User:Korgat

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Equipment By Region

Toggle columns: Effects - Where To Find - Type - AC - Dmg
Act Location Item Effects Where To Find Type AC Dmg
Act Location Item Effects Where To Find Type AC Dmg
Act One Druid Grove Amulet Necklace D Bronze A 1 Faded.pngAmulet of Silvanus Hidden under a rock that must be moved, near Ormn the bear in the Druid Grove (X:262, Y:481). Amulets
Act One Druid Grove Cap of Curing Icon.pngCap of Curing Act One: This hat is found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove X: 289 Y: 488. Helmets
Act One Druid Grove Gloves Leather 1 Faded.pngGloves of Power
  • Sleight of Hand Sleight of Hand +1
  • Act One: Looted from the Goblin Boss Za'Krug in front of the Druid Grove. Gloves
    Act One Druid Grove Gloves Metal 1 Faded.pngHellrider's Pride
  • Strength Saving throws +1
  • Act One: Carried by Zevlor in the Druid Grove and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha. Gloves
    Act One Druid Grove Gloves of Missile Snaring Icon.pngGloves of Missile Snaring Act One: These gloves are sold by Arron in the Druid Grove. Gloves
    Act One Druid Grove Hide Armour PlusOne Icon.pngHedge Wanderer Armour
  • Nature Nature +1.
  • Act One: Sold by Arron in the Druid Grove Medium Armour 13
    Act One Druid Grove Keepsake Locket A Faded.pngBrass Locket Contained within a chest inside the Tiefling Hideout in the Druid Grove. Can also be looted from the corpse of Barth if he dies outside the grove. Amulets
    Act One Druid Grove Key of the Ancients Icon.pngKey of the Ancients
  • Nature Nature +1
  • While standing in front of the stone door in Nettie's room in the Druid Grove, you can open a shortcut to the Underground Passage.
  • Act One:
  • Dropped or pickpocketed from Findal in the Underground Passage that connects to the Druid Grove.
  • Also dropped by Nettie.
  • Helmets
    Act One Druid Grove Ring B Gold A 1 Faded.pngShapeshifter's Boon Ring
  • Act One: Can be looted from the Strange Ox in the Druid Grove. Killing the Strange Ox there will not reward the Hat of Fire Acuity.
  • Act Two: Can be looted from the Strange Ox at Dammon's blacksmith in the Last Light Inn.
  • Act Three: Given as a reward for completing Help the Devilish Ox or looted from Strange Ox in Rivington. If you assist the Strange Ox you will lose out on the Hat of Fire Acuity.
  • Rings
    Act One Druid Grove Ring C Silver A Faded.pngRing of Flinging Act One: Sold by Arron in the Druid Grove Rings
    Act One Druid Grove Ring F 1 Faded.pngThe Whispering Promise
  • Act One:
  • Act Two:
    • Sold by Volo if he has not yet performed his surgery. He will remain as a trader until the end of the act.
  • Act Three:
  • Rings
    Act One Druid Grove Ring of Protection Icon.pngRing of Protection
  • Armour Class Armour Class +1
  • Saving throw +1
  • Act One: Rewarded by Mol for completing the quest Steal the Sacred Idol in the Druid Grove. Rings
    Act One Druid Grove Robe of Summer Icon.pngRobe of Summer
  • Resistance to Damage TypesCold damage.
  • Act One: Found inside a crate sitting in the Hidden Vault within the Druid Grove. You will need the Rune of the Wolf carried by Rath to access the vault; which you can obtain by talking to Rath after rescuing Halsin, pickpocketing him, or killing him. Clothing 10
    Act One Druid Grove Safeguard Shield Icon.pngSafeguard Shield
  • Saving Throws +1
  • Sold by Dammon in the Druid Grove Shields
    Act One Druid Grove Silver Pendant Icon.pngSilver Pendant
  • Guidance Guidance: You gain the ability to cast the Guidance cantrip.
  • Looted from a skeleton on the Harper Outpost southwest of the Druid Grove X: 152 Y: 366. To reach this area, jump up two small ridges and climb a wooden ladder. Amulets
    Act One Druid Grove Glaive PlusOne Icon.pngSorrow
  • Sorrowful Lash

    Sorrowful Lash (): Cast as a cantrip ( Recharge: Per turn).

  • Found on a stone slab at the Wolf altar in the Hidden Vault X: 183 Y: -82, unlocked by solving the Enclave Library Puzzle in the Druid Grove.
  • Glaives 1d10 + 1
    Act One Druid Grove Handaxe PlusOne Icon.pngDragon's Grasp This weapon can be bought from Arron in the Druid Grove. Handaxes 1d6
    Act One Druid Grove Light Crossbow PlusOne Icon.pngLight Crossbow +1
  • This weapon can be bought from these traders:
  • Light Crossbows 1d8 + 1
    Act One Druid Grove Longbow PlusOne Icon.pngSpellthief
  • This weapon can be bought from Arron in the Druid Grove.
  • Longbows 1d8
    Act One Druid Grove Magic Staff B Icon.pngCorellon's Grace This weapon can be bought or looted from Auntie Ethel in the Riverside Teahouse or the Hollow in the Druid Grove. Quarterstaves 1d6
    Act One Druid Grove Magic Staff C Icon.pngRain Dancer
  • Create Water

    Create Water (): Cast as a level 1 spell ( Recharge: Short rest).

  • Sold by Arron in the Druid Grove Quarterstaves 1d6
    Act One Druid Grove Natures Snare Icon.pngNature's Snare Looted from a locked chest within the Underground Passage of the Druid Grove X: -425 Y: -200. The key to the chest can be found on a corpse on the lower part of the island in the middle, guarded by two turret statues. Quarterstaves 1d6
    Act One Druid Grove Pale Oak Staff Icon.pngPale Oak
  • Faithwarden's Vines

    Faithwarden's Vines (): Cast as a level 1 spell ( Recharge: Long rest).

  • Obtained as a reward for completing the quest Investigate Kagha and both persuading and sparing Kagha, which must be completed before the quest Rescue the Druid Halsin. In this scenario, Kagha will give you the Pale Oak.

    If Kagha is killed, then all of the shadow druids and rogue Emerald Grove druids must also be defeated including Loic and Marcoryl. If Marcoryl isn't in the main chamber, he will likely be in the Servant's Quarters and will attack on sight after Khaga is defeated. In this scenario, Rath will give you the Pale Oak.

    This reward is available only to Druids.
    Quarterstaves 1d6
    Act One Druid Grove Shortbow PlusOne Icon.pngHunting Shortbow Purchased from Dammon in Druid Grove. Shortbows 1d6 + 1
    Act One Druid Grove Shortbow PlusOne Icon.pngShortbow +1
  • This weapon can be bought from these traders:
  • Shortbows 1d6 + 1
    Act One Druid Grove Vision of the Absolute Icon.pngVision of the Absolute
  • Repaired by finding and combining the Shaft of a Broken Spear and the Head of a Broken Spear (by right-clicking on one of the items in your inventory and pressing 'combine', then dragging the other item into the open slot.)
  • Shaft of a Broken Spear: Found on the body of Edowin in the Forest west of the Druid Grove X: 136 Y: 446.
  • Head of a Broken Spear: Looted from the Owlbear in the Owlbear Nest.
  • Spears 1d6
    Act One The Risen Road Gloves Leather F Faded.pngAbyss Beckoners Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road. Gloves
    Act One The Risen Road Gloves Metal 1 Faded.pngGloves of Heroism
  • Strength Saving throws +1
  • Act One: Found inside a wooden chest X: -674 Y: -401 at the back of the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne). Gloves
    Act One The Risen Road Reasons Grasp Icon.pngReason's Grasp Act One: Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on The Risen Road X: 37 Y: 644. The chest is behind the survivors, against the cave wall. Gloves
    Act One The Risen Road Ring I 1 Faded.pngSmuggler's Ring
  • Stealth Stealth +2
  • Sleight of Hand Sleight of Hand +2
  • Charisma -1
  • Act One: Looted from a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section at The Risen Road (X:58, Y:512). Rings
    Act One The Risen Road Githyanki Greatsword Icon.pngGithyanki Greatsword (Psionic)
  • Carried by Sarth Baretha in the Mountain Pass area of The Risen Road X: -137 Y: 558.
  • Greatswords 2d6 + 1
    Act One The Risen Road Githyanki Heavy Crossbow Icon.pngGithyanki Crossbow Dropped by Raider Chost and Raider Zastri of the Githyanki Patrol in the Mountain Pass area of The Risen Road (X:-137, Y:558). Heavy Crossbows 1d10 + 1
    Act One The Risen Road Githyanki Longsword Plus One Faded.webpGithyanki Longsword (+1)
  • Looted from Gish For'reth (githyanki patrol) in the Mountain Pass area of The Risen Road X: -137 Y: 558.
  • Longswords 1d8 + 1
    Act One The Risen Road Greataxe PlusOne Icon.pngGreataxe +1
  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.
  • Act One: Found on a rack in the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).
  • Act Three: Looted from Adventurer Rosanna in Fraygo's Flophouse, Wyrm's Crossing X: -8 Y: 76.
  • Greataxes 1d12 + 1
    Act One The Risen Road Shattered Flail Icon.pngShattered Flail
  • Dropped by the Flind, 'leader' of the group of Gnolls attacking the Zhentarim caravan on The Risen Road.
  • Maces 1d6 + 2
    Act One The Risen Road Speedy Reply Scimitar Icon.pngSpeedy Reply
  • This weapon can be found on the body of a dead caravan agent on The Risen Road, near the cave where gnolls are attacking the caravan's survivors X: 25 Y: 603.
  • Scimitars 1d6
    Act One The Risen Road Sword of Justice Icon.pngSword of Justice
  • Tyr's Protection

    Tyr's Protection (): Cast as a level 1 spell ( Recharge: Short rest).

  • Looted from Anders in The Risen Road Toll House X: 110 Y: 560 or rewarded by him for killing Karlach in Hunt the Devil.
  • Greatswords 2d6 + 1
    Act One Forest Fleetfingers Icon.pngFleetfingers Act One: Can be found inside a buried chest in the Forest X: 80 Y: 347. Gloves
    Act One Forest Vision of the Absolute Icon.pngVision of the Absolute
  • Repaired by finding and combining the Shaft of a Broken Spear and the Head of a Broken Spear (by right-clicking on one of the items in your inventory and pressing 'combine', then dragging the other item into the open slot.)
  • Shaft of a Broken Spear: Found on the body of Edowin in the Forest west of the Druid Grove X: 136 Y: 446.
  • Head of a Broken Spear: Looted from the Owlbear in the Owlbear Nest.
  • Spears 1d6
    Act One Blighted Village Bloody Amulet Icon.pngBloody Amulet The Bloody Amulet can be obtained from the corpse of Barcus Wroot. Barcus can be found in several different locations:
  • Tied to the windmill in the Blighted Village (X:0, Y:425)
  • In Grymforge, if you freed him from the windmill.
  • In your Camp, if you encountered him in Grymforge and asked him to join you as a Camp Follower.
  • Amulets
    Act One Blighted Village Bracers of Defence Icon.pngBracers of Defence Act One: In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370. Gloves
    Act One Blighted Village Haste Helm Icon.pngHaste Helm Act One: Found inside the locked chest near the Ancient Sigil Circle waypoint in the Blighted Village X: 32 Y: 403. Helmets
    Act One Blighted Village The Speedy Lightfeet Icon.pngThe Speedy Lightfeet
  • Athletics Athletics +1
  • Found inside a Heavy Chest in the cellar behind the windmill in the Blighted Village. Boots
    Act One Blighted Village Warped Headband of Intellect Icon.pngWarped Headband of Intellect
  • Set the wearer's Intelligence icon.png Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.
  • Act One: Dropped by Lump the Enlightened in the Blighted Village X: 13 Y: 366. Helmets
    Act One Blighted Village Dagger PlusOne Icon.pngDagger +1
  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.
  • One can be found on a small hill overlooking the barn at the Blighted Village, stuck into a piece of meat roasting over a campfire. A Strength, Intelligence, or Sleight of Hand check is required to remove it.
  • Daggers 1d4 + 1
    Act One Blighted Village Greataxe B PlusOne Icon.pngVery Heavy Greataxe Looted from Fezzerk in one of the following locations:
  • Act One: Blighted Village, in front of the windmill X: 10 Y: 420
  • Act Two: Moonrise Towers, in the throne room on the main floor X: -152 Y: -191
  • Greataxes 1d12 + 1
    Act One Blighted Village Shortsword PlusOne Icon.pngSteelforged Sword
  • This weapon can be found in a locked chest in the abandoned workshop in the Blighted Village, across from the Ancient Rune Circle (X:45, Y:408).
  • A second can be found in the Watch Citadel in The High Hall, on a table of goods owned by Koll.
  • Shortswords 1d6 + 1
    Act One Blighted Village Sussur Dagger Icon.pngSussur Dagger
  • Silenced Silences targets on hit.
  • This weapon is obtained as part of the quest Finish the Masterwork Weapon in the Blighted Village by combining a Dagger with Sussur Tree Bark in the Blacksmith's Forge found in one of the buildings in the village. Daggers 1d4 + 1
    Act One Blighted Village Sussur Greatsword Icon.pngSussur Greatsword
  • Silenced Silences targets on hit.
  • This weapon is obtained as part of the quest Finish the Masterwork Weapon in the Blighted Village by combining the Greatsword with Sussur Tree Bark in the Blacksmith's Forge found in one of the buildings in the village.
  • Greatswords 2d6 + 1
    Act One Blighted Village Sussur Sickle Icon.pngSussur Sickle
  • Silenced Silences targets on hit.
  • This weapon is obtained as part of the quest Finish the Masterwork Weapon in the Blighted Village by combining a Sickle with Sussur Tree Bark in the Blacksmith's Forge found in one of the buildings in the village. Sickles 1d4 + 1
    Act One Sunlit Wetlands Tarnished Charm Icon.pngTarnished Charm
  • Looted from Auntie Ethel, who can be found in multiple locations:
  • Amulets
    Act One Sunlit Wetlands The Sparkle Hands Icon.pngThe Sparkle Hands Act One: Found in a wooden chest in the Sunlit Wetlands X: 95 Y: 210. Gloves
    Act One Sunlit Wetlands Wood Woad Shield Icon.pngWood Woad Shield
  • Woad's Ensnaring Strike

    Woad's Ensnaring Strike (): Cast as a level 1 spell ( Recharge: Short rest).

  • Can be looted from Wood Woads in the Sunlit Wetlands.
  • Shields
    Act One Sunlit Wetlands Heavy Crossbow PlusOne Icon.pngGandrel's Aspiration Dropped from Gandrel in the Sunlit Wetlands in Act One. Heavy Crossbows 1d10 + 1
    Act One Goblin Camp Absolute's Warboard Icon.pngAbsolute's Warboard
  • Heroism

    Heroism (): Cast as a level 1 spell ( Recharge: Long rest).

  • Dropped by Priestess Gut in the Shattered Sanctum portion of the Goblin Camp. Shields
    Act One Goblin Camp Amulet Necklace B Bronze A 1 Faded.pngAmulet of Elemental Torment
  • Previously was sold by Grat the Trader in the Goblin Camp, Brem in the Zhentarim Basement, or Roah Moonglow in Shattered Sanctum.
  • As of Patch 3, drops from Hope in House of Hope (once she is freed and the zone boss is defeated).
  • Amulets
    Act One Goblin Camp Blazer of Benevolence Icon.pngBlazer of Benevolence Act One: Reward for rescuing Volo from the Goblin Camp during Rescue Volo. Light Armour 11
    Act One Goblin Camp Boots of Aid and Comfort Icon.pngBoots of Aid and Comfort Sold by Grat the Trader in the Goblin Camp. Boots
    Act One Goblin Camp Crushers Ring Icon.pngCrusher's Ring
  • Movement Speed increased by 3m / 10ft.
  • Act One: Worn by Crusher in the Goblin Camp. You can slip the ring off his toe when he demands you kiss his feet, or kill Crusher to take it off his body. Rings
    Act One Goblin Camp Gloves of Archery icon.pngGloves of Archery Act One: Bought from Grat the Trader in the Goblin Camp. Gloves
    Act One Goblin Camp Glowing Shield Icon.pngGlowing Shield Found in a locked chest on a ridge behind the Goblin Camp X: -53 Y: 461. Shields
    Act One Goblin Camp Ring F 1 Faded.pngThe Whispering Promise
  • Act One:
  • Act Two:
    • Sold by Volo if he has not yet performed his surgery. He will remain as a trader until the end of the act.
  • Act Three:
  • Rings
    Act One Goblin Camp Shoes D Faded.pngSwiresy Shoes
  • Acrobatics Acrobatics +1
  • Sold by Grat the Trader in the Goblin Camp. Boots
    Act One Goblin Camp Dagger Icon.pngAssassin's Touch Reward for completing the quest Save the Goblin Sazza by escorting Sazza to the Goblin Camp. Daggers 1d4 + 1
    Act One Goblin Camp Greatclub PlusOne Icon.pngGreatclub +1
  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.
  • Always sold by Grat in the Goblin Camp.
  • Greatclubs 1d8 + 1
    Act One Goblin Camp Greatsword PlusOne Icon.pngGreatsword +1
  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.
  • Always sold by Grat in the Goblin Camp.
  • Greatswords 2d6 + 1
    Act One Goblin Camp Longbow PlusOne Icon.pngLongbow +1
  • This weapon can be bought from these traders:
  • Longbows 1d8 + 1
    Act One Goblin Camp Maul PlusOne Icon.pngDoom Hammer
  • This weapon can be bought from these traders:
  • Mauls 2d6
    Act One Goblin Camp Pike PlusOne Icon.pngReturning Pike
  • This weapon can be bought from Grat the Trader in the Goblin Camp
  • Pikes 1d10 + 1
    Act One Goblin Camp Worgfang Icon.pngWorgfang Worgfang can be looted from a pile of bones in one of the cells within the Worg Pens area of the Goblin Camp X: 386 Y: -17. Daggers 1d4
    Act One Waukeen's Rest Greatsword B Icon.pngSvartlebee's Woundseeker
  • Looted from Gauntlet Yeva in Waukeen's Rest X: -66 Y: 609 in Act 1.
    • Has to be acquired before the first zone travel (including teleporting to your camp) after coming to Waukeen's Rest for the first time. If you come to the area after travelling to a different zone, Yeva will be gone.
  • Can also be obtained from Gauntlet Yeva in the Tadpoling Centre within the Mind Flayer Colony in Act 2.
    • One method to keep her non-hostile is to use a Disarming action on her during the fight where she appears. As long as you do not kill her, she will remain an ally.
  • Greatswords 2d6 + 1
    Act One Waukeen's Rest Hamarhraft Icon.pngHamarhraft
  • Found in a gilded chest in one of the burning rooms on the top floor of the inn at Waukeen's Rest X: -85 Y: 631.
    • This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in turn-based mode. One could also wait the fire out by completing a long rest or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable.
  • Mauls 2d6
    Act One Waukeen's Rest The Joltshooter Icon.pngThe Joltshooter Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Sparky Points and The Spellsparkler. Longbows 1d8
    Act One Waukeen's Rest The Sparky Points Icon.pngThe Sparky Points Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Joltshooter and The Spellsparkler. Tridents 1d6
    Act One Waukeen's Rest The Spellsparkler Icon.pngThe Spellsparkler Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Sparky Points and The Joltshooter. Quarterstaves 1d6
    Act One Mountain Pass Githyanki Greatsword Icon.pngGithyanki Greatsword (Psionic)
  • Carried by Sarth Baretha in the Mountain Pass area of The Risen Road X: -137 Y: 558.
  • Greatswords 2d6 + 1
    Act One Mountain Pass Githyanki Greatsword Icon.pngSilver Sword of the Astral Plane
  • Rewarded for showing the Orphic Hammer to (or killing) Kith'rak Voss in Act Three.
  • This sword can alternatively be obtained in Act One by disarming Voss via Command (Drop) Command (Drop), Heat Metal Heat Metal, Disarming Attack (Ranged) Disarming Attack (Ranged), or Honeyed Paws Honeyed Paws before entering the Mountain Pass X: -139 Y: 561.
    • If received in Act 1, a second version of this weapon will not be given as a quest reward but can be looted if Voss is killed in Act 3.
    • Voss must be disarmed before beginning the encounter, as he immediately flies away when any hostile action is taken and the party is locked into dialogue when approaching close enough.
    • Due to his high stats, the chance of failing the disarm attempt against him is very high, so this method may require multiple reloads or extensive preparation. See: Guide: Early Silver Sword.
    • Using Honeyed Paws Honeyed Paws while having a divination wizard with a 15 or higher portent die nearby allows you to guarantee that he drops his weapon. You can long rest until you get 15 or higher and make the bear invisible'"`UNIQ--ref-0002CF69-QINU`"' so he can approach Voss.
    • Sometimes Voss will only drop a Githyanki Crossbow, or the weapon he drops will simply phase out of existence. The triggers for these anomalies are not known.
  • The sword can be acquired in Act Three before entering the Lower City during Deal with the Devil. If you don't sign the contract but lie to Voss, he will give you the sword ( DC 30 Deception check).
  • Greatswords 2d6 + 3
    Act One Mountain Pass Githyanki Heavy Crossbow Icon.pngGithyanki Crossbow Dropped by Raider Chost and Raider Zastri of the Githyanki Patrol in the Mountain Pass area of The Risen Road (X:-137, Y:558). Heavy Crossbows 1d10 + 1
    Act One Mountain Pass Githyanki Longsword Plus One Faded.webpGithyanki Longsword (+1)
  • Looted from Gish For'reth (githyanki patrol) in the Mountain Pass area of The Risen Road X: -137 Y: 558.
  • Longswords 1d8 + 1
    Act One Underdark Amulet Necklace A Bronze A 1 Faded.pngThe Spectator Eyes
  • Ray of Fear

    Ray of Fear (): Cast as a level 3 spell ( Recharge: Long rest).

  • Wounding Ray

    Wounding Ray (): Cast as a level 3 spell ( Recharge: Long rest).

  • Looted from the Spectator located in the Underdark.
  • Amulets
    Act One Underdark Amulet Necklace F Silver A 1 Faded.pngAmulet of Restoration
  • Healing Word

    Healing Word (): Cast as a level 1 spell ( Recharge: Long rest).

  • Mass Healing Word

    Mass Healing Word (): Cast as a level 3 spell ( Recharge: Long rest).

  • Bought from Derryth Bonecloak in the Myconid Colony in the Underdark.
  • A second one can be found in a chest titled 'Private Stash' X: -85 Y: -185 in The Counting House, in the eastern room down the very first flight of stairs.
  • Amulets
    Act One Underdark Bloodguzzler Garb Icon.pngBloodguzzler Garb
  • Dropped by the Bulette in the Underdark.
  • Clothing 10
    Act One Underdark Boots Leather 1 Faded.pngCinder Shoes Sold by Blurg in the Myconid Colony, Underdark Boots
    Act One Underdark Dark Justiciar Helm Icon.pngDark Justiciar Helm Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397. Helmets
    Act One Underdark Dark Justiciar Mail Icon.pngDark Justiciar Mail Act One: Medium Armour 13
    Act One Underdark Explorers Ring Icon.pngExplorer's Ring
  • Nature Nature +1
  • Survival Survival +1
  • Act One: Explorer's Ring can be found on a skeleton on a ledge above the Bibberbang in the Bibberbang Grotto section of Dread Hollow in the Underdark X: -12 Y: -50. It can be reached by jumping from a series of rock ledges or by teleporting up to the location. Rings
    Act One Underdark Keepsake Locket A Glowing Faded.webpAmulet of the Unworthy
  • Resistance to Damage TypesSlashing damage
  • Vulnerability to Damage TypesBludgeoning damage
  • Carried by a Minotaur wandering the UnderdarkX: 160 Y: -147. Amulets
    Act One Underdark Luminous Armour Icon.pngLuminous Armour Act One: Found in a locked and trapped Opulent Chest in the Selûnite Outpost area of the Underdark X: 176 Y: -247. The chest is behind a hidden door revealed by a Perception check, or it can be accessed by jumping from the room with the waypoint. Medium Armour 15
    Act One Underdark Ring F Silver A 1 Faded.pngCaustic Band Act One: Sold by Derryth Bonecloak in the Myconid Colony, Underdark. Rings
    Act One Underdark Ring G Silver A 1 Faded.pngRing of Mind-Shielding Act One: Offered by Omeluum in the Underdark at the end of Help Omeluum Investigate the Parasite. You can purchase it either with gold, or by trading a story or information about the Nautiloid. Rings
    Act One Underdark Ring of Jumping Icon.pngRing of Jumping
  • Enhance Leap Enhance Leap: Can cast Enhance Leap as a Bonus action once per Short Rest.
  • Act One: Sold by Derryth Bonecloak in the Myconid Colony in the Underdark. Rings
    Act One Underdark Flail PlusTwo Icon.pngCorrosive Flail May appear in the inventory of the following traders:
  • Derryth Bonecloak in the Ebonlake Grotto in the Underdark.
  • Flails 1d8 + 1
    Act One Underdark Greataxe PlusOne Icon.pngExterminator's Axe Act One: Looted from Gekh Coal in Decrepit Village, Underdark X: 14 Y: -196. Greataxes 1d12
    Act One Underdark Light Hammer B PlusOne Icon.pngSkybreaker
  • Searing Smite

    Searing Smite (): Cast as a level 1 spell ( Recharge: Long rest).

  • In a locked chest in front of the Arcane Tower in the Underdark (X:28, Y:-295). Light Hammers 1d4 + 1
    Act One Underdark Light of Creation Icon.pngLight of Creation
  • Looted from Bernard at the top floor of the Arcane Tower in the Underdark X: -38 Y: -284.
  • Halberds 1d10 + 1
    Act One Underdark Longsword +1 Icon.pngPhalar Aluve
  • Performance Performance +1
  • Phalar Aluve: Melody Phalar Aluve: Melody: The sword hums in anticipation, ready to Sing Sing or Shriek Shriek. Effect ends if Phalar Aluve is unequipped.
  • This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:
  • DC 15 Strength check to yank it from the stone.
  • DC 15 Religion check to learn how to release the magic holding it in place.
  • Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).
  • Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.

    Finally, spilling blood on the sword can also release the sword without an ability check (for example with Ritual Dagger).
    Longswords 1d8 + 1
    Act One Underdark Mourning Frost Icon.pngMourning Frost Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the Underdark.
  • Icy Helve - carried by Dhourn, west of the Selûnite Outpost.
  • Icy Metal - looted from Xargrim the Pale Corpse within the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders X: 50 Y: 75, by casting Knock, or by using a skill like Misty Step from the right angle.
  • Icy Crystal - carried by Filro the Forgotten near the Sussur Tree.
  • Quarterstaves 1d6 + 1
    Act One Underdark Shortbow PlusOne Icon.pngBow of the Banshee Looted from Corsair Greymon during the encounter that takes place after boarding the boat found in the Decrepit Village, Underdark. If he survives the journey, he will be selling this bow at his trading spot near Nere's cave-in, Grymforge X: -632 Y: 326. Shortbows 1d6 + 1
    Act One Underdark Shortsword PlusOne Icon.pngShortsword of First Blood
  • Found on the corpse of an executed Deep Gnome in the Underdark at (X:73, Y:-187), at the entrance of the Decrepit Village (if approaching from the Myconid Colony).
  • Shortswords 1d6
    Act One Grymforge Armour of Uninhibited Kushigo Icon.pngArmour of Uninhibited Kushigo Find the Missing Boots optional quest reward by Sergeant Thrinn in Grymforge after giving her Boots of Speed. The other quest reward option is Bracing Band. Clothing 10
    Act One Grymforge Bloody Amulet Icon.pngBloody Amulet The Bloody Amulet can be obtained from the corpse of Barcus Wroot. Barcus can be found in several different locations:
  • Tied to the windmill in the Blighted Village (X:0, Y:425)
  • In Grymforge, if you freed him from the windmill.
  • In your Camp, if you encountered him in Grymforge and asked him to join you as a Camp Follower.
  • Amulets
    Act One Grymforge Cap of Wrath Icon.pngCap of Wrath Act One: Dropped by Thudd in Grymforge. Helmets
    Act One Grymforge Dark Justiciar Helm Icon.pngDark Justiciar Helm Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397. Helmets
    Act One Grymforge Dark Justiciar Mail Icon.pngDark Justiciar Mail Act One: Medium Armour 13
    Act One Grymforge Dark Justiciar Mask Icon.pngDark Justiciar Mask
  • Intimidation Intimidation +1
  • Act One: Looted from a skeleton in Grymforge near the Ancient Forge Waypoint X: -606 Y: 282. Helmets
    Act One Grymforge Disintegrating Nightwalkers Icon.pngDisintegrating Night Walkers
  • Misty Step

    Misty Step (): Cast as a level 2 spell ( Recharge: Short rest).

  • Worn by Nere. Can be obtained after clearing the cave-in at Grymforge, as a part of the Free True Soul Nere questline. Boots
    Act One Grymforge Fetish of Callarduran Smoothhands Icon.pngFetish of Callarduran Smoothhands
  • Invisibility

    Invisibility (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act One: Found on one of the dead deep gnomes that a pair of duergar are throwing into the lake in GrymforgeX: -610 Y: 408. If you talk to the Duergar you need to succeed a Perception and Deception or Sleight of Hand check before this item can be looted. Alternatively, you can murder the Duergar and loot it directly from one of the corpses. Rings
    Act One Grymforge Gloves Leather E Faded.pngWondrous Gloves Act One: Dropped by a mimic near the harper cache in Grymforge X: -691 Y: 374. Gloves
    Act One Grymforge Ring of Absolute Force Icon.pngRing of Absolute Force Act One: Dropped by Sergeant Thrinn in Grymforge. Rings
    Act One Grymforge Sentient Amulet Icon.pngSentient Amulet (Rare)
  • Shatter

    Shatter (): Cast as a level 2 spell ( Recharge: Short rest).

  • Talk to the Sentient Amulet Talk to the Sentient Amulet: As a free action, the wearer can start a conversation with the amulet.
  • Ki Restoration (Lesser) Ki Restoration (Lesser): Using the spiritual energy in the amulet, you restore 2 Ki Points ( Recharge: Long rest).
  • Wearing this amulet applies the condition:

    In a locked Adamantine Chest X: -624 Y: 224 on the island with the broken structure near the Lava Elemental in Grymforge. Amulets
    Act One Grymforge The Protecty Sparkswall Icon.pngThe Protecty Sparkswall Looted from a Gilded Chest at the end of the trapped bridge in Grymforge X: -645 Y: 360. Clothing 10
    Act One Grymforge The Real Sparky Sparkswall Icon.pngThe Real Sparky Sparkswall
  • Lightning Aura Lightning Aura: Consume 3 Lightning Charges Lightning Charges and release a blast of electricity that damages and Jolted Jolts nearby enemies.
  • Obtained from a locked and trapped chest in Grymforge X: -695 Y: 420. Shields
    Act One Grymforge Greatsword B PlusOne Icon.pngJorgoral's Greatsword
  • Looted from Corsair Greymon on Ebonlake, Grymforge.
    • If not engaged on the lake, he can sell this item at his trader spot in Grymforge X: -632 Y: 326.
  • Greatswords 2d6 + 1
    Act One Grymforge Hand Crossbow PlusOne Icon.pngFirestoker Found in an Opulent Chest in Grymforge in the Dormitory room with the Hellsboars (X:-574, Y:382). Hand Crossbows 1d6
    Act One Grymforge Light Crossbow Icon.pngSharran Crossbow
  • Found in a locked chest in Grymforge (X:-677, Y:398)
  • Light Crossbows 1d8 + 1
    Act One Grymforge Light Hammer PlusOne Icon.pngShining Staver-of-Skulls
  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.
  • Can be looted from or sold by Corsair Greymon, a duergar on the Ebon Lake boat to Grymforge. Greymon can be found in the main chamber, if not killed on the boat. Light Hammers 1d4 + 1
    Act One Grymforge Merregon Halberd Icon.pngMerregon Halberd
  • Looted from a Merregon Legionnaire in the hallway with the Hellsboars in Grymforge X: 575 Y: 377.
  • Two halberds can be found laying around the Crumbling Island in Grymforge X: -643 Y: 215 & X: -601 Y: 199.
  • Looted from Merregons accompanying Yurgir in the Gauntlet of Shar X: -658 Y: 753.
  • Halberds 1d10 + 1
    Act One Grymforge Rapier PlusOne Icon.pngSword of Screams Dropped by Nere in Grymforge. Rapiers 1d8
    Act One Grymforge Shortbow PlusOne Icon.pngBow of the Banshee Looted from Corsair Greymon during the encounter that takes place after boarding the boat found in the Decrepit Village, Underdark. If he survives the journey, he will be selling this bow at his trading spot near Nere's cave-in, Grymforge X: -632 Y: 326. Shortbows 1d6 + 1
    Act One Grymforge Warhammer PlusOne Icon.pngIntransigent Warhammer Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to Grymforge from the Decrepit Village. Warhammers 1d8
    Act One Grymforge Warpick PlusOne Icon.pngDeep Delver Dropped by Elder Brithvar in Grymforge (X:-631, Y:326). War Picks 1d8
    Act One Rosymorn Monastery Boots of Elemental Momentum Icon.pngBoots of Elemental Momentum
  • Athletics Athletics +1
  • Sold by Lady Esther at Rosymorn Monastery Trail. Boots
    Act One Rosymorn Monastery Gloves Leather B Faded.pngGloves of Baneful Striking Act One: Sold by Lady Esther at Rosymorn Monastery Trail. Gloves
    Act One Rosymorn Monastery Gloves Leather F Faded.pngWinter's Clutches Act One:
  • Quest reward for the Avenge Glut's Circle quest. Given by Glut once sovereign Spaw has been killed.
  • Sold by Lady Esther at Rosymorn Monastery Trail.
  • Act Three:

    Gloves
    Act One Rosymorn Monastery Gloves of Cinder and Sizzle Icon.pngGloves of Cinder and Sizzle
  • Scorching Ray

    Scorching Ray (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act One: Sold by Lady Esther at Rosymorn Monastery Trail. Gloves
    Act One Rosymorn Monastery Gloves of Metal E Faded.pngGloves of the Growling Underdog
  • Strength Saving throws +1
  • Act One:
  • Found Inside Dror Ragzlin's Treasure Crates in the Shattered Sanctum X: 298 Y: 66.
  • Can sometimes instead be found inside a Treasure Crate after passing a Survival check on the Rosymorn Monastery Trail X: -118 Y: -134.
  • Gloves
    Act One Rosymorn Monastery Holy Lance Helm Icon.pngHoly Lance Helm
  • Constitution Saving throws +1
  • Act One: Found in a painted chest in Rosymorn Monastery X: 120 Y: 35, accessible from the top level. Helmets
    Act One Rosymorn Monastery Periapt of Wound Closure Icon.pngPeriapt of Wound Closure Sold by Lady Esther at the Rosymorn Monastery Trail, after taking the Mountain Path. Amulets
    Act One Rosymorn Monastery The Graceful Cloth Icon.pngThe Graceful Cloth Sold by Lady Esther at the Rosymorn Monastery Trail, just after taking the Mountain Path. Clothing 10
    Act One Rosymorn Monastery Battleaxe PlusOne Icon.pngCeremonial Battleaxe Found in the one of the dormitories in the Rosymorn Monastery guarded by a Guardian of Faith. Picking it up will cause the Guardian to become hostile if it isn't already. Battleaxes 1d8 + 1
    Act One Rosymorn Monastery Longsword +1 Icon.pngCeremonial Longsword
  • Found on the north-western pedestal in the Dawnmasters Memorial, Rosymorn Monastery X: 74 Y: 74
  • Longswords 1d8 + 1
    Act One Rosymorn Monastery Mace PlusOne Icon.pngCeremonial Mace On a random kobold in the Rosymorn Monastery Firewine storage room. Maces 1d6 + 1
    Act One Rosymorn Monastery Quarterstaff PlusOne Icon.pngCacophony
  • Thunderous Smite

    Thunderous Smite (): Cast as a level 1 spell ( Recharge: Short rest).

  • This weapon can be bought from these traders:
    • Sold by Lady Esther at the Rosymorn Monastery Trail, after taking the Mountain Path and starting Act Two.
  • Quarterstaves 1d6 + 1
    Act One Rosymorn Monastery Warhammer PlusOne Icon.pngCeremonial Warhammer
  • Found on the roof of the Rosymorn Monastery in the Giant Eagle's nest X: 80 Y: 44. Picking it up will cause the eagles to become hostile if they aren't already.
  • Warhammers 1d8 + 1
    Act One Rosymorn Monastery Warpick PlusOne Icon.pngHoppy Sold by Lady Esther in the Rosymorn Monastery Trail area of Act One. War Picks 1d8 + 1
    Act Two Ruined Battlefield Amulet Necklace B Silver A 1 Faded.pngFrost Prince
  • Ice Knife

    Ice Knife (): Cast as a level 1 spell ( Recharge: Long rest).

  • Looted from a Gilded Chest in the southeast portion of the Ruined Battlefield X: 80 Y: -96, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights. Amulets
    Act Two Ruined Battlefield Gloves Leather G Faded.pngThermoarcanic Gloves Act Two: These gloves can be looted from Kansif. Kansif can be found in the following locations:
  • The Ruined Battlefield X: 4 Y: -28 while accompanying the Harpers from the Last Light Inn on an ambush.
  • Gloves
    Act Two Ruined Battlefield Gloves Metal D Faded.pngLuminous Gloves
  • Strength Saving throws +1
  • Act Two: The Luminous Gloves are found inside the Potter's Chest in the Ruined Battlefield accessible by jumping. X: -52 Y: 11. Gloves
    Act Two Ruined Battlefield Ring A Gem A Gold 1 Faded.pngFamily Ring
  • Death Saving Throws +2
  • Act Two: The ring can be found in a burrow, down the cliff from Ellie May's grave and the camp in Ruined Battlefield X: 108 Y: 128. A DC 10 Perception check will reveal the burrow. Rings
    Act Two Ruined Battlefield Ring B 1 Faded.pngRing of Mental Inhibition Act Two: Can be found inside a locked chest in the Ruined BattlefieldX: 76 Y: 40, of the Shadow-Cursed Lands, just east of the Shadowed Battlefield Waypoint. Rings
    Act Two Ruined Battlefield Ring B Gem B Gold 1 Faded.pngShadow-Cloaked Ring Act Two: Can be looted from the Shadow Mastiff Alpha in the Ruined Battlefield X: -49 Y: 36. The nearby everburning torches must be destroyed before the Mastiff will appear. Rings
    Act Two Ruined Battlefield Ring C Silver A Faded.pngRing of Self Immolation
  • Self Immolation Self Immolation: Set yourself on fire as a Bonus action to gain Heat Heat for 2 turns ( Recharge: Short rest).
  • Act Two: Can be looted from a locked Wooden Chest in the Ruined Battlefield X: 29 Y: 63. If needed, the key is nearby on a skeleton, alongside a note. Rings
    Act Two Ruined Battlefield Ring I Silver A 1 Faded.pngRing of Twilight Act Two: The Ring of Twilight is found inside a Traveller's Chest hidden behind some pots inside a ruined tower in the Ruined Battlefield X: -34 Y: -12. Rings
    Act Two Ruined Battlefield Safeguard Shield Icon.pngGloomstrand Shield
  • Stealth Stealth +1
  • Found in a locked chest south of the Reithwin Tollhouse at X: -60 Y: -114 in the Ruined Battlefield Shields
    Act Two Ruined Battlefield Moonlantern Icon.pngMoonlantern One can be found in Balthazar's room in Moonrise Towers. One can be looted from Kar'niss in the Ruined Battlefield, or is given by Isobel at the Last Light Inn if you let the Harpers take the Moonlantern. [See Notes] Clubs 1d4
    Act Two Ruined Battlefield Wood Woad Twisting Branch Icon.pngIronwood Club Dropped by the Shadow-Cursed Shambling Mound X: 40 Y: 60 in the Ruined Battlefield. Clubs 1d4 + 1
    Act Two Last Light Inn Acrobat Shoes Icon.pngAcrobat Shoes
  • Acrobatics Acrobatics +1
  • Advantage Icon.png Advantage on Dexterity Saving throws.
  • Sold by Barcus Wroot in the Last Light Inn, if he is still alive. Boots
    Act Two Last Light Inn Amulet Necklace F Silver A 1 Faded.pngAmulet of the Harpers
  • Advantage Icon.png Advantage with Wisdom Saving throws.
  • Shield

    Shield (): Cast as a level 1 spell ( Recharge: Long rest).

  • Bought from Quartermaster Talli at the Last Light Inn. Amulets
    Act Two Last Light Inn Cloak of Cunning Brume Faded.pngCloak of Cunning Brume Act Two: Purchasable from Mattis at Last Light Inn. Cloaks
    Act Two Last Light Inn Cloak Of Protection Faded.pngCloak of Protection
  • Armour Class Armour Class +1
  • Saving throw +1
  • Act Two: Can purchase from Quartermaster Talli at Last Light Inn Cloaks
    Act Two Last Light Inn Flawed Helldusk Armour Icon.pngFlawed Helldusk Armour Act Two: Flawed Helldusk Armour is obtained by giving Dammon an Infernal Alloy in the Last Light Inn. He will craft this armour and give it to the player. Heavy Armour 18
    Act Two Last Light Inn Flawed Helldusk Gloves Faded.pngFlawed Helldusk Gloves
  • Strength Saving throws +1
  • Act Two: Dammon in the Last Light Inn will craft this item if he is given an Infernal Iron. Gloves
    Act Two Last Light Inn Flawed Helldusk Helmet Icon.pngFlawed Helldusk Helmet
  • Constitution Saving throws +1
  • Act Two: This item is obtained by giving Dammon in the Last Light Inn a piece of Infernal Iron. He will craft this item. Helmets
    Act Two Last Light Inn Frayed Drow Hood Icon.pngCovert Cowl
  • Dexterity Saving throws +1
  • Act Two: Carried by a Meenlock creature in the Cellar of Last Light Inn. Helmets
    Act Two Last Light Inn Gloves Leather 3 Faded.pngJhannyl's Gloves
  • Saving throws +1
  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Gloves
    Act Two Last Light Inn Gloves Leather E Faded.pngCindersnap Gloves
  • Protection from Missiles

    Protection from Missiles (): Cast as a level 2 spell ( Recharge: Short rest).

  • Act Two: Bought from Quartermaster Talli at the Last Light Inn. Gloves
    Act Two Last Light Inn Gloves Leather G Faded.pngSwordmaster Gloves Act Two: Sold by Dammon at the Last Light Inn. Gloves
    Act Two Last Light Inn Gloves Leather G Faded.pngThermoarcanic Gloves Act Two: These gloves can be looted from Kansif. Kansif can be found in the following locations:
  • The Ruined Battlefield X: 4 Y: -28 while accompanying the Harpers from the Last Light Inn on an ambush.
  • Gloves
    Act Two Last Light Inn Gloves Leather H Faded.pngGloves of the Balanced Hands Act Two: Bought from Quartermaster Talli at the Last Light Inn. Gloves
    Act Two Last Light Inn Gloves Metal 1 Faded.pngGloves of the Automaton
  • Circuitry Interface Circuitry Interface: You are considered a construct. Your weapon Attack rolls have Advantage Icon.png Advantage, and you have resistance to Damage TypesLightning damage.
  • Strength saving throws +1.
  • Act Two: Gloves of the Automaton are sold by Barcus Wroot in the Last Light Inn. Gloves
    Act Two Last Light Inn Hat of Uninhibited Kushigo Icon.pngHat of Uninhibited Kushigo Act Two: Bought from Quartermaster Talli at the Last Light Inn. Helmets
    Act Two Last Light Inn Hide Armour PlusOne Icon.pngBarkskin Armour
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Act Two: Sold by Quartermaster Talli in Last Light Inn. Medium Armour 12
    Act Two Last Light Inn Metal Shield Flaming Fist Icon.pngShield of Scorching Reprisal
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Grants Resistance to Damage TypesFire damage.
  • Blazing Retaliation Blazing Retaliation: Once per Short Rest, use a Bonus action to huddle behind your shield to increase your Armour Class Armour Class by 1 and reap scorching retaliation upon attackers who miss you. When an attacker misses you with a melee attack, they take 1d6Damage TypesFire damage. (On Save, target still takes half damage)
  • Looted from a Flaming Fist's corpse X: -3 Y: 215 directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn. Successful Perception check needed to detect some rubble. Strength check is then needed to smash the rubble to find the body. Shields
    Act Two Last Light Inn Moon Devotion Robe Icon.pngMoon Devotion Robe
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Saving throws +1
  • Lunar Bulwark Lunar Bulwark: Can cast as a level 1 spell ( Recharge: Long rest).
  • Produce Flame

    Produce Flame (): Cast as a cantrip at will.

  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Clothing 10
    Act Two Last Light Inn Obsidian Laced Robe Icon.pngObsidian Laced Robe
  • Grants Resistance to Damage TypesFire damage.
  • Act Two: Bought from Quartermaster Talli at the Last Light Inn. Clothing
    Act Two Last Light Inn Penumbral Armour Icon.pngPenumbral Armour Act Two: Found in a locked chest in the abandoned house by the river just east of the Last Light Inn at X: 33 Y: 145 Light Armour 12
    Act Two Last Light Inn Ring A Gem A Gold 1 Faded.pngSnowburst Ring Act Two: Found tucked away inside a loose plank (Perception check required to spot), in the inn of the Last Light Inn X: -80 Y: 158. Rings
    Act Two Last Light Inn Ring A Simple Gold 1 Faded.pngCoruscation Ring Act Two: Found in a trapped Heavy Chest in the cellar X: 47 Y: -738 of Last Light Inn.
  • This chest is in a secret area. It is reached by going through a set of Double Oak Doors that are blocked by a destructible spiderweb and a pile of crates. The room beyond has a Cracked Wall, which, when broken, will grant access to the secret area containing the chest.
  • Rings
    Act Two Last Light Inn Ring A Simple Gold 1 Faded.pngShifting Corpus Ring
  • Invisibility

    Invisibility (): Cast as a level 2 spell ( Recharge: Long rest).

  • Blur

    Blur (): Cast as a level 2 spell ( Recharge: Long rest).

  • Act Two: Dropped by Flaming Fist Marcus at the Last Light Inn. Rings
    Act Two Last Light Inn Ring B Gold A 1 Faded.pngShapeshifter's Boon Ring
  • Act One: Can be looted from the Strange Ox in the Druid Grove. Killing the Strange Ox there will not reward the Hat of Fire Acuity.
  • Act Two: Can be looted from the Strange Ox at Dammon's blacksmith in the Last Light Inn.
  • Act Three: Given as a reward for completing Help the Devilish Ox or looted from Strange Ox in Rivington. If you assist the Strange Ox you will lose out on the Hat of Fire Acuity.
  • Rings
    Act Two Last Light Inn Ring H Silver A 1 Faded.pngRing of Geniality
  • Persuasion Persuasion +1
  • Deception Deception +1
  • Act Two: Sold by Barcus Wroot at the Last Light Inn if he is still alive. Rings
    Act Two Last Light Inn Rippling Force Mail Icon.pngRippling Force Mail Act Two: Can be found in a locked Rustic Chest on the second floor of Dammon's blacksmith in the Last Light Inn X: -20 Y: 179. Heavy Armour 17
    Act Two Last Light Inn Scale Mail PlusTwo Icon.pngYuan-Ti Scale Mail Act Two: Sold by Quartermaster Talli in Last Light Inn. Medium Armour 15
    Act Two Last Light Inn Scarlet Leather Armour Icon.pngShadeclinger Armour
  • Stealth Stealth +1
  • Act Two: Sold by Quartermaster Talli at the Last Light Inn Light Armour 12
    Act Two Last Light Inn Shield of Devotion Icon.pngShield of Devotion
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Shield of Devotion: Aid

    Shield of Devotion: Aid (): Cast as a level 3 spell ( Recharge: Long rest).

  • Bought from Quartermaster Talli at the Last Light Inn. Shields
    Act Two Last Light Inn Shoes G Magic Faded.pngEvasive Shoes
  • Acrobatics Acrobatics +1
  • Armour Class Armour Class +1
  • Sold by Mattis at the Last Light Inn. Boots
    Act Two Last Light Inn The Graceful Cloth Icon.pngThe Mighty Cloth
  • Bull Rush Bull Rush: Charge forward and possibly knock your foes back 3 m / 10 ft.
  • Sold by Quartermaster Talli at Last Light Inn Clothing 10
    Act Two Last Light Inn Wizard Hat Icon.pngHat of Fire Acuity
  • Act Two: Can be looted from the Strange Ox in Dammon's blacksmith in the Last Light Inn.
  • Act Three: Can be looted from the Strange Ox in Rivington.
  • Helmets
    Act Two Last Light Inn Battleaxe PlusOne Icon.pngThermodynamo Axe
  • Sold by Dammon at the Last Light Inn.
  • A second can be found in the Watch Citadel in The High Hall, on a table of goods owned by Koll.
  • Battleaxes 1d8 + 1
    Act Two Last Light Inn Greataxe PlusTwo Icon.pngDefender Greataxe Act Two: Bought or stolen from Quartermaster Talli at the Last Light Inn X: -27 Y: 132. Greataxes 1d12 + 2
    Act Two Last Light Inn Halberd PlusOne Icon.pngHarmonium Halberd
  • Strength icon.png Strength +2 (up to 23)
  • Intelligence icon.png Intelligence -1
  • Wisdom icon.png Wisdom -1
  • This weapon can be bought from these traders:
  • Halberds 1d10 + 1
    Act Two Last Light Inn Moonlantern Icon.pngMoonlantern One can be found in Balthazar's room in Moonrise Towers. One can be looted from Kar'niss in the Ruined Battlefield, or is given by Isobel at the Last Light Inn if you let the Harpers take the Moonlantern. [See Notes] Clubs 1d4
    Act Two Last Light Inn Quarterstaff PlusOne Icon.pngIncandescent Staff Sold by Quartermaster Talli in Last Light Inn during Act Two Quarterstaves 1d6
    Act Two Last Light Inn Scimitar PlusOne Icon.pngThorn Blade
  • Ensnaring Strike (Melee)

    Ensnaring Strike (Melee) (): Cast as a level 1 spell ( Recharge: Long rest).

  • Bought from Dammon in Act 2 at the Last Light Inn. Scimitars 1d6 + 1
    Act Two Last Light Inn Shortbow PlusOne Icon.pngDarkfire Shortbow
  • Resistance to Damage TypesFire damage.
  • Resistance to Damage TypesCold damage.
  • Haste

    Haste (): Cast as a level 3 spell ( Recharge: Long rest).

  • Sold by Dammon at the Last Light Inn stables X: -35 Y: 169. Shortbows 1d6 + 2
    Act Two Last Light Inn Shortsword PlusOne Icon.pngSword of Clutching Umbra Bought from Dammon in Act 2 at the Last Light Inn. Shortswords 1d6 + 1
    Act Two Last Light Inn Shortsword PlusTwo Icon.pngSword of Life Stealing Sold by Dammon at the Last Light Inn in Chapter Two. Shortswords 1d6 + 2
    Act Two Last Light Inn Warhammer PlusOne Icon.pngCharge-Bound Warhammer
  • This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
  • Can be purchased from Dammon in Last Light Inn Warhammers 1d8 + 1
    Act Two Reithwin Town Hr'a'cknir Bracers Icon.pngHr'a'cknir Bracers
  • Quickened Mage Hand Quickened Mage Hand: You can cast Mage Hand as a Bonus action.
  • Strength Saving throws +1
  • Telekinesis

    Telekinesis (): Cast as a level 5 spell ( Recharge: Short rest).

  • Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. Gloves
    Act Two Reithwin Town Psionic Ward Armour Icon.pngPsionic Ward Armour Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. Medium Armour 15
    Act Two Reithwin Town Dagger PlusOne Icon.pngRitual Dagger of Shar
  • Ritual Dagger of Shar is found on an altar X: 249 Y: -847 in the Sharran Sanctuary inside Reithwin Town.
  • Daggers 1d4 + 1
    Act Two Moonrise Abdel's Trusted Shield Icon.pngSentinel Shield
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Sold by Lann Tarv in Moonrise Towers. Shields
    Act Two Moonrise Amulet Necklace C Silver A 1 Faded.pngSpineshudder Amulet Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers. Amulets
    Act Two Moonrise Amulet Necklace D Bronze A 1 Faded.pngSpellcrux Amulet
  • Spell Slot Restoration Spell Slot Restoration: Replenish an expended spell slot of any level as a Bonus action once per Long Rest.
  • Looted from The Warden in Moonrise Towers Prison X: 569 Y: -650. Amulets
    Act Two Moonrise Armour of Devotion Icon.pngArmour of Devotion
  • Eternal Devotion Eternal Devotion: Recite your Oath to regain 1 Paladin Channel Oath Charge ( Recharge: Long rest).
  • Act Two: Sold by Roah Moonglow in Moonrise Towers Heavy Armour 18
    Act Two Moonrise Boots of Arcane Bolstering Icon.pngBoots of Arcane Bolstering Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. Boots
    Act Two Moonrise Browbeaten Circlet Faded.pngBrowbeaten Circlet Act Two: Found in the evidence chest on the top floor of the warden's tower in Moonrise Towers Prison X: 572 Y: -652. Helmets
    Act Two Moonrise Circlet of Blasting Icon.pngCirclet of Hunting Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Helmets
    Act Two Moonrise Cloak of Elemental Absorption Faded.pngCloak of Elemental Absorption
  • Absorb Elements Absorb Elements: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional D6 Piercing.png 1d6 of that element type on your next attack.
  • Act Two: Can be looted from an Opulent Chest X: -170 Y: -171 in Ketheric Thorm's chambers on the second floor of Moonrise Towers. Cloaks
    Act Two Moonrise Derivation Cloak Faded.pngDerivation Cloak Act Two: Can be looted from a Heavy Chest X: -132 Y: -175 in Balthazar's chambers on the First Floor of Moonrise Towers. Cloaks
    Act Two Moonrise Enraging Heart Garb Icon.pngEnraging Heart Garb
  • Constitution icon.png Constitution +2 (up to 20)
  • Sold by Lann Tarv in the Moonrise Towers. Clothing 10
    Act Two Moonrise Fistbreaker Helm Icon.pngFistbreaker Helm Act Two: Sold by Lann Tarv in the Moonrise Towers. Helmets
    Act Two Moonrise Gloves Leather 3 Faded.pngJhannyl's Gloves
  • Saving throws +1
  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Gloves
    Act Two Moonrise Gloves Leather F Faded.pngGloves of The Duellist Act Two: Sold by Lann Tarv in the Main Floor of Moonrise Towers Gloves
    Act Two Moonrise Gloves Monk Faded.pngGloves of Crushing Act Two: Sold by Roah Moonglow at her location on the ground floor of Moonrise Towers X: -174 Y: -179. Gloves
    Act Two Moonrise Gloves Scalemail A Faded.pngGauntlets of Surging Accuracy Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Gloves
    Act Two Moonrise Hide Armour PlusTwo Icon.pngSharpened Snare Cuirass Act Two: Sold by Roah Moonglow in Moonrise Towers. Medium Armour 14
    Act Two Moonrise Iron-Banded Shield PlusOne Icon.pngIron-Banded Shield +1
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Act Two:
  • Leaning against a rack next to the bugbear merchant Lann Tarv in Moonrise Towers. Must be stolen; Lann himself does not carry it in his stock.
  • Act Three:

    Shields
    Act Two Moonrise Marksmanship Hat Icon.pngMarksmanship Hat Act Two: Sold by Roah Moonglow in Moonrise Towers. Helmets
    Act Two Moonrise Moon Devotion Robe Icon.pngMoon Devotion Robe
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Saving throws +1
  • Lunar Bulwark Lunar Bulwark: Can cast as a level 1 spell ( Recharge: Long rest).
  • Produce Flame

    Produce Flame (): Cast as a cantrip at will.

  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Clothing 10
    Act Two Moonrise Ring D Gold A 1 Faded.pngRing of Spiteful Thunder Act Two: Sold by Roah Moonglow in Moonrise Towers. Rings
    Act Two Moonrise Ring E Gold A 1 Faded.pngRisky Ring Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Rings
    Act Two Moonrise Ring G Gold A 1 Faded.pngPoisoner's Ring
  • Virulent Venom Virulent Venom: Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest)
  • Act Two: Sold by Roah Moonglow in Moonrise Towers. Rings
    Act Two Moonrise Ring of Exalted Marrow Icon.pngRing of Exalted Marrow
  • Exhort the Risen

    Exhort the Risen (): Cast as a level 1 spell ( Recharge: Long rest).

  • Ghoulish Touch

    Ghoulish Touch (): Cast as a level 1 spell ( Recharge: Long rest).

  • Act Two: Can be looted from a Heavy Chest on the Moonrise Towers Rooftop X: -153 Y: -170. Rings
    Act Two Moonrise Ring of Free Action Icon.pngRing of Free Action Act Two: Sold by Araj Oblodra in Moonrise Towers Rings
    Act Two Moonrise Robe of Exquisite Focus Icon.pngRobe of Exquisite Focus Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. Clothing 10
    Act Two Moonrise Safeguard Shield Icon.pngAbsolute's Protector
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, you can use your Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Fire Shield: Chill

    Fire Shield: Chill (): Cast as a level 4 spell ( Recharge: Long rest).

  • Dropped by Z'rell in Moonrise Towers. Shields
    Act Two Moonrise Splint Mail PlusOne Icon.pngDwarven Splintmail
  • Constitution icon.png Constitution +2 (Max 20)
  • Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Heavy Armour 19
    Act Two Moonrise Thunderskin Cloak Faded.pngThunderskin Cloak Act Two: Sold by Araj Oblodra in Moonrise Towers. Cloaks
    Act Two Moonrise Wizard Hat Icon.pngColdbrim Hat Act Two:
  • Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers inside the First Floor of Moonrise Towers.
  • Act Three:

    Helmets
    Act Two Moonrise Wizard Hat Icon.pngHat of Storm Scion's Power Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. Helmets
    Act Two Moonrise Flail PlusOne Icon.pngMyrkulite Scourge Can be looted from the following:
  • Radija on the Moonrise Towers first floor X: -161 Y: -204
  • Susdera on the Moonrise Towers Rooftop X: -152 Y: -181
  • Kressa Bonedaughter in the Mind Flayer Colony Barracks X: -161 Y: -204
  • Sarabayle, Willinx Jindlebee, and Duckie Verish in the Moonrise Towers Prison (after confronting Ketheric Thorm) X: 597 Y: -655 & X: 597 Y: -651 & X: 598 Y: -647
  • Flails 1d8 + 1
    Act Two Moonrise Glaive PlusTwo Icon.pngDrakethroat Glaive
  • Draconic Elemental Weapon

    Draconic Elemental Weapon (): Cast as a level 3 spell ( Recharge: Long rest).

  • This weapon can be bought from these traders:
  • Glaives 1d10 + 2
    Act Two Moonrise Greataxe B PlusOne Icon.pngVery Heavy Greataxe Looted from Fezzerk in one of the following locations:
  • Act One: Blighted Village, in front of the windmill X: 10 Y: 420
  • Act Two: Moonrise Towers, in the throne room on the main floor X: -152 Y: -191
  • Greataxes 1d12 + 1
    Act Two Moonrise Greatclub PlusOne Icon.pngArgument Solver Dropped by Mig in the Moonrise Towers. Greatclubs 1d8 + 1
    Act Two Moonrise Halberd PlusTwo Icon.pngHalberd of Vigilance
  • This weapon can be bought from these traders:
  • Halberds 1d10 + 2
    Act Two Moonrise Hand Crossbow PlusOne Icon.pngNe'er Misser
  • Magic Missile

    Magic Missile (): Cast as a level 3 spell ( Recharge: Short rest).

  • Sold by Roah Moonglow in Moonrise Towers.
  • Hand Crossbows 1d6 + 1
    Act Two Moonrise Light Hammer B Icon.pngWulbren's Hammer
  • 2d4Damage TypesForce damage against objects (unlisted)
  • On a table up the ladder in the Moonrise Towers Prison Warden's room (X:575, Y:-647).
  • Light Hammers 1d4 + 1
    Act Two Moonrise Longbow PlusOne Icon.pngTitanstring Bow This weapon can be purchased from the following traders:
  • Brem in the Zhentarim Hideout after completing Find the Missing Shipment
  • Sometimes offered by Lann Tarv on the main floor of Moonrise Towers
  • Longbows 1d8 + 1
    Act Two Moonrise Moonlantern Icon.pngMoonlantern One can be found in Balthazar's room in Moonrise Towers. One can be looted from Kar'niss in the Ruined Battlefield, or is given by Isobel at the Last Light Inn if you let the Harpers take the Moonlantern. [See Notes] Clubs 1d4
    Act Two Moonrise Moonlantern Icon.pngShadow Lantern Obtainable from Balthazar's hidden room in Moonrise Towers when Gale is in the party:
  • To access Balthazar's hidden room, interact with the top right Protruding Book ('Musty Tomes') and insert one of the human hearts from the room into the small Ancient Altar.
  • Within the hidden room, interact with the ritual circle with Gale and combine a Dead Pixie with a Broken Moonlantern.
    • Any other character can try to craft the lantern, but must first overcome Gale's protests and a DC 30 Arcana check.
  • Clubs 1d4
    Act Two Moonrise Quarterstaff B Faded.pngBigboy's Chew Toy
  • Whossa Large Fellow?

    Whossa Large Fellow? (): Cast as a level 2 spell ( Recharge: Long rest).

  • Sold by Lann Tarv in the main floor of Moonrise Towers.
  • Quarterstaves 1d6 + 1
    Act Two Moonrise Selûne's Spear of Night Icon.pngSelûne's Spear of Night
  • Moonbeam

    Moonbeam (): Cast as a level 3 spell ( Recharge: Long rest).

  • Moonmote

    Moonmote (): Cast as a cantrip ( Recharge: Long rest).

  • Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

    Reward for sparing the Nightsong during Shadowheart's personal quest, The Chosen of Shar. This spear is granted after completing Infiltrate Moonrise Towers, upon speaking to Dame Aylin in camp for the first time. WARNING: there is a bug that can prevent you from obtaining the weapon - use your main character to speak to Aylin in camp for the first time, speaking with Shadowheart seems to show the animation, but the item is not granted.
    Spears 1d6 + 3
    Act Two Moonrise Shortsword PlusOne Icon.pngRender of Mind and Body Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Shortswords 1d6 + 1
    Act Two Moonrise Shortsword PlusOne Icon.pngSlicing Shortsword Sold by Lann Tarv in the main floor of Moonrise Towers. Shortswords 1d6 + 1
    Act Two Grand Mausoleum Vivacious Cloak Faded.pngVivacious Cloak Act Two: Can be looted from a chest X: -257 Y: -886 in the Grand Mausoleum in the Shadow-Cursed Lands. Cloaks
    Act Two Grand Mausoleum Kuotoa Javelin PlusOne Faded.pngLightning Jabber Spears 1d6 + 1
    Act Two Gauntlet of Shar Boots of Brilliance Faded.pngBoots of Brilliance
  • Restore Bardic Inspiration Restore Bardic Inspiration: Play your instrument to restore one of your Bardic Inspiration slots ( Recharge: Long rest).
  • Looted from a Heavy Chest in the room just north of Yurgir in the Gauntlet of Shar X: -632 Y: -723.
  • Boots
    Act Two Gauntlet of Shar Circle of Bones Icon.pngCircle of Bones
  • Animate Dead

    Animate Dead (): Cast as a level 3 spell ( Recharge: Long rest).

  • Act Two: Can be looted from Balthazar in the Gauntlet of Shar X: -845 Y: -793. Helmets
    Act Two Gauntlet of Shar Dark Justiciar Gauntlets Icon.pngDark Justiciar Gauntlets (Uncommon)
  • Strength Saving throws +1
  • Act Two: Found lying on a pile of boxes in the Gauntlet of Shar X: -660 Y: -760, near Yurgir. Gloves
    Act Two Gauntlet of Shar Dark Justiciar Half-Plate Icon.pngDark Justiciar Half-Plate (Rare)
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Shar's Aegis Shar's Aegis: Can cast Shield of Faith Shield of Faith.
  • Act Two: Found lying on the ground next to the altar where the Spear of Night rests, in the Gauntlet of Shar X: -818 Y: -755. Medium Armour 16
    Act Two Gauntlet of Shar Dark Justiciar Helmet Icon.pngDark Justiciar Helmet
  • Constitution Saving throws +1
  • Act Two: Found inside a Gilded Chest in the Gauntlet of Shar X: -822 Y: -753. Helmets
    Act Two Gauntlet of Shar Iron-Banded Shield PlusOne Icon.pngJusticiar's Greatshield
  • Shield Bash Shield Bash: When a foe hits you with a melee attack, use a Reaction to knock them Prone Prone unless they succeed a Dexterity Saving throw.
  • Darkness Cloak Darkness Cloak: Use a Bonus action once per Short Rest to cast Darkness Cloak.
  • Advantage Icon.png Advantage on Perception Ability checks.
  • Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him. Shields
    Act Two Gauntlet of Shar Ring E Gold A 1 Faded.pngCallous Glow Ring Act Two: Contained inside an Opulent Chest in the vault room near Balthazar, inside the Gauntlet of Shar, X: -821 Y: -752 Rings
    Act Two Gauntlet of Shar Ring I Gold A 1 Faded.pngKiller's Sweetheart Act Two: Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial inside the Gauntlet of Shar X: -833 Y: -729. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn. Rings
    Act Two Gauntlet of Shar Hand Crossbow PlusOne Icon.pngHellfire Hand Crossbow
  • Scorching Ray

    Scorching Ray (): Cast as a level 3 spell ( Recharge: Short rest).

  • Can be looted from Yurgir in the Gauntlet of Shar X: -653 Y: -764.
  • Hand Crossbows 1d6 + 2
    Act Two Gauntlet of Shar Justiciar's Scimitar Icon.pngJusticiar's Scimitar Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him. Scimitars 1d6 + 2
    Act Two Gauntlet of Shar Merregon Halberd Icon.pngMerregon Halberd
  • Looted from a Merregon Legionnaire in the hallway with the Hellsboars in Grymforge X: 575 Y: 377.
  • Two halberds can be found laying around the Crumbling Island in Grymforge X: -643 Y: 215 & X: -601 Y: 199.
  • Looted from Merregons accompanying Yurgir in the Gauntlet of Shar X: -658 Y: 753.
  • Halberds 1d10 + 1
    Act Two Gauntlet of Shar Shortbow PlusOne Icon.pngLeast Expected Looted from a Gilded Chest in the Gauntlet of Shar X: -730 Y: -800. Shortbows 1d6 + 2
    Act Two Gauntlet of Shar Spear Icon.pngSpear of Night Found resting on a shine in the Silent Library, inside the Gauntlet of Shar X: -820 Y: -756. Spears 1d6 + 1
    Act Two Shadowfell Boots Metal 1 Faded.pngDark Justiciar Boots
  • Dexterity Saving throws +1
  • Shadow Teleportation Shadow Teleportation: Teleport to an unoccupied, obscured spot ( Recharge: Short rest).
  • Rewarded for killing the Nightsong in Nightsong's Prison during Act Two.
  • Boots
    Act Two Shadowfell Dark Justiciar Gauntlets Icon.pngDark Justiciar Gauntlets (Rare)
  • Strength Saving throws +1
  • Beckoning Darkness

    Beckoning Darkness (): Cast as a level 4 spell at will.

  • Act Two: Reward for killing the Nightsong in Nightsong's Prison. Gloves
    Act Two Shadowfell Dark Justiciar Helm Icon.pngDark Justiciar Helm Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397. Helmets
    Act Two Shadowfell Dark Justiciar Mail Icon.pngDark Justiciar Half-Plate (Very Rare) Act Two: Rewarded for killing the Nightsong in Shadowfell. Medium Armour 17
    Act Two Shadowfell Glaive PlusOne Icon.pngMoonlight Glaive
  • Rewarded for freeing the Nightsong from the Shadowfell during the Find the Nightsong quest.
  • Glaives 1d10 + 2
    Act Two Shadowfell Selûne's Spear of Night Icon.pngShar's Spear of Evening
  • Shar's Darkness

    Shar's Darkness (): Cast as a level 2 spell ( Recharge: Per turn).

  • '"`UNIQ--templatestyles-0000000D-QINU`"' Reward for the quest The Chosen of Shar, for convincing Shadowheart to kill the Nightsong in the Shadowfell. Spears 1d6 + 3
    Act Two Mind Flayer Colony Circlet of Mental Anguish Icon.pngCirclet of Mental Anguish Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony X: 748 Y: -141. Helmets
    Act Two Mind Flayer Colony Gloves Leather 3 Faded.pngJhannyl's Gloves
  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Gloves
    Act Two Mind Flayer Colony Gloves Leather H Faded.pngBraindrain Gloves Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony next to the Blade of Oppressed SoulsX: 748 Y: -141. Gloves
    Act Two Mind Flayer Colony Moon Devotion Robe Icon.pngMoon Devotion Robe
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Saving throws +1
  • Lunar Bulwark Lunar Bulwark: Can cast as a level 1 spell ( Recharge: Long rest).
  • Produce Flame

    Produce Flame (): Cast as a cantrip at will.

  • Looted from Isobel in numerous locations:
    • Last Light Inn if she is killed after dealing with the Nightsong but before completing the assault on Moonrise.
    • Mind Flayer Colony if she is kidnapped by Marcus or killed at Last Light Inn before dealing with the Nightsong.
    • In your camp in act 3 if she accompanies you.
    • Ramazith's Tower in act 3 if the Nightsong is killed or imprisoned there.
  • Clothing 10
    Act Two Mind Flayer Colony Flail PlusOne Icon.pngMyrkulite Scourge Can be looted from the following:
  • Radija on the Moonrise Towers first floor X: -161 Y: -204
  • Susdera on the Moonrise Towers Rooftop X: -152 Y: -181
  • Kressa Bonedaughter in the Mind Flayer Colony Barracks X: -161 Y: -204
  • Sarabayle, Willinx Jindlebee, and Duckie Verish in the Moonrise Towers Prison (after confronting Ketheric Thorm) X: 597 Y: -655 & X: 597 Y: -651 & X: 598 Y: -647
  • Flails 1d8 + 1
    Act Two Mind Flayer Colony Greatsword B Icon.pngSvartlebee's Woundseeker
  • Looted from Gauntlet Yeva in Waukeen's Rest X: -66 Y: 609 in Act 1.
    • Has to be acquired before the first zone travel (including teleporting to your camp) after coming to Waukeen's Rest for the first time. If you come to the area after travelling to a different zone, Yeva will be gone.
  • Can also be obtained from Gauntlet Yeva in the Tadpoling Centre within the Mind Flayer Colony in Act 2.
    • One method to keep her non-hostile is to use a Disarming action on her during the fight where she appears. As long as you do not kill her, she will remain an ally.
  • Greatswords 2d6 + 1
    Act Two Mind Flayer Colony Infernal Rapier Icon.pngInfernal Rapier
  • Planar Ally: Cambion

    Planar Ally: Cambion (): Cast as a level 6 spell ( Recharge: Long rest).

  • Potential reward during Wyll's companion quest, The Blade of Frontiers, at the end of Act Two. Bring Wyll along when enterring the Mind Flayer Colony, free Zariel's asset, then pass a DC 14 Persuasion Check to successfully ask for a reward. Rapiers 1d8 + 2
    Act Two Mind Flayer Colony Longsword +1 Icon.pngBlade of Oppressed Souls
  • Looted from area unlocked by the Necrotic Laboratory puzzle in the Mind Flayer Colony.
  • A second can be found in the Watch Citadel in The High Hall, on a table of goods owned by Koll.
  • Longswords 1d8 + 1


    High Utility Permanent Bonuses

    See Permanent Bonuses or Permanent bonus table for a complete list of bonuses.

    High Utility Permanent Bonuses
    Act One
    Region Location Bonus Description
    Blighted Village Apothecary's Cellar Forbidden Knowledge Forbidden Knowledge Gain +1 bonus to Wisdom icon.png Wisdom Saving throws and Ability Checks.
    Blighted Village Apothecary's Cellar Speak with Dead Speak with Dead Gain Speak with Dead Speak with Dead spell once per long rest from Necromancy of Thay.
    Goblin Camp Shattered Sanctum Centre Absolute symbol.pngAbsolute's Brand Gain the use of unique special effects on Absolute Equipment.
    Gain unique dialogue options with followers of the Absolute.
    Goblin Camp Shattered Sanctum East See Invisibility See Invisibility Grants a permanent See Invisibility See Invisibility effect from Volo's Ersatz Eye.
    Goblin Camp Shattered Sanctum East Loviatar's Love Loviatar's Love[note 1] When you have 30% Hit Points or less, you gain a +2 bonus to Attack rolls and Wisdom icon.png Wisdom Saving throws for 3 turns.
    Sunlit Wetlands Riverside Teahouse Paid the Price Paid the Price Gain +1 bonus to Intimidation checks.
    Gain Disadvantage Icon.png Disadvantage on Perception checks.
    Gain Disadvantage Icon.png Disadvantage when attacking Hags.
    Sunlit Wetlands Riverside Teahouse Generic Feature Icon.webpAuntie Ethel's Boon Gain +1 to an Ability Score of choice. Can be raised above 20.
    Underdark Myconid Colony Survival Instinct Survival Instinct Gain the additional illithid power Survival InstinctSurvival Instinct
    Underdark The Festering Cove BOOOAL's Blessing BOOOAL's Blessing Gain Advantage Icon.png Advantage on Attack rolls against Bleeding Bleeding targets.
    Rosymorn Monastery Crèche Y'llek Infirmary Awakened Awakened You can use all of your Illithid powers as a Bonus Action.


    Act Two
    Region Location Bonus Description
    Ruined Battlefield Kar'niss Pixie Blessing Pixie Blessing Gain immunity to the Shadow Curse Shadow Curse.
    Moonrise Towers Main Floor POT Potion of Everlasting Vigour Faded.pngPotion of Everlasting Vigour Gain +2 Strength icon.png Strength.
    Moonrise Towers Mind Flayer Colony Githzerai Mind Barrier Githzerai Mind Barrier[note 2] Gain Advantage Icon.png Advantage on Intelligence icon.png Intelligence Saving throws.
    Moonrise Towers Improved Bardic Inspiration Improved Bardic Inspiration Gain a charge of Bardic Inspiration that is stronger than usual (D12 Slashing.png1d12).
    Reithwin Town Arabella Arabella's Shadow Entangle Arabella's Shadow Entangle Entangle an Undead or shadow creature until long rest.


    Act Three
    Region Location Bonus Description
    Wyrm's Lookout Astral Plane Partial Ceremorphosis Partial Ceremorphosis Gain all Tier 1 Illithid Powers.
    Gain access to Tier 3 Illithid Powers.
    Gain Fly Fly.
    Rivington Circus of the Last Days Sweet Stone Features Sweet Stone Features Gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
    Lower City Crimson Draughts Unstable Blood Unstable Blood Your blood is now highly flammable and will explode on contact with fire.
    Lower City House of Grief Patriar's Memory Gain +1 Charisma icon.png Charisma.
    Lower City House of Grief <Stolen> Memory Gain +2 to an Ability Score of your choice.
    Lower City Ramazith's Tower Danse Macabre Danse Macabre Create 4 ghouls that fight alongside you.
    Lower City Ramazith's Tower Tharchiate Withering Tharchiate Withering Gain -5 Constitution icon.png Constitution and a sickly green aura.
    Lower City Ramazith's Tower Tharchiate Codex: Blessing Tharchiate Codex: Blessing Gain Tharchiate Vigour Tharchiate Vigour immediately and also once after every Long Rest.
    Lower City Steel Watch Foundry Slayer Knowledge Gain Advantage Icon.png Advantage on Saving Throws against being Frightened Frightened by a Bhaalspawn Slayer
    1. Effect is permanently lost if the character dies and is revived.
    2. Effect is permanently lost if the character dies and is revived.



    Equipment
    Helmet Icon.png
    Cloak B Unfaded Icon.png
    Plate Armour Icon.png Amulet Necklace A Gold A 1 Unfaded Icon.png
    Metallic Gloves Icon.png Ring A Simple Gold Unfaded Icon.png
    Metallic Boots Icon.png
    Longsword Item Icon.png Item WPN HUM Shield D 0 Unfaded Icon.png Longbow Item Icon.png

    Equipment By Act

    Equipment lists separated by Act.

    Act One

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Equipment for Act One.

    Chapter 1.webp

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Headwear.

    Item Effects Location
    The Lifebringer Icon.png
    The Lifebringer
    Act One: Sold by Blurg in the Myconid Colony.
    Wapiras Crown Icon.png
    Wapira's Crown
    Act One: Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted. The helmet is inside the Patched-Together Sack. If the reward is declined, the item can be purchased from Zevlor until the next long rest.
    Holy Lance Helm Icon.png
    Holy Lance Helm
    Act One: Found in a painted chest in Rosymorn Monastery X: 120 Y: 35, accessible from the top level.
    Cap of Curing Icon.png
    Cap of Curing
    Act One: This hat is found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove X: 289 Y: 488.
    Metal Helmet Magical Icon.png
    Helmet of Smiting
    Act One: This helmet can be found inside a locked gilded chest in the Selûnite Outpost X: 163 Y: -248.
    Warped Headband of Intellect Icon.png
    Warped Headband of Intellect
    • Set the wearer's Intelligence icon.png Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.
    Act One: Dropped by Lump the Enlightened in the Blighted Village X: 13 Y: 366.
    Dark Justiciar Helm Icon.png
    Dark Justiciar Helm
    Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397.
    Helmet of Autonomy Icon.png
    Helmet of Autonomy
    Act One: Found on a skeleton at the entrance to The Festering Cove X: 82 Y: -241.
    Dark Justiciar Mask Icon.png
    Dark Justiciar Mask
    Act One: Looted from a skeleton in Grymforge near the Ancient Forge Waypoint X: -606 Y: 282.
    Key of the Ancients Icon.png
    Key of the Ancients
    Act One:
    The Shadespell Circlet Icon.png
    The Shadespell Circlet
    Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite.
    Circlet of Blasting Icon.png
    Circlet of Blasting
    Act One: Sold by Blurg in the Myconid Colony.
    Diadem of Arcane Synergy Icon.png
    Diadem of Arcane Synergy
    Act One: Looted from Ardent Jhe'rezath in Inquisitor's Chamber, Crèche Y'llek
    Circlet of Psionic Revenge Icon.png
    Circlet of Psionic Revenge
    Act One: Inside a chest in the Inquisitor's Chamber in Crèche Y'llek.
    Haste Helm Icon.png
    Haste Helm
    Act One: Found inside the locked chest near the Ancient Sigil Circle waypoint in the Blighted Village X: 32 Y: 403.
    Frayed Drow Hood Icon.png
    Shadow of Menzoberranzan
    • Shrouded in Shadow Shrouded in Shadow: Become Invisible Invisible for 2 turns. The spell breaks if you attack, cast another spell, perform an action, or take damage.
    Act One: Found laying on the ground next to the Pale Corpse in the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders X: 50 Y: 75.
    Cap of Wrath Icon.png
    Cap of Wrath
    Act One: Dropped by Thudd in Grymforge.
    Grymskull Helm Icon.png
    Grymskull Helm
    Act One: Dropped by Grym in the Adamantine Forge.

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Cloaks.

    No results

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Armour.

    Item Effects Location
    Luminous Armour Icon.png
    Luminous Armour
    Act One: Found in a locked and trapped Opulent Chest in the Selûnite Outpost area of the Underdark X: 176 Y: -247. The chest is behind a hidden door revealed by a Perception check, or it can be accessed by jumping from the room with the waypoint.
    Blazer of Benevolence Icon.png
    Blazer of Benevolence
    Act One: Reward for rescuing Volo from the Goblin Camp during Rescue Volo.
    Hide Armour PlusOne Icon.png
    The Oak Father's Embrace
    Act One: Found on a headless skeleton in the Owlbear Nest.
    Breastplate PlusOne Icon.png
    Breastplate +1
    Dark Justiciar Mail Icon.png
    Dark Justiciar Mail
    Act One:
    Chain Shirt PlusOne Icon.png
    Slippery Chain Shirt
    Act One: Found in a chest hidden on a cliff above and behind the altar in The Festering Cove X: -400 Y: 329.
    Hide Armour PlusOne Icon.png
    Hedge Wanderer Armour
    Act One: Sold by Arron in the Druid Grove
    Spidersilk Armour Faded.webp
    Spidersilk Armour
    Act One: Worn by Minthara when recruited or dropped by her in the Shattered Sanctum
    The Jolty Vest Icon.png
    The Jolty Vest
    Act One: Sold by Brem in the Zhentarim Hideout after completing Find the Missing Shipment.
    Drow Studded Leather Armour Icon.png
    Drow Studded Leather Armour
    Act One: Inside a Heavy Chest at Lolth's Cultist's cache X: 71 Y: -220, climbing up a high spot near the entrance of The Festering Cove
    Adamantine Splint Mail Icon.png
    Adamantine Splint Armour
    Act One: One of the items that can be forged in the Adamantine Forge. Forging this armour requires the Splint Mould and one Mithral Ore.
    Adamantine Scale Mail Icon.png
    Adamantine Scale Mail
    Act One: Adamantine Scale Mail can be forged in the Adamantine Forge. Forging this armour requires the Scale Mail Mould and one Mithral Ore.

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Handwear.

    Item Effects Location
    Gloves Leather B Faded.png
    Gloves of Baneful Striking
    Act One: Sold by Lady Esther at Rosymorn Monastery Trail.
    Gloves Leather F Faded.png
    Winter's Clutches
    Act One:

    Act Three:

    Gloves Leather 1 Faded.png
    Herbalist's Gloves
    Act One: Sold by Derryth Bonecloak in the Myconid Colony.
    Gloves Metal 1 Faded.png
    Hellrider's Pride
    Act One: Carried by Zevlor in the Druid Grove and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha.
    Gloves Metal 1 Faded.png
    Gloves of Heroism
    Act One: Found inside a wooden chest X: -674 Y: -401 at the back of the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).
    Gloves of Belligerent Skies Icon.png
    Gloves of Belligerent Skies
    Act One: Inside an elegant chest in the Inquisitor's Chamber of Crèche Y'llek, along the southern wall of the room, on the western side.
    Gloves of Thievery Icon.png
    Gloves of Thievery
    Act One: This item can be bought from Brem in the Zhentarim Hideout after completing Find the Missing Shipment in the Zhentarim's favor.
    Fleetfingers Icon.png
    Fleetfingers
    Act One: Can be found inside a buried chest in the Forest X: 80 Y: 347.
    Gloves Leather 1 Faded.png
    Gloves of Power
    Act One: Looted from the Goblin Boss Za'Krug in front of the Druid Grove.
    Reasons Grasp Icon.png
    Reason's Grasp
    Act One: Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on The Risen Road X: 37 Y: 644. The chest is behind the survivors, against the cave wall.
    Gloves of Metal E Faded.png
    Gloves of the Growling Underdog
    Act One:
    Gloves of Archery icon.png
    Gloves of Archery
    Act One: Bought from Grat the Trader in the Goblin Camp.
    Gloves Leather 1 Faded.png
    Gloves of Hail of Thorns
    Act One: This item can appear in the inventory of the following traders:
    The Sparkle Hands Icon.png
    The Sparkle Hands
    Act One: Found in a wooden chest in the Sunlit Wetlands X: 95 Y: 210.
    Gloves Leather D Faded.png
    Daredevil Gloves
    Act One: Sold by A'jak'nir Jeera at Crèche Y'llek.
    Gloves of Cinder and Sizzle Icon.png
    Gloves of Uninhibited Kushigo
    Act One: Given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker.
    Bracers of Defence Icon.png
    Bracers of Defence
    Act One: In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370.
    Gloves Leather E Faded.png
    Wondrous Gloves
    Act One: Dropped by a mimic near the harper cache in Grymforge X: -691 Y: 374.
    Gloves of Cinder and Sizzle Icon.png
    Gloves of Cinder and Sizzle
    Act One: Sold by Lady Esther at Rosymorn Monastery Trail.
    Gloves of Missile Snaring Icon.png
    Gloves of Missile Snaring
    Act One: These gloves are sold by Arron in the Druid Grove.
    Gloves Leather 2 Faded.png
    Gloves of Dexterity
    • Set the wearer's Dexterity icon.png Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
    • Attack rolls +1
    Act One: Can be bought from A'jak'nir Jeera at Crèche Y'llek.
    Gloves Leather F Faded.png
    Abyss Beckoners
    Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road.

    Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals Weapons.

    Item Type Effects Location
    Battleaxe PlusOne Icon.png
    Ceremonial Battleaxe
    Battleaxes Found in the one of the dormitories in the Rosymorn Monastery guarded by a Guardian of Faith. Picking it up will cause the Guardian to become hostile if it isn't already.
    Flail PlusTwo Icon.png
    Corrosive Flail
    Flails May appear in the inventory of the following traders:
    Greataxe PlusOne Icon.png
    Exterminator's Axe
    Greataxes Act One: Looted from Gekh Coal in Decrepit Village, Underdark X: 14 Y: -196.
    Greatsword B PlusOne Icon.png
    Jorgoral's Greatsword
    Greatswords
    Merregon Halberd Icon.png
    Merregon Halberd
    Halberds
    Light of Creation Icon.png
    Light of Creation
    Halberds
    Hand Crossbow PlusOne Icon.png
    Firestoker
    Hand Crossbows Found in an Opulent Chest in Grymforge in the Dormitory room with the Hellsboars (X:-574, Y:382).
    Light Crossbow Icon.png
    Sharran Crossbow
    Light Crossbows
    • Found in a locked chest in Grymforge (X:-677, Y:398)
    Light Hammer PlusOne Icon.png
    Shining Staver-of-Skulls
    Light Hammers
    • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.
    Can be looted from or sold by Corsair Greymon, a duergar on the Ebon Lake boat to Grymforge. Greymon can be found in the main chamber, if not killed on the boat.
    Light Hammer B PlusOne Icon.png
    Skybreaker
    Light Hammers In a locked chest in front of the Arcane Tower in the Underdark (X:28, Y:-295).
    Longsword +1 Icon.png
    Phalar Aluve
    Longswords This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:
    • DC 15 Strength check to yank it from the stone.
    • DC 15 Religion check to learn how to release the magic holding it in place.
    • Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).

    Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.

    Finally, spilling blood on the sword can also release the sword without an ability check (for example with Ritual Dagger).
    Longsword +1 Icon.png
    Ceremonial Longsword
    Longswords
    Mace PlusOne Icon.png
    Ceremonial Mace
    Maces On a random kobold in the Rosymorn Monastery Firewine storage room.
    Mourning Frost Icon.png
    Mourning Frost
    Quarterstaves Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the Underdark.
    Quarterstaff PlusOne Icon.png
    Cacophony
    Quarterstaves
    • This weapon can be bought from these traders:
      • Sold by Lady Esther at the Rosymorn Monastery Trail, after taking the Mountain Path and starting Act Two.
    Rapier PlusOne Icon.png
    Sword of Screams
    Rapiers Dropped by Nere in Grymforge.
    Shortbow PlusOne Icon.png
    Bow of the Banshee
    Shortbows Looted from Corsair Greymon during the encounter that takes place after boarding the boat found in the Decrepit Village, Underdark. If he survives the journey, he will be selling this bow at his trading spot near Nere's cave-in, Grymforge X: -632 Y: 326.
    Shortsword PlusOne Icon.png
    Shortsword of First Blood
    Shortswords
    • Found on the corpse of an executed Deep Gnome in the Underdark at (X:73, Y:-187), at the entrance of the Decrepit Village (if approaching from the Myconid Colony).
    Warpick PlusOne Icon.png
    Hoppy
    War Picks Sold by Lady Esther in the Rosymorn Monastery Trail area of Act One.
    Warpick PlusOne Icon.png
    Deep Delver
    War Picks Dropped by Elder Brithvar in Grymforge (X:-631, Y:326).
    Warhammer PlusOne Icon.png
    Ceremonial Warhammer
    Warhammers
    • Found on the roof of the Rosymorn Monastery in the Giant Eagle's nest X: 80 Y: 44. Picking it up will cause the eagles to become hostile if they aren't already.
    Warhammer PlusOne Icon.png
    Intransigent Warhammer
    Warhammers Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to Grymforge from the Decrepit Village.


    Act Two

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Equipment for Act Two.

    Chapter 2.webp


    Headwear

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Headwear.

    Item Effects Location
    Helmet of Arcane Acuity Icon.png
    Helmet of Arcane Acuity
    Act Two: Can be found in a locked and trapped Gilded Chest in a secret area of the Reithwin Mason's Guild Basement X: 107 Y: -758. The basement is accessed through a trapdoor in the Mason's Guild, and the secret area can be opened by lockpicking or using the Tower-Shaped Key on the Keyholed Herald X: 123 Y: -688.
    Wizard Hat Icon.png
    Hat of Storm Scion's Power
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers.
    Dark Justiciar Helm Icon.png
    Dark Justiciar Helm
    Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397.
    Wizard Hat Icon.png
    Coldbrim Hat
    Act Two:

    Act Three:

    Frayed Drow Hood Icon.png
    Covert Cowl
    Act Two: Carried by a Meenlock creature in the Cellar of Last Light Inn.
    Wizard Hat Icon.png
    Hat of Fire Acuity
    Browbeaten Circlet Faded.png
    Browbeaten Circlet
    Act Two: Found in the evidence chest on the top floor of the warden's tower in Moonrise Towers Prison X: 572 Y: -652.
    Marksmanship Hat Icon.png
    Marksmanship Hat
    Act Two: Sold by Roah Moonglow in Moonrise Towers.
    Fistbreaker Helm Icon.png
    Fistbreaker Helm
    Act Two: Sold by Lann Tarv in the Moonrise Towers.
    Flawed Helldusk Helmet Icon.png
    Flawed Helldusk Helmet
    Act Two: This item is obtained by giving Dammon in the Last Light Inn a piece of Infernal Iron. He will craft this item.
    Circlet of Mental Anguish Icon.png
    Circlet of Mental Anguish
    Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony X: 748 Y: -141.
    Hat of Uninhibited Kushigo Icon.png
    Hat of Uninhibited Kushigo
    Act Two: Bought from Quartermaster Talli at the Last Light Inn.
    Circle of Bones Icon.png
    Circle of Bones
    Act Two: Can be looted from Balthazar in the Gauntlet of Shar X: -845 Y: -793.
    Circlet of Blasting Icon.png
    Circlet of Hunting
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers.
    Dark Justiciar Helmet Icon.png
    Dark Justiciar Helmet
    Act Two: Found inside a Gilded Chest in the Gauntlet of Shar X: -822 Y: -753.

    Cloaks

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Cloaks.

    Item Effects Location
    Cloak Of Protection Faded.png
    Cloak of Protection
    Act Two: Can purchase from Quartermaster Talli at Last Light Inn
    Cloak of Elemental Absorption Faded.png
    Cloak of Elemental Absorption
    • Absorb Elements Absorb Elements: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional D6 Piercing.png 1d6 of that element type on your next attack.
    Act Two: Can be looted from an Opulent Chest X: -170 Y: -171 in Ketheric Thorm's chambers on the second floor of Moonrise Towers.
    Thunderskin Cloak Faded.png
    Thunderskin Cloak
    Act Two: Sold by Araj Oblodra in Moonrise Towers.
    Vivacious Cloak Faded.png
    Vivacious Cloak
    Act Two: Can be looted from a chest X: -257 Y: -886 in the Grand Mausoleum in the Shadow-Cursed Lands.
    Cloak of Cunning Brume Faded.png
    Cloak of Cunning Brume
    Act Two: Purchasable from Mattis at Last Light Inn.
    Fleshmelter Cloak Faded.png
    Fleshmelter Cloak
    Act Two: Looted from a Gilded Chest X: 29 Y: -930 in the House of Healing Morgue.
    Derivation Cloak Faded.png
    Derivation Cloak
    Act Two: Can be looted from a Heavy Chest X: -132 Y: -175 in Balthazar's chambers on the First Floor of Moonrise Towers.

    Armour

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Armour.

    Item Effects Location
    Plate Armour Icon.png
    Protective Plate
    Act Two: Looted from Hollow Armour at the bottom of the pit in House of Healing Morgue
    Scale Mail PlusTwo Icon.png
    Yuan-Ti Scale Mail
    Act Two: Sold by Quartermaster Talli in Last Light Inn.
    Scarlet Leather Armour Icon.png
    Shadeclinger Armour
    Act Two: Sold by Quartermaster Talli at the Last Light Inn
    Rippling Force Mail Icon.png
    Rippling Force Mail
    Act Two: Can be found in a locked Rustic Chest on the second floor of Dammon's blacksmith in the Last Light Inn X: -20 Y: 179.
    Flawed Helldusk Armour Icon.png
    Flawed Helldusk Armour
    Act Two: Flawed Helldusk Armour is obtained by giving Dammon an Infernal Alloy in the Last Light Inn. He will craft this armour and give it to the player.
    Dark Justiciar Half-Plate Icon.png
    Dark Justiciar Half-Plate (Rare)
    Act Two: Found lying on the ground next to the altar where the Spear of Night rests, in the Gauntlet of Shar X: -818 Y: -755.
    Penumbral Armour Icon.png
    Penumbral Armour
    Act Two: Found in a locked chest in the abandoned house by the river just east of the Last Light Inn at X: 33 Y: 145
    Armour of Devotion Icon.png
    Armour of Devotion
    Act Two: Sold by Roah Moonglow in Moonrise Towers
    Hide Armour PlusOne Icon.png
    Barkskin Armour
    Act Two: Sold by Quartermaster Talli in Last Light Inn.
    Psionic Ward Armour Icon.png
    Psionic Ward Armour
    Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint.
    Splint Mail PlusOne Icon.png
    Dwarven Splintmail
    Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic.
    Hide Armour PlusTwo Icon.png
    Sharpened Snare Cuirass
    Act Two: Sold by Roah Moonglow in Moonrise Towers.
    Dark Justiciar Mail Icon.png
    Dark Justiciar Half-Plate (Very Rare)
    Act Two: Rewarded for killing the Nightsong in Shadowfell.
    Reaper's Embrace Icon.png
    Reaper's Embrace
    Act Two: Can be looted from Ketheric Thorm.

    Handwear

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Handwear.

    Item Effects Location
    Dark Justiciar Gauntlets Icon.png
    Dark Justiciar Gauntlets (Uncommon)
    Act Two: Found lying on a pile of boxes in the Gauntlet of Shar X: -660 Y: -760, near Yurgir.
    Gloves Leather 2 Faded.png
    Ichorous Gloves
    Act Two: Found inside a metal chest in the storeroom at the back of The Waning Moon X: -253 Y: -71.
    Gloves Metal D Faded.png
    Luminous Gloves
    Act Two: The Luminous Gloves are found inside the Potter's Chest in the Ruined Battlefield accessible by jumping. X: -52 Y: 11.
    Gloves Leather G Faded.png
    Thermoarcanic Gloves
    Act Two: These gloves can be looted from Kansif. Kansif can be found in the following locations:
    Gloves Leather H Faded.png
    Braindrain Gloves
    Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony next to the Blade of Oppressed SoulsX: 748 Y: -141.
    Gloves Monk Faded.png
    Gloves of Crushing
    Act Two: Sold by Roah Moonglow at her location on the ground floor of Moonrise Towers X: -174 Y: -179.
    Gloves Leather F Faded.png
    Gloves of The Duellist
    Act Two: Sold by Lann Tarv in the Main Floor of Moonrise Towers
    Gloves Metal I Faded.png
    Gloves of Battlemage's Power
    Act Two: Found in an Opulent Chest in the Reithwin Tollhouse X: -84 Y: -88 on the second floor in the room with two locked doors.
    Dark Justiciar Gauntlets Icon.png
    Dark Justiciar Gauntlets (Rare)
    Act Two: Reward for killing the Nightsong in Nightsong's Prison.
    Gloves Metal 1 Faded.png
    Gloves of the Automaton
    Act Two: Gloves of the Automaton are sold by Barcus Wroot in the Last Light Inn.
    Gloves Leather E Faded.png
    Poisoner's Gloves
    Act Two: Found inside a chest at the back end of the House of Healing X: -199 Y: 78.
    Gloves Leather H Faded.png
    Gloves of the Balanced Hands
    Act Two: Bought from Quartermaster Talli at the Last Light Inn.
    Flawed Helldusk Gloves Faded.png
    Flawed Helldusk Gloves
    Act Two: Dammon in the Last Light Inn will craft this item if he is given an Infernal Iron.
    Gloves Scalemail A Faded.png
    Gauntlets of Surging Accuracy
    Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic.
    Gloves Leather E Faded.png
    Cindersnap Gloves
    Act Two: Bought from Quartermaster Talli at the Last Light Inn.
    Gloves Leather G Faded.png
    Swordmaster Gloves
    Act Two: Sold by Dammon at the Last Light Inn.
    Gloves Leather E Faded.png
    Raven Gloves
    Act Two: Given by He Who Was for completing Punish the Wicked
    Hr'a'cknir Bracers Icon.png
    Hr'a'cknir Bracers
    Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint.

    Weapons

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Weapons.

    Item Effects Location
    Battleaxe PlusOne Icon.png
    Thermodynamo Axe
    Moonlantern Icon.png
    Shadow Lantern
    Obtainable from Balthazar's hidden room in Moonrise Towers when Gale is in the party:
    • To access Balthazar's hidden room, interact with the top right Protruding Book ('Musty Tomes') and insert one of the human hearts from the room into the small Ancient Altar.
    • Within the hidden room, interact with the ritual circle with Gale and combine a Dead Pixie with a Broken Moonlantern.
      • Any other character can try to craft the lantern, but must first overcome Gale's protests and a DC 30 Arcana check.
    Moonlantern Icon.png
    Moonlantern
    One can be found in Balthazar's room in Moonrise Towers. One can be looted from Kar'niss in the Ruined Battlefield, or is given by Isobel at the Last Light Inn if you let the Harpers take the Moonlantern. [See Notes]
    Wood Woad Twisting Branch Icon.png
    Ironwood Club
    Dropped by the Shadow-Cursed Shambling Mound X: 40 Y: 60 in the Ruined Battlefield.
    Dagger PlusOne Icon.png
    Ritual Dagger of Shar
    Flail PlusOne Icon.png
    Myrkulite Scourge
    Can be looted from the following:
    Glaive PlusOne Icon.png
    Moonlight Glaive
    Glaive PlusTwo Icon.png
    Drakethroat Glaive
    Greataxe B PlusOne Icon.png
    Very Heavy Greataxe
    Looted from Fezzerk in one of the following locations:
    Greataxe PlusTwo Icon.png
    Defender Greataxe
    Act Two: Bought or stolen from Quartermaster Talli at the Last Light Inn X: -27 Y: 132.
    Greatclub PlusOne Icon.png
    Argument Solver
    Dropped by Mig in the Moonrise Towers.
    Merregon Halberd Icon.png
    Merregon Halberd
    Halberd PlusTwo Icon.png
    Halberd of Vigilance
    Halberd PlusOne Icon.png
    Harmonium Halberd
    Hand Crossbow PlusOne Icon.png
    Ne'er Misser
    Hand Crossbow PlusOne Icon.png
    Hellfire Hand Crossbow
    Light Hammer B Icon.png
    Wulbren's Hammer
    • 2d4Damage TypesForce damage against objects (unlisted)
    • On a table up the ladder in the Moonrise Towers Prison Warden's room (X:575, Y:-647).
    Longbow PlusOne Icon.png
    Titanstring Bow
    This weapon can be purchased from the following traders:
    Quarterstaff B Faded.png
    Bigboy's Chew Toy
    Quarterstaff PlusOne Icon.png
    Incandescent Staff
    Sold by Quartermaster Talli in Last Light Inn during Act Two
    Justiciar's Scimitar Icon.png
    Justiciar's Scimitar
    Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him.
    Scimitar PlusOne Icon.png
    Thorn Blade
    Bought from Dammon in Act 2 at the Last Light Inn.
    Shortbow PlusOne Icon.png
    Darkfire Shortbow
    Sold by Dammon at the Last Light Inn stables X: -35 Y: 169.
    Shortbow PlusOne Icon.png
    Least Expected
    Looted from a Gilded Chest in the Gauntlet of Shar X: -730 Y: -800.
    Shortsword PlusTwo Icon.png
    Sword of Life Stealing
    Sold by Dammon at the Last Light Inn in Chapter Two.
    Shortsword PlusOne Icon.png
    Slicing Shortsword
    Sold by Lann Tarv in the main floor of Moonrise Towers.
    Shortsword PlusOne Icon.png
    Sword of Clutching Umbra
    Bought from Dammon in Act 2 at the Last Light Inn.
    Shortsword PlusOne Icon.png
    Render of Mind and Body
    Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic.
    Selûne's Spear of Night Icon.png
    Selûne's Spear of Night

    Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

    Reward for sparing the Nightsong during Shadowheart's personal quest, The Chosen of Shar. This spear is granted after completing Infiltrate Moonrise Towers, upon speaking to Dame Aylin in camp for the first time. WARNING: there is a bug that can prevent you from obtaining the weapon - use your main character to speak to Aylin in camp for the first time, speaking with Shadowheart seems to show the animation, but the item is not granted.
    Spear Icon.png
    Spear of Night
    Found resting on a shine in the Silent Library, inside the Gauntlet of Shar X: -820 Y: -756.
    Selûne's Spear of Night Icon.png
    Shar's Spear of Evening
    '"`UNIQ--templatestyles-0000000D-QINU`"' Reward for the quest The Chosen of Shar, for convincing Shadowheart to kill the Nightsong in the Shadowfell.
    Kuotoa Javelin PlusOne Faded.png
    Lightning Jabber
    Warhammer PlusOne Icon.png
    Charge-Bound Warhammer
    • This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
    Can be purchased from Dammon in Last Light Inn

    Shields

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Shields.

    Item Effects Location
    Safeguard Shield Icon.png
    Gloomstrand Shield
    Found in a locked chest south of the Reithwin Tollhouse at X: -60 Y: -114 in the Ruined Battlefield
    Iron-Banded Shield PlusOne Icon.png
    Justiciar's Greatshield
    Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him.
    Metal Shield Flaming Fist Icon.png
    Shield of Scorching Reprisal
    Looted from a Flaming Fist's corpse X: -3 Y: 215 directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn. Successful Perception check needed to detect some rubble. Strength check is then needed to smash the rubble to find the body.
    Safeguard Shield Icon.png
    Absolute's Protector
    Dropped by Z'rell in Moonrise Towers.
    Abdel's Trusted Shield Icon.png
    Sentinel Shield
    Sold by Lann Tarv in Moonrise Towers.
    Iron-Banded Shield PlusOne Icon.png
    Iron-Banded Shield +1
    • No special properties, beyond the Armour Class Armour Class enchantment.
    Act Two:
    • Leaning against a rack next to the bugbear merchant Lann Tarv in Moonrise Towers. Must be stolen; Lann himself does not carry it in his stock.

    Act Three:

    Shield of Devotion Icon.png
    Shield of Devotion
    Bought from Quartermaster Talli at the Last Light Inn.

    Amulets

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Amulets.

    Item Effects Location
    Amulet Necklace C Silver A 1 Faded.png
    Spineshudder Amulet
    Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers.
    Amulet Necklace B Silver A 1 Faded.png
    Frost Prince
    Looted from a Gilded Chest in the southeast portion of the Ruined Battlefield X: 80 Y: -96, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights.
    Amulet Necklace F Silver A 1 Faded.png
    Amulet of the Harpers
    Bought from Quartermaster Talli at the Last Light Inn.
    Amulet Necklace D Bronze A 1 Faded.png
    Spellcrux Amulet
    Looted from The Warden in Moonrise Towers Prison X: 569 Y: -650.

    Rings

    Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals Rings.

    Item Effects Location
    Ring D Gold A 1 Faded.png
    Ring of Spiteful Thunder
    Act Two: Sold by Roah Moonglow in Moonrise Towers.
    Ring G Gold A 1 Faded.png
    Poisoner's Ring
    • Virulent Venom Virulent Venom: Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest)
    Act Two: Sold by Roah Moonglow in Moonrise Towers.
    Ring B Gold A 1 Faded.png
    Shapeshifter's Boon Ring
    Ring A Gem A Gold 1 Faded.png
    Snowburst Ring
    Act Two: Found tucked away inside a loose plank (Perception check required to spot), in the inn of the Last Light Inn X: -80 Y: 158.
    Ring A Gem A Gold 1 Faded.png
    Family Ring
    Act Two: The ring can be found in a burrow, down the cliff from Ellie May's grave and the camp in Ruined Battlefield X: 108 Y: 128. A DC 10 Perception check will reveal the burrow.
    Ring B Gem B Gold 1 Faded.png
    Shadow-Cloaked Ring
    Act Two: Can be looted from the Shadow Mastiff Alpha in the Ruined Battlefield X: -49 Y: 36. The nearby everburning torches must be destroyed before the Mastiff will appear.
    Ring C Silver A Faded.png
    Ring of Self Immolation
    Act Two: Can be looted from a locked Wooden Chest in the Ruined Battlefield X: 29 Y: 63. If needed, the key is nearby on a skeleton, alongside a note.
    Ring A Simple Gold 1 Faded.png
    Coruscation Ring
    Act Two: Found in a trapped Heavy Chest in the cellar X: 47 Y: -738 of Last Light Inn.
    • This chest is in a secret area. It is reached by going through a set of Double Oak Doors that are blocked by a destructible spiderweb and a pile of crates. The room beyond has a Cracked Wall, which, when broken, will grant access to the secret area containing the chest.
    Ring E Gold A 1 Faded.png
    Callous Glow Ring
    Act Two: Contained inside an Opulent Chest in the vault room near Balthazar, inside the Gauntlet of Shar, X: -821 Y: -752
    Ring H Silver A 1 Faded.png
    Ring of Geniality
    Act Two: Sold by Barcus Wroot at the Last Light Inn if he is still alive.
    Ring B 1 Faded.png
    Ring of Mental Inhibition
    Act Two: Can be found inside a locked chest in the Ruined BattlefieldX: 76 Y: 40, of the Shadow-Cursed Lands, just east of the Shadowed Battlefield Waypoint.
    Ring E Gold A 1 Faded.png
    Risky Ring
    Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers.
    Ring I Silver A 1 Faded.png
    Ring of Twilight
    Act Two: The Ring of Twilight is found inside a Traveller's Chest hidden behind some pots inside a ruined tower in the Ruined Battlefield X: -34 Y: -12.
    Ring of Free Action Icon.png
    Ring of Free Action
    Act Two: Sold by Araj Oblodra in Moonrise Towers
    Ring A Simple Gold 1 Faded.png
    Shifting Corpus Ring
    Act Two: Dropped by Flaming Fist Marcus at the Last Light Inn.
    Ring of Exalted Marrow Icon.png
    Ring of Exalted Marrow
    Act Two: Can be looted from a Heavy Chest on the Moonrise Towers Rooftop X: -153 Y: -170.
    Ring I Gold A 1 Faded.png
    Killer's Sweetheart
    Act Two: Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial inside the Gauntlet of Shar X: -833 Y: -729. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn.


    Act Three

    Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals Equipment for Act Three.

    Chapter 3.webp


    Headwear

    Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals Headwear.

    Item Effects Location
    Wizard Hat Icon.png
    Coldbrim Hat
    Act Two:

    Act Three:

    Wizard Hat Icon.png
    Hat of Fire Acuity
    Steelwatcher Helmet Icon.png
    Steelwatcher Helmet
    Act Three: Can be found on a table in the Steel Watch Foundry X: -275 Y: -134 in the Lower City of Baldur's Gate.
    Hat of the Sharp Caster Icon.png
    Hat of the Sharp Caster
    Act Three:
    • Sold by Tara in the Lower City. She can be found on the roof of Devil's Fee at X: -29 Y: 6. Tara only accepts Fish and/or magical items in exchange for this item.
    • This is Tara's first vendor location and first item sold. Tara only appears at this location after you have spoken to her on the roof of the Open Hand Temple with Gale in your party during the Find the Missing Letters quest.
    • See the Tara page for information about Tara's other appearances.
    The Pointy Hat Icon.png
    The Pointy Hat
    Act Three: In a chest behind Lucretious in the Circus of the Last Days
    Scabby Pugilist Circlet Icon.png
    Scabby Pugilist Circlet
    Act Three: Sold by Mattis in Rivington.
    Gibus of the Worshipful Servant Icon.png
    Gibus of the Worshipful Servant
    Helldusk Helmet Icon.png
    Helldusk Helmet
    Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939.
    Assassin of Bhaal Cowl Icon.png
    Assassin of Bhaal Cowl
    Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.
    Pyroquickness Hat Icon.png
    Pyroquickness Hat
    Act Three: Can be found in the Sorcerous Vault inside Sorcerous Sundries, in the vault of Elminster. It is inside an invisible chest. See Invisibility See Invisibility or Faerie Fire Faerie Fire can be used to see the chest.
    Bonespike Helmet Icon.png
    Bonespike Helmet
    Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle.
    Birthright Icon.png
    Birthright
    Act Three:
    Helmet of Grit Icon.png
    Helmet of Grit
    Act Three: Looted from chest in cursed room of Szarr Palace X: -1298 Y: 965.
    Horns of the Berserker Icon.png
    Horns of the Berserker
    Act Three: Sold by Entharl Danthelon in Wyrm's Crossing
    Shapeshifter Hat Icon.png
    Shapeshifter Hat
    Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked.
    Jannath's Hat Icon.png
    Jannath's Hat
    Act Three: Looted from High Security Vault n°2 in The Counting House
    Sarevok's Horned Helmet Icon.png
    Sarevok's Horned Helmet
    Looted from Sarevok during Act Three.
    Hood of the Weave Icon.png
    Hood of the Weave
    Act Three: Sold by Mystic Carrion in Philgrave's Mansion.
    Mask of Soul Perception Icon.png
    Mask of Soul Perception
    Act Three: Found in a DC20 locked Gilded Chest X: -33 Y: 20 in Helsik's Room upstairs at the Devil's Fee in the Lower City.
    Helm of Balduran Icon.png
    Helm of Balduran

    Cloaks

    Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals Cloaks.

    Item Effects Location
    Cindermoth Cloak Faded.png
    Cindermoth Cloak
    Wavemother's Cloak Faded.png
    Wavemother's Cloak
    Act Three: Looted from a chest in Water Queen's House X: -248 Y: -249 in the Lower City of Baldur's Gate.
    Cloak of Displacement Faded.png
    Cloak of Displacement
    Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing.
    Shade-Slayer Cloak Faded.webp
    Shade-Slayer Cloak
    Act Three: Sold by Sticky Dondo X: -17 Y: 755 in the Guildhall, found in the Lower City Sewers.
    Mantle of the Holy Warrior Faded.png
    Mantle of the Holy Warrior
    Act Three: Sold by Vicar Humbletoes in Stormshore Tabernacle
    Cloak of the Weave Faded.png
    Cloak of the Weave
    • Absorb Elements Absorb Elements: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional D6 Piercing.png 1d6 of that element type on your next attack.
    Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked.
    Nymph Cloak Faded.png
    Nymph Cloak
    Act Three:

    Armour

    Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals Armour.

    Item Effects Location
    Plate Armour PlusOne Icon.png
    Plate Armour +1
    Scarlet Leather Armour Icon.png
    Scarlet Leather Armour
    Act Three:
    Unwanted Masterwork Scalemail Icon.png
    Unwanted Masterwork Scalemail
    Act Three: Sold by Dammon at Forge of the Nine.
    Elven Chain Icon.png
    Elven Chain
    Act Three: Sold by Exxvikyap at the Rivington General.
    Cerebral Citadel Armour Icon.png
    Cerebral Citadel Armour
    Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout.
    Emblazoned Plate of the Marshal Icon.png
    Emblazoned Plate of the Marshal
    Act Three: Can be looted from Duke Ulder Ravengard (who appears in various locations in Baldur's Gate).
    Bhaalist Armour Icon.png
    Bhaalist Armour
    Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.
    Armour of Persistence Icon.png
    Armour of Persistence
    Act Three: Can be bought from Dammon at the Forge of the Nine in the Lower City of Baldur's Gate.
    Armour of Landfall Icon.png
    Armour of Landfall
    Act Three:
    Armour of Landfall Icon.png
    Armour of the Sporekeeper
    Act Three: Can be bought or looted (not guaranteed) from Mystic Carrion in Philgrave's Mansion inside the Lower City.
    Armour of Landfall Icon.png
    Armour of Moonbasking
    Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle.
    Elegant Studded Leather Icon.png
    Elegant Studded Leather
    Act Three: Looted from High Security Vault n°9 (inside the big vault at the back of the room) in The Counting House of the Lower City. A key for this vault can be obtained by completing Return Rakath's Gold.
    Armour of Agility Icon.png
    Armour of Agility
    Act Three: Sold by Gloomy Fentonson at Stormshore Armoury.
    Plate Armour PlusTwo Icon.png
    Blackguard's Plate
    Act Three: Looted from the undead guardian, That Which Guards, in the Murder Tribunal.
    Flame Enamelled Armour Icon.png
    Flame Enamelled Armour
    Act Three: Can be found in a chest at Wyrm's Rock Fortress at X: -28 Y: 184
    Helldusk Armour Icon.png
    Helldusk Armour
    • Fly Fly: Grants the ability to Fly Fly.
    Act Three: Looted from Raphael in Chapter Three in the House of Hope.

    Handwear

    Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals Handwear.

    Item Effects Location
    Gloves Leather F Faded.png
    Winter's Clutches
    Act One:

    Act Three:

    Gloves Monk Faded.png
    Unlucky Thief's Gloves
    • Sleight of Hand Sleight of Hand +2
    • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
      • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.
    Act Three: Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73
    Gloves Leather 2 Faded.png
    Knock Knuckle Gloves
    Act Three: Looted from High Security Vault n°7 in The Counting House.
    Gloves of Cinder and Sizzle Icon.png
    Servitor of the Black Hand Gloves
    Act Three: Found in an Opulent Chest X: -32 Y: 198 on the top floor of Wyrm's Rock Fortress.
    Spellseeking Gloves Faded.png
    Spellseeking Gloves
    Act Three: Sold by Helsik at the Devil's Fee
    Gloves of Cinder and Sizzle Icon.png
    Thunderpalm Strikers
    Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington).
    Gloves Leather G Faded.png
    Nimblefinger Gloves
    Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington).
    Gloves Leather H Faded.png
    Dark Displacement Gloves
    Act Three: Can be bought, pickpocketed, or looted from Popper in the Circus of the Last Days in Rivington.
    Gloves Leather F Faded.png
    Martial Exertion Gloves
    Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington).
    Gloves of Metal E Faded.png
    Blackguard's Gauntlets
    Act Three: Looted from the undead guardian, That Which Watches, in the Murder Tribunal.
    Gloves Metal H Faded.png
    Cerebral Citadel Gloves
    Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout.
    Gloves Metal C Faded.png
    Craterflesh Gloves
    Act Three: Sold by the Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.
    Unwanted Masterwork Gauntlets Icon.png
    Unwanted Masterwork Gauntlets
    Act Three: Looted from a chest in the basement of the Forge of the Nine X: 393 Y: 763
    Gloves Leather 2 Faded.png
    Winkling Gloves
    Act Three: Carried by Zanner Toobin in the Steel Watch Foundry, Lower City
    Gloves Leather F Faded.png
    Stalker Gloves
    Act Three: Purchased from Exxvikyap in Rivington General
    Gloves of Cinder and Sizzle Icon.png
    Snow-Dusted Monastery Gloves
    Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing.
    Seraphic Pugilist Gloves Faded.png
    Seraphic Pugilist Gloves
    Act Three: Can be found in the southern most locked chest at the foot of the beds at the west end of the Open Hand Temple X: -90 Y: -7 in Rivington.
    Gloves Metal D Faded.png
    The Reviving Hands
    Act Three: Bought from Vicar Humbletoes in Stormshore Tabernacle, Lower City.
    Gloves Metal C Faded.png
    Legacy of the Masters
    Act Three: Sold by Dammon at the Forge of the Nine, in the Lower City.
    Helldusk Gloves Icon.png
    Helldusk Gloves
    Act Three: Dropped by Haarlep in the House of Hope.
    Gloves Leather G Faded.png
    Bhaalist Gloves
    Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.
    Gloves Leather D Faded.png
    Quickspell Gloves
    Act Three:
    Gauntlets of Hill Giant Strength Icon.png
    Gauntlets of Hill Giant Strength
    Act Three: Stolen from a pedestal X: -6549 Y: 2940 in the Archive of the House of Hope.
    Gauntlet of the Tyrant Icon.png
    Gauntlet of the Tyrant
    Act Three: Looted from Enver Gortash in Wyrm's Crossing
    Gloves Leather D Faded.png
    Spellmight Gloves
    Gloves Barbarian Magic B Faded.png
    Bonespike Gloves
    Act Three: Looted from Strangler Luke in the Undercity Ruins during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then.
    Gemini Gloves Icon.png
    Gemini Gloves
    Act Three: Bought from Helsik in Devil's Fee, Lower City.
    Gloves of Metal E Faded.png
    Gauntlets of the Warmaster
    Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing.
    Gloves of Soul Catching Icon.png
    Gloves of Soul Catching
    Act Three: Reward for Save Hope