points]] equal to your Charisma modifier | |||
*[[Armour Class]] +1 | |||
|Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]] | |||
|{{Coords|-64|141}} | |||
|Armour | |||
|- | |||
!{{MdRarityItem|Shadow Blade Ring}} | |||
| | |||
*Cast {{sai|Shadow Blade}} ({{recharge|short rest}}) | |||
|Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest. | |||
|[[Campsite]], next to [[Withers]] | |||
|Ring | |||
|- | |||
!{{MdRarityItem|Moonlight Glaive}} | |||
| | |||
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | |||
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | |||
*Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against the target. If the target leaves the cloud, they receive {{DamageColor|Psychic|1d6 Psychic}} damage ({{recharge|short rest}}) | |||
|Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] | |||
|[[Shadowfell]] {{Coords|-604|-1431}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Selûne's Spear of Night}} | |||
| | |||
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]] | |||
*Gain {{sai|Darkvision}} while having this weapon equipped | |||
*Cast {{sai|Moonbeam}} (level 3) ({{recharge|long rest}}) | |||
*Cast {{sai|Moonmote}} ({{recharge|long rest}}) | |||
|Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]] | |||
|[[Campsite]] | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Shadow Lantern}} | |||
| | |||
*Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]] | |||
* Gain an action to conjure a [[Shadow]] and assume control of it ({{recharge|long rest}}) | |||
|Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor | |||
|{{Coords|-150|-165}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Infernal Rapier}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | |||
*This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | |||
*Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}}) | |||
|If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | |||
|[[Mind Flayer Colony]] {{Coords|676|39}} | |||
|Weapon | |||
|- | |||
!{{MdRarityItem|Devotee's Mace}} | |||
| | |||
*Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon | |||
*Gain an action to emanate a soothing aura around you, regaining {{DamageColor|Healing|1d4 hit points}} to you and your allies in a 9 m / 30 ft radius at the start of your turn, for 10 turns ({{recharge|long rest}}) | |||
|[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}} | |||
|Any | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Xyanyde}} | ||
| | | | ||
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}}) | *On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}}) | ||
|rowspan=3| [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | | rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | ||
|rowspan="3 | | rowspan="3" |{{Coords|333|41}} | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Spidersilk Armour}} | ||
| | | | ||
*[[Stealth]] +1 | *[[Stealth]] +1 | ||
*[[Advantage]] on [[Constitution]] [[saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throws]] | ||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Boots of Striding}} | ||
| | | | ||
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | *On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|} | |||
=== Purchasable from vendors === | |||
{| class="wikitable" style="width:100%;text-align: left;" | |||
! width="" |Item name | |||
! width="" |Item effect | |||
! width="" |Item source | |||
! width="" |Location | |||
!Equipment slot | |||
|- | |||
! scope="row" |{{MdRarityItem|Shield of Devotion}} | |||
| | |||
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | |||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | |||
*Cast {{sai|Shield of Devotion: Aid}} ({{recharge|long rest}}) | |||
| rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | |||
| rowspan="13" style="text-align: center;" |{{Coords|-27|132}} | |||
|Shield | |||
|- | |||
! scope="row" |{{MdRarityItem|Incandescent Staff}} | |||
| | |||
*[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1 | |||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | |||
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | |||
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | |||
|Weapon | |||
|- | |||
! scope="row" |{{MdRarityItem|Amulet of the Harpers}} | |||
| | |||
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | |||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | |||
|Amulet | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Cindersnap Gloves}} | ||
| | | | ||
* | *Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
| | |Gloves | ||
| | |- | ||
|} | ! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}} | ||
| | |||
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | |||
|Gloves | |||
! | |- | ||
! scope="row" |{{MdRarityItem|Obsidian Laced Robe}} | |||
| | |||
* On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | |||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | |||
|Armour | |||
|- | |||
! scope="row" |{{MdRarityItem|The Mighty Cloth}} | |||
| | |||
*[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled | |||
*Increase your Strength by 2 (max 20) while wearing this armour | |||
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}} | |||
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | |||
|Armour | |||
|- | |||
! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}} | |||
| | |||
* Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | |||
*+1 bonus to [[Initiative]] rolls | |||
|Armour | |||
|- | |||
! scope="row" |{{MdRarityItem|Shadeclinger Armour}} | |||
| | |||
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | |||
*[[Stealth]] +1 | |||
|Armour | |||
|- | |||
! scope="row" |{{MdRarityItem|Barkskin Armour}} | |||
| | |||
*Increase your [[AC]] to 16 while wearing this armour | |||
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | |||
|Armour | |||
|- | |||
! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}} | |||
| | |||
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | |||
|Helmet | |||
|- | |||
! scope="row" |{{MdRarityItem|Defender Greataxe}} | |||
| | |||
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | |||
|Weapon | |||
|- | |||
! scope="row" |{{MdRarityItem|Cloak of Protection}} | |||
| | |||
*[[Armour Class]] +1 | |||
*[[Saving throws]] +1 | |||
|Cape | |||
|- | |||
! scope="row" |{{MdRarityItem|Sword of Life Stealing}} | |||
| | |||
*On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]] | |||
| rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith | |||
| rowspan="8" style="text-align: center;" |{{Coords|-33|164}} | |||
|Weapon | |||
|- | |||
! scope="row" |{{MdRarityItem|Swordmaster Gloves}} | |||
| | |||
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | |||
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | |||
|Gloves | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Darkfire Shortbow}} | ||
| | | | ||
* | *[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | ||
| | * Cast {{sai|Haste}} ({{recharge|long rest}}) | ||
| | |Weapon | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Harmonium Halberd}} | ||
| | | | ||
* | *[[Strength]] +2 | ||
*[[Intelligence]] -1 | |||
*[[Wisdom]] -1 | |||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}} | ||
| | | | ||
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | |||
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | *+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | ||
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | *The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Thermodynamo Axe}} | ||
| | |||
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | |||
|Weapon | |||
|- | |||
! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}} | |||
| | | | ||
* | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Thorn Blade}} | ||
| | | | ||
* | *While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | ||
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | |||
|Weapon | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" | {{MdRarityItem|Evasive Shoes}} | ||
| | | | ||
* | * [[Acrobatics]] +1 | ||
*[[Armour Class]] +1 | |||
| rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn | |||
| rowspan="2" style="text-align: center;" |{{Coords|-56|141}} | |||
|Boots | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}} | ||
| | | | ||
* | *On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | ||
|Cape | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Gloves of the Automaton}} | ||
| | | | ||
* | *Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | ||
* | *[[Strength]] [[saving throw|saving throws]] +1 | ||
| rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn | |||
| rowspan="3" style="text-align: center;" | {{Coords|-56|133}} | |||
|Gloves | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" | {{MdRarityItem|Acrobat Shoes}} | ||
| | | | ||
*[[ | *[[Acrobatics]] +1 | ||
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | |||
| | |Boots | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Ring of Geniality}} | ||
| | | | ||
* | *[[Persuasion]] +1 | ||
*[[Deception]] +1 | |||
| | |Ring | ||
|- | |- | ||
! | !{{MdRarityItem|Sharpened Snare Cuirass}} | ||
| | | | ||
* | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells | |||
| rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor | |||
| rowspan="8" |{{Coords|-174|-179}} | |||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Crushing}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]] | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Armour of Devotion}} | ||
| | | | ||
* | *Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | ||
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | |||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Drakethroat Glaive}} | ||
| | | | ||
* | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | ||
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Ne'er Misser}} | ||
| | | | ||
* | *This weapon deals exclusively {{DamageColor|Force|Force}} damage | ||
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Poisoner's Ring}} | ||
| | | | ||
* | *Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | ||
|Ring | |||
|- | |||
!{{MdRarityItem|Ring of Spiteful Thunder}} | |||
|*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | |||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Marksmanship Hat}} | ||
| | | | ||
* | *+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
|Helmet | |||
| | |||
|- | |- | ||
! | !{{MdRarityItem|Halberd of Vigilance}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | ||
| | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls | ||
| | * Advantage on [[Dice rolls#Attack rolls|attack rolls]] made as {{action|reaction}}s | ||
| rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor | |||
| rowspan="8" |{{Coords|-164|-168}} | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of The Duellist}} | ||
| | | | ||
* | *+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | ||
|Gloves | |||
| | |||
|- | |- | ||
! | !{{MdRarityItem|Sentinel Shield}} | ||
| | | | ||
*Gain an action to | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | |||
|Shield | |||
|- | |- | ||
! | !{{MdRarityItem|Enraging Heart Garb}} | ||
| | | | ||
* | *While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | ||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | |||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Fistbreaker Helm}} | ||
| | | | ||
* | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*+1 bonus to [[Initiative]] rolls | |||
|Helmet | |||
|- | |- | ||
! | !{{MdRarityItem|Bigboy's Chew Toy}} | ||
| | | | ||
* | *Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Titanstring Bow}} | ||
| | | | ||
*Deal additional | *Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | ||
| | |Weapon | ||
|- | |||
!{{MdRarityItem|Slicing Shortsword}} | |||
|*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | |||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Gauntlets of Surging Accuracy}} | ||
| | | | ||
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn | |||
*When you | | rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | ||
| rowspan="3" |{{Coords|-164|-168}} | |||
|Gloves | |||
| | |||
| | |||
|- | |- | ||
! | !{{MdRarityItem|Dwarven Splintmail}} | ||
| | | | ||
*[[ | *Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | ||
*+1 bonus to [[Strength]] [[saving throw|saving throws]] and [[ability check|ability checks]] | |||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | |||
*[[Disadvantage]] on [[Stealth]] ability checks | |||
|Armour | |||
|- | |||
!{{MdRarityItem|Render of Mind and Body}} | |||
| | | | ||
* | *When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Circlet of Hunting}} | ||
| | | | ||
* | *Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | ||
| rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor | |||
| | | rowspan="7" |{{Coords|-128|-193}} | ||
| | |Helmet | ||
|- | |- | ||
|} | !{{MdRarityItem|Boots of Arcane Bolstering}} | ||
|*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | |||
{| | |Boots | ||
|- | |- | ||
! | !{{MdRarityItem|Risky Ring}} | ||
| | | | ||
* | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | ||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Ring of Free Action}} | ||
| | | | ||
* | *Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | ||
|Ring | |||
|- | |- | ||
! | !{{MdRarityItem|Robe of Exquisite Focus}} | ||
| | | | ||
* | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Thunderskin Cloak}} | ||
| | |*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
* | |Cape | ||
|- | |- | ||
! | !{{MdRarityItem|Hat of Storm Scion's Power}} | ||
| | | | ||
* | *When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
|Helmet | |||
|} | |||
|- | |- | ||
! | !{{MdRarityItem|Periapt of Wound Closure}} | ||
| | | | ||
*When you are {{cond|Downed}}, automatically stabilise at the start of your turn | *When you are {{cond|Downed}}, automatically stabilise at the start of your turn | ||
*Whenever you are healed, you restore the maximum number of possible [[hit points]]. | *Whenever you are healed, you restore the maximum number of possible [[hit points]]. | ||
|rowspan=8| Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | | rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | ||
|rowspan="8 | | rowspan="8" |{{Coords|-42|-129}} | ||
|Amulet | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Cinder and Sizzle}} | ||
| | | | ||
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | ||
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|The Graceful Cloth}} | ||
| | | | ||
*[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]] | *[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]] | ||
*Increase your Dexterity by 2 (max 20) while wearing this armour | *Increase your Dexterity by 2 (max 20) while wearing this armour | ||
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | ||
|Armour | |||
|- | |- | ||
! | !{{MdRarityItem|Cacophony}} | ||
| | | | ||
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | *Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | ||
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | *Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Baneful Striking}} | ||
| | | | ||
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | *On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Winter's Clutches}} | ||
| | | | ||
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | * When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Boots of Elemental Momentum}} | ||
| | | | ||
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | *When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|- | |- | ||
! | !{{MdRarityItem|Hoppy}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Gloves of Dexterity}} | |||
! | |||
| | | | ||
*Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves | *Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves | ||
*[[Dice rolls#Attack rolls|Attack rolls]] +1 | *[[Dice rolls#Attack rolls|Attack rolls]] +1 | ||
|rowspan=8| Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | | rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | ||
|rowspan="8 | | rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}} | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Knife of the Undermountain King}} | ||
| | | | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | *Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Daredevil Gloves}} | ||
| | | | ||
*[[Spells|Spell]] [[attack rolls]] +1 | *[[Spells|Spell]] [[attack rolls]] +1 | ||
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | *Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | ||
|Gloves | |||
|- | |- | ||
! | !{{MdRarityItem|Vital Conduit Boots}} | ||
| | |*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | ||
*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | |||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|- | |- | ||
! | !{{MdRarityItem|Defender Flail}} | ||
| | | | ||
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | *Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Larethian's Wrath}} | ||
| | | | ||
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | *Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | ||
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon | *Unlike most [[Longswords]], this sword is a [[finesse]] weapon | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Unseen Menace}} | ||
| | |*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | |||
*The effect wears off for 2 rounds when you miss an attack roll with this weapon | *The effect wears off for 2 rounds when you miss an attack roll with this weapon | ||
|Weapon | |||
|- | |- | ||
! | !{{MdRarityItem|Witchbreaker}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | ||
|Weapon | |||
|} | |||
== [[Act Three]]== | |||
===[[Rivington]]=== | |||
{| class="wikitable" style="width:100%;text-align: left;" | |||
! width="" |Item name | |||
! width="" |Item effect | |||
! width="" | Item source | |||
! width="" |Location | |||
|- | |||
! scope="row" |{{MdRarityItem|Shapeshifter's Boon Ring}} | |||
| | |||
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | |||
|[[Strange Ox]] in the barn south-east of the [[Rivington]] waypoint, if spared at the [[Emerald Grove]] and the [[Last Light Inn]] | |||
| style="text-align: center;" |{{Coords|39|-149}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Dwarven Thrower}} | |||
| | |||
*When thrown, returns to your hand | |||
*If [[dwarf]]{{ref|name=note2}}, deal additional {{DamageColor|Physical|1d8 Bludgeoning}} damage when throwing this weapon, or additional {{DamageColor|Physical|2d8 Bludgeoning}} damage if throwing this weapon at a [[Creature size#Size categories|Large]], Huge, or Gargantuan target | |||
| rowspan="3" |Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if [[Shadowheart]] is not in your party | |||
| rowspan="3" style="text-align: center;" |{{Coords|43|-101}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Cold Snap}} | |||
| | |||
* Deal additional {{DamageColor|Cold|1d4 Cold}} damage with this weapon | |||
*While this dagger is held in your off-hand, gain a +1 bonus to [[AC]], and when an attack misses you, the attacker gets {{cond|Chilled}} for 2 turns | |||
|- | |||
! scope="row" |{{MdRarityItem|Hellrider Longbow}} | |||
| | |||
*Gain [[advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | |||
*On a hit with this longbow, once per turn, the target must succed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or be encased in {{cond|Faerie Fire}} for 1 turn | |||
|- | |||
! scope="row" | {{MdRarityItem|Nymph Cloak}} | |||
| | |||
*Cast {{sai|Dominate Person}} ({{recharge|long rest}}) | |||
| rowspan="3" | Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if he was persuaded to disclose his special stock | |||
| rowspan="3" style="text-align: center;" |{{Coords|43|-101}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Robe of Supreme Defences}} | |||
| | |||
*While [[concentrating]], add your [[Spells#Spellcasting ability|spellcasting modifier]] to [[saving throw|saving throws]] and gain a +1 bonus to [[AC]] | |||
|- | |||
! scope="row" |{{MdRarityItem|Sethan}} | |||
|*Cast {{sai|Sethan: Spiritual Greataxe}} ({{recharge|long rest}}) | |||
*Cast {{sai|Sethan: Reduce}} ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Corvid Token}} | |||
| | |||
*Your {{sai|Jump (Bonus Action)|Jump}} and {{sai|Fly}} distance is increased by 1.5 m / 5.0 ft | |||
*Cast {{sai|Feather Fall}} that persists through [[Polymorphed (Condition)|polymorph]] and [[Wild Shape|shapeshfting]] ({{recharge|Per turn}}) | |||
*Cast {{sai|Polymorph: Dire Raven}} ({{recharge|long rest}}) | |||
| rowspan="2" |Bought or stolen from [[Mattis]] at the [[Requisitioned Barn]] east of the [[Rivington]] waypoint, if he survived after [[Save the Refugees]]{{ref|name=note3}} and moved to [[Last Light Inn]] in [[Act Two|Act 2]] | |||
| rowspan="2" style="text-align: center;" |{{Coords|56|-120}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Scabby Pugilist Circlet}} | |||
| | |||
*Deal additional 2 damage with your weapon or unarmed strikes when surrounded by 2+ foes | |||
|- | |||
! scope="row" |{{MdRarityItem|Boots of Very Fast Blinking}} | |||
| | |||
* Cast {{sai|Misty Step}} ({{recharge|Per turn}}) | |||
*When teleporting with these boots, you are stripped naked down to underwear, except for inventory, rings, amulets, weapons, and boots. The stripped items remain at the spot you teleported from | |||
| rowspan="5" |Rewarded by [[Akabi]] at the [[Circus of the Last Days]] as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot"{{ref|name=note4}} | |||
| rowspan="5" style="text-align: center;" |{{Coords|-67|-73}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Comeback Handaxe}} | |||
| | |||
*When thrown, returns to your hand and deals 1d6+1 damage to you on return | |||
|- | |||
! scope="row" |{{MdRarityItem|Reverse Rain Cloak}} | |||
| | |||
*Remain permanently {{cond|Wet}} while wearing this cloak | |||
|- | |||
! scope="row" | {{MdRarityItem|Staff of a Mumbling Wizard}} | |||
| | |||
*Cast {{sai|Firebolt?}} that has 100% hit chance ({{recharge|Per turn}}) | |||
*When casting '''Firebolt?''' with this staff, the target must succeed [[DC]] 20 [[Saves|save]]{{ref|name=note5}} (unaffected by anything) or be shot at with {{sai|Fireball}} instead | |||
|- | |||
! scope="row" |{{MdRarityItem|Unlucky Thief's Gloves}} | |||
| | |||
*[[Sleight of Hand]] +2 | |||
*For each item you steal while wearing these gloves, receive 1 piece of [[Charcoal]] in inventory. After stealing 20 times, suffer {{cond|Burning}} for 1 turn | |||
|- | |||
! scope="row" |{{MdRarityItem|Dark Displacement Gloves}} | |||
| | |||
*+1 bonus to [[Dice rolls#Attack rolls|attack rolls]] when {{sai|Throw|Throwing}}, and the target of your throw attack must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or swap places with you | |||
*[[Sleight of Hand]] +1 | |||
|Bought or stolen from [[Popper]] at his tent in the western part of the [[Circus of the Last Days]] | |||
| style="text-align: center;" |{{Coords|-90|-56}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Spellmight Gloves}} | |||
| | |||
* When you cast a [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], you can choose to take a -5 penalty to the roll to deal an additional 1d8 damage. This functions like [[Great Weapon Master: All In]] and can be toggled off | |||
|Looted or stolen from [[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]], or rewarded by her for [[Find Dribbles the Clown]] | |||
| style="text-align: center;" |{{Coords|-82|-33}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Swires' Sledboard}} | |||
| | |||
*At the start of your turn during combat, gain {{cond|Force Conduit}} for 2 turns | |||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | |||
| rowspan="6" |Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | |||
| rowspan="6" style="text-align: center;" | {{Coords|7|-34}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Bonespike Garb}} | |||
|*Upon entering {{cond|Rage}}, gain 15 [[Hit points#Temporary hit points|temporary hit points]] | |||
*All incoming damage is reduced by 2. When you are struck by a melee attack, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Constitution]] [[Abilities#Ability score modifiers|modifier]] | |||
|- | |||
! scope="row" |{{MdRarityItem|The Dancing Breeze}} | |||
| | |||
*Gain an action to strike all nearby foes, making separate [[Dice rolls#Attack rolls|attack rolls]] against each target ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Stalker Gloves}} | |||
| | |||
*+1 bonus to [[Initiative]] rolls | |||
*Deal additional {{DamageColor|Force|1d4 Force}} damage with your {{sai|Sneak Attack|Sneak Attacks}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Elven Chain}} | |||
|*You are considered [[proficient]] with this armour while wearing it | |||
*[[Advantage]] on [[Dexterity]] [[saving throws]] and a +2 bonus to [[Initiative]] rolls | |||
|- | |||
! scope="row" |{{MdRarityItem|Ambusher}} | |||
| | |||
*[[Advantage]] on [[Perception]] [[Ability Checks|ability checks]] and a +1 bonus to [[Initiative]] rolls | |||
*Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with your weapons in combat against creatures that haven't taken a turn yet | |||
|- | |||
! scope="row" |{{MdRarityItem|Ring of Blink}} | |||
| | |||
*Cast {{sai|Blink}} ({{recharge|long rest}}) | |||
|Stolen from or rewarded after persuading{{ref|name=note7}} [[Tara]] on the roof of the [[Open Hand Temple]] | |||
| style="text-align: center;" |{{Coords|-45|-5}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Sentient Amulet (Very Rare)}} | |||
| | |||
*Cast {{sai|Shatter}} (level 3) ({{recharge|long rest}}) | |||
*Gain an action to restore a number of [[Monk#Spellcasting|Ki Points]] equal to your {{sai|Martial Arts: Deft Strikes}} die ({{recharge|long rest}}) | |||
|Rewarded for [[Help the Cursed Monk]] in the [[Open Hand Temple]] cellar crypt if you refuse to take on monk's madness | |||
| style="text-align: center;" |[[Open Hand Temple Cellar]] {{Coords|-7|-1004}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Martial Exertion Gloves}} | |||
| | |||
*Gain an action to suffer {{DamageColor|Physical|6d6 Piercing}} damage once, receiving a bonus attack for 1 turn and doubling your [[movement speed]] ({{recharge|short rest}}) | |||
| rowspan="3" |Bought or stolen from [[Bumpnagel]] near the forge in [[Angleiron's Cellar]] | |||
| rowspan="3" style="text-align: center;" |[[Angleiron's Cellar]] {{Coords|-244|-1069}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Thunderpalm Strikers}} | |||
| | |||
* Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage with unarmed strikes | |||
*Cast {{sai|Thunderwave}} (level 3) ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Nimblefinger Gloves}} | |||
| | |||
*If [[gnome]]{{ref|name=note2}}, gain a +2 bonus to [[Dexterity]]. If [[halfling]] or [[dwarf]]{{ref|name=note2}}, gain a +1 bonus to Dexterity instead | |||
*[[Sleight of Hand]] +1 | |||
|- | |||
|} | |||
===[[Wyrm's Crossing]] === | |||
{| class="wikitable" style="width:100%;text-align: left;" | |||
! width="" |Item name | |||
! width="" |Item effect | |||
! width="" |Item source | |||
! width="" |Location | |||
|- | |||
! scope="row" |{{MdRarityItem|Amulet of the Drunkard}} | |||
| | |||
*Your {{cond|Drunk}} condition lasts for 5 turns instead of 2, and you regain {{DamageColor|Healing|2d4 hit points}} once during the first turn of '''Drunk''' that happened with this item equipped | |||
|Bought from [[Hoots Hooligan]] on the ground floor of [[Sharess' Caress]], after you agreed to taste her new brew | |||
| style="text-align: center;" |{{Coords|21|85}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Silver Sword of the Astral Plane}} | |||
| | |||
*If [[githyanki]]{{ref|name=note8}}, deal additional {{DamageColor|Psychic|1d6 Psychic}} damage with this weapon | |||
*If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}} | |||
* Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}}) | |||
|Rewarded by [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]] if he was shown the [[Orphic Hammer]] that you can receive here by accepting [[Deal with the Devil|Raphael's deal]]{{ref|name=note26}} | |||
|{{Coords|25|98}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Gauntlets of the Warmaster}} | |||
| | |||
* Targets have [[disadvantage]] on [[saving throws]] against your [[manoeuvres]] and [[weapon actions]] | |||
* [[Dice rolls#Attack rolls|Attack rolls]] +1 | |||
| rowspan="7" | Bought or stolen from [[Entharl Danthelon]] on the first floor of [[Danthelon's Dancing Axe]] | |||
| rowspan="7" style="text-align: center;" |{{Coords|-11|140}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Horns of the Berserker}} | |||
| | |||
*+2 to [[Dice rolls#Attack rolls|attack rolls]] when attacking creatures that have already taken damage | |||
*While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage with your unarmed and melee attacks. While in combat, if you don't deal any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn | |||
|- | |||
! scope="row" |{{MdRarityItem|Blightbringer}} | |||
| | |||
*When attacking [[gnome|gnomes]] and [[dwarves]] with this shortbow, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | |||
*On a [[Dice rolls#Critical hits|critical hit]] with this shortbow, the target gets {{cond|Slowed}} for 2 turns | |||
|- | |||
! scope="row" |{{MdRarityItem|Snow-Dusted Monastery Gloves}} | |||
| | |||
* Deal additional {{DamageColor|Cold|1d4 Cold}} damage with unarmed strikes | |||
*Cast {{sai|Ice Knife}} (level 3) ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Cloak of Displacement}} | |||
| | |||
*Targets have [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you, from the start of your turn until you have taken any damage | |||
|- | |||
! scope="row" |{{MdRarityItem|Garb of the Land and Sky}} | |||
| | |||
*When activating {{sai|Patient Defence}}, gain {{cond|Blade Ward}} for 1 turn | |||
*When activating {{sai|Step of the Wind}}, your next melee attack has [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] and deals additional {{DamageColor|Force|1d8 Force}} damage | |||
*[[Armour Class]] +1 | |||
|- | |||
! scope="row" |{{MdRarityItem|Harmonic Dueller}} | |||
| | |||
*Gain an action to harmonise with the rapier, attempting a [[DC]] 15 [[Performance]] [[Checks|check]]; Upon success, deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] (minimum 1) with melee weapons, for 10 turns ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Absolute Confidence Amulet}} | |||
| | |||
*[[Performance]] +1 | |||
*[[Intimidation]] -1 | |||
|Rewarded by [[Naaber]] on the ground floor of [[Carm's Garm]] for exhausting all of his dialogue. Can also be stolen for an additional reward below | |||
| style="text-align: center;" |{{Coords|19|130}} | |||
|- | |||
|} | |||
===[[Lower City]] === | |||
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | |||
{| class="wikitable" style="width:100%;text-align: left;" | |||
! width="" |Item name | |||
! width="" | Item effect | |||
! width="" |Item source | |||
! width="" |Location | |||
|- | |||
! scope="row" | {{MdRarityItem|The Reviving Hands}} | |||
|*When healing others, give them {{cond|Blade Ward}} for 2 turns. When reviving others, give them {{cond|Death Ward}} for 2 turns | |||
*[[Strength]] [[saving throws]] +1 | |||
*Cast {{sai|Revivify}} ({{recharge|long rest}}) | |||
| rowspan="3" |Bought or stolen from [[Vicar Humbletoes]] at the [[Stormshore Tabernacle]] | |||
| rowspan="3" style="text-align: center;" |{{Coords|109|-20}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Mantle of the Holy Warrior}} | |||
| | |||
*Cast {{sai|Crusader's Mantle}} ({{recharge|short rest}}) | |||
|- | |||
! scope="row" | {{MdRarityItem|The Sacred Star}} | |||
| | |||
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | |||
*On a hit with this morningstar, inflict 1 turn of {{cond|Radiating Orb}} upon the target | |||
*On a hit with this morningstar, [[Undead]] creatures must succeed [[DC]] 13 [[Wisdom]] [[Saves|save]] or get {{cond|Turned}} for 3 turns | |||
*Gain an action to strike the target, dealing additional {{DamageColor|Radiant|Radiant}} damage equal to your [[proficiency bonus]] and creating an explosion of light in a 3 m / 10 ft radius; Enemies caught in the explosion must succeed DC 12 [[Constitution]] save or get {{cond|Blinded}} for 3 turns ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Amulet of Bhaal}} | |||
|*On a hit against a target with full [[Hit points|HP]], once per attack, inflict 2 turns of {{cond|Bleeding}} upon the target | |||
|Looted from [[Sarevok Anchev]] at the tribunal hall, or rewarded by him for [[Impress the Murder Tribunal#Infiltrate the Murder Tribunal|Impress the Murder Tribunal]] | |||
|[[Murder Tribunal]] {{Coords|-1267|503}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Bhaalist Gloves}} | |||
| | |||
*[[Dice rolls#Attack rolls|Attack rolls]] +1 | |||
*Gain an action to garrote a [[Humanoid]] creature, dealing {{DamageColor|Physical|1d10 Bludgeoning}} damage; The target must succeed [[DC]] 14 [[Strength]] [[Saves|save]] or suffer through {{cond|Garrotted|Garrote}} for 3 turns ({{recharge|short rest}}) | |||
| rowspan="9" |Bought from [[Echo of Abazigal]]{{ref|name=note14}} at the tribunal hall after you became the unholy assassin during [[Impress the Murder Tribunal]] | |||
| rowspan="9" style="text-align: center;" |[[Murder Tribunal]] {{Coords|-1261|507}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Bhaalist Armour}} | |||
| | |||
*Enemies in a 2 m / 7 ft radius become [[vulnerable]] to {{DamageColor|Physical|Piercing}} damage, unless they are immune to it | |||
*+2 bonus to [[Initiative]] rolls | |||
|- | |||
! scope="row" |{{MdRarityItem|Assassin of Bhaal Cowl}} | |||
| | |||
*Gain {{sai|Darkvision}} with a 3 m / 10 ft range and a +2 bonus to [[Initiative]] rolls | |||
*Cast {{sai|See Invisibility}} ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Craterflesh Gloves}} | |||
|*On a [[Dice rolls#Critical hits|critical hit]], deal additional {{DamageColor|Force|1d6 Force}} damage | |||
|- | |||
! scope="row" |{{MdRarityItem|Vicious Battleaxe}} | |||
| rowspan="3" | | |||
*On a [[Dice rolls#Critical hits|critical hit]] with weapons, deal addtitional 7 damage | |||
|- | |||
! scope="row" |{{MdRarityItem|Dolor Amarus}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Vicious Shortbow}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Dread Iron Dagger}} | |||
| | |||
*While being {{cond|Hiding|Hidden}}, deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with your weapons | |||
|- | |||
! scope="row" |{{MdRarityItem|Fleshrender}} | |||
| | |||
* Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]]; The target must suceed [[DC]] 12 [[Constitution]] [[Saves|save]] or suffer from {{cond|Rended Flesh}} for 3 turns ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Armour of Persistence}} | |||
| | |||
*All incoming damage is reduced by 2 | |||
*Gain {{cond|Resistance}} and {{cond|Blade Ward}} | |||
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | |||
| rowspan="4" |Bought or stolen from [[Dammon]] at his [[Forge of the Nine]], north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="4" style="text-align: center;" |{{Coords|-2|-9}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Boots of Persistence}} | |||
| | |||
*[[Movement speed]] is increased by 3 m / 10 ft, and you gain {{cond|Freedom of Movement}} | |||
*[[Dexterity]] [[saving throws]] +1 | |||
|- | |||
! scope="row" |{{MdRarityItem|Legacy of the Masters}} | |||
| | |||
*Gain a +2 bonus to all [[Dice rolls#Attack rolls|attack rolls]], and a +2 bonus to [[Damage#Damage rolls|damage rolls]] with weapons | |||
*[[Strength]] [[saving throws]] +1 | |||
|- | |||
! scope="row" |{{MdRarityItem|Unwanted Masterwork Scalemail}} | |||
| | |||
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | |||
*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} damage | |||
|- | |||
! scope="row" |{{MdRarityItem|Gemini Gloves}} | |||
| | |||
*Gain a toggle action to make your next [[All spells#Cantrips|cantrip]] cast target one additional foe. The same target can be chosen twice ({{recharge|short rest}}) | |||
| rowspan="6" |Bought or stolen{{ref|name=note16}} from [[Helsik]] at her desk on the ground floor of the [[Devil's Fee]] north of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="6" style="text-align: center;" |{{Coords|-39|15}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Cloak of the Weave}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | |||
*Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Shapeshifter Hat}} | |||
| | |||
*Gain an additional {{sai|Wild Shape}} charge that replenishes on [[long rest]] | |||
*[[Nature]] +1 | |||
|- | |||
! scope="row" |{{MdRarityItem|Spellseeking Gloves}} | |||
| | |||
*When you make a [[Spells|spell]] [[Dice rolls#Attack rolls|attack roll]], you can expend a '''{{R|srcpnt}}''' to gain [[advantage]] on the roll. This costs 1 Sorcery Point per [[Spells#Spell slots|spell slot]] level, with [[All spells#Cantrips|cantrip]] costing 1 point | |||
|- | |||
! scope="row" |{{MdRarityItem|Hellbeard Halberd}} | |||
| | |||
*Deal additional {{DamageColor|Poison|6 Poison}} damage with this weapon | |||
|- | |||
! scope="row" |{{MdRarityItem|Caitiff Staff}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | |||
*Gain an action to restore one [[Spells#Pact Magic|Pact Magic spell slot]] ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Gibus of the Worshipful Servant}} | |||
| | |||
*Once the combat starts, gain {{cond|Momentum}} for the duration equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] | |||
*[[Advantage]] on [[concentration]] [[saving throws]] | |||
|Bought or stolen from [[Helsik]] at her desk on the ground floor of the [[Devil's Fee]]. Can also be looted from [[Sceleritas Fel]] once he dies after [[The Urge]] events in the [[Bhaal Temple]] | |||
| | |||
*{{Coords|-39|15}} | |||
*[[Bhaal Temple]] {{Coords|56|1006}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Hat of the Sharp Caster}} | |||
| | |||
*When you roll a 1 or 2 on a [[Damage#Damage rolls|damage roll]] for a [[spells|spell]] attack, that roll is rerolled once | |||
|Bartered with [[Tara]] on the roof of the [[Devil's Fee]]{{ref|name=note17}} for [[Fish]] or a magical item | |||
| style="text-align: center;" |{{Coords|-27|5}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Orphic Hammer}} | |||
| | |||
*[[Advantage]] on [[saving throws]] against [[spells]] | |||
*'''Story significance:''' Gain an action to destroy the shackles of [[Hope]] in the [[House of Hope]], and those of [[Orpheus]] in the [[Astral Plane]] | |||
|Stolen from the central pedestal in the [[House of Hope]] archive | |||
| style="text-align: center;" |[[House of Hope]] {{Coords|-6543|2921}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Gloves of Soul Catching}} | |||
| | |||
*Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes | |||
*On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Dice rolls#Attack rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn | |||
*Increase your [[Constitution]] by 2 (max 20) while wearing these gloves | |||
|Rewarded for [[Save Hope]] after defeating [[Raphael]] | |||
|[[House of Hope]] {{Coords|-6477|2884}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Slinging Shoes}} | |||
| | |||
*When thrown, returns to you. Deal additional {{DamageColor|Psychic|2d4 Psychic}} damage when {{sai|Throw|Throwing}} these boots | |||
*[[Dexterity]] [[saving throws]] +1 | |||
|Bartered with [[Tara]] on the roof of [[Highberry's Home]]{{ref|name=note21}} for [[Fish]] or a magical item | |||
| style="text-align: center;" |{{Coords|-1|-39}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Quickspell Gloves}} | |||
| | |||
*Gain a toggle action to make your next [[List of all spells#Cantrips|cantrip]] cast cost {{action|bonus}} instead of {{action}} ({{recharge|short rest}}) | |||
| rowspan="6" |Bought or stolen from [[Lorroakan's Projection]]{{ref|name=note22}} at the foyer desk on the ground floor of [[Sorcerous Sundries]] | |||
| rowspan="6" style="text-align: center;" |{{Coords|-7|-79}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Ring of Regeneration}} | |||
| | |||
*At the start of your turn during combat, regain {{DamageColor|Healing|1d4 hit points}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Vest of Soul Rejuvenation}} | |||
| | |||
*On your successful [[saving throw]] against a [[Spells|spell]], regain {{DamageColor|Healing|1d4 hit points}} | |||
*You can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed | |||
*[[Armour Class]] +2 | |||
|- | |||
! scope="row" |{{MdRarityItem|Armour of Landfall}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | |||
*At the start of your turn during combat while standing on {{cond|Plant Growth}} or {{cond|Difficult Terrain: Vines|Vines}}, regain {{DamageColor|Healing|1d4 hit points}} | |||
*[[Advantage]] on [[Constitution]] [[saving throws]] | |||
*Cast {{sai|Plant Growth}} ({{recharge|short rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Birthright}} | |||
| | |||
*Increase your [[Charisma]] by 2 (max 22) while wearing this hat | |||
|- | |||
! scope="row" |{{MdRarityItem|Harper Sacredstriker}} | |||
| | |||
*Cast {{sai|Spiritual Weapon}} (level 6) ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|The Dead Shot}} | |||
| | |||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
*Gain a bonus to your ranged weapon [[Dice rolls#Attack rolls|attack rolls]] equal to 2x (instead of x1) of your [[proficiency bonus]], unless you have [[disadvantage]] on them | |||
| rowspan="2" |Bought or stolen from [[Fytz the Firecracker]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="2" style="text-align: center;" |{{Coords|-36|-80}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Flail of Ages}} | |||
| | |||
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, or {{DamageColor|Fire|Fire}} damage with this weapon, the target must succeed [[DC]] 13 [[Constitution]] [[Saves|save]] or be afflicted with 2 turns of {{cond|Acid}}, {{cond|Chilled}}, or {{cond|Burning}} respectively | |||
*Cast {{sai|Elemental Age}} ({{recharge|long rest}}) | |||
|- | |||
! scope="row" |{{MdRarityItem|Armour of Agility}} | |||
| | |||
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | |||
*[[Saving throws]] +2 | |||
|Bought or stolen from [[Gloomy Fentonson]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| style="text-align: center;" |{{Coords|-37|-77}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Veil of the Morning}} | |||
| | |||
*[[Undead]] have [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you, and you gain [[advantage]] on [[saving throws]] against their actions and [[spells]] | |||
*Cast {{sai|Turn Undead}} ({{recharge|long rest}}) | |||
| rowspan="3" |Bought or stolen from [[Mystic Carrion]] at the ground floor of [[Philgrave's Mansion]] | |||
| rowspan="5" style="text-align: center;" |{{Coords|7|-159}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Armour of the Sporekeeper}} | |||
| | |||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]], and you deal additional {{DamageColor|Necrotic|1 Necrotic}} damage with {{DamageColor|Necrotic|Necrotic}} damage [[spells]] and attacks | |||
*While imbued with {{cond|Symbiotic Entity}}, you can spread {{sai|Bibberbang Spores}}, {{sai|Timmask_Spores_(class_action)|Timmask Spores}}, and {{sai|Haste Spores}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Hood of the Weave}} | |||
| | |||
*+2 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | |||
|- | |||
! scope="row" |{{MdRarityItem|Torch of Revocation}} | |||
| | |||
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} and {{DamageColor|Fire|1d4 Fire}} damage when using this torch as a weapon | |||
*'''Quest significance:''' This torch is needed to advance the [[Free the Artist]] quest | |||
|Looted from [[Mystic Carrion]] at the ground floor of [[Philgrave's Mansion]], bought from him if he was convinced to during dialogue, stolen from the locked gilded chest in the alcove behind him, or rewarded by him for killing [[Thrumbo]] during [[Find Mystic Carrion's Servant]] | |||
|- | |||
! scope="row" |{{MdRarityItem|Crypt Lord Ring}} | |||
| | |||
*Cast {{sai|Create Undead}} ({{recharge|long rest}}) | |||
|Rewarded by [[Thrumbo]] at the ground floor of [[Philgrave's Mansion]], if he was sided with and saved during [[Find Mystic Carrion's Servant]] | |||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Woe}} | ||
| | | | ||
* | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
| [[ | *When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain {{DamageColor|Healing|1d4 hit points}} | ||
|style="text-align: center;"| [[ | *Cast {{sai|Blight}} ({{recharge|long rest}}) | ||
*This is a {{cond|Bound Weapon}} | |||
|Rewarded during [[The Pale Elf]] for killing [[Cazador|Cazador Szarr]] at the dungeon ritual site | |||
|[[Cazador's Dungeon]] {{Coords|-1925|944}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Amulet of Windrider}} | |||
| | |||
*Cast {{sai|Ride the Winds}} ({{recharge|long rest}}) | |||
*Cast {{sai|Gust of Wind}} ({{recharge|short rest}}) | |||
| rowspan="2" |Rewarded by [[Lora]] on the ground floor of [[Lora's House]] for [[Save Vanra]] | |||
| rowspan="2" style="text-align: center;" |{{Coords|-65|-89}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Duellist's Prerogative}} | |||
| | |||
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon | |||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal {{action|reaction}} per turn | |||
*On a hit with a melee weapon, expend your {{action|reaction}} to deal additional {{DamageColor|Necrotic|Necrotic}} damage with that weapon equal to your [[proficiency bonus]] | |||
*Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer {{cond|Bleeding}} for 3 turns | |||
*While not dual-wielding or holding a shield, you can make an additional attack as a {{action|bonus}} with this weapon, once per turn | |||
|- | |||
! scope="row" |{{MdRarityItem|Fey Semblance Amulet}} | |||
| | |||
*[[Advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]] | |||
|Rewarded by any of the [[Non-player characters|NPCs]] at [[Old Garlow's Place]] for [[Avenge the Hag Survivors]] | |||
| rowspan="2" style="text-align: center;" |{{Coords|-55|-147}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Staff of Interruption}} | |||
| | |||
*Cast {{sai|Counterspell}} (level 5) ({{recharge|long rest}}) | |||
|Rewarded by [[Mayrina]] at [[Old Garlow's Place]] for [[Help the Hag Survivors]] | |||
|- | |||
! scope="row" |{{MdRarityItem|Abdel's Trusted Shield}} | |||
| | |||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | |||
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | |||
|Rewarded by [[Golbraith Stredivas]] on the upper floor of [[Golbraith's Cellar]] if you convince him during dialogue of your courage against [[mind flayers]] | |||
| style="text-align: center;" |{{Coords|-148|-60}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Wavemother's Robe}} | |||
| | |||
*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | |||
*While standing on a [[Water Surface|water surface]] at the start of your turn during combat, regain {{DamageColor|Healing|1d4 hit points}} | |||
*Cast {{sai|Create or Destroy Water}} ({{recharge|long rest}}) | |||
*[[Armour Class]] +1 | |||
|Rewarded by [[Allandra Grey]] in the basement of [[Flymm Cargo]] for handing over [[Redhammer]] during [[Avenge the Drowned]] | |||
| style="text-align: center;" |[[Flymm Cargo|Flymm Cargo - Basement]] {{Coords|-1048|312}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Hellfire Engine Crossbow}} | |||
| | |||
*Cast {{sai|Lightning Arrow}} (level 4) ({{recharge|long rest}}) | |||
*Gain an action to fire a harpoon at the target; The target must succeed [[DC]] 15 [[Dexterity]] [[Saves|save]] or get pulled 9 m / 30 ft towards you | |||
|Crafted by combining [[Watcher Crossbow Blueprint]], [[Targeting Module]], and [[Steel Watcher Arm]] on the ground floor of the [[Steel Watch Foundry]] | |||
| style="text-align: center;" |{{Coords|-325|-134}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Drunken Cloth}} | |||
| | |||
*While {{cond|Drunk}}, gain [[advantage]] on [[Constitution]] [[saving throws]], and gain [[Hit points#Temporary hit points|temporary hit points]] equal to your Constitution [[modifier]] at the start of your turn during combat | |||
|Bought or stolen from [[Severn]] at the bar in the [[Guildhall]] | |||
| style="text-align: center;" |[[Lower City Sewers]] {{Coords|-22|769}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Shade-Slayer Cloak}} | |||
| | |||
*While {{cond|Hiding}}, reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
|Bought or stolen from [[Sticky Dondo]] in the [[Mol]] encampment overseeing the pit in the [[Guildhall]] | |||
| style="text-align: center;" |[[Lower City Sewers]] {{Coords|-17|755}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Chancer's Carcanet}} | |||
| | |||
*Expend your {{action|reaction}} to make an [[Dice rolls#Attack rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]] | |||
|Rewarded by [[Sarin]] in the grease elemental area to the north-west of the [[Lower City Sewers#Waypoints|City Sewers]] waypoint for finding her [[Sarin's Skull|skull]] and bringing it to her coffin | |||
| style="text-align: center;" |[[Lower City Sewers]] {{Coords|-125|829}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Silver Sword of the Astral Plane}} | |||
| | |||
*If [[githyanki]]{{ref|name=note15}}, deal additional {{DamageColor|Psychic|1d6 Psychic}} damage with this weapon | |||
*If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}} | |||
*Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}}) | |||
|Rewarded by [[Voss|Kith'rak Voss]] behind the locked door to the north-east of the [[Lower City Sewers#Waypoints|City Sewers]] waypoint once he was promised in [[Sharess' Caress]] that you will retrieve the [[Orphic Hammer]], and was shown the hammer here | |||
| style="text-align: center;" |[[Lower City Sewers]] {{Coords|-70|826}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Armour of Moonbasking}} | |||
| | |||
*After casting {{sai|Wild Shape}}, gain 22 [[Hit points#Temporary hit points|temporary hit points]]. While those temporary hit points are active, all incoming damage is reduced by 1 | |||
*Gain a +2 bonus to [[AC]] and [[advantage]] on [[Constitution]] [[saving throws]] agains [[spells]]. This effect persist even while being in [[druid|druidic]] '''Wild Shape''' | |||
| rowspan="2" |Bought or stolen from [[Bareki|Voiceless Penitent Bareki]] in an alcove west of the [[Undercity Ruins]] waypoint | |||
| rowspan="2" style="text-align: center;" |[[Lower City Sewers]] {{Coords|-157|939}} | |||
|- | |||
! scope="row" |{{MdRarityItem|Bonespike Helmet}} | |||
| | |||
*Upon entering {{cond|Rage}}, deal {{DamageColor|Psychic|2d4 Psychic}} damage to all enemies in a 3 m / 10 ft radius around you; The targets must succeed [[DC]] 10 [[Wisdom]] [[Saves|save]] or receive full damage (instead of half damage on a save) | |||
*[[Intimidation]] +2 | |||
*Cast {{sai|Menacing Attack (Melee)|Menacing Attack}} once per turn with no [[Battle_Master#Level_3|Superiority Dice]] cost | |||
|- | |||
! scope="row" |{{MdRarityItem|Bloodthirst}} | |||
| | |||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
*Cast {{sai|True Strike}} ({{recharge|short rest}}) | |||
*This is a {{cond|Bound Weapon}} | |||
*While this dagger is held in your main hand, creatures hit with this weapon receive [[vulnerability]] to {{DamageColor|Physical|Piercing}} damage, unless they are immune to it | |||
*While this dagger is held in your off-hand, gain a +1 bonus to [[AC]], and when an attack misses you, you may expend your {{action|reaction}} to make a melee strike against the attacker and gain {{cond|True Strike}} for 2 turns | |||
|[[Orin]] at the sacrificial altar of the [[Bhaal Temple]] | |||
|[[Lower City Sewers]] {{Coords|61|1004}} | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 05:43, 13 August 2024
A list of magic items that can be obtained without looting.
Act One[edit | edit source]
Obtainable as rewards[edit | edit source]
Item name | Item effect | Item source | Location | Equipment slot |
---|---|---|---|---|
Ring of Evasion | Rewarded by Tara to Gale (Origin) at camp during the first long rest after completing the Prologue | Campsite | Ring | |
Hellrider's Pride |
|
Looted, bought, stolen from Zevlor, or rewarded by him for Kill Kagha or Investigate Kagha |
|
Gloves |
Wapira's Crown |
|
Rewarded by Zevlor at his command quarters for Save the Refugees | Secluded Chamber X: -53 Y: 67 | Hat |
Komira's Locket |
|
Rewarded by Arabella's parents for protecting her during Save Arabella | X: 262 Y: 542 | Amulet |
Pale Oak |
|
Rewarded by Kagha to Druids in the druid sanctum if persuaded and saved during Investigate Kagha | Inner Sanctum X: -463 Y: -28 | Weapon |
The Deathstalker Mantle |
|
Rewarded by Sceleritas Fel if you are The Dark Urge and killed Alfira[1] or Quil Grootslang at camp | Campsite | Cape |
Sussur Greatsword |
|
Rewarded for Finish the Masterwork Weapon based on player's choice | Blacksmith's Forge X: -447 Y: -378 | Weapon |
Sussur Dagger | Weapon | |||
Sussur Sickle | Weapon | |||
Sword of Justice |
|
Looted from Anders in the Toll House, or rewarded by him for killing Karlach for Hunt the Devil | X: 110 Y: 560 | Weapon |
Infernal Robe |
|
Rewarded to Wyll (Origin or Companion) by Mizora at camp after killing Karlach and taking a long rest | Campsite | Armour |
The Sparky Points |
|
Rewarded by Counsellor Florrick for rescuing her from the burning inn during Rescue the Grand Duke | X: -63 Y: 600 | Weapon |
The Joltshooter |
|
Weapon | ||
The Spellsparkler | Weapon | |||
Harold | Looted from Zarys or rewarded by her for Find the Missing Shipment if Returning the Shipment requirements were met | Zhentarim Basement X: 277 Y: -249 | Weapon | |
Assassin's Touch |
|
Rewarded by Sazza[2] at Minthara's table for Save the Goblin Sazza | X: 333 Y: 41 | Weapon |
Blazer of Benevolence |
|
Rewarded by Volo at camp for Rescue Volo | Campsite | Armour |
Ring of Mind-Shielding |
|
Rewarded by Omeluum at the Ebonlake Grotto for Help Omeluum Investigate the Parasite | X: 107 Y: -88 | Ring |
Boots of Speed |
|
Looted from Thulla at the Ebonlake Grotto, or rewarded by her at the grotto for Cure the Poisoned Gnome | X: 82 Y: -99 | Boots |
Winter's Clutches |
|
Rewarded by Glut at the Ebonlake Grotto if sided during Avenge Glut's Circle | X: 77 Y: -102 | Gloves |
Envoy's Amulet |
|
Rewarded by Sovereign Spaw at the Ebonlake Grotto for Deliver Nere's Head | X: 77 Y: -102 | Amulet |
Champion's Chain |
|
Rewarded by Glut at the Ebonlake Grotto for Deliver Nere's Head if sided during Avenge Glut's Circle | X: 77 Y: -102 | Amulet |
Gloves of Uninhibited Kushigo |
|
Rewarded by Derryth Bonecloak at the Ebonlake Grotto for Find the Mushroom Picker | X: 56 Y: -96 | Gloves |
Sickle of BOOOAL |
|
|
The Festering Cove X: -420 Y: 285 | Weapon |
Guiding Light |
|
Rewarded by Bernard on the forth (roof) floor if having told him the correct line | Arcane Tower X: -27 Y: -287 | Ring |
Bracing Band |
|
Rewarded[3] by Sergeant Thrinn near the cave-in at the forge main area for Find the Missing Boots | X: -630 Y: 317 | Ring |
Armour of Uninhibited Kushigo |
|
Armour | ||
Mourning Frost |
|
Crafted by combining Icy Helve, Icy Metal and Icy Crystal | X: 119 Y: -248 | Weapon |
Purchasable from vendors[edit | edit source]
Item name | Item effect | Item source | Location | Equipment slot |
---|---|---|---|---|
Gloves of Missile Snaring | Bought or stolen from Arron next to the Silvanus statue in The Hollow | X: 204 Y: 513 | Gloves | |
Dragon's Grasp |
|
Weapon | ||
Ring of Flinging |
|
Ring | ||
Hedge Wanderer Armour |
|
Armour | ||
Rain Dancer |
|
Weapon | ||
Spellthief |
|
Weapon | ||
Corellon's Grace |
|
Bought or stolen from Auntie Ethel in the lower part of The Hollow | X: 192 Y: 546 | Weapon |
Safeguard Shield | Bought or stolen from Dammon at the forge in The Hollow | X: 180 Y: 561 | Shield | |
Hunting Shortbow |
|
Weapon | ||
The Whispering Promise |
|
Bought or stolen from Volo next to the druidic ritual site | X: 260 Y: 511 | Ring |
The Jolty Vest | Bought or stolen from Brem near the contraband if Returning the Shipment requirements were met | Zhentarim Basement X: 300 Y: -257 | Armour | |
Giantbreaker |
|
Weapon | ||
Titanstring Bow | Weapon | |||
Gloves of Hail of Thorns |
|
Gloves | ||
Gloves of Thievery | Gloves | |||
Rupturing Blade |
|
Weapon | ||
Swiresy Shoes |
|
Bought or stolen from Grat at the entrance to the fortress | X: -98 Y: 425 | Boots |
Gloves of Archery |
|
Gloves | ||
Boots of Aid and Comfort |
|
Boots | ||
Doom Hammer |
|
Weapon | ||
Returning Pike |
|
Weapon | ||
Blooded Greataxe |
|
Bought or stolen from Roah Moonglow to the left beyond the sanctum entrance | X: 275 Y: -29 | Weapon |
Monster Slayer Glaive |
|
Weapon | ||
Gold Wyrmling Staff |
|
Weapon | ||
Bow of Awareness |
|
Weapon | ||
Hunter's Dagger |
|
Weapon | ||
Loviatar's Scourge |
|
Bought, stolen[5], or looted from Abdirak at his quarters | X: 331 Y: -21 | Weapon |
Boots of Genial Striding |
|
Bought or stolen from Blurg at the Ebonlake Grotto | X: 107 Y: -88 | Boots |
Circlet of Blasting |
|
Helmet | ||
The Baneful |
|
Weapon | ||
Psychic Spark |
|
Amulet | ||
Cinder Shoes |
|
Boots | ||
Sunwalker's Gift |
|
Ring | ||
The Lifebringer |
|
Helmet | ||
Melf's First Staff |
|
Weapon | ||
Creation's Echo |
|
Bought or stolen from Omeluum at the Ebonlake Grotto after completing Help Omeluum Investigate the Parasite | X: 107 Y: -88 | Weapon |
Pearl of Power Amulet |
|
Amulet | ||
Boots of Stormy Clamour |
|
Boots | ||
Ring of Salving |
|
Ring | ||
The Shadespell Circlet |
|
Helmet | ||
Amulet of Restoration | Bought or stolen from Derryth Bonecloak at the Ebonlake Grotto | X: 56 Y: -96 | Amulet | |
Corrosive Flail |
|
Weapon | ||
Herbalist's Gloves |
|
Gloves | ||
Ring of Jumping |
|
Ring | ||
Caustic Band |
|
Ring | ||
Jorgoral's Greatsword |
|
Looted, bought, or stolen from Corsair Greymon on the boat or later at his storage spot | Weapon | |
Bow of the Banshee |
|
Weapon | ||
Shining Staver-of-Skulls |
|
Weapon |
Act Two[edit | edit source]
Obtainable as rewards[edit | edit source]
Item name | Item effect | Item source | Location | Equipment slot |
---|---|---|---|---|
Varsh Ko'kuu's Boots |
|
Varsh Ko'kuu in the Hatchery | Crèche Y'llek X: 1292 Y: -759 | Boots |
Ring of Shadows |
|
Rewarded by Oliver for winning both rounds of his game at the House in Deep Shadows | X: 76 Y: 37 | Ring |
Raven Gloves |
|
Rewarded by He Who Was for Punish the Wicked | X: 128 Y: 110 | Gloves |
Flawed Helldusk Helmet |
|
Rewarded by Dammon at the Inn blacksmith for giving him 3 pieces of Infernal Iron during dialogue | X: -33 Y: 164 | Helmet |
Flawed Helldusk Armour |
|
Armour | ||
Flawed Helldusk Gloves |
|
Gloves | ||
Sylvan Scimitar |
|
Looted from Jaheira (NPC or Companion) | X: -63 Y: 144 | Weapon |
Potent Robe |
|
Rewarded by Alfira[7] for Rescue the Tieflings | X: -64 Y: 141 | Armour |
Shadow Blade Ring |
|
Rewarded by Arabella for Find Arabella's Parents. It is advised to send her to camp during the quest. | Campsite, next to Withers | Ring |
Moonlight Glaive |
|
Rewarded for rescuing the Nightsong | Shadowfell X: -604 Y: -1431 | Weapon |
Selûne's Spear of Night |
|
Rewarded at camp after rescuing the Nightsong and defeating Ketheric Thorm | Campsite | Weapon |
Shadow Lantern |
|
Crafted by Gale (Origin or Companion) by combining Dead Pixie with Broken Moonlantern at the ritual circle behind the secret door in Balthazar's quarters on the upper floor | X: -150 Y: -165 | Weapon |
Infernal Rapier |
|
If persuaded, rewarded to Wyll (Origin or Companion) by Mizora in the Tadpoling Centre | Mind Flayer Colony X: 676 Y: 39 | Weapon |
Devotee's Mace |
|
Clerics upon reaching level 10 and choosing as their | Any | Weapon |
Xyanyde |
|
Minthara (NPC or Companion) at the table with invasion plans | X: 333 Y: 41 | Weapon |
Spidersilk Armour | Armour | |||
Boots of Striding |
|
Boots |
Purchasable from vendors[edit | edit source]
Item name | Item effect | Item source | Location | Equipment slot |
---|---|---|---|---|
Shield of Devotion |
|
Bough or stolen from Quartermaster Talli near the Last Light Inn waypoint | X: -27 Y: 132 | Shield |
Incandescent Staff |
|
Weapon | ||
Amulet of the Harpers |
|
Amulet | ||
Cindersnap Gloves |
|
Gloves | ||
Gloves of the Balanced Hands |
|
Gloves | ||
Obsidian Laced Robe |
|
Armour | ||
The Mighty Cloth |
|
Armour | ||
Yuan-Ti Scale Mail |
|
Armour | ||
Shadeclinger Armour |
|
Armour | ||
Barkskin Armour |
|
Armour | ||
Hat of Uninhibited Kushigo |
|
Helmet | ||
Defender Greataxe |
|
Weapon | ||
Cloak of Protection |
|
Cape | ||
Sword of Life Stealing |
|
Bought or stolen from Dammon[8] at the Inn blacksmith | X: -33 Y: 164 | Weapon |
Swordmaster Gloves |
|
Gloves | ||
Darkfire Shortbow |
|
Weapon | ||
Harmonium Halberd |
|
Weapon | ||
Charge-Bound Warhammer |
|
Weapon | ||
Thermodynamo Axe |
|
Weapon | ||
Sword of Clutching Umbra |
|
Weapon | ||
Thorn Blade |
|
Weapon | ||
Evasive Shoes |
|
Bought or stolen from Mattis[9] inside the Inn | X: -56 Y: 141 | Boots |
Cloak of Cunning Brume |
|
Cape | ||
Gloves of the Automaton |
|
Bought or stolen from Barcus Wroot[10] at his workshop in the Inn | X: -56 Y: 133 | Gloves |
Acrobat Shoes | Boots | |||
Ring of Geniality |
|
Ring | ||
Sharpened Snare Cuirass |
|
Bought or stolen from Roah Moonglow at the main floor | X: -174 Y: -179 | Armour |
Gloves of Crushing |
|
Gloves | ||
Armour of Devotion |
|
Armour | ||
Drakethroat Glaive |
|
Weapon | ||
Ne'er Misser |
|
Weapon | ||
Poisoner's Ring |
|
Ring | ||
Ring of Spiteful Thunder | *When you deal damage to a target, they must succeed DC 13 Constitution save or get for 2 turns | Ring | ||
Marksmanship Hat |
|
Helmet | ||
Halberd of Vigilance |
|
Bought or stolen from Lann Tarv at the main floor | X: -164 Y: -168 | Weapon |
Gloves of The Duellist |
|
Gloves | ||
Sentinel Shield |
|
Shield | ||
Enraging Heart Garb |
|
Armour | ||
Fistbreaker Helm |
|
Helmet | ||
Bigboy's Chew Toy |
|
Weapon | ||
Titanstring Bow | Weapon | |||
Slicing Shortsword | *When you attack with advantage, the attack inflicts 2 turns of unto the target | Weapon | ||
Gauntlets of Surging Accuracy |
|
Bought or stolen from Lann Tarv at the main floor when Disciple Z'rell at the upper floor was covinced to help | X: -164 Y: -168 | Gloves |
Dwarven Splintmail |
|
Armour | ||
Render of Mind and Body |
|
Weapon | ||
Circlet of Hunting |
|
Bought or stolen from Araj Oblodra at the main floor | X: -128 Y: -193 | Helmet |
Boots of Arcane Bolstering | *On for 2 turns | or similar action, gainBoots | ||
Risky Ring |
|
Ring | ||
Ring of Free Action |
|
Ring | ||
Robe of Exquisite Focus |
|
Armour | ||
Thunderskin Cloak | *When you are hit by a target, they must succeed DC 13 Constitution save or get for 2 turns | Cape | ||
Hat of Storm Scion's Power |
|
Helmet | ||
Periapt of Wound Closure |
|
Bought or stolen from Lady Esther north-east of the Trielta Crags waypoint | X: -42 Y: -129 | Amulet |
Gloves of Cinder and Sizzle |
|
Gloves | ||
The Graceful Cloth |
|
Armour | ||
Cacophony |
|
Weapon | ||
Gloves of Baneful Striking |
|
Gloves | ||
Winter's Clutches |
|
Gloves | ||
Boots of Elemental Momentum | Boots | |||
Hoppy |
|
Weapon | ||
Gloves of Dexterity |
|
Bought or stolen from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint | Crèche Y'llek X: 1387 Y: -821 | Gloves |
Knife of the Undermountain King |
|
Weapon | ||
Daredevil Gloves |
|
Gloves | ||
Vital Conduit Boots | *On a concentration cast, gain 8 temporary hit points
|
Boots | ||
Defender Flail |
|
Weapon | ||
Larethian's Wrath |
|
Weapon | ||
Unseen Menace | *Reduce the number you need to roll a critical hit while attacking by 1. This effect stacks. Gain advantage on attack rolls with this weapon and immunity to being disarmed
|
Weapon | ||
Witchbreaker |
|
Weapon |
Act Three[edit | edit source]
Rivington[edit | edit source]
Item name | Item effect | Item source | Location |
---|---|---|---|
Shapeshifter's Boon Ring |
|
Strange Ox in the barn south-east of the Rivington waypoint, if spared at the Emerald Grove and the Last Light Inn | X: 39 Y: -149 |
Dwarven Thrower | Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if Shadowheart is not in your party | X: 43 Y: -101 | |
Cold Snap |
| ||
Hellrider Longbow |
| ||
Nymph Cloak |
|
Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if he was persuaded to disclose his special stock | X: 43 Y: -101 |
Robe of Supreme Defences |
| ||
Sethan | *Cast Long rest)
| ( Recharge: ||
Corvid Token |
|
Bought or stolen from Mattis at the Requisitioned Barn east of the Rivington waypoint, if he survived after Save the Refugees[13] and moved to Last Light Inn in Act 2 | X: 56 Y: -120 |
Scabby Pugilist Circlet |
| ||
Boots of Very Fast Blinking |
|
Rewarded by Akabi at the Circus of the Last Days as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot"[1] | X: -67 Y: -73 |
Comeback Handaxe |
| ||
Reverse Rain Cloak |
| ||
Staff of a Mumbling Wizard | |||
Unlucky Thief's Gloves |
| ||
Dark Displacement Gloves |
|
Bought or stolen from Popper at his tent in the western part of the Circus of the Last Days | X: -90 Y: -56 |
Spellmight Gloves |
|
Looted or stolen from Lucretious at her tent in the north-western corner of the Circus of the Last Days, or rewarded by her for Find Dribbles the Clown | X: -82 Y: -33 |
Swires' Sledboard |
|
Bought or stolen from Exxvikyap at the ground floor of Rivington General | X: 7 Y: -34 |
Bonespike Garb | *Upon entering , gain 15 temporary hit points
| ||
The Dancing Breeze |
| ||
Stalker Gloves |
| ||
Elven Chain | *You are considered proficient with this armour while wearing it
| ||
Ambusher |
| ||
Ring of Blink |
|
Stolen from or rewarded after persuading[9] Tara on the roof of the Open Hand Temple | X: -45 Y: -5 |
Sentient Amulet (Very Rare) | Rewarded for Help the Cursed Monk in the Open Hand Temple cellar crypt if you refuse to take on monk's madness | Open Hand Temple Cellar X: -7 Y: -1004 | |
Martial Exertion Gloves |
|
Bought or stolen from Bumpnagel near the forge in Angleiron's Cellar | Angleiron's Cellar X: -244 Y: -1069 |
Thunderpalm Strikers |
| ||
Nimblefinger Gloves |
Wyrm's Crossing[edit | edit source]
Item name | Item effect | Item source | Location |
---|---|---|---|
Amulet of the Drunkard |
|
Bought from Hoots Hooligan on the ground floor of Sharess' Caress, after you agreed to taste her new brew | X: 21 Y: 85 |
Silver Sword of the Astral Plane |
|
Rewarded by Kith'rak Voss on the first floor of Sharess' Caress if he was shown the Orphic Hammer that you can receive here by accepting Raphael's deal[15] | X: 25 Y: 98 |
Gauntlets of the Warmaster |
|
Bought or stolen from Entharl Danthelon on the first floor of Danthelon's Dancing Axe | X: -11 Y: 140 |
Horns of the Berserker |
| ||
Blightbringer |
| ||
Snow-Dusted Monastery Gloves |
| ||
Cloak of Displacement |
| ||
Garb of the Land and Sky |
| ||
Harmonic Dueller |
| ||
Absolute Confidence Amulet |
|
Rewarded by Naaber on the ground floor of Carm's Garm for exhausting all of his dialogue. Can also be stolen for an additional reward below | X: 19 Y: 130 |
Lower City[edit | edit source]
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers.
Item name | Item effect | Item source | Location |
---|---|---|---|
The Reviving Hands | *When healing others, give them for 2 turns. When reviving others, give them for 2 turns
|
Bought or stolen from Vicar Humbletoes at the Stormshore Tabernacle | X: 109 Y: -20 |
Mantle of the Holy Warrior |
| ||
The Sacred Star |
| ||
Amulet of Bhaal | *On a hit against a target with full HP, once per attack, inflict 2 turns of upon the target | Looted from Sarevok Anchev at the tribunal hall, or rewarded by him for Impress the Murder Tribunal | Murder Tribunal X: -1267 Y: 503 |
Bhaalist Gloves |
|
Bought from Echo of Abazigal[16] at the tribunal hall after you became the unholy assassin during Impress the Murder Tribunal | Murder Tribunal X: -1261 Y: 507 |
Bhaalist Armour |
| ||
Assassin of Bhaal Cowl |
| ||
Craterflesh Gloves | *On a critical hit, deal additional 1d6 Force damage | ||
Vicious Battleaxe |
| ||
Dolor Amarus | |||
Vicious Shortbow | |||
Dread Iron Dagger |
| ||
Fleshrender |
| ||
Armour of Persistence |
|
Bought or stolen from Dammon at his Forge of the Nine, north-east of the Lower City Central Wall waypoint | X: -2 Y: -9 |
Boots of Persistence |
| ||
Legacy of the Masters |
| ||
Unwanted Masterwork Scalemail |
| ||
Gemini Gloves |
|
Bought or stolen[17] from Helsik at her desk on the ground floor of the Devil's Fee north of the Lower City Central Wall waypoint | X: -39 Y: 15 |
Cloak of the Weave |
| ||
Shapeshifter Hat | |||
Spellseeking Gloves |
| ||
Hellbeard Halberd |
| ||
Caitiff Staff |
| ||
Gibus of the Worshipful Servant |
|
Bought or stolen from Helsik at her desk on the ground floor of the Devil's Fee. Can also be looted from Sceleritas Fel once he dies after The Urge events in the Bhaal Temple |
|
Hat of the Sharp Caster |
|
Bartered with Tara on the roof of the Devil's Fee[18] for Fish or a magical item | X: -27 Y: 5 |
Orphic Hammer |
|
Stolen from the central pedestal in the House of Hope archive | House of Hope X: -6543 Y: 2921 |
Gloves of Soul Catching |
|
Rewarded for Save Hope after defeating Raphael | House of Hope X: -6477 Y: 2884 |
Slinging Shoes |
|
Bartered with Tara on the roof of Highberry's Home[11] for Fish or a magical item | X: -1 Y: -39 |
Quickspell Gloves |
|
Bought or stolen from Lorroakan's Projection[19] at the foyer desk on the ground floor of Sorcerous Sundries | X: -7 Y: -79 |
Ring of Regeneration |
| ||
Vest of Soul Rejuvenation |
| ||
Armour of Landfall |
| ||
Birthright |
| ||
Harper Sacredstriker |
| ||
The Dead Shot |
|
Bought or stolen from Fytz the Firecracker at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -36 Y: -80 |
Flail of Ages |
| ||
Armour of Agility |
|
Bought or stolen from Gloomy Fentonson at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -37 Y: -77 |
Veil of the Morning |
|
Bought or stolen from Mystic Carrion at the ground floor of Philgrave's Mansion | X: 7 Y: -159 |
Armour of the Sporekeeper |
| ||
Hood of the Weave |
| ||
Torch of Revocation |
|
Looted from Mystic Carrion at the ground floor of Philgrave's Mansion, bought from him if he was convinced to during dialogue, stolen from the locked gilded chest in the alcove behind him, or rewarded by him for killing Thrumbo during Find Mystic Carrion's Servant | |
Crypt Lord Ring |
|
Rewarded by Thrumbo at the ground floor of Philgrave's Mansion, if he was sided with and saved during Find Mystic Carrion's Servant | |
Woe |
|
Rewarded during The Pale Elf for killing Cazador Szarr at the dungeon ritual site | Cazador's Dungeon X: -1925 Y: 944 |
Amulet of Windrider |
|
Rewarded by Lora on the ground floor of Lora's House for Save Vanra | X: -65 Y: -89 |
Duellist's Prerogative |
| ||
Fey Semblance Amulet |
|
Rewarded by any of the NPCs at Old Garlow's Place for Avenge the Hag Survivors | X: -55 Y: -147 |
Staff of Interruption |
|
Rewarded by Mayrina at Old Garlow's Place for Help the Hag Survivors | |
Abdel's Trusted Shield |
|
Rewarded by Golbraith Stredivas on the upper floor of Golbraith's Cellar if you convince him during dialogue of your courage against mind flayers | X: -148 Y: -60 |
Wavemother's Robe |
|
Rewarded by Allandra Grey in the basement of Flymm Cargo for handing over Redhammer during Avenge the Drowned | Flymm Cargo - Basement X: -1048 Y: 312 |
Hellfire Engine Crossbow | Crafted by combining Watcher Crossbow Blueprint, Targeting Module, and Steel Watcher Arm on the ground floor of the Steel Watch Foundry | X: -325 Y: -134 | |
Drunken Cloth |
|
Bought or stolen from Severn at the bar in the Guildhall | Lower City Sewers X: -22 Y: 769 |
Shade-Slayer Cloak |
|
Bought or stolen from Sticky Dondo in the Mol encampment overseeing the pit in the Guildhall | Lower City Sewers X: -17 Y: 755 |
Chancer's Carcanet |
|
Rewarded by Sarin in the grease elemental area to the north-west of the City Sewers waypoint for finding her skull and bringing it to her coffin | Lower City Sewers X: -125 Y: 829 |
Silver Sword of the Astral Plane |
|
Rewarded by Kith'rak Voss behind the locked door to the north-east of the City Sewers waypoint once he was promised in Sharess' Caress that you will retrieve the Orphic Hammer, and was shown the hammer here | Lower City Sewers X: -70 Y: 826 |
Armour of Moonbasking |
|
Bought or stolen from Voiceless Penitent Bareki in an alcove west of the Undercity Ruins waypoint | Lower City Sewers X: -157 Y: 939 |
Bonespike Helmet |
| ||
Bloodthirst |
|
Orin at the sacrificial altar of the Bhaal Temple | Lower City Sewers X: 61 Y: 1004 |
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