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{{Infobox creature|movement m=9|weight kg=75|level=1|str=12|dex=10|con=12|int=16|wis=12|cha=12|int save prof=yes|wis save prof=yes|hp=20|ac=10|passives=Darkvision, Hellish Resistance, Opportunity Attack|name=Alfira|image=alfira-face.jpg|size=Medium|type=Humanoid|race=Asmodeus Tiefling|class=Bard}}
{{Infobox creature|movement m=9|weight kg=75|level=1|str=12|dex=10|con=12|int=16|wis=12|cha=12|int save prof=yes|wis save prof=yes|hp=20|ac=10|passives=Darkvision, Hellish Resistance, Opportunity Attack|name=Alfira|image=alfira-face.jpg|size=Medium|type=Humanoid|race=Asmodeus Tiefling|class=Bard|t hp=26|e hp=14}}


'''Alfira''' is a [[tiefling]] bard in [[Baldur's Gate 3]]. She can be found at the [[Emerald Grove]] on a cliff overlooking the ritual, trying to compose a song.
'''Alfira''' is a [[tiefling]] bard in [[Baldur's Gate 3]]. She can be found at the [[Emerald Grove]] on a cliff overlooking the ritual, trying to compose a song.

Revision as of 16:24, 19 May 2024

Alfira is a tiefling bard in Baldur's Gate 3. She can be found at the Emerald Grove on a cliff overlooking the ritual, trying to compose a song.

Overview

Background

Alfira is part of the group of tiefling refugees who were exiled from Elturel, and Bardic apprentice to a woman named Lihala. On the journey to the Emerald Grove, they were attacked by gnolls, and Lihala was killed. Alfira has since been trying to compose a eulogy for her.

Related quests

Involvement

Act One

The party can find Alfira frustrated over not being able to compose a song for her recently deceased teacher, Lihala, and can help by inspiring her. This can be done either by performing together, or by encouraging her with words:

  • If one party member offers their aid by choosing to perform together, they receive Lihala's lute and attempt to play it. Succeding two Performance checks (DC 15 and 10 respectively) helps Alfira make significant progress in composing her song, and the party member who helped her gains proficiency with musical instruments if they didn't have it already.
  • If the party member offers their aid by encouraging Alfira with words, she becomes truly inspired and a breathtaking cutscene plays where she performs her near-finished song for the party.

After helping her in either way, she'll title her song The Weeping Dawn and confess in tears that she was there with her teacher when they were ambushed by Gnolls, who killed Lihala, and was just trying to create a worthy eulogy for her, the party can also gain the Inspiration Icon.pngInspirational Event A Bard's Muse (Entertainer background). She will remain in this location giving her song the finishing touches and singing it periodically.

If she is alive after the party returns from the Goblin Camp, she will be with the other tieflings getting ready to leave for the campsite. At night, she'll be found talking with Lakrissa, and will offer the player character to compose a song about them and their deeds.

After the party, she will no longer be found in her usual spot on the hill overlooking the druidic shrine circle at the Emerald Grove.

If the party don't want to help her, they can either leave, or rob, or destroy her lute.

During Raid the Emerald Grove, Alfira's body can be found with the bodies of the tiefling children in the Tiefling Hideout.

The Dark Urge Origin

If the The Dark Urge is chosen as the player character, Alfira will visit their camp shortly after crossing the bridge to the Blighted Village, whether the party has interacted with her or not. Whether the party allows her to spend the night at camp or not, the player character will wake up to find her disemboweled by their own hand. They can decide whether to hide the evidence or not, or whether to embrace their handiwork or be horrified by it.

To keep Alfira alive, she must be knocked out in the Emerald Grove before taking the long rest that triggers her visit. If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a Dragonborn bard named Quil.

When the long rest is completed and Alfira is still alive, she may be met later in Act 2 where she can award the party with the Potent Robe. Otherwise if Alfira is killed the party can't aquire the Potent Robe.

Act Two

In Act Two, Alfira can be found inside the Last Light Inn sitting by the fire at X: -66 Y: 142. Upon speaking to her, the party will learn that some of the tieflings were taken to Moonrise Towers, thus starting the Rescue the Tieflings quest, giving a hopeful response awards the Inspiration Icon.pngInspirational Event A Smile Better Suits... (Folk Hero background). If Lakrissa is successfully saved along with the other tieflings, Alfira will reward the party with the Potent Robe and various other loot.

At the end of Act Two, if Alfira is still alive, she can be found at Moonrise Towers. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. If the active character is a Bard, they can speak with her again to gain the Improved Bardic Inspiration class action (you do not need to perform the song).

Act Three

In Act Three, assuming she survives the events of previous acts, Alfira can be found on the rooftop of the Elfsong Tavern. Reuniting with her will award the Inspiration Icon.pngInspirational Events Finding her Stage (Entertainer background) and Safeguarding the Songbird (Folk Hero background).

If Lakrissa survived, she will be waiting tables at the Elfsong, and may occasionally be found on the roof with Alfira. The two of them will reveal that they are dating, and that Alfira is planning on opening a bardic school.

Speak with Dead

Alfira can be spoken to with Speak with Dead.

Below is if Alfira was killed in camp by the Dark Urge.

Party member: Who are you?

  • Alfira: Alfira... apprentice... bard...

Party member: Where were you going?

  • Alfira: Elfsong Tavern... Baldur's Gate...

Party member: Did you come here alone?

  • Alfira: With... Lihala... but... but...
    • Party member: Who is Lihala?
    • Alfira: Teacher... friend... everything to me. But gnolls... ripped her... apart...
      • Party member: You met gnolls? How did you survive?
      • Alfira: Run when they... shriek. They call... for others...

Party member: Did you have any valuables?

Related items

Gallery

Notes

  • Though dialogue refers to her as a bard, she has no spells from the class and notably has a much higher Intelligence than Charisma.
  • Her singing voice during her cinematic performance of The Weeping Dawn is performed by Ilona Ivanova.
  • Alfira may have originally been intended as a potential companion. Among the game files, she is defined in Origins.lsx which lists the origin characters as well as non-origin companions, hirelings, and a few related characters such as Losiir. In the file, she's listed as a bard of the College of Lore subclass.
  • As part of the quality of life improvements in patch 6, which added the possibility of choosing which companion to dismiss while accepting a new one into the party, Alfira's game files seem to have gained some empty and unused dialogue lines related to being dismissed from the party.

External links