User:Kaimbe/equipment

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Item Special Where To Find Type Proficiency AC AC (Shields)
Item Special Where To Find Type Proficiency AC AC (Shields)
Act Three: Reward for Save Hope Gloves
  • Fly Fly: Grants the ability to Fly Fly.
  • Act Three: Looted from Raphael in Chapter Three in the House of Hope. Heavy Armour 21
  • Attackers can't land Critical Hits on the wearer.
  • Found on an altar X: 636 Y: -964 next to Ansur in the The Dragon's Sanctum during Act Three.
  • Helmets Medium Armour
  • Disguise Self Disguise Self: Can cast the Disguise Self spell at will.
  • Found in the Traveller's Chest at your Campsite, if you own the Digital Deluxe Upgrade. Helmets
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Amulets
  • Rebuke of the Mighty Rebuke of the Mighty: When a foe hits you with a melee attack, you can use your Reaction to deal them 2~8Damage TypesForce damage and knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Reflective Shell Reflective Shell: Can cast once per Short Rest.
  • Warding Bond Warding Bond: Can cast at Level 2, once per Long Rest.
  • Looted from Viconia DeVir during the quest Daughter of Darkness in Act Three. Shields Shields +3
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Protection from Missiles

    Protection from Missiles (): Cast as a level 2 spell ( Recharge: Short rest).

  • Rewarded from Golbraith in the upper level of his home X: -148 Y: -60 in the Lower City, after convincing him of your courage against Mind Flayers. Shields Shields +2
    Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road. Gloves
  • Attackers can't land Critical Hits on the wearer.
  • Act One: Adamantine Scale Mail can be forged in the Adamantine Forge. Forging this armour requires the Scale Mail Mould and one Mithral Ore. Medium Armour Medium Armour 16
  • Attackers can't land Critical Hits on the wearer.
  • Act One: One of the items that can be forged in the Adamantine Forge. Forging this armour requires the Splint Mould and one Mithral Ore. Heavy Armour Heavy Armour 18
  • Set the wearer's Constitution icon.png Constitution score to 23. The enchantment has no effect if their Constitution score is higher without it.
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Stolen from a trapped pedestal X: -6548 Y: 2901 in the Archive of the House of Hope. Amulets
    Looted from the main Offering Chest in the basement of Stormshore Tabernacle. Enter the Ornate Wooden Hatch at X: 105 Y: -26. Amulets
  • Ride the Winds Ride the Winds: Cast as a level 3 spell ( Recharge: Long rest).
  • Gust of Wind

    Gust of Wind (): Cast as a level 2 spell ( Recharge: Short rest).

  • Reward of the quest Save Vanra.
  • Can by pickpocketed or looted from Lora.
  • Amulets
  • Saving throws +2.
  • Act Three: Sold by Gloomy Fentonson at Stormshore Armoury. Medium Armour Medium Armour 17
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Plant Growth

    Plant Growth (): Cast as a level 3 spell ( Recharge: Short rest).

  • Act Three:
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be pickpocketed from Rolan in Ramazith's Tower
  • Light Armour Light Armour 13
    Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle. Light Armour Light Armour 11
    Act Three: Can be bought from Dammon at the Forge of the Nine in the Lower City of Baldur's Gate. Heavy Armour Heavy Armour 20
    Act Three: Can be bought or looted (not guaranteed) from Mystic Carrion in Philgrave's Mansion inside the Lower City. Light Armour Light Armour 13
  • See Invisibility (Spell)

    See Invisibility (): Cast as a level 2 spell ( Recharge: Short rest).

  • Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. Helmets
    Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. Light Armour Light Armour 14
  • Attack rolls +1
  • Garrotte Garrotte: Wrap a shadow rope around a Humanoid creature's throat to deal 1d10Damage TypesBludgeoning damage and start Garrotting it (DC 14  Strength saving throw to avoid becoming Garrotted Garrotted for Duration: 3 turns) Recharge: Short rest.
  • Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. Gloves
  • Charisma icon.png Charisma +2 (up to 22)
  • Act Three:
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be traded or pickpocketed from Rolan in Ramazith's Tower
  • Helmets
  • Advantage Icon.png Advantage on Wisdom Saving throws.
  • Act Three: Looted from the undead guardian, That Which Guards, in the Murder Tribunal. Heavy Armour Heavy Armour 19
  • Brutal Leap Brutal Leap: Leap at a target and possibly knock it Prone Prone.
  • Looted from a trapped Wooden Chest X: -1340 Y: -857 in a secluded Passageway X: -233 Y: 84 at the far end of the western trail leading away from the South Span Checkpoint in Rivington. Boots
    Purchased from Exxvikyap at Rivington General in Rivington during Act Three. Clothing 10
    Act Three: Looted from Strangler Luke in the Undercity Ruins during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then. Gloves
  • Intimidation Intimidation +2
  • Menacing Attack Menacing Attack: Usable once per turn. This ability does not consume Superiority Dice.
  • Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle. Helmets
  • Dexterity Saving throws +1
  • Sold by Dammon at the Forge of the Nine in the Lower City of Baldur's Gate. Boots Medium Armour
  • Dexterity Saving throws +1
  • Githborn: Flying Boots

    Githborn: Flying Boots (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Looted from Ch'r'ai Har'rak (Githyanki Paladin of Vlaakith) in Knights of the Shield Hideout. Boots Medium Armour
  • Paralyzing Ray

    Paralyzing Ray (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Dropped by a Spectator in Hope's Prison in the House of Hope. Rings
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Helmets
  • Absorb Elements Absorb Elements: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional D6 Piercing.png 1d6 of that element type on your next attack.
  • Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked. Cloaks
  • Polymorph: Dire Raven Polymorph: Dire Raven: Take the shape of a dire raven that can avoid attention and Blinded Blind enemies. It has 13hit points.
  • Sold by Mattis in Rivington.
  • Amulets
  • Create Undead

    Create Undead (): Cast as a level 6 spell ( Recharge: Long rest).

  • Act Three: Rewarded for completion of Find Mystic Carrion's Servant if Thrumbo survives. Rings
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Shar's Aegis

    Shar's Aegis (): Cast as a level 1 spell ( Recharge: Long rest).

  • Act Two: Rewarded for killing the Nightsong in Shadowfell. Medium Armour Medium Armour 17
  • Constitution Saving throws +1
  • Act Two: Found inside a Gilded Chest in the Gauntlet of Shar X: -822 Y: -753. Helmets Medium Armour
  • Misty Step

    Misty Step (): Cast as a level 2 spell ( Recharge: Short rest).

  • Worn by Nere. Can be obtained after clearing the cave-in at Grymforge, as a part of the Free True Soul Nere questline. Boots
  • Advantage Icon.png Advantage on Stealth checks.
  • Shield

    Shield (): Cast as a level 1 spell ( Recharge: Short rest).

  • Act Three: Looted from High Security Vault n°9 (inside the big vault at the back of the room) in The Counting House of the Lower City. A key for this vault can be obtained by completing Return Rakath's Gold. Light Armour Light Armour 14
  • Fire Shield

    Fire Shield (): Cast as a level 4 spell ( Recharge: Long rest).

  • Act Three: Can be looted from Duke Ulder Ravengard (who appears in various locations in Baldur's Gate). Heavy Armour Heavy Armour 19
  • Rewarded for completing Avenge the Hag Survivors.
  • Amulets
  • Fire Shield: Warm

    Fire Shield: Warm (): Cast as a level 4 spell ( Recharge: Long rest).

  • Act Three: Can be found in a chest at Wyrm's Rock Fortress at X: -28 Y: 184 Medium Armour Medium Armour 16
  • Gargoyle's Countenance

    Gargoyle's Countenance (): Cast as a level 4 spell ( Recharge: Short rest).

  • Dexterity Saving throws +2
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Boots
  • Command

    Command (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Looted from Enver Gortash in Wyrm's Crossing Gloves
  • Strength Saving throws +1
  • Set the wearer's Strength icon.png Strength to 23. The enchantment has no effect if their Strength score is higher without it.
  • Act Three: Stolen from a pedestal X: -6549 Y: 2940 in the Archive of the House of Hope. Gloves
  • Attack rolls +1
  • Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. Gloves Medium Armour
    Act Three: Bought from Helsik in Devil's Fee, Lower City. Gloves
  • Set the wearer's Dexterity icon.png Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
  • Attack rolls +1
  • Act One: Can be bought from A'jak'nir Jeera at Crèche Y'llek. Gloves
  • Attackers can't land Critical Hits on the wearer.
  • Grants Resistance to Damage TypesFire damage.
  • Hunter's Mark

    Hunter's Mark (): Cast as a level 1 spell ( Recharge: Long rest).

  • Act One: Dropped by Grym in the Adamantine Forge. Helmets Heavy Armour
  • Hellcrawler Hellcrawler: Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone.
  • Found in a locked Gilded Chest X: -32 Y: 219 on the top floor of Wyrm's Rock Fortress.
  • Taking this item after Gortash's coronation makes Gortash and all Steel Watchers on this floor permanently hostile.
  • If Gortash's deal has been taken and the party has killed Orin, taking this item does not permanently make everyone hostile.
  • Taking this item before the coronation does not turn anyone hostile or before Gortash leaves the throne room.
  • Boots
  • Strength saving throws +1
  • Rays of Fire (Cantrip)

    Rays of Fire (): Cast as a cantrip ( Recharge: Short rest).

  • Act Three: Dropped by Haarlep in the House of Hope. Gloves
  • Attackers can't land Critical Hits on the wearer.
  • Immolating Gaze Immolating Gaze: Sear and Frightened Frighten a target with nothing but your glower. You deal an additional 2d8Damage TypesFire damage against Burning Burning creatures.
  • Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939. Helmets
  • Dexterity Saving throws +1
  • Act Three: Looted from chest in cursed room of Szarr Palace X: -1298 Y: 965. Helmets Light Armour
    Act Three: Sold by Mystic Carrion in Philgrave's Mansion. Helmets
    Act Three: Sold by Entharl Danthelon in Wyrm's Crossing Helmets
  • Quickened Mage Hand Quickened Mage Hand: You can cast Mage Hand as a Bonus action.
  • Strength Saving throws +1
  • Telekinesis

    Telekinesis (): Cast as a level 5 spell ( Recharge: Short rest).

  • Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. Gloves
  • Fire Shield: Warm

    Fire Shield: Warm (): Cast as a level 4 spell ( Recharge: Long rest).

  • Grants Resistance to Damage TypesFire damage.
  • Armour Class Armour Class +1
  • Act One: After recruiting Wyll, you must find and kill Karlach. Mizora will reward Wyll with this robe when taking a long rest. Clothing
  • Advantage Icon.png Advantage on Persuasion Persuasion Checks.
  • Advantage Icon.png Advantage on Deception Deception Checks.
  • Act Three: Looted from High Security Vault n°2 in The Counting House Helmets
  • Wisdom icon.png Wisdom +1 (up to 21)
  • Khalid's Gift: Aid

    Khalid's Gift: Aid (): Cast as a level 3 spell ( Recharge: Long rest).

  • In a display case in Jaheira's Basement. Amulets
    Act Two: Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial inside the Gauntlet of Shar X: -833 Y: -729. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn. Rings
  • Strength Saving throws +1
  • Act Three: Sold by Dammon at the Forge of the Nine, in the Lower City. Gloves Medium Armour
    Amulets
  • Crusader's Mantle

    Crusader's Mantle (): Cast as a level 3 spell ( Recharge: Short rest).

  • Act Three: Sold by Vicar Humbletoes in Stormshore Tabernacle Cloaks
  • Detect Thoughts

    Detect Thoughts (): Cast as a level 2 spell ( Recharge: Short rest).

  • Act Three: Found in a DC20 locked Gilded Chest X: -33 Y: 20 in Helsik's Room upstairs at the Devil's Fee in the Lower City. Helmets
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Saving throws +1
  • Lunar Bulwark Lunar Bulwark: Can cast as a level 1 spell ( Recharge: Long rest).
  • Produce Flame

    Produce Flame (): Cast as a cantrip at will.

  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Clothing 10
  • Command

    Command (): Cast as a level 3 spell ( Recharge: Long rest).

  • This item is only available to Enver Gortash. When looted from him it breaks into Gauntlet of the Tyrant and Gortash's Netherstone Gloves
  • Dominate Person

    Dominate Person (): Cast as a level 5 spell ( Recharge: Long rest).

  • Act Three:
  • Looted from the High Security Vault n°1 in The Counting House in the Lower City of Baldur's Gate.
  • Sold by Ferg Drogher in Rivington. It is part of his special stock, which requires a Persuasion check to access.
  • Cloaks
  • Confusion

    Confusion (): Cast as a level 5 spell ( Recharge: Long rest).

  • Act Three: Carried by Orpheus. Rings
  • Ensnaring Strands

    Ensnaring Strands (): Cast as a level 1 spell ( Recharge: Short rest).

  • Pulling Web

    Pulling Web (): Cast as a cantrip ( Recharge: Long rest).

  • Web

    Web (): Cast as a level 1 spell ( Recharge: Long rest).

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
  • Armour Class Armour Class +1
  • Rewarded by Alfira for successfully completing Rescue the Tieflings in Act Two. Clothing 10
    Act Three: Can be found in the Sorcerous Vault inside Sorcerous Sundries, in the vault of Elminster. It is inside an invisible chest. See Invisibility See Invisibility or Faerie Fire Faerie Fire can be used to see the chest. Helmets
    Act Three:
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be pickpocketed from Rolan in Ramazith's Tower
  • Gloves
  • Howl of the Dead Howl of the Dead: Let out a bone-chilling howl that Numbed Numbs all nearby creatures.
  • Act Two: Can be looted from Ketheric Thorm. Heavy Armour Heavy Armour 19
    Act One: Given by Tara during the first Long Rest following completion of the Escape the Nautiloid quest (only when playing as the Gale Origin). Rings
    '"`UNIQ--templatestyles-0000CD59-QINU`"' Act Three: Looted from Auntie Ethel in the basement of The Blushing Mermaid, Lower City. Rings
    Act Three: Rings
    Purchased from Ferg Drogher near Requisitioned Barn in Rivington during Act Three. Clothing 10
  • Armour Class Armour Class +2
  • Located inside an Globe of Invulnerability in Ramazith's Tower during Act Three. (Use See Invisibility to see the lever and disable the globe) Clothing 10
    Looted from Sarevok during Act Three. Helmets Medium Armour
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Heavy Armour Heavy Armour 20
  • Shatter

    Shatter (): Cast as a level 3 spell ( Recharge: Long rest).

  • Ki Restoration (Greater) Ki Restoration (Greater): Can cast once per Long Rest.
  • Obtained upon completing the Help the Cursed Monk quest (if the player refuses to take on the monk's madness and fights him). Amulets
    Act Three: Sold by Sticky Dondo X: -17 Y: 755 in the Guildhall, found in the Lower City Sewers. Cloaks
  • Nature Nature +1
  • Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked. Helmets
    Act Two: Sold by Roah Moonglow in Moonrise Towers. Medium Armour Medium Armour 14
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Prior to patch 6 was wielded by Hope in the House of Hope and could be looted if she was killed.
  • Shields Shields +4
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Shield of Devotion: Aid

    Shield of Devotion: Aid (): Cast as a level 3 spell ( Recharge: Long rest).

  • Bought from Quartermaster Talli at the Last Light Inn. Shields Shields +2
  • Bound Weapon Bound Weapon
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Shields Shields +2
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Looted from the undead guardian, That Which Guards, in the Murder Tribunal.
  • Shields Shields +2
  • Spell Slot Restoration Spell Slot Restoration: Replenish an expended spell slot of any level as a Bonus action once per Long Rest.
  • Looted from The Warden in Moonrise Towers Prison X: 569 Y: -650. Amulets
  • Act Three: Rewarded by Lucretious at the end of the Find Dribbles the Clown questline. Alternatively, can be pickpocketed or looted from Lucretious.
  • Gloves
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Sold by Exxvikyap in Rivington General in Rivington during Act Three
  • Shields Shields +2
  • Strength Saving throws +1
  • Revivify

    Revivify (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Bought from Vicar Humbletoes in Stormshore Tabernacle, Lower City. Gloves Medium Armour
  • Ray of Fear

    Ray of Fear (): Cast as a level 3 spell ( Recharge: Long rest).

  • Wounding Ray

    Wounding Ray (): Cast as a level 3 spell ( Recharge: Long rest).

  • Looted from the Spectator located in the Underdark.
  • Amulets
  • Telekinesis

    Telekinesis (): Cast as a level 5 spell ( Recharge: Long rest).

  • Looted from the Tressym located in Rivington.
  • A non-lethal attack can be used if you do not wish to kill the Tressym and it will return after a long rest.
  • Amulets
    Looted from Ptaris in The Lodge - Basement Docks Amulets
  • Vampiric Touch

    Vampiric Touch (): Cast as a level 3 spell ( Recharge: Long rest).

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
  • Turn Undead Turn Undead: Cast as a Class Action ( Recharge: Long rest).
  • Can be bought or looted from Mystic Carrion in Philgrave's Mansion inside the Lower City.
  • Clothing 10
  • Armour Class Armour Class +2
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be bought off of Rolan via trade option on the bottom left during dialogue in Ramazith's Tower
  • Clothing 10
  • Create or Destroy Water

    Create or Destroy Water (): Cast as a level 1 spell ( Recharge: Long rest).

  • Armour Class Armour Class +1.
  • Act Three: Complete the quest Avenge the Drowned given to you by Allandra Grey in the Water Queen's House. Clothing 10
  • Ensnaring Shock Ensnaring Shock: Consume 4 of your Lightning Charges Lightning Charges to mark a foe. When the target moves create an electrical blast with  Range: 2 m / 6.5 ft radius that deals 1d4Damage TypesLightning. ( Recharge: Short rest).
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Rings
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Fire Shield: Chill

    Fire Shield: Chill (): Cast as a level 4 spell ( Recharge: Long rest).

  • Dropped by Z'rell in Moonrise Towers. Shields +2
  • Acrobatics Acrobatics +1
  • Advantage Icon.png Advantage on Dexterity Saving throws.
  • Sold by Barcus Wroot in the Last Light Inn, if he is still alive. Boots
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your reaction to knock them Prone Prone unless they succeed a Dexterity saving throw.
  • Attackers can't land critical hits on the wearer.
  • The Adamantine Shield can be forged in the Adamantine Forge with a Shield Mould and Mithral Ore. Shields Shields +2
    Act Three: Possible reward for completing Free the Artist.
    • Option 3: if Oskar wasn't saved in Act One, tell Lady Jannath that Oskar ran away from the wedding because he was in love with someone else. Jannath will then drop the ring on the floor, while the player receives Til Death Do Us Part for completing the quest.
    Rings
  • Brand the Weak

    Brand the Weak (): Cast as a level 1 spell ( Recharge: Long rest).

  • Can be looted from A'jak'nir Jeera X: 1383 Y: -812 in Crèche Y'llek. Amulets
  • Healing Word

    Healing Word (): Cast as a level 1 spell ( Recharge: Long rest).

  • Mass Healing Word

    Mass Healing Word (): Cast as a level 3 spell ( Recharge: Long rest).

  • Bought from Derryth Bonecloak in the Myconid Colony in the Underdark.
  • A second one can be found in a chest titled 'Private Stash' X: -85 Y: -185 in The Counting House, in the eastern room down the very first flight of stairs.
  • Amulets
  • Bought from Hoots Hooligan in Sharess' Caress X: 21 Y: 85, after you accepted to taste her new brew.
  • Amulets
  • Advantage Icon.png Advantage with Wisdom Saving throws.
  • Shield

    Shield (): Cast as a level 1 spell ( Recharge: Long rest).

  • Bought from Quartermaster Talli at the Last Light Inn. Amulets
  • Eternal Devotion Eternal Devotion: Recite your Oath to regain 1 Paladin Channel Oath Charge ( Recharge: Long rest).
  • Act Two: Sold by Roah Moonglow in Moonrise Towers Heavy Armour Heavy Armour 18
    Act Three: Looted from a backpack X: -1566 Y: -1522 in the Jungle. Rings
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Act Two: Sold by Quartermaster Talli in Last Light Inn. Medium Armour Medium Armour 12
  • Inflict Wounds

    Inflict Wounds (): Cast as a level 4 spell ( Recharge: Long rest).

  • Strength Saving throws +1
  • Attack rolls +1
  • Act Three: Looted from the undead guardian, That Which Watches, in the Murder Tribunal. Gloves Medium Armour
  • Athletics Athletics +1
  • Looted from the undead guardian, That Which Lurks, in the Murder Tribunal. Boots Medium Armour
  • Feign Death

    Feign Death (): Cast as a level 3 spell ( Recharge: Short rest).

  • Boots of Apparent Death are found inside a sarcophagus in the Shadow-Cursed Lands, X: -165 Y: 45.
  • Boots
    Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. Boots
  • Restore Bardic Inspiration Restore Bardic Inspiration: Play your instrument to restore one of your Bardic Inspiration slots ( Recharge: Long rest).
  • Looted from a Heavy Chest in the room just north of Yurgir in the Gauntlet of Shar X: -632 Y: -723.
  • Boots
    Sold by Blurg in the Myconid Colony. Boots
  • Click Heels Click Heels: Click the heels of your boots as a Bonus action to gain Click Heels Click Heels for Duration: 1 turn.
  • Worn by Thulla in the Myconid Colony. She gives them to you as thanks for curing her of the duergar poison in Cure the Poisoned Gnome. If given to Thrinn to complete the quest Find the Missing Boots, they can be stolen or picked off her dead body. Boots
    Dropped by Prelate Lir'i'c, as you enter Act Three. Boots
    Act One: In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370. Gloves
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Cloaks
  • Sold by traders using the levelled magic armour table when the player is level 9 or above.
  • Medium Armour Medium Armour 16
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Boots
    Act One: Dropped by Thudd in Grymforge. Helmets
    Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout. Heavy Armour Heavy Armour 18
  • Strength Saving throws +1
  • Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout. Gloves
  • Sold by traders using the levelled magic armour table when the player is level 7 or above.
  • Heavy Armour Heavy Armour 18
  • Sold by traders using the levelled magic armour table when the player is between levels 5 and 8.
  • Medium Armour Medium Armour 15
  • Tyrant Tongue Tyrant Tongue: Grant an ally a +2 bonus to Intimidation checks once per Long Rest.
  • Reward for delivering Nere's Head to Glut during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. The alternative reward, for delivering the head to Spaw, is Envoy's Amulet. Amulets
    Amulets
  • Protection from Missiles

    Protection from Missiles (): Cast as a level 2 spell ( Recharge: Short rest).

  • Act Two: Bought from Quartermaster Talli at the Last Light Inn. Gloves
  • Animate Dead

    Animate Dead (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Two: Can be looted from Balthazar in the Gauntlet of Shar X: -845 Y: -793. Helmets
  • Scorching Ray

    Scorching Ray (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act One: Sold by Blurg in the Myconid Colony. Helmets
    Act Two: Can be looted from a skeleton in the Necrotic Labratory of the Mind Flayer Colony X: 748 Y: -141. Helmets
    Act One: Inside a chest in the Inquisitor's Chamber in Crèche Y'llek. Helmets
    Cloaks
    Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. Cloaks
  • Armour Class Armour Class +1
  • Can be looted from Enver Gortash in Wyrm's Rock.
  • Clothing 10
    Act Three: Sold by the Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. Gloves
    Act One: Sold by A'jak'nir Jeera at Crèche Y'llek. Gloves
  • Sleight of Hand Sleight of Hand +1
  • Act Three: Can be bought, pickpocketed, or looted from Popper in the Circus of the Last Days in Rivington. Gloves
  • Dexterity Saving throws +1
  • Shadow Teleportation Shadow Teleportation: Teleport to an unoccupied, obscured spot ( Recharge: Short rest).
  • Rewarded for killing the Nightsong in Nightsong's Prison during Act Two.
  • Boots Medium Armour
  • Strength Saving throws +1
  • Beckoning Darkness

    Beckoning Darkness (): Cast as a level 4 spell at will.

  • Act Two: Reward for killing the Nightsong in Nightsong's Prison. Gloves
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Shar's Aegis Shar's Aegis: Can cast Shield of Faith Shield of Faith.
  • Act Two: Found lying on the ground next to the altar where the Spear of Night rests, in the Gauntlet of Shar X: -818 Y: -755. Medium Armour Medium Armour 16
  • Intelligence Saving throws +1
  • Amulets
  • Arcane Critical

    Arcane Critical (): Cast as a level 1 spell at will.

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
    Act Two: Can be looted from a Heavy Chest X: -132 Y: -175 in Balthazar's chambers on the First Floor of Moonrise Towers. Cloaks
    Act One: Looted from Ardent Jhe'rezath in Inquisitor's Chamber, Crèche Y'llek Helmets
  • Stealth Stealth +1
  • Act One: Inside a Heavy Chest at Lolth's Cultist's cache X: 71 Y: -220, climbing up a high spot near the entrance of The Festering Cove Light Armour Light Armour 12
  • Stealth Stealth +1
  • Light Armour Light Armour 12
    Purchased from Severn in the Bar of the Guildhall, found in the Lower City Sewers. Clothing 10
  • Constitution icon.png Constitution +2 (Max 20)
  • Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Heavy Armour Heavy Armour 19
    Act Three: Sold by Exxvikyap at the Rivington General. Medium Armour Medium Armour 14
  • Constitution icon.png Constitution +2 (up to 20)
  • Sold by Lann Tarv in the Moonrise Towers. Clothing 10
  • Voice of the Circle Voice of the Circle: Grant an ally a +2 bonus to Persuasion checks, once per Long Rest.
  • Reward for delivering Nere's Head to Spaw during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. The alternative reward, for delivering the head to Glut, is Champion's Chain. Amulets
    Sold by Mattis at the Last Light Inn. Boots
  • Invisibility

    Invisibility (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act One: Found on one of the dead deep gnomes that a pair of duergar are throwing into the lake in GrymforgeX: -610 Y: 408. If you talk to the Duergar you need to succeed a Perception and Deception or Sleight of Hand check before this item can be looted. Alternatively, you can murder the Duergar and loot it directly from one of the corpses. Rings
    Act Two: Sold by Lann Tarv in the Moonrise Towers. Helmets
    Act Two: Flawed Helldusk Armour is obtained by giving Dammon an Infernal Alloy in the Last Light Inn. He will craft this armour and give it to the player. Heavy Armour Heavy Armour 18
    Act Two: Dammon in the Last Light Inn will craft this item if he is given an Infernal Iron. Gloves
  • Constitution Saving throws +1
  • Act Two: This item is obtained by giving Dammon in the Last Light Inn a piece of Infernal Iron. He will craft this item. Helmets Medium Armour
  • Armour Class Armour Class +1
  • Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing.
  • Clothing
    Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Gloves Medium Armour
  • Act Three: Sold by Helsik at the Devil's Fee in the Lower City once her special stock is unlocked
  • Act Three: If playing as the Dark Urge, Helsik will give it to the player after talking to them
  • Act Three: Looted from Sceleritas Fel if the Dark Urge refuses Bhaal's gift after defeating Orin in Bhaal Temple
  • Helmets
    Medium Armour Medium Armour 14
  • Strength Saving throws +1
  • Act Two: Found in an Opulent Chest in the Reithwin Tollhouse X: -84 Y: -88 on the second floor in the room with two locked doors. Gloves
  • Scorching Ray

    Scorching Ray (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act One: Sold by Lady Esther at Rosymorn Monastery Trail. Gloves
    Act Two: Sold by Roah Moonglow at her location on the ground floor of Moonrise Towers X: -174 Y: -179. Gloves
    Act One: These gloves are sold by Arron in the Druid Grove. Gloves
  • Circuitry Interface Circuitry Interface: You are considered a construct. Your weapon Attack rolls have Advantage Icon.png Advantage, and you have resistance to Damage TypesLightning damage.
  • Strength saving throws +1.
  • Act Two: Gloves of the Automaton are sold by Barcus Wroot in the Last Light Inn. Gloves
    Act Two: Bought from Quartermaster Talli at the Last Light Inn. Gloves
    Act Two: Sold by Lann Tarv in the Main Floor of Moonrise Towers Gloves
    Act One: Given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. Gloves
  • Sold by traders using the levelled magic armour table when the player is level 9 or above.
  • Medium Armour Medium Armour 17
    Act One: Found inside the locked chest near the Ancient Sigil Circle waypoint in the Blighted Village X: 32 Y: 403. Helmets
    Act Three:
  • Sold by Tara in the Lower City. She can be found on the roof of Devil's Fee at X: -29 Y: 6. Tara only accepts Fish and/or magical items in exchange for this item.
  • This is Tara's first vendor location and first item sold. Tara only appears at this location after you have spoken to her on the roof of the Open Hand Temple with Gale in your party during the Find the Missing Letters quest.
  • See the Tara page for information about Tara's other appearances.
  • Helmets
    Act Two: Bought from Quartermaster Talli at the Last Light Inn. Helmets
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets
  • Arcane Gate

    Arcane Gate (): Cast as a level 6 spell ( Recharge: Long rest).

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets
  • Sold by traders using the levelled magic armour table when the player is level 5 or above.
  • Medium Armour Medium Armour 14
  • Resistance to Damage TypesCold damage.
  • Armour of Agathys

    Armour of Agathys (): Cast as a level 3 spell ( Recharge: Long rest).

  • Icebite Robe is found inside a sarcophagus in the Shadow-Cursed Lands, X: -158 Y: 73.
  • Clothing
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Act Two:
  • Leaning against a rack next to the bugbear merchant Lann Tarv in Moonrise Towers. Must be stolen; Lann himself does not carry it in his stock.
  • Act Three:

    Shields Shields +3
  • Saving throws +1
  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Gloves
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, use a Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Darkness Cloak Darkness Cloak: Use a Bonus action once per Short Rest to cast Darkness Cloak.
  • Advantage Icon.png Advantage on Perception Ability checks.
  • Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him. Shields +2
  • Dominate Beast

    Dominate Beast (): Cast as a level 5 spell ( Recharge: Long Rest0).

  • Act Three: Can be found on the floor of the Elfsong Tavern Basement X: -859 Y: 531. Rings
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Advantage Icon.png Advantage on Dexterity Saving Throws
  • Can be looted from Ketheric Thorm. Shields Shields +2
  • Crown of Madness

    Crown of Madness (): Cast as a level 2 spell ( Recharge: Long rest).

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Amulets
  • Sold by traders using the levelled magic armour table when the player is level 7 or above.
  • Light Armour Light Armour 13
    Dropped by Beastmaster Zurk in the Worg Pens. Boots
  • Martial Exertion Martial Exertion: Push past your physical limits, taking 6d6Damage TypesPiercing damage to gain an additional attack per turn and to double your movement speed Recharge: Short rest.
  • Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). Gloves
  • Armour Class Armour Class +1
  • Looted from Orin at the Bhaal Temple, Lower City.
  • Clothing 10
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Medium Armour Medium Armour 17
  • Sleight of Hand Sleight of Hand +1
  • Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). Gloves
  • Grants Resistance to Damage TypesFire damage.
  • Act Two: Bought from Quartermaster Talli at the Last Light Inn. Clothing
    Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. Light Armour Light Armour 13
    Light Armour Light Armour 13
    Act Two: Found in a locked chest in the abandoned house by the river just east of the Last Light Inn at X: 33 Y: 145 Light Armour Light Armour 12
    Sold by Lady Esther at the Rosymorn Monastery Trail, after taking the Mountain Path. Amulets
  • Sold by traders using the levelled magic armour table when the player is level 11 or above.
  • Heavy Armour Heavy Armour 20
    Act Two: Found inside a chest at the back end of the House of Healing X: -199 Y: 78. Gloves
    Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. Medium Armour Medium Armour 15
  • Summon Quothe the Raven

    Summon Quothe the Raven (): Cast as a level 3 spell ( Recharge: Short rest).

  • Act Two: Given by He Who Was for completing Punish the Wicked Gloves
  • Sold by traders using the levelled magic armour table when the player is between levels 5 and 8.
  • Heavy Armour Heavy Armour 16
    Act One: Can be looted from Gish Far'aag in Crèche Y'llek. Rings
  • Charm Person

    Charm Person (): Cast as a level 1 spell ( Recharge: Long rest).

  • Rings
  • Blink

    Blink (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Rewarded by stealing from or persuading the tressym, Tara, on the roof of the Open Hand Temple X: -45 Y: -5 in Rivington. No skill check is required if playing as Gale or if Gale is in the party. Rings
  • Exhort the Risen

    Exhort the Risen (): Cast as a level 1 spell ( Recharge: Long rest).

  • Ghoulish Touch

    Ghoulish Touch (): Cast as a level 1 spell ( Recharge: Long rest).

  • Act Two: Can be looted from a Heavy Chest on the Moonrise Towers Rooftop X: -153 Y: -170. Rings
    Act Two: Sold by Araj Oblodra in Moonrise Towers Rings
    Act One: Offered by Omeluum in the Underdark at the end of Help Omeluum Investigate the Parasite. You can purchase it either with gold, or by trading a story or information about the Nautiloid. Rings
  • Resistance to Damage TypesPoison damage.
  • Act One: Found on a skeleton inside a sarcophagus just before the Worg Pens area of the Shattered SanctumX: 338 Y: 14. Rings
  • Armour Class Armour Class +1
  • Saving throw +1
  • Act One: Rewarded by Mol for completing the quest Steal the Sacred Idol in the Druid Grove. Rings
    Act Three: Dropped by Mind Flayer hiding in the basement of the Abandoned Windmill X: 44 Y: -38 in Rivington. Rings
    Act Two: The Ring of Twilight is found inside a Traveller's Chest hidden behind some pots inside a ruined tower in the Ruined Battlefield X: -34 Y: -12. Rings
    Act Two: Can be found in a locked Rustic Chest on the second floor of Dammon's blacksmith in the Last Light Inn X: -20 Y: 179. Heavy Armour Heavy Armour 17
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Rings
    Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. Clothing 10
  • Saving throws +2
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Clothing 10
    Act Three: Sold by Mattis in Rivington. Helmets
  • Sold by traders using the levelled magic armour table when the player is level 7 or above.
  • Medium Armour Medium Armour 16
  • Shatter

    Shatter (): Cast as a level 2 spell ( Recharge: Short rest).

  • Talk to the Sentient Amulet Talk to the Sentient Amulet: As a free action, the wearer can start a conversation with the amulet.
  • Ki Restoration (Lesser) Ki Restoration (Lesser): Using the spiritual energy in the amulet, you restore 2 Ki Points ( Recharge: Long rest).
  • Wearing this amulet applies the condition:

    In a locked Adamantine Chest X: -624 Y: 224 on the island with the broken structure near the Lava Elemental in Grymforge. Amulets
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Sold by Lann Tarv in Moonrise Towers. Shields +2
  • Guiding Bolt

    Guiding Bolt (): Cast as a level 4 spell ( Recharge: Long rest).

  • Act Three: Can be found in the southern most locked chest at the foot of the beds at the west end of the Open Hand Temple X: -90 Y: -7 in Rivington. Gloves
  • Fear

    Fear (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Found in an Opulent Chest X: -32 Y: 198 on the top floor of Wyrm's Rock Fortress. Gloves
  • Stealth Stealth +1
  • Act Two: Sold by Quartermaster Talli at the Last Light Inn Light Armour Light Armour 12
  • Shrouded in Shadow Shrouded in Shadow: Become Invisible Invisible for 2 turns. The spell breaks if you attack, cast another spell, perform an action, or take damage.
  • Act One: Found laying on the ground next to the Pale Corpse in the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders X: 50 Y: 75. Helmets Light Armour
  • Mirror Image

    Mirror Image (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act Three: Looted from Lorroakan in Ramazith's Tower. Clothing 10
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Act Three:
  • Found on a shelf behind Exxvikyap inside Rivington General in Rivington.
  • Another can be found on a shelf on the second floor of Rivington General.
  • Another is located behind Akabi in the Circus of the Last Days in Rivington (whilst present visibly it is, however, unobtainable).
  • Can be looted from a Sarcophagus in the Hhune Mausoleum.
  • Shields Shields +3
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Shields Shields +3
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Grants Resistance to Damage TypesFire damage.
  • Blazing Retaliation Blazing Retaliation: Once per Short Rest, use a Bonus action to huddle behind your shield to increase your Armour Class Armour Class by 1 and reap scorching retaliation upon attackers who miss you. When an attacker misses you with a melee attack, they take 1d6Damage TypesFire damage. (On Save, target still takes half damage)
  • Looted from a Flaming Fist's corpse X: -3 Y: 215 directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn. Successful Perception check needed to detect some rubble. Strength check is then needed to smash the rubble to find the body. Shields Shields +2
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Shield

    Shield (): Cast as a level 1 spell ( Recharge: Long rest).

  • Looted from the Offerings to Helm Chest in the basement of Stormshore Tabernacle in Lower City. The basement can be reached by entering the secret hatch in the corner of the tabernacle. [See Notes] Shields +2
  • Invisibility

    Invisibility (): Cast as a level 2 spell ( Recharge: Long rest).

  • Blur

    Blur (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act Two: Dropped by Flaming Fist Marcus at the Last Light Inn. Rings
  • Dexterity Saving throws +1
  • Sold by Tara in the Lower City. She can be found on the roof of Highberry's Home (the house hosting the Wine Festival) at X: -1 Y: -39. Tara only accepts Fish and/or magical items in exchange for this item.
  • This is Tara's second vendor location and second item sold. Tara only appears at this location after you have done the following:
    1. Spoken to her on the roof of the Open Hand Temple with Gale in your party during the Find the Missing Letters quest
    2. Visited her on the roof of the Devil's Fee X: -29 Y: 6 and purchased the Hat of the Sharp Caster from her
    3. Taken a Long Rest since purchasing her first item
    • See the Tara page for information about Tara's other appearances.
    Boots
  • Ice Knife

    Ice Knife (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. Gloves
  • Dimension Door

    Dimension Door (): Cast as a level 4 spell ( Recharge: Long rest).

  • Can be looted from Dolor the assassin, found at the Wine Festival X: 18 Y: -36 in the Lower City of Baldur's Gate. Boots
    Looted from High Security Vault n°1 in The Counting House. Amulets
    Act Three: Sold by Helsik at the Devil's Fee Gloves
  • Advantage Icon.png Advantage on Constitution Saving throws
  • Act One: Worn by Minthara when recruited or dropped by her in the Shattered Sanctum Light Armour Light Armour 12
  • Sold by traders using the levelled magic armour table when the player is level 9 or above.
  • Heavy Armour Heavy Armour 19
    Located in the treasure room behind Dror Ragzlin's throne in the Shattered Sanctum X: 296 Y: 71 Boots
    Act Three: Purchased from Exxvikyap in Rivington General Gloves
  • Advantage Icon.png Advantage on Constitution saving throws
  • Act Three: Can be found on a table in the Steel Watch Foundry X: -275 Y: -134 in the Lower City of Baldur's Gate. Helmets Medium Armour
  • Evard's Black Tentacles

    Evard's Black Tentacles (): Cast as a level 4 spell ( Recharge: Long rest).

  • Looted from a Wooden Chest X: 85 Y: -1007 inside a hidden room near the main entrance of the House of Healing Morgue. Amulets
  • Sold by traders using the levelled magic armour table when the player is level 9 or above.
  • Light Armour Light Armour 14
  • No special properties, beyond the Armour Class Armour Class enhancement.
  • Shields Shields +3
  • Paralysing Critical Paralysing Critical: When scoring a Critical Hit on a humanoid, the wearer can Paralysed Paralyse the target for 2 turns ( Recharge: Long rest).
  • Worn by Malus Thorm at the House of Healing. Amulets
  • Acrobatics Acrobatics +1
  • Sold by Grat the Trader in the Goblin Camp. Boots
    Act Two: Sold by Dammon at the Last Light Inn. Gloves
  • Mind Tax Mind Tax: Cleave into a Charmed Charmed or Frightened Frightened foe's brain tissue and invigorate your body.
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Amulets
  • Speak with Dead

    Speak with Dead (): Cast as a level 1 spell ( Recharge: Long rest).

  • Found in a heavy chest in the same room that Withers emerges from in the Dank Crypt, X: -290 Y: -235. Amulets
    Given to a player using The Dark Urge Origin by Sceleritas Fel. Cloaks
  • Lightning Bolt

    Lightning Bolt (): Cast as a level 3 spell ( Recharge: Long rest).

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
    Sold by Lady Esther at the Rosymorn Monastery Trail, just after taking the Mountain Path. Clothing 10
    Act One: Sold by Brem in the Zhentarim Hideout after completing Find the Missing Shipment. Medium Armour Medium Armour 14
  • Bull Rush Bull Rush: Charge forward and possibly knock your foes back 3 m / 10 ft.
  • Sold by Quartermaster Talli at Last Light Inn Clothing 10
    Act Three: In a chest behind Lucretious in the Circus of the Last Days Helmets
    Looted from a Gilded Chest at the end of the trapped bridge in Grymforge X: -645 Y: 360. Clothing 10
    Act One: Found in a wooden chest in the Sunlit Wetlands X: 95 Y: 210. Gloves
  • Athletics Athletics +1
  • Found inside a Heavy Chest in the cellar behind the windmill in the Blighted Village. Boots Medium Armour
    Found in a gilded chest in Minthara's area of the Shattered Sanctum. X: 339 Y: 41 Boots
  • Thunderwave

    Thunderwave (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). Gloves
  • Tightening Orbit Tightening Orbit: Spend 1 turn of Force Conduit Force Conduit to pull every enemy in the radius toward you with damaging force ( Recharge: Short rest).
  • Constitution Saving throws +1
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets Medium Armour
  • Beacon of Hope

    Beacon of Hope (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Three:
  • Kill the Echo of a Lost Love (Kerri Evenfield) then tell Lady Jannath the truth about Oskar Fevras at the end of Free the Artist.
    • If Oskar wasn't saved in Act One, tell Lady Jannath that Oskar ran away from the wedding because he was in love with someone else. Additionally, Jannath will then drop After Death Do Us Part on the floor.
    Rings
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Light Armour Light Armour 13
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Amulets
    Act Two: This ring can be found on a skeleton leaning up against a large tree in the Shadow-Cursed Lands X: -147 Y: 43. Rings
    Act Two: Can be found on a skeleton laying on a mattress on the ground on the House of Healing X: -212 Y: 0. Rings
  • Detect Thoughts

    Detect Thoughts (): Cast as a level 1 spell ( Recharge: Long rest).

  • This amulet can be found inside a small gilded chest on the Arcane TowerX: -48 Y: -282 basement floor's mezzanine, right next to the elevator exit. Amulets
  • Attack rolls +1
  • Strength Saving throws +1
  • Act Three: Looted from a chest in the basement of the Forge of the Nine X: 393 Y: 763 Gloves Medium Armour
  • Athletics Athletics +1
  • Looted from a chest in the basement of the Forge of the Nine X: 393 Y: 763 Boots Medium Armour
  • Resistance to Damage TypesFire damage.
  • Act Three: Sold by Dammon at Forge of the Nine. Medium Armour Medium Armour 16
  • Armour Class Armour Class +1
  • Worn by Viconia DeVir, Mother Superior of the Shar Enclave under the House of Grief in the Lower City. Clothing 10
  • Athletics Athletics +1
  • Act One: Sold by A'jak'nir Jeera in Crèche Y'llek. Boots Medium Armour
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Boots
    Act Three: Looted from a chest in Water Queen's House X: -248 Y: -249 in the Lower City of Baldur's Gate. Cloaks
  • Sleight of Hand Sleight of Hand +1
  • Attack rolls +1
  • Act Three: Carried by Zanner Toobin in the Steel Watch Foundry, Lower City Gloves
    Act One: Dropped by a mimic near the harper cache in Grymforge X: -691 Y: 374. Gloves
    Act Two: Sold by Quartermaster Talli in Last Light Inn. Medium Armour Medium Armour 15
  • Ancient Grudges Ancient Grudges: Touch your amulet to subsume a sliver of the knowledge of the gith. You gain Advantage Icon.png Advantage on Attack rolls against aberrations.
  • Dropped by Ghustil Stornugoss in Crèche Y'llek.
  • Amulets
  • Performance Performance +1
  • Intimidation Intimidation -1
  • Reward for initiating conversation with Naaber multiple times until the option is exhausted in Carm's Garm at Wyrm's Crossing. X: 20 Y: 130
  • Alternatively can be pickpocketed from Naaber.
  • Amulets
  • Searing Smite Searing Smite: Can cast at Level 1. ( Recharge: Long rest)
  • Rings
  • Absolute's Talisman: Aid

    Absolute's Talisman: Aid (): Cast as a level 2 spell ( Recharge: Long rest).

  • Worn by Priestess Gut. Can be obtained as loot during the Defeat the Goblins questline. Amulets
  • Heroism

    Heroism (): Cast as a level 1 spell ( Recharge: Long rest).

  • Dropped by Priestess Gut in the Shattered Sanctum portion of the Goblin Camp. Shields Shields +2
  • Previously was sold by Grat the Trader in the Goblin Camp, Brem in the Zhentarim Basement, or Roah Moonglow in Shattered Sanctum.
  • As of Patch 3, drops from Hope in House of Hope (once she is freed and the zone boss is defeated).
  • Amulets
  • Misty Step

    Misty Step (): Cast as a level 2 spell ( Recharge: Short rest).

  • Gilded chest next to the bed behind Polma in the Defiled Temple X: 386 Y: 8.
  • As of Patch 5, can also occasionally spawn in Omeluum's trading inventory. If Omeluum has the amulet, the gilded chest behind Polma will have none.
  • Amulets
  • Selûne's Dream

    Selûne's Dream (): Cast as a cantrip ( Recharge: Long rest).

  • Found in Dror Ragzlin's treasure pile in the Shattered SanctumX: 296 Y: 71. Amulets
  • Lesser Restoration

    Lesser Restoration (): Cast as a level 2 spell ( Recharge: Short rest).

  • Hidden under a rock that must be moved, near Ormn the bear in the Druid Grove (X:262, Y:481). Amulets
  • Resistance to Damage TypesSlashing damage
  • Vulnerability to Damage TypesBludgeoning damage
  • Carried by a Minotaur wandering the UnderdarkX: 160 Y: -147. Amulets
    Find the Missing Boots optional quest reward by Sergeant Thrinn in Grymforge after giving her Boots of Speed. The other quest reward option is Bracing Band. Clothing 10
  • Animal Friendship

    Animal Friendship (): Cast as a level 1 spell ( Recharge: Long rest).

  • Found in a chest in the Worg Pens area of the Shattered Sanctum. Amulets
    Found in a chest in House of Healing Morgue Clothing 10
    Act One: Reward for rescuing Volo from the Goblin Camp during Rescue Volo. Light Armour Light Armour 11
  • Dropped by the Bulette in the Underdark.
  • Clothing 10
    Sold by Grat the Trader in the Goblin Camp. Boots
  • Athletics Athletics +1
  • Sold by Lady Esther at Rosymorn Monastery Trail. Boots Medium Armour
  • Sold by Omeluum in the Ebonlake Grotto after completing Help Omeluum investigate the parasite.
  • Boots
  • Athletics Athletics +1
  • Dropped by Minthara, or equipped by her when recruited. Boots Medium Armour
  • Misty Step

    Misty Step (): Cast as a level 2 spell at will.

  • Prize reward from Akabi, the Djinni at the Circus of the Last Days in Rivington. Boots
    Act One: Rewarded by Thrinn after returning her boots. Rings
    Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony next to the Blade of Oppressed SoulsX: 748 Y: -141. Gloves
  • Act One: Can be stolen from a crate near Dammon in the The Hollow. X: 177 Y: 560
  • Sold by traders using the levelled magic armour table when the player is between levels 6 and 8.
  • Medium Armour Medium Armour 15
  • Act One: Looted from Kagha either by killing or by knocking her unconscious with non-lethal attacks.
  • Act Two: Looted from Balthazar either by killing or by knocking him unconscious with non-lethal attacks.
  • Act Three: A third can be found in the Watch Citadel in The High Hall, on a table of goods owned by Koll.
  • Amulets
    Act Two: Found in the evidence chest on the top floor of the warden's tower in Moonrise Towers Prison X: 572 Y: -652. Helmets
    Act Two: Contained inside an Opulent Chest in the vault room near Balthazar, inside the Gauntlet of Shar, X: -821 Y: -752 Rings
    Act One: This hat is found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove X: 289 Y: 488. Helmets
    Act One: Sold by Derryth Bonecloak in the Myconid Colony, Underdark. Rings
  • Sold by traders using the levelled magic armour table when the player is between levels 4 and 6.
  • Heavy Armour Heavy Armour 17
    This item was only obtainable in Early Access. It was found in a chest within a hidden room in the Selûnite Outpost X: 175 Y: -248. This was replaced by Luminous Armour in the full release of the game. Medium Armour Medium Armour 13
  • Sold by traders using the levelled magic armour table when the player is between levels 2 and 4.
  • Medium Armour Medium Armour 14
    Sold by Blurg in the Myconid Colony, Underdark Boots
    Act Three: Can be looted from Aelis Siryasius in the Lower City Sewers X: -123 Y: 834. Cloaks
    This item is not present in the launch version of the game. Its effects have largely been replicated by the Pyroquickness Hat found in Act Three. In Early Access versions of the game the circlet could be found in a gilded chest in the final room of the Apothecary's Cellar beneath the Blighted Village X: -659 Y: -370. The cellar can be accessed through the building directly behind the village's Ancient Rune Circle. Helmets
    Act Two: Purchasable from Mattis at Last Light Inn. Cloaks
    • Absorb Elements Absorb Elements: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional D6 Piercing.png 1d6 of that element type on your next attack.
    Act Two: Can be looted from an Opulent Chest X: -170 Y: -171 in Ketheric Thorm's chambers on the second floor of Moonrise Towers. Cloaks
  • Armour Class Armour Class +1
  • Saving throw +1
  • Act Two: Can purchase from Quartermaster Talli at Last Light Inn Cloaks
  • Found on a table in the south-eastern room of the Heapside Prison, Lower City X: -1266 Y: 744.
  • Clothing 10
    Act Two:
  • Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers inside the First Floor of Moonrise Towers.
  • Act Three:

    Helmets
    Act Two: Found in a trapped Heavy Chest in the cellar X: 47 Y: -738 of Last Light Inn.
  • This chest is in a secret area. It is reached by going through a set of Double Oak Doors that are blocked by a destructible spiderweb and a pile of crates. The room beyond has a Cracked Wall, which, when broken, will grant access to the secret area containing the chest.
  • Rings
  • Dexterity Saving throws +1
  • Act Two: Carried by a Meenlock creature in the Cellar of Last Light Inn. Helmets Light Armour
  • Movement Speed increased by 3m / 10ft.
  • Act One: Worn by Crusher in the Goblin Camp. You can slip the ring off his toe when he demands you kiss his feet, or kill Crusher to take it off his body. Rings
  • Strength Saving throws +1
  • Act Two: Found lying on a pile of boxes in the Gauntlet of Shar X: -660 Y: -760, near Yurgir. Gloves
    Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397. Helmets Medium Armour
    Act One: Medium Armour Medium Armour 13
  • Intimidation Intimidation +1
  • Act One: Looted from a skeleton in Grymforge near the Ancient Forge Waypoint X: -606 Y: 282. Helmets Light Armour
  • Mage Hand

    Mage Hand (): Cast as a cantrip ( Recharge: Short rest).

  • Act Three: Can be looted or pickpocketed from Akabi. Rings
  • Constitution Saving throws +1
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets Medium Armour
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Shields Shields +2
    Act Two: Looted from Opulent Chest in the House of Healing MorgueX: 9 Y: -981. Rings
  • Nature Nature +1
  • Survival Survival +1
  • Act One: Explorer's Ring can be found on a skeleton on a ledge above the Bibberbang in the Bibberbang Grotto section of Dread Hollow in the Underdark X: -12 Y: -50. It can be reached by jumping from a series of rock ledges or by teleporting up to the location. Rings
  • Death Saving Throws +2
  • Act Two: The ring can be found in a burrow, down the cliff from Ellie May's grave and the camp in Ruined Battlefield X: 108 Y: 128. A DC 10 Perception check will reveal the burrow. Rings
    Boots
  • Located inside a Heavy Chest inside the Reithwin Tollhouse X: -127 Y: -78. The player must break a vine or jump from the outside through a window to enter in this hidden room.
  • Amulets
  • Deception Deception +1
  • Act Two: On a charred corpse X: 82 Y: -1006 in the hidden room immediately south of the entrance hall of the House of Healing Morgue. Rings
    Act One: Can be found inside a buried chest in the Forest X: 80 Y: 347. Gloves
    Act Two: Looted from a Gilded Chest X: 29 Y: -930 in the House of Healing Morgue. Cloaks
  • Ice Knife

    Ice Knife (): Cast as a level 1 spell ( Recharge: Long rest).

  • Looted from a Gilded Chest in the southeast portion of the Ruined Battlefield X: 80 Y: -96, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights. Amulets
  • Stealth Stealth +1
  • Found in a locked chest south of the Reithwin Tollhouse at X: -60 Y: -114 in the Ruined Battlefield Shields +2
    Act One: Bought from Grat the Trader in the Goblin Camp. Gloves
    Act One: Sold by Lady Esther at Rosymorn Monastery Trail. Gloves
    Act One: Inside an elegant chest in the Inquisitor's Chamber of Crèche Y'llek, along the southern wall of the room, on the western side. Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Flint and Steel. Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Fire Resistance. Gloves
  • Hail of Thorns

    Hail of Thorns (): Cast as a level 1 spell ( Recharge: Short rest).

  • Act One: This item can appear in the inventory of the following traders:
  • Brem in the Zhentarim Hideout after completing Find the Missing Shipment.
  • Derryth Bonecloak in the Ebonlake Grotto.
  • Gloves
  • Strength Saving throws +1
  • Act One: Found inside a wooden chest X: -674 Y: -401 at the back of the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne). Gloves
  • Sleight of Hand Sleight of Hand +1
  • Act One: Looted from the Goblin Boss Za'Krug in front of the Druid Grove. Gloves
  • Strength Saving throws +1
  • Gloves Medium Armour
  • Strength Saving throws +1
  • Act One:
  • Found Inside Dror Ragzlin's Treasure Crates in the Shattered Sanctum X: 298 Y: 66.
  • Can sometimes instead be found inside a Treasure Crate after passing a Survival check on the Rosymorn Monastery Trail X: -118 Y: -134.
  • Gloves
  • Advantage Icon.png Advantage on Sleight of Hand Checks.
  • Act One: This item can be bought from Brem in the Zhentarim Hideout after completing Find the Missing Shipment in the Zhentarim's favor. Gloves
    Found in a locked chest on a ridge behind the Goblin Camp X: -53 Y: 461. Shields Shields +2
    Rings
  • Vicious Mockery

    Vicious Mockery (): Cast as a cantrip at will.

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Rings
    Medium Armour Medium Armour 16
  • Sold by traders using the levelled magic armour table when the player is between levels 6 and 8.
  • Medium Armour Medium Armour 16
  • Fog Cloud

    Fog Cloud (): Cast as a level 1 spell ( Recharge: Long rest).

  • Located in a locked chest tucked away in ruined house in the Shadow-Cursed Lands at (X: -12 Y: -7), at the Harpers's ambush site. Amulets
  • Act Two: Can be looted from the Strange Ox in Dammon's blacksmith in the Last Light Inn.
  • Act Three: Can be looted from the Strange Ox in Rivington.
  • Helmets
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Helmets
  • Nature Nature +1.
  • Act One: Sold by Arron in the Druid Grove Medium Armour Medium Armour 13
  • Strength Saving throws +1
  • Act One: Carried by Zevlor in the Druid Grove and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha. Gloves
  • Dexterity saving throws +1
  • Act Two: Can be found in a locked and trapped Gilded Chest in a secret area of the Reithwin Mason's Guild Basement X: 107 Y: -758. The basement is accessed through a trapdoor in the Mason's Guild, and the secret area can be opened by lockpicking or using the Tower-Shaped Key on the Keyholed Herald X: 123 Y: -688. Helmets Light Armour
  • Proficiency in Wisdom Saving throws
  • Act One: Found on a skeleton at the entrance to The Festering Cove X: 82 Y: -241. Helmets Light Armour
  • Constitution Saving throws +1
  • Act One: This helmet can be found inside a locked gilded chest in the Selûnite Outpost X: 163 Y: -248. Helmets Medium Armour
    Act One: Sold by Derryth Bonecloak in the Myconid Colony. Gloves
  • Sold by traders using the levelled magic armour table when the player is between levels 2 and 4.
  • Medium Armour Medium Armour 13
    Inside a display case in Inquisitor's Chamber, Crèche Y'llek. Boots
  • Constitution Saving throws +1
  • Act One: Found in a painted chest in Rosymorn Monastery X: 120 Y: 35, accessible from the top level. Helmets Medium Armour
    Act Two: Found inside a metal chest in the storeroom at the back of The Waning Moon X: -253 Y: -71. Gloves
    Was located in Defiled Temple during early access, in a gilded chest near Polma. It has been swapped for Amulet of Misty Step after release. Amulets
    Looted from a chest in Reithwin Tollhouse X: -127 Y: -95. Shields Shields +2
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Medium Armour Medium Armour 15
  • Nature Nature +1
  • While standing in front of the stone door in Nettie's room in the Druid Grove, you can open a shortcut to the Underground Passage.
  • Act One:
  • Dropped or pickpocketed from Findal in the Underground Passage that connects to the Druid Grove.
  • Also dropped by Nettie.
  • Helmets
    Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. Amulets
    Act Three: Looted from High Security Vault n°7 in The Counting House. Gloves
  • Dancing Lights

    Dancing Lights (): Cast as a cantrip ( Recharge: Per turn).

  • Given to you by Arabella's parents after protecting her from Kagha in Save Arabella. Amulets
  • Sold by traders using the levelled magic armour table when the player is between levels 4 and 6.
  • Light Armour Light Armour 12
    Act One: Found in a locked and trapped Opulent Chest in the Selûnite Outpost area of the Underdark X: 176 Y: -247. The chest is behind a hidden door revealed by a Perception check, or it can be accessed by jumping from the room with the waypoint. Medium Armour Medium Armour 15
  • Strength Saving throws +1
  • Act Two: The Luminous Gloves are found inside the Potter's Chest in the Ruined Battlefield accessible by jumping. X: -52 Y: 11. Gloves
  • Arcana Arcana +1
  • Religion Religion +1
  • Act One: This ring can be found in a chest at the foot of the bed on the 3rd floor of the Arcane Tower. Rings
    Act Two: Sold by Roah Moonglow in Moonrise Towers. Helmets
    Found in a Selûnite Glided Chest in the Owlbear Nest. You must read the Selûnite Prayer Sheet in front of the chest to unlock it. The sheet can be spotted on the ground behind the statue of Selûne by passing a Perception check. Amulets
  • Feather Fall

    Feather Fall (): Cast as a level 1 spell at will.

  • These boots can be found in the Chest of the Mundane on the northern balcony of the Arcane Tower's third floor, the same level as the arcane turrets X: -36 Y: 265. In order to see the contents of the chest for what they are, you will need to either take them out of the chest or place the chest within the antimagic field of a Sussur Bloom. Boots
  • Inside a display case in Inquisitor's Chamber at X: 1379 Y: -662, Crèche Y'llek.
  • Inside a Traveller's Chest on a shipwrecked ship Northwest of South Span Checkpoint at X: -97 Y: 107 in Wyrm's Crossing.
  • Amulets
    Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. Light Armour Light Armour 12
  • Pearlescent Restoration Pearlescent Restoration: Restores a single Spell Slot of 3rd level or lower.
  • Sold by Omeluum in the Ebonlake Grotto after completing Help Omeluum investigate the parasite.
  • Amulets
  • Sold by traders using the levelled magic armour table when the player is between levels 8 and 10.
  • Act Three: Looted from Cashguard Captain Faril.
  • Heavy Armour Heavy Armour 19
  • Virulent Venom Virulent Venom: Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest)
  • Act Two: Sold by Roah Moonglow in Moonrise Towers. Rings
    This robe is dropped by the Phase Spider Matriarch. Clothing
  • Grants Resistance to Damage TypesNecrotic damage
  • Does not give disadvantage on stealth checks.
  • Act Two: Looted from Hollow Armour at the bottom of the pit in House of Healing Morgue Heavy Armour Heavy Armour 18
  • Magic Missile

    Magic Missile (): Cast as a level 1 spell ( Recharge: Long rest).

  • Sold by Blurg in the Myconid Colony. Amulets
    Act One: Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on The Risen Road X: 37 Y: 644. The chest is behind the survivors, against the cave wall. Gloves
  • Wet Wet
  • Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73 Cloaks
  • Sold by traders using the levelled magic armour table when the player is between levels 2 and 4.
  • Heavy Armour Heavy Armour 15
  • Thunderwave

    Thunderwave (): Cast as a level 1 spell ( Recharge: Short rest).

  • Act One: Dropped by Sergeant Thrinn in Grymforge. Rings
  • Colour Spray Colour Spray: Cast as a level 1 spell ( Recharge: Short rest).
  • Act One: Found in the Harpy Nest to the south of the harpy encounter in the Secluded Cove X: 326 Y: 495. Rings
    Act One: Looted from Gish Umr'a'ac in Infirmary, Crèche Y'llek. Rings
    Rings
    Act One: Sold by Arron in the Druid Grove Rings
  • Persuasion Persuasion +1
  • Deception Deception +1
  • Act Two: Sold by Barcus Wroot at the Last Light Inn if he is still alive. Rings
  • Enhance Leap Enhance Leap: Can cast Enhance Leap as a Bonus action once per Short Rest.
  • Act One: Sold by Derryth Bonecloak in the Myconid Colony in the Underdark. Rings
    Act Two: Can be found inside a locked chest in the Ruined BattlefieldX: 76 Y: 40, of the Shadow-Cursed Lands, just east of the Shadowed Battlefield Waypoint. Rings
    Was sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. Rings
    Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. Rings
  • Self Immolation Self Immolation: Set yourself on fire as a Bonus action to gain Heat Heat for 2 turns ( Recharge: Short rest).
  • Act Two: Can be looted from a locked Wooden Chest in the Ruined Battlefield X: 29 Y: 63. If needed, the key is nearby on a skeleton, alongside a note. Rings
  • Pass Without Trace Pass Without Trace: Can cast at Level 2. ( Recharge: Long rest)
  • Act Two: Hide and Seek quest reward by Oliver, House with Flowers in Shadow-Cursed Lands. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. Rings
    Act Two: Sold by Roah Moonglow in Moonrise Towers. Rings
  • Resistance to Damage TypesCold damage.
  • Act One: Found inside a crate sitting in the Hidden Vault within the Druid Grove. You will need the Rune of the Wolf carried by Rath to access the vault; which you can obtain by talking to Rath after rescuing Halsin, pickpocketing him, or killing him. Clothing 10
  • Initially a reward given by Thrinn for Find the Missing Boots, this armour was substituted for Armour of Uninhibited Kushigo.
  • Medium Armour Medium Armour 13
  • Saving Throws +1
  • Sold by Dammon in the Druid Grove Shields Shields +2
  • Invisibility

    Invisibility (): Cast as a level 2 spell ( Recharge: Long rest).

  • Rings
  • Sold by traders using the levelled magic armour table when the player is between levels 4 and 6.
  • Medium Armour Medium Armour 15
  • Superior Material: You take 1 less Damage TypesSlashing damage.
  • Sold by these traders:
  • Medium Armour Medium Armour 15
    Act Three:
  • Can be looted from Dolor the assassin, found at the Wine Festival X: 18 Y: -36 in the Lower City of Baldur's Gate.
  • Can be found in the Shabby Wardobe in Ffion Goldgrind's room, X: -14 Y: 75 in Wyrm's Crossing.
  • Light Armour Light Armour 12
  • Charisma Saving throws +1
  • Wisdom Saving throws -1
  • Act Three: An alternate reward for talking to Naaber, if the Absolute Confidence Amulet was pickpocketed from him. He is located in Carm's GarmX: 20 Y: 130 in Wyrm's Crossing Rings
    Act Two: Reward for completing the quest Find Arabella's Parents. Rings
    Act Two: Can be looted from the Shadow Mastiff Alpha in the Ruined Battlefield X: -49 Y: 36. The nearby everburning torches must be destroyed before the Mastiff will appear. Rings
  • Shadow Teleportation Shadow Teleportation: Teleport to an unoccupied, obscured spot ( Recharge: Short rest).
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Boots
  • Act One: Can be looted from the Strange Ox in the Druid Grove. Killing the Strange Ox there will not reward the Hat of Fire Acuity.
  • Act Two: Can be looted from the Strange Ox at Dammon's blacksmith in the Last Light Inn.
  • Act Three: Given as a reward for completing Help the Devilish Ox or looted from Strange Ox in Rivington. If you assist the Strange Ox you will lose out on the Hat of Fire Acuity.
  • Rings
  • Charm Person

    Charm Person (): Cast as a level 1 spell ( Recharge: Short rest).

  • This amulet is inside a crate with a note on top, inside the House of Healing X: -193 Y: 9.
  • Amulets
  • Guidance Guidance: You gain the ability to cast the Guidance cantrip.
  • Looted from a skeleton on the Harper Outpost southwest of the Druid Grove X: 152 Y: 366. To reach this area, jump up two small ridges and climb a wooden ladder. Amulets
    Act One: Found in a chest hidden on a cliff above and behind the altar in The Festering Cove X: -400 Y: 329. Medium Armour Medium Armour 13
  • Stealth Stealth +2
  • Sleight of Hand Sleight of Hand +2
  • Charisma -1
  • Act One: Looted from a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section at The Risen Road (X:58, Y:512). Rings
    Act Two: Found tucked away inside a loose plank (Perception check required to spot), in the inn of the Last Light Inn X: -80 Y: 158. Rings
    Found in a heavy chest in the Arachnomancer's lab within the Whispering Depths X: -514 Y: -411. Boots
    Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers. Amulets
  • Sold by traders using the levelled magic armour table when the player is between levels 6 and 8.
  • Heavy Armour Heavy Armour 18
    Act One: Found on a skeleton in the Whispering Depths X: -495 Y: -365. Rings
    Act One: Inside an elegant chest in Inquisitor's Chamber, Crèche Y'llek X: 1360 Y: -657 Rings
  • Sold by traders using the levelled magic armour table when the player is between levels 6 and 8.
  • Light Armour Light Armour 13
    Act One: Sold by Blurg in the Myconid Colony. Rings
  • Looted from Auntie Ethel, who can be found in multiple locations:
  • Amulets
    Created by combining the Gemless Ring with the Ringless Gem. Rings
  • Stand Like Stone Stand Like Stone: Spend 1 turn of Force Conduit Force Conduit to become a strong bulwark that cannot be moved unwillingly ( Recharge: Short rest.
  • Athletics Athletics +1
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Boots Medium Armour
  • Lightning Blast Lightning Blast: Once per Long Rest you may focus the electricity in your veins as a bonus action. Your next lightning spell or cantrip deals additional Lightning damage equal to your remaining Lightning Charges Lightning Charges. On a hit, all of your Lightning Charges are consumed.
  • This amulet is worn by Dhourn, one of the petrified drow to the west of the Selûnite Outpost (X:121, Y:-245). Amulets
  • Protection from Evil and Good

    Protection from Evil and Good (): Cast as a level 1 spell ( Recharge: Short rest).

  • Located in the treasure room in the Hag's Lair underneath the Gnarled Teahouse. Amulets
    Act One: Sold by Blurg in the Myconid Colony. Helmets
    Act One: Found on a headless skeleton in the Owlbear Nest. Medium Armour Medium Armour 13
  • Lightning Aura Lightning Aura: Consume 3 Lightning Charges Lightning Charges and release a blast of electricity that damages and Jolted Jolts nearby enemies.
  • Obtained from a locked and trapped chest in Grymforge X: -695 Y: 420. Shields Shields +2
    Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. Helmets
  • Resistance to Damage TypesLightning damage.
  • Act One: This ring can be found in a gilded chest in the Arcane Tower's basement. Guiding Light is required to access the basement. Rings
  • Act One:
  • Act Two:
    • Sold by Volo if he has not yet performed his surgery. He will remain as a trader until the end of the act.
  • Act Three:
  • Rings
    Act Two: These gloves can be looted from Kansif. Kansif can be found in the following locations:
  • The Ruined Battlefield X: 4 Y: -28 while accompanying the Harpers from the Last Light Inn on an ambush.
  • Gloves
    Act Two: Sold by Araj Oblodra in Moonrise Towers. Cloaks
  • Can be looted from Enver Gortash in Wyrm's Rock.
  • Boots
  • Sleight of Hand Sleight of Hand +2
  • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
    • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.
  • Act Three: Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73 Gloves
    Acquired from Varsh Ko'kuu in the Hatchery of Crèche Y'llek. The player must either kill him, or persuade him to hand over the egg, by promising to take responsibility for it. Boots
    Act Two: Can be looted from a chest X: -257 Y: -886 in the Grand Mausoleum in the Shadow-Cursed Lands. Cloaks
    Act One: Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted. The helmet is inside the Patched-Together Sack. If the reward is declined, the item can be purchased from Zevlor until the next long rest. Helmets
  • Set the wearer's Intelligence icon.png Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.
  • Act One: Dropped by Lump the Enlightened in the Blighted Village X: 13 Y: 366. Helmets
  • Advantage Icon.png Advantage on Perception Checks
  • Found on one of a pair of skeletons along the cliffs west of the House of Healing X: -250 Y: 36. The other skeleton has the Assassin's Shortsword. Shields Shields +2
    Act One:
  • Quest reward for the Avenge Glut's Circle quest. Given by Glut once sovereign Spaw has been killed.
  • Sold by Lady Esther at Rosymorn Monastery Trail.
  • Act Three:

    Gloves
  • Woad's Ensnaring Strike

    Woad's Ensnaring Strike (): Cast as a level 1 spell ( Recharge: Short rest).

  • Can be looted from Wood Woads in the Sunlit Wetlands.
  • Shields Shields +2
    Act One: Received from Mattis at his stall in the Emerald Grove. Rings
    Won as a consolation prize from Akabi's Wheel of Fortune, Circus of the Last DaysX: -68 Y: -73. Medium Armour Medium Armour 14
    Camp Clothing
  • Constitution Saving throws +1
  • On a table/shelf in Morgue at Oubliette X: 678 Y: -68
  • Helmets Medium Armour
    Rings
    Random loot from chests and NPCs. Rings
    Sold by Figaro Pennygood Camp Clothing
    Camp Clothing
  • Dexterity Saving throws +1
  • Helmets Light Armour
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    Astarion's starting clothing. Camp Clothing
    Astarion's starting clothing. Underwear
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    Underwear
  • A set of Bandit's Armour can be found worn by Shadowheart following the crash in Act One if she was stripped of her armour or falls Unconscious prior to the crash. Her original armour must not be in her inventory or she will requip it instead of having this armour.
    • The same steps do not cause Lae'zel to wear a set of Bandit's Armour, she will simply remain naked.
  • Light Armour Light Armour 11
  • Starting clothing for a barbarian.
  • Clothing 10
  • Worn by Karlach.
  • Clothing 10
    Looted from Barnabus Amulets
    Peculiar Clothing Chest after installing the Digital Deluxe Upgrade Helmets
    Camp Clothing
  • Constitution Saving throws +1
  • Found in the armoury below Oskar's painting studio in Lady Jannath's Estate.
  • Helmets Medium Armour
  • Constitution Saving throws +1
  • Found in wooden chest behind Uktar in the Guildhall in the Lower City Sewers. X: -31 Y: 756
  • Helmets Medium Armour
    Act Three: On the floor in Stelmane's Private Room at the Elfsong Tavern in the Lower City. Rings
    Camp Clothing
  • Sold by the following Traders:
  • Medium Armour Medium Armour 14
  • Found as random loot throughout the game.
  • Camp Shoes
    Camp Clothing
  • Found as random loot throughout the game.
  • This item can be found in a Backpack on the Ravaged Beach.
  • Helmets
    A set of Broken Padded Armour can be found on a shelf in the basement beneath the Risen Road Toll House. Light Armour Light Armour 11
  • Found in areas where old battles have occurred, such as in the Gauntlet of Shar and the Shadowfell.
  • Shields Shields +1
    Random loot from chests and NPCs. Amulets
    Found on a display table at The Glitter Gala in the Lower City. X: -174 Y: -62 Amulets
    Rings
    Random loot from chests and NPCs. Rings
    1x aboard the Nautiloid during the Prologue. Random loot throughout the game. Amulets
    Can be found on a table behind Gloomy Fentonson in Baldur's Gate. Helmets
    Digital Deluxe Upgrade Cloaks
    Random loot from chests and NPCs. Rings
    Found throughout the game as set-dressing and random loot. Camp Shoes
    Camp Shoes
  • Sold by the following traders:
  • Heavy Armour Heavy Armour 16
  • Starting armour for a cleric.
  • Sold by the following traders:
  • Worn by several characters throughout the game.
  • Medium Armour Medium Armour 13
  • Starting armour of Shadowheart.
  • Medium Armour Medium Armour 13
    Camp Clothing
    Camp Clothing
    Camp Clothing
    Camp Clothing
    This is the starting headwear for Shadowheart. Helmets
    In a chest inside a blue tent opposite of the clown stage, at the Circus of the Last Days in Rivington. Camp Clothing
    Camp Clothing
    Dropped by Harper Lassandra if she dies or is killed within the Shadowlands. Cloaks
    Two are located in the reception of Facemaker's Boutique in Baldur's Gate's Lower City, each on a shelf on opposite sides of the room. Cloaks

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