Guide:Where To Find
Weapons
Toggle columns: Type - Handedness - Melee/Ranged - Finesse - Thrown - Description - Light - HeavyName | Special | Where To Find | Type | Handedness | Melee/Ranged | Finesse | Thrown | Description | Heavy | Light | |||
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Name | Special | Where To Find | Type | Handedness | Melee/Ranged | Finesse | Thrown | Description | Heavy | Light | |||
Moonlantern | One can be found in Balthazar's room in Moonrise Towers. One can be looted from Kar'niss in the Ruined Battlefield, or is given by Isobel at the Last Light Inn if you let the Harpers take the Moonlantern. [See Notes] | Clubs | versatile | melee | No | No | The Moonlantern is a special utility item that sheds a magical light in a large radius while equipped. | No | Yes | ||||
Orphic Hammer |
| Warhammers | versatile | melee | No | Yes | The Orphic Hammer is a legendary, plot-critical Warhammer with the power to shatter infernal bonds. It also grants the wielder Advantage on saving throws vs spells. | No | No | ||||
Balduran's Giantslayer |
Giant Form (): Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain 27 temporary hit points and Advantage on Strength Checks and Saving throws. ( Recharge: Short rest). |
| Greatswords | two-handed | melee | No | No | Balduran's Giantslayer is a legendary greatsword that receives doubled damage bonus from Strength, grants its wielder the Giant Form class action and the Topple the Big Folk weapon action, as well as Advantage on attack rolls against Large, Huge, and Gargantuan creatures. | Yes | No | |||
Bloodthirst |
True Strike (): Cast as a cantrip ( Recharge: Short rest). |
| Daggers | one-handed | melee | Yes | Yes | Bloodthirst is a legendary Dagger wielded by Orin that makes critical hits more likely and can make targets vulnerable to Piercing or more likely to be hit, depending on which hand the weapon is equipped on. | No | Yes | |||
Crimson Mischief |
| Shortswords | one-handed | melee | Yes | No | Crimson Mischief is a legendary Shortsword that, when wielded in the main hand, grants additional damage when attacking with Advantage and against targets with 50% or less of their hit points. When wielded in the off-hand, it instead allows the wielder to add their Ability Modifier to their damage. | No | Yes | ||||
Devotee's Mace | Main Hand Only
Healing Incense Aura (): Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn for 10 turns ( Recharge: Long rest). |
| Maces | one-handed | melee | No | No | The Devotee's Mace is a legendary, +3 Mace that deals extra Radiant damage on hit, and can create a healing aura that heals the wielder and nearby allies. | No | No | |||
Duellist's Prerogative |
Challenge to Duel (): Challenge an enemy to attack only you, inflicting Bleeding on the target. at will. |
| Rapiers | one-handed | melee | Yes | No | Duellist's Prerogative is a legendary, +3 Rapier that grants the wielder a greater chance of critical hits, and an extra reaction provided their off-hand is empty. The wielder can also use a reaction to grant additional Necrotic damage on a hit. | No | No | |||
Gontr Mael |
Celestial Haste (): Cast as a level 3 spell ( Recharge: Long rest). |
| Longbows | two-handed | ranged | No | No | Gontr Mael is a legendary +3 longbow that can possibly inflict Guiding Bolt on its target and grants the wielder the Celestial Haste spell and Bolt of Celestial Light actions. | No | No | |||
Markoheshkir |
Kereska's Favour (): Cast as a level 4 spell ( Recharge: Short rest). | Located inside a Globe of Invulnerability in Ramazith's Tower during Act Three. (Use See Invisibility to see the lever and disable the globe) | Quarterstaves | versatile | melee | No | No | Markoheshkir is a legendary +2 quarterstaff that empowers the wielder's spells and can be tuned towards a certain element, granting extra spells and effects. It can also cast a spell for free, once per long rest. | No | No | |||
Nyrulna |
| Tridents | versatile | melee | No | Yes | Nyrulna is a legendary, +3 trident that can be thrown to create an explosion that deals Thunder damage in an area. It grants additional movement speed and jump distance and will return to the wielder after being thrown. | No | No | ||||
Selûne's Spear of Night |
| Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Reward for sparing the Nightsong during Shadowheart's personal quest, The Chosen of Shar. This spear is granted after completing Infiltrate Moonrise Towers, upon speaking to Dame Aylin in camp for the first time. WARNING: there is a bug that can prevent you from obtaining the weapon - use your main character to speak to Aylin in camp for the first time, speaking with Shadowheart seems to show the animation, but the item is not granted.
| Spears | versatile | melee | No | Yes | Selûne's Spear of Night is a legendary Spear that allows the wielder to cast Moonbeam and grants Darkvision as well as Advantage on Wisdom Saving Throws and Perception Checks. | No | No | |||
Shar's Spear of Evening |
| '"`UNIQ--templatestyles-0000000D-QINU`"'
| Spears | versatile | melee | No | Yes | Shar's Spear of Evening is a legendary Spear that allows the wielder to gain Shar's Blessing and immunity to blindness. | No | No | |||
Silver Sword of the Astral Plane |
| Greatswords | two-handed | melee | No | No | Silver Sword of the Astral Plane is a legendary greatsword that grants its wielder the Soulbreaker weapon action and provides special bonuses when wielded by a githyanki. | Yes | No | ||||
The Blood of Lathander |
| Found in Crèche Y'llek, unlocked by following the Find the Blood of Lathander quest. | Maces | one-handed | melee | No | No | The Blood of Lathander is a legendary +3 Mace found through the Find the Blood of Lathander quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast Sunbeam. | No | No | |||
The Clover |
True Strike (): Cast as a cantrip ( Recharge: Short rest). | Scimitars | one-handed | melee | Yes | No | No | Yes | |||||
Arcane Absorption Dagger | This weapon appears to be currently unobtainable without cheats or mods. | Daggers | one-handed | melee | Yes | Yes | No | Yes | |||||
Belm |
| Scimitars | one-handed | melee | Yes | No | Belm is a very rare +2 Scimitar that grants the Whirlwind Attack and Perfectly Balanced Strike weapon actions. | No | Yes | ||||
Blightbringer | Act Three: Sold by Entharl Danthelon at Danthelon's Dancing Axe in Wyrm's Crossing. | Shortbows | two-handed | ranged | No | No | Blightbringer is a very rare +1 Shortbow that grants bonuses to attack and damage rolls against Gnomes and Dwarves, and Slows on a critical hit. | No | No | ||||
Dwarven Thrower | Sold by Ferg Drogher in Rivington | Warhammers | versatile | melee | No | Yes | Dwarven Thrower is a very rare +2 Warhammer that returns to the wielder when thrown, and deals extra damage if the wielder is a Dwarf or the target is Large or greater. | No | No | ||||
Fabricated Arbalest | Can be looted from Enver Gortash, who can be found in Wyrm's Rock Fortress. | Heavy Crossbows | two-handed | ranged | No | No | Fabricated Arbalest is a very rare Heavy Crossbow that grants the wielder the Dazzling Ray and Illuminating Shot weapon actions. | No | No | ||||
Foebreaker |
| Mauls | two-handed | melee | No | No | Foebreaker is a very rare +2 maul that ignores Bludgeoning resistance of targets. | Yes | No | ||||
Halberd of Vigilance |
| Halberds | two-handed | melee | No | No | Halberd of Vigilance is a very rare halberd that deals additional Force damage, gives a bonus to Initiative, and grants Advantage on Perception checks and Reactions. | Yes | No | ||||
Handmaiden's Mace |
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| Maces | one-handed | melee | No | No | Handmaiden's Mace is a very rare +2 Mace that sets the wielder's Strength to 18. | No | No | |||
Hellfire Engine Crossbow |
Lightning Arrow (): Cast as a level 4 spell ( Recharge: Long rest). |
| Heavy Crossbows | two-handed | ranged | No | No | Hellfire Engine Crossbow is a very rare +2 Heavy Crossbow that grants the Lightning Arrow spell and can pull targets with the Reposition Malefactor weapon action. | No | No | |||
Hellfire Greataxe | Act Three: Looted from a Guilded Chest in the "Illusion" section of the Sorcerous Vault, Sorcerous Sundries.
| Greataxes | two-handed | melee | No | No | Hellfire Greataxe is a very rare greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action. | Yes | No | ||||
Hellfire Hand Crossbow |
Scorching Ray (): Cast as a level 3 spell ( Recharge: Short rest). |
| Hand Crossbows | one-handed | ranged | No | No | Hellfire Hand Crossbow is a very rare +2 Hand Crossbow that has a chance to set targets burning when attacking while Hiding or Invisible. | No | Yes | |||
Incandescent Staff |
Fire Bolt (): Cast as a cantrip at will. | Sold by Quartermaster Talli in Last Light Inn during Act Two | Quarterstaves | versatile | melee | No | No | Incandescent Staff is a very rare Quarterstaff that grants the wielder extra Spell Attack and resistance to Fire damage. It also grants the ability to cast the Fire Bolt and Fireball spells. | No | No | |||
Infernal Rapier |
Planar Ally: Cambion (): Cast as a level 6 spell ( Recharge: Long rest). | Potential reward during Wyll's companion quest, The Blade of Frontiers, at the end of Act Two. Bring Wyll along when enterring the Mind Flayer Colony, free Zariel's asset, then pass a DC 14 Persuasion Check to successfully ask for a reward. | Rapiers | one-handed | melee | Yes | No | The Infernal Rapier is a very rare rapier and a possible reward for following Wyll's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity. | No | No | |||
Justiciar's Scimitar | Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him. | Scimitars | one-handed | melee | Yes | No | Justiciar's Scimitar is a very rare Scimitar weapon that can blind an opponent if the wielder strikes with Advantage. It also grants the Shadowsoaked Blow weapon action. | No | Yes | ||||
Knife of the Undermountain King | Can be bought or looted from A'jak'nir Jeera in Crèche Y'llek. | Shortswords | one-handed | melee | Yes | No | The Knife of the Undermountain King is a very rare +2 shortsword that increases the frequency of scoring Critical Hits and grants Advantage against enemies in the shadows. | No | Yes | ||||
Magical Hand Crossbow | This weapon appears to be currently unobtainable without cheats or mods. However, a functionally identical item, Hand Crossbow +2, can be found in Act 3 within Lady Jannath's Estate. | Hand Crossbows | one-handed | ranged | No | No | No | Yes | |||||
Mourning Frost |
Ray of Frost (): Cast as a cantrip at will. | Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the Underdark.
| Quarterstaves | versatile | melee | No | No | Mourning Frost is a very rare, +1 Quarterstaff that enhances the wielder's Cold damaging spells with extra damage and the Chilled condition. | No | No | |||
Pelorsun Blade |
| Rapiers | one-handed | melee | Yes | No | Pelorsun Blade is a very rare +1 Rapier that automatically grants the wielder Advantage against Undead targets. | No | No | ||||
Rhapsody |
| Daggers | one-handed | melee | Yes | Yes | Rhapsody is a very rare, +1 Dagger that grants better Attack Rolls, damage, and Spell Save DC for every foe slain (up to 3) and possibly inflicts Bleeding while the wielder is Hiding or Invisible. | No | Yes | ||||
Sethan |
Sethan: Spiritual Greataxe (): Cast as a level 6 spell ( Recharge: Long rest). Sethan: Reduce (): Cast as a level 2 spell ( Recharge: Long rest). | Act Three: Bought or stolen from Ferg Drogher near the Requisitioned Barn, Rivington X: 43 Y: -101. He has to be persuaded during dialogue to disclose his special wares, this greataxe included. | Greataxes | two-handed | melee | No | No | Sethan is a very rare greataxe that grants its wielder the Sethan: Spiritual Greataxe and Sethan: Reduce weapon actions. | Yes | No | |||
Staff of Cherished Necromancy |
| Quarterstaves | versatile | melee | No | No | Staff of Cherished Necromancy is a very rare +2 Quarterstaff that greatly enhances Necromancy spells and can use a dead creature's essence to cast a Necromancy spell without costing a spell slot. | No | No | ||||
Staff of Spellpower |
| Quarterstaves | versatile | melee | No | No | Staff of Spell Power is a very rare + 2 Quarterstaff that empowers the wielder's spells and can cast a spell without a spell slot, once per Long Rest. | No | No | ||||
Staff of the Ram |
| Quarterstaves | versatile | melee | No | No | The Staff of the Ram is a +2 Quarterstaff that can Stun and push back a target on a hit. | No | No | ||||
Stillmaker |
Hold Person (): Cast as a level 3 spell ( Recharge: Long rest). | Found in a hole X: 67 Y: -1018 in the area underneath the Open Hand Temple. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole. | Daggers | one-handed | melee | Yes | Yes | Stillmaker is a very rare +2 Dagger that grants the wielder the Hold Person spell once per Long Rest. | No | Yes | |||
Sword of Chaos |
| Greatswords | two-handed | melee | No | No | Sword of Chaos is a very rare +2 greatsword that deals additional Necrotic damage and also regains wielder's health on each successful hit. | Yes | No | ||||
Sword of Life Stealing | Sold by Dammon at the Last Light Inn in Chapter Two. | Shortswords | one-handed | melee | Yes | No | The Sword of Life Stealing is a very rare +2 Shortsword that deals an extra 10 Necrotic damage on a critical hit, and heals the wielder for the same amount. | No | Yes | ||||
The Dancing Breeze |
| Glaives | two-handed | melee | Yes | No | The Dancing Breeze is a very rare glaive that grants its wielder the Whirlwind Attack weapon action, which strikes all nearby targets. | Yes | No | ||||
The Dead Shot |
| Longbows | two-handed | ranged | No | No | The Dead Shot is a +2 Longbow that increases the accuracy of the wielder as well as increases the chance of a critical hit. | Yes | No | ||||
The Impaler | Pikes | two-handed | melee | No | No | The Impaler is a very rare, inaccessible, moderately enchanted (+2) Pike that deals additional damage to targets at full hp and grants temporary hp on kills. | No | No | |||||
The Sacred Star | Sold by Vicar Humbletoes in the Stormshore Tabernacle. | Morningstars | one-handed | melee | No | No | The Sacred Star is a very rare, +2 Morningstar that applies Radiating Orb on hit and possibly turns the target if it is Undead. It also grants the Dawnburst Strike weapon action. | No | No | ||||
Torch of Revocation | Dropped by Mystic Carrion, given as a potential reward for Find Mystic Carrion's Servant, or sold by him through dialogue for 3000 gold. Can also be stolen from the locked chest behind him. | Clubs | one-handed | melee | No | No | Torch of Revocation is a very rare +1 utility item carried by Mystic Carrion and used in exorcisms. | No | Yes | ||||
Trident of the Waves | Looted from High Security Vault n°4 in The Counting House | Tridents | versatile | melee | No | Yes | Trident of the Waves is a +1 Trident that creates a water surface around the target and applies the Wet condition to the target as well. | No | No | ||||
Voss' Silver Sword |
Wrathful Smite (): Cast as a level 1 spell ( Recharge: Long rest). |
| Longswords | versatile | melee | No | No | Voss' Silver Sword is a very rare +2 Longsword enhanced with additional Psychic damage. Also, it grants a bonus to damage and Attack Rolls against githyanki, aberrations, fiends and elementals and grants the wearer the ability to cast the Wrathful Smite spell. | No | No | |||
Woe |
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| Quarterstaves | versatile | melee | No | No | Woe is a very rare, +2 Quarterstaff wielded by Cazador Szarr. It grants better Spell Save DC and Spell Attack Rolls, access to the Blight spell, and healing when creatures fail Saving Throws by the caster's spells. | No | No | |||
Adamantine Longsword |
| Longswords | versatile | melee | No | No | Adamantine Longsword is a rare +1 Longsword that automatically critical hits objects and ignores Resistance to Slashing damage. | No | No | ||||
Adamantine Mace | The Adamantine Mace can be forged in the Adamantine Forge with a Mace Mould and Mithral Ore. | Maces | one-handed | melee | No | No | Adamantine Mace is a rare +1 Mace that automatically critical hits objects and ignores Resistance to Bludgeoning damage. | No | No | ||||
Adamantine Scimitar |
| Scimitars | one-handed | melee | Yes | No | Adamantine Scimitar is a rare +1 Scimitar that automatically critical hits objects and ignores Resistance to Slashing damage. | No | Yes | ||||
Allandra's Whelm |
| Tridents | versatile | melee | No | Yes | No | No | |||||
Ambusher | Sold by Exxvikyap in Rivington General in Rivington. | Shortswords | one-handed | melee | Yes | No | Ambusher is a rare +1 Shortsword that grants the wielder bonuses to Initiative and Advantage on Perception checks and deals extra Necrotic damage on creatures that haven't taken a turn yet. | No | Yes | ||||
Arduous Flame Blade | This weapon appears to be unobtainable without cheats or mods. | Longswords | versatile | melee | No | No | No | No | |||||
Bigboy's Chew Toy |
Whossa Large Fellow? (): Cast as a level 2 spell ( Recharge: Long rest). |
| Quarterstaves | versatile | melee | No | No | Bigboy's Chew Toy is a rare +1 quarterstaff that grants its wielder the ability the ability to cast Enlarge on themselves once per Long Rest. | No | No | |||
Blackguard's Sword |
| Longswords | versatile | melee | No | No | Blackguard's Sword is a rare +2 Longsword that possibly Dazes targets that have been Smited by the wielder. | No | No | ||||
Blade of Oppressed Souls |
| Longswords | versatile | melee | No | No | No | No | |||||
Blood-Bound Blade |
| This weapon appears to be currently unobtainable without cheats or mods. | Longswords | versatile | melee | No | No | No | No | ||||
Blooded Greataxe | Act One: Bought or stolen from Roah Moonglow in the Shattered Sanctum X: 275 Y: -29. | Greataxes | two-handed | melee | No | No | Blooded Greataxe is a rare +1 greataxe that deals additional Slashing damage when the wielder has 50% hit points or less. | Yes | No | ||||
Bow of the Banshee | Looted from Corsair Greymon during the encounter that takes place after boarding the boat found in the Decrepit Village, Underdark. If he survives the journey, he will be selling this bow at his trading spot near Nere's cave-in, Grymforge X: -632 Y: 326. | Shortbows | two-handed | ranged | No | No | Bow of the Banshee is a rare +1 shortbow that can Frighten targets on hit and grants bonuses to weapon damage and attack rolls against Frightened creatures. | No | No | ||||
Breaching Pikestaff | Found in the Ancient Lair within the Lower City Sewers (X -1393, Y 56) during Chapter Three. | Pikes | two-handed | melee | No | No | Breaching Pikestaff is a rare +2 Pike that deals an additional 1d4 Force on each successful hit. | No | No | ||||
Cacophony |
Thunderous Smite (): Cast as a level 1 spell ( Recharge: Short rest). |
| Quarterstaves | versatile | melee | No | No | Cacophony is a rare +1 Quarterstaff that grants the wielder the Thunderous Smite spell. | No | No | |||
Caitiff Staff |
Caitiff's Restoration (): Replenish 1 expended Warlock spell slots ( Recharge: Long rest). | Purchased from Helsik in the Devil's Fee | Quarterstaves | versatile | melee | No | No | No | No | ||||
Charge-Bound Warhammer |
| Can be purchased from Dammon in Last Light Inn | Warhammers | versatile | melee | No | No | Charge-Bound Warhammer is a rare, +1 Warhammer with +1 bonus to damage and Attack Rolls, and deals additional 1d6Lightning damage as long as it is bound to an Eldritch Knight or Warlock Pact Weapon. | No | No | |||
Clown Hammer | Looted from Dribbles at the Circus of the Last Days in Rivington during Chapter Three. | Warhammers | versatile | melee | No | No | Clown Hammer is a rare +2 Warhammer that forces both the wielder and the target to make a Wisdom Saving Throw on a critical hit, or else fall down laughing. | No | No | ||||
Cold Snap |
| Can be purchased from Ferg Drogher in Rivington. | Daggers | one-handed | melee | Yes | Yes | Cold Snap is a rare Dagger that chills enemies that attack and miss the wielder and increases the wielder's Armour Class if worn in the off-hand. | No | Yes | |||
Combination Axe |
| Battleaxes | versatile | melee | No | No | No | No | |||||
Corpsegrinder |
| Mauls | two-handed | melee | No | No | Corpsegrinder is a rare +2 maul that deals additional Thunder damage and grants its wielder the Grand Slam weapon action. | Yes | No | ||||
Corrosive Flail | May appear in the inventory of the following traders:
| Flails | one-handed | melee | No | No | Corrosive Flail is a rare +1 Flail that grants a special weapon action, Corrosive Strike. | No | No | ||||
Creation's Echo | Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. | Quarterstaves | versatile | melee | No | No | Creation's Echo is a rare Quarterstaff that grants the wielder resistance to Acid, Fire, Lightning, Radiant, or Necrotic damage after first dealing damage of that element. | No | No | ||||
Cruel Sting |
Ensnaring Strands (): Cast as a level 1 spell ( Recharge: Short rest). |
| Longswords | versatile | melee | No | No | Cruel Sting is a rare +1 Longsword that deals extra Poison damage against Restrained targets if the wielder is a drow elf. It also grants the Ensnaring Strands spell. | No | No | |||
Dagger +2 |
| Daggers | one-handed | melee | Yes | Yes | No | Yes | |||||
Darkfire Shortbow |
| Sold by Dammon at the Last Light Inn stables X: -35 Y: 169. | Shortbows | two-handed | ranged | No | No | Darkfire Shortbow is a rare +2 Shortbow that grants Resistance to Fire and Cold and grants the ability to cast Haste. | No | No | |||
Dart +2 | Currently can not be found in-game. | Darts | two-handed | ranged | Yes | No | No | No | |||||
Defender Flail |
| Can be bought from A'jak'nir Jeera in Crèche Y'llek. | Flails | one-handed | melee | No | No | The Defender Flail is a rare +1 Flail that reduces physical weapon damage to the wearer and increases Armour Class. | No | No | |||
Defender Greataxe | Act Two: Bought or stolen from Quartermaster Talli at the Last Light Inn X: -27 Y: 132. | Greataxes | two-handed | melee | No | No | Defender Greataxe is a rare +2 greataxe that can be reduced in its enchantment on the first attack of the round to increase wielder's Armour Class and saving throw bonus. | Yes | No | ||||
Despair of Athkatla | Looted from Lorroakan in Ramazith's Tower during Act Three. | Quarterstaves | versatile | melee | No | No | Despair of Athkatla is a rare +2 Quarterstaff that enhances the wielder's spells. | No | No | ||||
Dolor Amarus |
| Daggers | one-handed | melee | Yes | Yes | Dolor Amarus is a rare +2 dagger that deals 7 additional damage on a critical hit. | No | Yes | ||||
Drakethroat Glaive |
Draconic Elemental Weapon (): Cast as a level 3 spell ( Recharge: Long rest). |
| Glaives | two-handed | melee | No | No | Drakethroat Glaive is a rare +2 Glaive that grants its wielder the Draconic Elemental Weapon weapon action and a bonus to dragonborn breath racial actions. | Yes | No | |||
Dread Iron Dagger |
| Daggers | one-handed | melee | Yes | Yes | Dread Iron Dagger is a rare +1 Dagger that deals extra Necrotic damage while the wielder is Hidden. | No | Yes | ||||
Duke Ravengard's Longsword |
| Looted from Duke Ulder Ravengard during the coronation in Wyrm's Rock Fortress. | Longswords | versatile | melee | No | No | Duke Ravengard's Longsword is a rare, +1 Longsword that grants the wielder temporary hit points to allies equal to the wielder's Charisma modifier, and also increases the wielder's Charisma by +2. | No | No | |||
Executioner Sword |
| Shortswords | one-handed | melee | Yes | No | No | Yes | |||||
Flail +2 |
| Flails | one-handed | melee | No | No | No | No | |||||
Flail of Ages |
Elemental Age (): Cast as a level 3 spell ( Recharge: Long rest). | Sold by Fytz the Firecracker at Stormshore Armoury | Flails | one-handed | melee | No | No | Flail of Ages is a rare Flail that applies variable conditions depending on what type of damage the flail does. | No | No | |||
Flail of Dread Skulls |
| Flails | one-handed | melee | No | No | No | No | |||||
Fleshrender |
| Shortswords | one-handed | melee | Yes | No | Fleshrender is a rare Shortsword that allows the wielder to make a diabolical strike, possibly stymying their target's ability to heal. | No | Yes | ||||
Giantbreaker | This weapon can be bought from Brem in the Zhentarim Hideout after completing Find the Missing Shipment. | Heavy Crossbows | two-handed | ranged | No | No | Giantbreaker is a rare +1 Heavy Crossbow that sends its targets Reeling on a successful hit. | Yes | No | ||||
Gleamdance Dagger |
| Daggers | one-handed | melee | Yes | Yes | Gleamdance Dagger is a rare +2 Dagger that sheds light in a radius and increases the wielder's Armour Class, provided it is equipped in the wielder's off-hand. | No | Yes | ||||
Gold Wyrmling Staff |
Fire Bolt (): Cast as a cantrip at will. |
| Quarterstaves | versatile | melee | No | No | Gold Wyrmling Staff is a rare quarterstaff that deals additional Fire damage with melee strikes and grants its wielder the Fire Bolt cantrip. | No | No | |||
Greataxe +2 | Looted from Counting House Safe n°2 in The Counting House X: -962 Y: 764. | Greataxes | two-handed | melee | No | No | Greataxe +2 is a rare, moderately enchanted greataxe. | Yes | No | ||||
Hammer of the Just |
Detect Thoughts (): Cast as a level 1 spell ( Recharge: Long rest). | Looted from the Offerings to Tyr Chest in the basement of Stormshore Tabernacle in Lower City. The basement can be reached by entering the secret hatch in the corner of the tabernacle. | Warhammers | versatile | melee | No | No | Hammer of the Just is a rare +2 Warhammer that deals additional Radiant damage, additional Bludgeoning damage to Fiends and Undead, and allows the wielder to cast Detect Thoughts. | No | No | |||
Hand Crossbow +2 | Inside a wall vault in an office on the second floor of Lady Jannath's Estate. | Hand Crossbows | one-handed | ranged | No | No | No | Yes | |||||
Harmonic Dueller |
| Rapiers | one-handed | melee | Yes | No | Harmonic Dueller is a rare +1 Rapier that when activated, can grant all the wielder's melee attacks extra damage equal to their Charisma modifier. | No | No | ||||
Harmonium Halberd |
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| Halberds | two-handed | melee | No | No | Harmonium Halberd is a rare halberd that grants its wielder additional Strength at the cost of some Intelligence and Wisdom. | Yes | No | |||
Harold |
| Heavy Crossbows | two-handed | ranged | No | No | Harold is a rare +1 Heavy Crossbow that can possibly Bane targets that it hits. | Yes | No | ||||
Harper Sacredstriker |
Spiritual Weapon (): Cast as a level 6 spell ( Recharge: Long rest). |
| Quarterstaves | versatile | melee | No | No | Harper Sacredstriker is a rare +1 Quarterstaff that grants the wielder the Spiritual Weapon spell at level 6. | No | No | |||
Hellbeard Halberd |
| Halberds | two-handed | melee | No | No | Hellbeard Halberd is a rare halberd that deals additional Poison damage. | Yes | No | ||||
Hollow's Staff |
Arms of Hadar (): Cast as a level 3 spell ( Recharge: Long rest). | Can be disarmed or looted from Lucretious at the Circus of The Last Days in Rivington | Quarterstaves | versatile | melee | No | No | Hollow's Staff is a rare +1 Quarterstaff that makes it difficult for enemies to resist the wielder's spells, and grants the wielder the Arms of Hadar spell. | No | No | |||
Infernal Longsword |
| Longswords | versatile | melee | No | No | No | No | |||||
Infernal Mace |
| Maces | one-handed | melee | No | No | Infernal Mace is a rare +1 Mace that deals an extra 3 Poison damage and possibly Poisons the target on a hit. | No | No | ||||
Infernal Spear | Looted from Iron Consul Mian and/or Nuff in Wyrm's Rock Fortress | Spears | versatile | melee | No | Yes | Infernal Spear is a rare +1 Spear that deals an extra 3 Poison damage and possibly Poisons the target on a hit. | No | No | ||||
Infernal Warhammer |
| Warhammers | one-handed | melee | No | No | Infernal Warhammer is a rare +1 Warhammer that deals an additional 3 Poison Damage on hit and has a chance to Poison targets it strikes. | No | No | ||||
Jorgoral's Greatsword |
| Greatswords | two-handed | melee | No | No | Jorgoral's Greatsword is a rare +1 greatsword that grants its wielder the Colossal Onslaught weapon action. | Yes | No | ||||
Ketheric's Warhammer | Looted from Ketheric Thorm during Chapter Two. | Warhammers | versatile | melee | No | No | No | No | |||||
Larethian's Wrath | Sold by A'jak'nir Jeera at Crèche Y'llek. | Longswords | versatile | melee | Yes | No | Larethian's Wrath is a rare +1 Longsword that grants the wielder the Razor Gale weapon action. | No | No | ||||
Least Expected | Looted from a Gilded Chest in the Gauntlet of Shar X: -730 Y: -800. | Shortbows | two-handed | ranged | No | No | Least Expected is a rare +2 Shortbow that increases Attack Rolls while obscured in shadow and also grants the Blinding Shot weapon action. | No | No | ||||
Light Crossbow of Speed |
| Light Crossbows | two-handed | ranged | No | No | Light Crossbow of Speed is an uncommon Light Crosbow, identical to a Light Crossbow +1 aside from the flavour text. | No | No | ||||
Longbow +2 |
| Longbows | two-handed | ranged | No | No | No | No | |||||
Longsword +2 | In the basement of the Forge of the Nine in the Lower City, laying against a wall X: 399 Y: 767 | Longswords | versatile | melee | No | No | No | No | |||||
Mace +2 | In the basement of the Forge of the Nine in the Lower City, standing inside a weapon rack X: 401 Y: 776 | Maces | one-handed | melee | No | No | No | No | |||||
Monster Slayer Glaive |
| Glaives | two-handed | melee | No | No | Monster Slayer Glaive is a rare +1 glaive that deals additional damage against Monstrosities and increases its wielder's Jump distance. | Yes | No | ||||
Moonlight Glaive |
| Glaives | two-handed | melee | No | No | Moonlight Glaive is a rare +2 glaive that deals additional Radiant damage, has a permanent Light effect, and grants its wielder the Moonlight Butterflies weapon action. | Yes | No | ||||
Ne'er Misser |
Magic Missile (): Cast as a level 3 spell ( Recharge: Short rest). |
| Hand Crossbows | one-handed | ranged | No | No | The Ne'er Misser is a rare +1 Hand Crossbow that deals Force damage on its attacks and grants the wearer the ability to cast Magic Missile once per short rest as a 3rd level Spell. | No | Yes | |||
Pale Oak |
Faithwarden's Vines (): Cast as a level 1 spell ( Recharge: Long rest). | Obtained as a reward for completing the quest Investigate Kagha and both persuading and sparing Kagha, which must be completed before the quest Rescue the Druid Halsin. In this scenario, Kagha will give you the Pale Oak.
If Kagha is killed, then all of the shadow druids and rogue Emerald Grove druids must also be defeated including Loic and Marcoryl. If Marcoryl isn't in the main chamber, he will likely be in the Servant's Quarters and will attack on sight after Khaga is defeated. In this scenario, Rath will give you the Pale Oak. This reward is available only to Druids. | Quarterstaves | versatile | melee | No | No | Pale Oak is a rare Quarterstaff that grants the Faithwarden's Vines spell and prevents the wielder from being Ensnared by vines. | No | No | |||
Phalar Aluve |
| This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. Finally, spilling blood on the sword can also release the sword without an ability check (for example with Ritual Dagger). | Longswords | versatile | melee | Yes | No | Phalar Aluve is a rare +1 Longsword that can be made to Sing or Shriek, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice. | No | No | |||
Planeslayer Flail |
| Flails | one-handed | melee | No | No | No | No | |||||
Punch-Drunk Bastard |
| Greatclubs | two-handed | melee | No | No | Punch-Drunk Bastard is a rare +1 Greatclub that grants the wielder Advantage and creates a Thunder blast on each hit...so long as the wielder is Drunk. | No | No | ||||
Quarterstaff +2 |
| Quarterstaves | versatile | melee | No | No | No | No | |||||
Rapier +2 |
| Rapiers | one-handed | melee | Yes | No | No | No | |||||
Rat Bat |
| Greatclubs | two-handed | melee | No | No | The Rat Bat is a rare greatclub that grants the wielder Advantage on their Attack Rolls against beasts. | No | No | ||||
Ravengard's Scourger |
| Looted from High Security Vault n°5 in The Counting House | Morningstars | one-handed | melee | No | No | Ravengard's Scourger is a rare +2 Morningstar that allows the wielder to cast Commander's Strike. | No | No | |||
Rebound Battleaxe |
|
| Battleaxes | versatile | melee | No | No | No | No | ||||
Render of Scrumptious Flesh | Longswords | versatile | melee | No | No | No | No | ||||||
Salty Scimitar(rrr) |
| Act 3 : looted from the true Captain Grisly in The Blushing Mermaid's basement. | Scimitars | one-handed | melee | Yes | No | Salty Scimitar(rrr) is a rare +2 Scimitar that allows the wielder to cast Command once per Long Rest. | No | Yes | |||
Scimitar +2 |
| Scimitars | one-handed | melee | Yes | No | No | Yes | |||||
Shadow Lantern |
Conjure Shadow Lantern Wraith (): Cast as a level 6 spell ( Recharge: Long rest). | Obtainable from Balthazar's hidden room in Moonrise Towers when Gale is in the party:
| Clubs | versatile | melee | No | No | Shadow Lantern is a unique type of Moonlantern which does not produce light and grants the unique Conjure Shadow Lantern Wraith spell. | No | Yes | |||
Shattered Flail |
| Maces | one-handed | melee | No | No | Shattered Flail is a rare +2 Mace that heals the wielder when they hit an enemy - at the cost of potentially going mad when they stop attacking. | No | No | ||||
Shortsword +2 |
| Shortswords | one-handed | melee | Yes | No | No | Yes | |||||
Sickle of BOOOAL |
| Sickles | one-handed | melee | No | No | No | Yes | |||||
Slicing Shortsword | Sold by Lann Tarv in the main floor of Moonrise Towers. | Shortswords | one-handed | melee | Yes | No | The Slicing Shortsword is a rare +1 shortsword that inflicts Bleeding when the wielder attacks with advantage. | No | Yes | ||||
Sorrow |
Sorrowful Lash (): Cast as a cantrip ( Recharge: Per turn). |
| Glaives | two-handed | melee | No | No | Sorrow is a rare glaive that grants its wielder the Sorrowful Lash cantrip as bonus action once per turn. | Yes | No | |||
Soulbreaker Greatsword |
| Greatswords | two-handed | melee | No | No | Soulbreaker Greatsword is a rare +1 greatsword that grants its wielder the Soulbreaker weapon action and a bonus to Initiative rolls, and deals additional Psychic damage when wielded by a githyanki. | Yes | No | ||||
Spear +2 | '"`UNIQ--templatestyles-0002D476-QINU`"'
| Spears | versatile | melee | No | Yes | Spear +2 is a rare, moderately enchanted spear. | No | No | ||||
Spear of Night | Found resting on a shine in the Silent Library, inside the Gauntlet of Shar X: -820 Y: -756. | Spears | versatile | melee | No | Yes | No | No | |||||
Staff of Accretion |
| Quarterstaves | versatile | melee | No | No | No | No | |||||
Staff of Interruption |
Counterspell (): Cast as a level 5 spell ( Recharge: Long rest). | Rewarded by Mayrina after you finish the quest Help the Hag Survivors | Quarterstaves | versatile | melee | No | No | Staff of Interruption is a rare quarterstaff that allows the wielder to cast Counterspell at Level 5. | No | No | |||
Staff of the Emperor |
| Quarterstaves | versatile | melee | No | No | Staff of the Emperor is a rare +2 Quarterstaff that enhances the wielder's spells and possibly stuns enemy spellcasters. | No | No | ||||
Sussur Dagger |
| This weapon is obtained as part of the quest Finish the Masterwork Weapon in the Blighted Village by combining a Dagger with Sussur Tree Bark in the Blacksmith's Forge found in one of the buildings in the village. | Daggers | one-handed | melee | Yes | Yes | The Sussur Dagger is a Rare +1 Dagger that silences the targets it strikes, making it very effective against spellcasters. | No | Yes | |||
Sussur Greatsword |
|
| Greatswords | two-handed | melee | No | No | Sussur Greatsword is a rare greatsword that can Silence targets on a successful hit. | Yes | No | |||
Sussur Sickle |
| This weapon is obtained as part of the quest Finish the Masterwork Weapon in the Blighted Village by combining a Sickle with Sussur Tree Bark in the Blacksmith's Forge found in one of the buildings in the village. | Sickles | one-handed | melee | No | No | The Sussur Sickle is a Rare +1 Sickle that silences the targets it strikes, making it very effective against spellcasters. | No | Yes | |||
Sword of Clutching Umbra | Bought from Dammon in Act 2 at the Last Light Inn. | Shortswords | one-handed | melee | Yes | No | Sword of Clutching Umbra is a rare, lightly enchanted (+1) Shortsword that grants the wielder a unique weapon action, Shadowsoaked Blow. | No | Yes | ||||
Sword of the Emperor | Located inside the hidden room in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout. | Longswords | versatile | melee | No | No | Sword of the Emperor is a rare +2 Longsword that grants bonus damage against shapeshifted or polymorphed creatures and enhances the wielder's defences against spells. | No | No | ||||
The Baneful | Sold by Blurg in the Myconid Colony. | Shortswords | one-handed | melee | Yes | No | The The Baneful is a rare +1 shortsword that only functions if it's Bound to an Eldritch Knight or is a Warlock's Pact weapon. It also applies the Bane condition on hit. | No | Yes | ||||
The Joltshooter | Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Sparky Points and The Spellsparkler. | Longbows | two-handed | ranged | No | No | The Joltshooter is a rare Longbow that allows the wielder to generate Lightning Charges upon dealing damage with this weapon. | No | No | ||||
The Long Arm of the Gur | Looted from High Security Vault n°3 in The Counting House | Heavy Crossbows | two-handed | ranged | No | No | The Long Arm of the Gur is a rare +2 Heavy Crossbow that grants a bonus to Attack Rolls and Damage Rolls against Undead targets. | No | No | ||||
The Sparky Points | Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Joltshooter and The Spellsparkler. | Tridents | versatile | melee | No | Yes | The Sparky Points is a rare Trident that allows the wielder to generate Lightning Charges upon dealing damage with this weapon. | No | No | ||||
The Spellsparkler | Reward for rescuing Counsellor Florrick from the burning inn of Waukeen's Rest during the quest Rescue the Grand Duke. One of three possible rewards for this quest, the other two being The Sparky Points and The Joltshooter. | Quarterstaves | versatile | melee | No | No | The Spellsparkler is a rare Quarterstaff that allows the wielder to generate Lightning Charges upon dealing damage with spells. | No | No | ||||
Thermodynamo Axe |
| Battleaxes | versatile | melee | No | No | Thermodynamo Axe is a rare, lightly enchanted (+1) Battleaxe that grants Heat whenever the wielder deals damage with this weapon and an unique weapon action, Maiming Strike (Weapon Action). | No | No | ||||
Thorn Blade |
Ensnaring Strike (Melee) (): Cast as a level 1 spell ( Recharge: Long rest). | Bought from Dammon in Act 2 at the Last Light Inn. | Scimitars | one-handed | melee | Yes | No | Thorn Blade is a rare, lightly enchanted (+1) Scimitar that deals 1d4Poison damage with melee weapons attacks while Concentrating and grants the ability to cast Ensnaring Strike (Melee). | No | Yes | |||
Titanstring Bow | This weapon can be purchased from the following traders:
| Longbows | two-handed | ranged | No | No | Titanstring Bow is a rare +1 Longbow that allows its wielder to add their Strength Modifier to damage dealt with this weapon. | Yes | No | ||||
Trident +2 |
| Tridents | versatile | melee | No | Yes | No | No | |||||
Twist of Fortune |
| Morningstars | one-handed | melee | No | No | Twist of Fortune is a rare +1 Morningstar with the unique weapon action, Blood Money. When the wielder rolls 2 or less with this weapon's damage die, they reroll and take the new result. | No | No | ||||
Unseen Menace | Act 1: Sold by A'jak'nir Jeera at Crèche Y'llek | Pikes | two-handed | melee | No | No | Unseen Menace is a rare +1 Pike increases critical hit chance and grants Advantage as long as the wielder keeps connecting hits. | No | No | ||||
Vicious Battleaxe |
| Battleaxes | versatile | melee | No | No | Vicious Battleaxe is a rare Battleaxe that deals additional damage on a Critical Hit. | No | No | ||||
Vicious Shortbow |
| Shortbows | two-handed | ranged | No | No | Vicious Shortbow is a rare Shortbow that deals 7 additional damage on a Critical Hit. | No | No | ||||
Warhammer +2 |
| Warhammers | versatile | melee | No | No | No | No | |||||
Wavemother's Sickle | Looted from Allandra Grey | Sickles | one-handed | melee | No | No | Wavemother's Sickle is a rare, +2 Sickle that grants the wielder Advantage against targets with the Wet condition. | No | Yes | ||||
Argument Solver | Dropped by Mig in the Moonrise Towers. | Greatclubs | two-handed | melee | No | No | Argument Solver is an uncommon +1 Greatclub that grants the wielder the Poison Mist weapon action, which deals extra Poison damage and creates a poison cloud. | No | No | ||||
Artificial Leech |
| Daggers | one-handed | melee | Yes | Yes | Artificial Leech is an uncommon +1 Dagger that grants non player characters the Bloodletting weapon action. | No | Yes | ||||
Assassin's Shortsword |
| Found on one of a pair of skeletons along the cliffs west of the House of Healing (X:-252, Y:36). The other skeleton has the Watcher's Shield. | Shortswords | one-handed | melee | Yes | No | Assassin's Shortsword is an uncommon Shortsword that grants the wielder Advantage on Stealth checks. | No | Yes | |||
Assassin's Touch | Reward for completing the quest Save the Goblin Sazza by escorting Sazza to the Goblin Camp. | Daggers | one-handed | melee | Yes | Yes | Assassin's Touch is an uncommon +1 dagger that deals additional damage to Sleeping or Knocked Out targets. | No | Yes | ||||
Battleaxe +1 |
| Battleaxes | versatile | melee | No | No | No | No | |||||
Bonesaw |
| Longswords | versatile | melee | No | No | Bonesaw is an uncommon +1 Longsword that grants non player characters the weapon action Incise Ligaments. | No | No | ||||
Bow of Awareness |
| Shortbows | two-handed | ranged | No | No | Bow of Awareness is an uncommon +1 Shortbow that boosts the wielder's Initiative. | No | No | ||||
Brewing Ladle | Light Hammers | one-handed | melee | No | Yes | No | Yes | ||||||
Ceremonial Battleaxe | Found in the one of the dormitories in the Rosymorn Monastery guarded by a Guardian of Faith. Picking it up will cause the Guardian to become hostile if it isn't already. | Battleaxes | versatile | melee | No | No | Ceremonial Battleaxe is an uncommon, lightly enchanted (+1) variant of the Battleaxes family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. While it seems to be exactly the same as a Battleaxe +1, it is used for solving the puzzle inside the chapel. | No | No | ||||
Ceremonial Longsword |
| Longswords | versatile | melee | No | No | Ceremonial Longsword is an uncommon, lightly enchanted longsword. | No | No | ||||
Ceremonial Mace | On a random kobold in the Rosymorn Monastery Firewine storage room. | Maces | one-handed | melee | No | No | No | No | |||||
Ceremonial Warhammer |
| Warhammers | versatile | melee | No | No | No | No | |||||
Club of Hill Giant Strength | Found by breaking the Stool of Hill Giant Strength on the highest floor of Arcane Tower, with Bernard. The stool is underneath the thatched roof section in the furthest corner, standing upright. X: -26 Y: -272 | Clubs | one-handed | melee | No | No | Club of Hill Giant Strength is an uncommon club that that sets the wearer's Strength to 19. | No | Yes | ||||
Comeback Handaxe | Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73 | Handaxes | one-handed | melee | No | Yes | No | No | |||||
Corellon's Grace | This weapon can be bought or looted from Auntie Ethel in the Riverside Teahouse or the Hollow in the Druid Grove. | Quarterstaves | versatile | melee | No | No | Corellon's Grace is an uncommon Quarterstaff that increases the wielder's Armour Class if the wielder is not wearing any armour. They also gain a bonus to Attack Rolls and Damage Rolls if attacking while unarmed. | No | No | ||||
Crossbow of Arcane Force | Carried by Raider G'r'ath in Crèche Y'llek | Heavy Crossbows | two-handed | ranged | No | No | Crossbow of Arcane Force is an uncommon +1 Heavy Crossbow that grants the wielder a special Arcane Ammunition weapon action that adds additional Force damage to ranged attacks. | No | No | ||||
Dagger +1 |
| Daggers | one-handed | melee | Yes | Yes | No | Yes | |||||
Dagger of Shar | This weapon appears to be unobtainable without cheats or mods. | Daggers | one-handed | melee | Yes | No | No | Yes | |||||
Dart +1 | Currently can not be found in-game. | Darts | two-handed | ranged | Yes | No | No | No | |||||
Deep Delver | Dropped by Elder Brithvar in Grymforge (X:-631, Y:326). | War Picks | one-handed | melee | No | No | Deep Delver is an uncommon War Pick that inflicts the Shattered condition on hit. | No | No | ||||
Doom Axe | This item is not present in the launch version of the game. Its effects were largely replaced by the Doom Hammer, which is identical save for being a hammer instead of an axe. | Greataxes | two-handed | melee | No | No | Doom Axe is an uncommon greataxe that afflicts targets with Bone Chilled condition on each successful hit. | Yes | No | ||||
Doom Hammer |
| Mauls | two-handed | melee | No | No | Doom Hammer is an uncommon maul that afflicts targets with Bone Chilled condition on each successful hit. | Yes | No | ||||
Dragon's Grasp | This weapon can be bought from Arron in the Druid Grove. | Handaxes | one-handed | melee | No | Yes | Dragon's Grasp is an uncommon Handaxe that deals extra Slashing damage to Burning targets. | No | Yes | ||||
Enforcer Club |
| Clubs | one-handed | melee | No | No | No | Yes | |||||
Everburn Blade |
| Greatswords | two-handed | melee | No | No | Everburn Blade is an uncommon greatsword that deals additional Fire damage. | Yes | No | ||||
Exterminator's Axe | Act One: Looted from Gekh Coal in Decrepit Village, Underdark X: 14 Y: -196. | Greataxes | two-handed | melee | No | No | Exterminator's Axe is an uncommon greataxe that deals additional Fire damage to Plants, Insects, and Small creatures. | Yes | No | ||||
Faithbreaker | Dropped by Dror Ragzlin in the Shattered Sanctum X: 297 Y: 40. | Warhammers | versatile | melee | No | No | Faithbreaker is an uncommon +1 Warhammer that grants the Absolute Power weapon action, which deals additional Force damage and possibly pushes them back. | No | No | ||||
Firestoker | Found in an Opulent Chest in Grymforge in the Dormitory room with the Hellsboars (X:-574, Y:382). | Hand Crossbows | one-handed | ranged | No | No | The Firestoker is an uncommon Hand Crossbow that deals additional damage to Burning targets. | No | Yes | ||||
Flail +1 |
| Flails | one-handed | melee | No | No | No | No | |||||
Gandrel's Aspiration | Dropped from Gandrel in the Sunlit Wetlands in Act One. | Heavy Crossbows | two-handed | ranged | No | No | Gandrel's Aspiration is an uncommon +1 Heavy Crossbow that grants Advantage against Monstrosity targets and grants the Sacred Munitions class action that Turns Undead. | Yes | No | ||||
Githyanki Crossbow | Dropped by Raider Chost and Raider Zastri of the Githyanki Patrol in the Mountain Pass area of The Risen Road (X:-137, Y:558). | Heavy Crossbows | two-handed | ranged | No | No | Yes | No | |||||
Githyanki Greatsword (Psionic) |
| Greatswords | two-handed | melee | No | No | Githyanki Greatsword is an uncommon greatsword that deals additional Psychic damage when wielded by a githyanki. | Yes | No | ||||
Githyanki Greatsword |
| Greatswords | two-handed | melee | No | No | The Githyanki Greatsword is an uncommon, slightly enchanted greatsword. | Yes | No | ||||
Githyanki Longsword (+1) |
| Longswords | versatile | melee | No | No | Githyanki Longsword is an uncommon, lightly enchanted longsword. | No | No | ||||
Githyanki Longsword (Psionic) | Longswords | versatile | melee | No | No | No | No | ||||||
Githyanki Shortsword | Carried by numerous Githyanki in Crèche Y'llek. | Shortswords | one-handed | melee | Yes | No | No | Yes | |||||
Glaive +1 |
| Glaives | two-handed | melee | No | No | Glaive +1 is an uncommon, lightly enchanted glaive. | Yes | No | ||||
Goblinbane Dagger | Daggers | one-handed | melee | Yes | Yes | Goblinbane Dagger is an uncommon dagger that grants the wielder defensive capabilities against Goblins. Any goblin attacking the wielder of Worgfang suffers from Disadvantage on its Attack Rolls. | No | Yes | |||||
Greataxe +1 |
| Greataxes | two-handed | melee | No | No | Greataxe +1 is an uncommon, lightly enchanted greataxe. | Yes | No | ||||
Greatclub +1 |
| Greatclubs | two-handed | melee | No | No | No | No | |||||
Greatsword +1 |
| Greatswords | two-handed | melee | No | No | Greatsword +1 is an uncommon, lightly enchanted greatsword. | Yes | No | ||||
Halberd +1 |
| Halberds | two-handed | melee | No | No | Halberd +1 is an uncommon, lightly enchanted halberd. | Yes | No | ||||
Hamarhraft |
| Mauls | two-handed | melee | No | No | Hamarhraft is an uncommon maul that deals Thunder damage in an area around the wielder when they land a Jump. | Yes | No | ||||
Hand Crossbow +1 |
| Hand Crossbows | one-handed | ranged | No | No | No | Yes | |||||
Handaxe +1 |
| Handaxes | one-handed | melee | No | Yes | No | No | |||||
Heavy Crossbow +1 |
| Heavy Crossbows | two-handed | ranged | No | No | Yes | No | |||||
Hellrider Longbow | Sold by Ferg Drogher in Rivington | Longbows | two-handed | ranged | No | No | Hellrider Longbow is an uncommon +1 Longbow that grants the wielder a large bonus to Initiative and Advantage on Perception checks. It may also apply Faerie Fire to a creature on a successful attack. | No | No | ||||
Hoppy | Sold by Lady Esther in the Rosymorn Monastery Trail area of Act One. | War Picks | one-handed | melee | No | No | Hoppy is an uncommon War Pick that allows the wielder to use Revitalising Strike. | No | No | ||||
Hunter's Dagger | This weapon can be bought from Roah Moonglow in the Shattered Sanctum. | Daggers | one-handed | melee | Yes | Yes | Hunter's Dagger is an uncommon +1 Dagger that can Rupture the target on a hit. | No | Yes | ||||
Hunting Shortbow |
Hunter's Mark (): Cast as a level 1 spell ( Recharge: Long rest). | Purchased from Dammon in Druid Grove. | Shortbows | two-handed | ranged | No | No | Hunting Shortbow is an uncommon, +1 Shortbow that grants Advantage against Monstrosity type enemies and the ability to cast Hunter's Mark. | No | No | |||
Intransigent Warhammer | Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to Grymforge from the Decrepit Village. | Warhammers | versatile | melee | No | No | Intransigent Warhammer is an uncommon Warhammer that knock nearby foes Prone after killing a hostile target or landing a Critical Hit. | No | No | ||||
Ironwood Club |
| Dropped by the Shadow-Cursed Shambling Mound X: 40 Y: 60 in the Ruined Battlefield. | Clubs | one-handed | melee | No | No | Ironwood Club is an uncommon +1 Club that deals extra Bludgeoning damage when Shillelagh is cast on it. | No | Yes | |||
Jagged Spear |
| Spears | versatile | melee | No | Yes | Jagged Spear is an uncommon Spear that allows the wielder to possibly give their targets Disadvantage on Constitution Saving Throws. | No | No | ||||
Javelin +1 |
| Javelins | one-handed | melee | No | Yes | No | No | |||||
Katana |
| Longswords | versatile | melee | No | No | No | No | |||||
Kurwin's Cauteriser | Looted from Bugthimble in Graveyard (Lower City) in Act III. | Scimitars | one-handed | melee | Yes | No | Kurwin's Cauteriser is an uncommon +1 Scimitar that deals extra Fire damage on hit, and possibly Burns the target as well. | No | Yes | ||||
Light Crossbow +1 |
| Light Crossbows | two-handed | ranged | No | No | No | No | |||||
Light Hammer +1 |
| Light Hammers | one-handed | melee | No | Yes | No | Yes | |||||
Light of Creation |
| Halberds | two-handed | melee | No | No | Light of Creation is an uncommon halberd that deals additional Lightning damage, but has a chance to Stun its wielder on each successful attack. | Yes | No | ||||
Lightning Jabber |
| Spears | versatile | melee | No | Yes | Lightning Jabber is an uncommon +1 Spear that deals extra Lightning damage when thrown, and also has a chance to Shock a target on hit. | No | No | ||||
Longbow +1 |
| Longbows | two-handed | ranged | No | No | Yes | No | |||||
Longsword +1 |
| Longswords | versatile | melee | No | No | No | No | |||||
Loviatar's Scourge |
| Maces | one-handed | melee | No | No | Loviatar's Scourge is an uncommon Mace that grants the wielder resistance to Necrotic damage. It also deals additional Necrotic damage to all nearby creatures, including the wielder. | No | No | ||||
Mace +1 |
| Maces | one-handed | melee | No | No | No | No | |||||
Magical Pike |
| Pikes | two-handed | melee | No | No | Yes | No | |||||
Maul +1 |
| Mauls | two-handed | melee | No | No | Maul +1 is an uncommon, lightly enchanted maul. | Yes | No | ||||
Melf's First Staff |
Melf's Acid Arrow (): Cast as a level 2 spell ( Recharge: Long rest). | Sold by Blurg in the Myconid Colony. | Quarterstaves | versatile | melee | No | No | The Melf's First Staff is a variant of the Quarterstaves that improve Spell Save DC and Spell Attack Rolls, and allows the wearer to cast Melf's Acid Arrow. | No | No | |||
Merregon Halberd |
| Halberds | two-handed | melee | No | No | Merregon Halberd is an uncommon, lightly enchanted halberd. | Yes | No | ||||
Mind Sundering Dagger | Daggers | one-handed | melee | Yes | Yes | No | Yes | ||||||
Moonblade |
| Longswords | versatile | melee | No | No | No | No | |||||
Morningstar +1 |
| Morningstars | one-handed | melee | No | No | No | No | |||||
Murderous Cut | Looted from several Bhaal cultists throughout Act Three. | Daggers | one-handed | melee | Yes | Yes | Murderous Cut is an uncommon +1 Dagger that deals extra Piercing damage to targets with less than half their maximum Hit points. | No | Yes | ||||
Myrkulite Scourge | Can be looted from the following:
| Flails | one-handed | melee | No | No | Myrkulite Scourge is an uncommon Flail with a +1 Enchantment and deals an additional 1d6 Necrotic damage on a strike. | No | No | ||||
Nature's Snare | Looted from a locked chest within the Underground Passage of the Druid Grove X: -425 Y: -200. The key to the chest can be found on a corpse on the lower part of the island in the middle, guarded by two turret statues. | Quarterstaves | versatile | melee | No | No | Nature's Snare is a variant of the Quarterstaves family of weapons that gives its wielder a chance to Ensnare non-plants and non-beasts on hit. | No | No | ||||
Pike +1 |
| Pikes | two-handed | melee | No | No | Yes | No | |||||
Promise | Daggers | one-handed | melee | Yes | Yes | No | Yes | ||||||
Quarterstaff +1 |
| Quarterstaves | versatile | melee | No | No | No | No | |||||
Rain Dancer |
Create Water (): Cast as a level 1 spell ( Recharge: Short rest). | Sold by Arron in the Druid Grove | Quarterstaves | versatile | melee | No | No | Rain Dancer is an uncommon Quarterstaff that grants the wielder the ability to cast Create Water, once per Short Rest. | No | No | |||
Rapier +1 |
| Rapiers | one-handed | melee | Yes | No | No | No | |||||
Render of Mind and Body | Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. | Shortswords | one-handed | melee | Yes | No | Render of Mind and Body is an uncommon +1 Shortsword that deals additional Psychic damage whenever the attack is made at Advantage. | No | Yes | ||||
Returning Pike |
| Pikes | two-handed | melee | No | Yes | Returning Pike is an uncommon +1 Pike that returns to the wielder automatically after being thrown. | Yes | No | ||||
Ritual Axe |
| Handaxes | one-handed | melee | No | Yes | Ritual Axe is an uncommon Handaxe that inflicts Bane against the wielder's targets. | No | Yes | ||||
Ritual Dagger of Shar |
| Daggers | one-handed | melee | Yes | Yes | Ritual Dagger of Shar is an uncommon +1 Dagger that deals an additional 1d4 Necrotic damage on a hit. | No | Yes | ||||
Ritual Dagger |
Blood Sacrifice (): Pain is a path to power. Take 1d4Slashing damage to receive a +1d4 bonus to Attack Rolls and Saving Throws. at will. | Found near Abdirak in the Shattered Sanctum. Depending on when one arrives, Abdirak may be carrying it, or it may be on the table or the floor near him. | Daggers | one-handed | melee | Yes | Yes | Ritual Dagger is an uncommon dagger that temporarily Blesses the wielder when dealing damage to an enemy - or to themselves. | No | Yes | |||
Rupturing Blade |
| Rapiers | one-handed | melee | Yes | No | Rupturing Blade is an uncommon +1 Rapier that grants the Searing Blood weapon action that deals extra Fire damage on hit, but deals Slashing damage to the wielder. In addition, it also may cause Bleeding and Burning. | No | No | ||||
Sanguine Blade |
| Rapiers | one-handed | melee | Yes | No | Sanguine Blade is an uncommon Rapier that grants better Attack rolls, damage, and Spell Save DC for every foe slain (up to 3) and possibly inflicts Bleeding while the wielder is Hiding or Invisible. | No | No | ||||
Scimitar +1 |
| Scimitars | one-handed | melee | Yes | No | No | Yes | |||||
Shadow Battleaxe |
|
| Battleaxes | versatile | melee | No | No | Shadow Battleaxe is an uncommon battle axe. | No | No | |||
Shadow Blade |
| Shortswords | one-handed | melee | Yes | No | Shadow Blade is an uncommon Shortsword that grants the wielder advantage against Lightly or Heavily Obscured targets when using this blade. It also deals 2d8 Psychic damage instead of the usual 1d6. | No | Yes | ||||
Shar's Sting | Daggers | one-handed | melee | Yes | Yes | Shar's Sting is an uncommon +1 Dagger that deals an additional 1d4 Necrotic damage on a hit. | No | Yes | |||||
Sharran Crossbow |
| Light Crossbows | two-handed | ranged | No | No | Sharran Crossbow is an uncommon Light Crosbow, identical to a Light Crossbow +1 aside from the flavour text. | No | No | ||||
Shining Staver-of-Skulls |
| Can be looted from or sold by Corsair Greymon, a duergar on the Ebon Lake boat to Grymforge. Greymon can be found in the main chamber, if not killed on the boat. | Light Hammers | one-handed | melee | No | Yes | Shining Staver-of-Skulls is an uncommon +1 Light Hammer that sheds Light in a radius around the wielder. | No | Yes | |||
Shortbow +1 |
| Shortbows | two-handed | ranged | No | No | No | No | |||||
Shortsword +1 |
| Shortswords | one-handed | melee | Yes | No | No | Yes | |||||
Shortsword of First Blood |
| Shortswords | one-handed | melee | Yes | No | The Shortsword of First Blood is an uncommon shortsword that deals more damage to enemies who haven't been injured yet. | No | Yes | ||||
Singing Sword |
| Longswords | versatile | melee | No | No | No | No | |||||
Skybreaker |
Searing Smite (): Cast as a level 1 spell ( Recharge: Long rest). | In a locked chest in front of the Arcane Tower in the Underdark (X:28, Y:-295). | Light Hammers | one-handed | melee | No | Yes | Skybreaker is an uncommon +1 Light Hammer that grants the wielder the spell Searing Smite. | No | Yes | |||
Spear +1 |
| Spears | versatile | melee | No | Yes | No | No | |||||
Speedy Reply |
| Scimitars | one-handed | melee | Yes | No | Speedy Reply is an uncommon Scimitar that grants the wielder 2 turns of Momentum whenever they hit an enemy. | No | Yes | ||||
Spellthief |
| Longbows | two-handed | ranged | No | No | Spellthief is an uncommon Longbow that allows the wielder to recover a level 1 Spell Slot if they land a Critical Hit, once per Short Rest. | No | No | ||||
Spiderstep Staff |
| Quarterstaves | versatile | melee | No | No | No | No | |||||
Staff of a Mumbling Wizard |
|
| Quarterstaves | versatile | melee | No | No | Staff of a Mumbling Wizard is a Quarterstaff that allows the user to cast a variant of Fire Bolt that has a chance to cast Fireball instead. | No | No | |||
Staff of Arcane Blessing |
|
| Quarterstaves | versatile | melee | No | No | Staff of Arcane Blessing is a uncommon Quarterstaff that grants the wielder the ability to cast Bless. In addition, all Bless spells cast by the wielder grant an additional +1d4 to spell attack rolls. | No | No | |||
Staff of Crones |
Ray of Sickness (): Cast as a level 1 spell ( Recharge: Short rest). |
| Quarterstaves | versatile | melee | No | No | Staff of Crones is an uncommon Quarterstaff and Story Item that grants the wielder the ability to cast the spell Ray of Sickness, once per Short Rest. | No | No | |||
Steadfast Maul |
| Mauls | two-handed | melee | No | No | Steadfast Maul is an uncommon, lightly enchanted maul. | Yes | No | ||||
Steelforged Sword |
| Shortswords | one-handed | melee | Yes | No | No | Yes | |||||
Svartlebee's Woundseeker |
| Greatswords | two-handed | melee | No | No | Svartlebee's Woundseeker is an uncommon +1 greatsword that grants its wielder bonus to Attack Rolls against already damaged creatures. | Yes | No | ||||
Sword of Justice |
Tyr's Protection (): Cast as a level 1 spell ( Recharge: Short rest). |
| Greatswords | two-handed | melee | No | No | Sword of Justice is an uncommon +1 greatsword that grants its wielder the Tyr's Protection spell. | Yes | No | |||
Sword of Screams | Dropped by Nere in Grymforge. | Rapiers | one-handed | melee | Yes | No | Sword of Screams is an uncommon Rapier that deals an additional 1d4 Psychic damage. | No | No | ||||
Sylvan Scimitar |
| Scimitars | one-handed | melee | Yes | No | Sylvan Scimitar is an uncommon +1 Scimitar that allows its wielder to use their Spellcasting Ability modifier instead of their Dexterity modifier to determine their Attack Roll bonus. | No | Yes | ||||
Syringe |
| Daggers | one-handed | melee | Yes | Yes | Syringe is an uncommon +1 Dagger that grants the Inject Nostrum weapon action to non player characters only. | No | Yes | ||||
The Skinburster |
| Halberds | two-handed | melee | No | No | The Skinburster is an uncommon +1 halberd that grants its wielder Force Conduit on each successful hit. | Yes | No | ||||
The Undead Bane | Looted from Ulma in one of the following locations:
| Greataxes | two-handed | melee | No | No | The Undead Bane is an uncommon greataxe that deals additional Slashing damage against Fiends and Undead and grants its wielder the Profane Scourge weapon action. | Yes | No | ||||
The Watcher's Guide |
| Spears | versatile | melee | No | Yes | The Watcher's Guide is an uncommon Spear that increases the chance to hit a target after the wielder misses it. | No | No | ||||
Tough Sunrises | Morningstars | one-handed | melee | No | No | No | No | ||||||
Trepan |
| Shortswords | one-handed | melee | Yes | No | Trepan is an uncommon +1 Shortsword that grants the weapon action Trephination to non player characters only. | No | Yes | ||||
Trident +1 |
| Tridents | versatile | melee | No | Yes | No | No | |||||
Verminsign | Rapiers | one-handed | melee | Yes | No | No | No | ||||||
Very Heavy Greataxe | Looted from Fezzerk in one of the following locations:
| Greataxes | two-handed | melee | No | No | Very Heavy Greataxe is an uncommon greataxe that grants its wielder the Gargantuan Cleave weapon action, which can strike multiple targets but make the wielder Off-Balanced for 1 turn. | Yes | No | ||||
Vision of the Absolute |
| Spears | versatile | melee | No | Yes | Vision of the Absolute is an uncommon Spear that possibly blinds targets and deals additional Piercing damage against targets with multiple eyes. | No | No | ||||
War Pick +1 |
| War Picks | one-handed | melee | No | No | No | No | |||||
Warhammer +1 |
| Warhammers | versatile | melee | No | No | No | No | |||||
Witchbreaker |
| Battleaxes | versatile | melee | No | No | Witchbreaker is an uncommon +1 Battleaxe that grants Advantage against concentrating foes and has a unique weapon action, Hush You!. | No | No | ||||
Worgfang | Worgfang can be looted from a pile of bones in one of the cells within the Worg Pens area of the Goblin Camp X: 386 Y: -17. | Daggers | one-handed | melee | Yes | Yes | Worgfang is an uncommon dagger that grants the wielder defensive capabilities against Goblins. Any goblin attacking the wielder of Worgfang suffers from disadvantage on its Attack Rolls. | No | Yes | ||||
Wulbren's Hammer |
|
| Light Hammers | one-handed | melee | No | Yes | Wulbren's Hammer is an uncommon Light Hammer that deals an extra 2d4 Force damage on each hit. | No | Yes | |||
Xyanyde | Dropped by Minthara in the Shattered Sanctum (X:332, Y:43). Does not have it on her after Act 1 | Maces | one-handed | melee | No | No | Xyanyde is an uncommon +1 Mace that applies Faerie Fire on targets that the wielder misses, once per Short Rest. | No | No |
Equipment
Toggle columns: Type - Proficiency - AC - AC (Shields)Name | Special | Where To Find | Type | Proficiency | AC | AC (Shields) | |||
---|---|---|---|---|---|---|---|---|---|
Name | Special | Where To Find | Type | Proficiency | AC | AC (Shields) | |||
Aberration Hunters' Amulet |
|
| Amulets | ||||||
Absolute Confidence Amulet |
|
| Amulets | ||||||
Absolute's Smite |
| Rings | |||||||
Absolute's Talisman |
Absolute's Talisman: Aid (): Cast as a level 2 spell ( Recharge: Long rest). | Worn by Priestess Gut. Can be obtained as loot during the Defeat the Goblins questline. | Amulets | ||||||
Absolute's Warboard |
| Dropped by Priestess Gut in the Shattered Sanctum portion of the Goblin Camp. | Shields | Shields | +2 | ||||
Amulet of Elemental Torment |
| Amulets | |||||||
Amulet of Misty Step |
Misty Step (): Cast as a level 2 spell ( Recharge: Short rest). |
| Amulets | ||||||
Amulet of Selûne's Chosen |
Selûne's Dream (): Cast as a cantrip ( Recharge: Long rest). | Found in Dror Ragzlin's treasure pile in the Shattered SanctumX: 296 Y: 71. | Amulets | ||||||
Amulet of Silvanus |
Lesser Restoration (): Cast as a level 2 spell ( Recharge: Short rest). | Hidden under a rock that must be moved, near Ormn the bear in the Druid Grove (X:262, Y:481). | Amulets | ||||||
Amulet of the Unworthy |
| Carried by a Minotaur wandering the UnderdarkX: 160 Y: -147. | Amulets | ||||||
Armour of Uninhibited Kushigo | Find the Missing Boots optional quest reward by Sergeant Thrinn in Grymforge after giving her Boots of Speed. The other quest reward option is Bracing Band. | Clothing | 10 | ||||||
Beastmaster's Chain |
Animal Friendship (): Cast as a level 1 spell ( Recharge: Long rest). | Found in a chest in the Worg Pens area of the Shattered Sanctum. | Amulets | ||||||
Bided Time | Found in a chest in House of Healing Morgue | Clothing | 10 | ||||||
Blazer of Benevolence | Act One: Reward for rescuing Volo from the Goblin Camp during Rescue Volo. | Light Armour | Light Armour | 11 | |||||
Bloodguzzler Garb |
| Clothing | 10 | ||||||
Boots of Aid and Comfort | Sold by Grat the Trader in the Goblin Camp. | Boots | |||||||
Boots of Elemental Momentum |
| Sold by Lady Esther at Rosymorn Monastery Trail. | Boots | Medium Armour | |||||
Boots of Stormy Clamour |
| Boots | |||||||
Boots of Striding |
| Dropped by Minthara, or equipped by her when recruited. | Boots | Medium Armour | |||||
Boots of Very Fast Blinking |
Misty Step (): Cast as a level 2 spell at will. | Prize reward from Akabi, the Djinni at the Circus of the Last Days in Rivington. | Boots | ||||||
Bracing Band | Act One: Rewarded by Thrinn after returning her boots. | Rings | |||||||
Braindrain Gloves | Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony next to the Blade of Oppressed SoulsX: 748 Y: -141. | Gloves | |||||||
Breastplate +1 |
| Medium Armour | Medium Armour | 15 | |||||
Broodmother's Revenge |
| Amulets | |||||||
Browbeaten Circlet | Act Two: Found in the evidence chest on the top floor of the warden's tower in Moonrise Towers Prison X: 572 Y: -652. | Helmets | |||||||
Callous Glow Ring | Act Two: Contained inside an Opulent Chest in the vault room near Balthazar, inside the Gauntlet of Shar, X: -821 Y: -752 | Rings | |||||||
Cap of Curing | Act One: This hat is found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove X: 289 Y: 488. | Helmets | |||||||
Caustic Band | Act One: Sold by Derryth Bonecloak in the Myconid Colony, Underdark. | Rings | |||||||
Chain Mail +1 |
| Heavy Armour | Heavy Armour | 17 | |||||
Chain of Liberation | This item was only obtainable in Early Access. It was found in a chest within a hidden room in the Selûnite Outpost X: 175 Y: -248. This was replaced by Luminous Armour in the full release of the game. | Medium Armour | Medium Armour | 13 | |||||
Chain Shirt +1 |
| Medium Armour | Medium Armour | 14 | |||||
Cinder Shoes | Sold by Blurg in the Myconid Colony, Underdark | Boots | |||||||
Cindermoth Cloak |
| Cloaks | |||||||
Circlet of Fire | This item is not present in the launch version of the game. Its effects have largely been replicated by the Pyroquickness Hat found in Act Three. In Early Access versions of the game the circlet could be found in a gilded chest in the final room of the Apothecary's Cellar beneath the Blighted Village X: -659 Y: -370. The cellar can be accessed through the building directly behind the village's Ancient Rune Circle. | Helmets | |||||||
Cloak of Cunning Brume | Act Two: Purchasable from Mattis at Last Light Inn. | Cloaks | |||||||
Cloak of Elemental Absorption |
| Act Two: Can be looted from an Opulent Chest X: -170 Y: -171 in Ketheric Thorm's chambers on the second floor of Moonrise Towers. | Cloaks | ||||||
Cloak of Protection |
| Act Two: Can purchase from Quartermaster Talli at Last Light Inn | Cloaks | ||||||
Cloth Armour |
| Clothing | 10 | ||||||
Coldbrim Hat | Act Two:
| Helmets | |||||||
Coruscation Ring | Act Two: Found in a trapped Heavy Chest in the cellar X: 47 Y: -738 of Last Light Inn.
| Rings | |||||||
Covert Cowl |
| Act Two: Carried by a Meenlock creature in the Cellar of Last Light Inn. | Helmets | Light Armour | |||||
Crusher's Ring |
| Act One: Worn by Crusher in the Goblin Camp. You can slip the ring off his toe when he demands you kiss his feet, or kill Crusher to take it off his body. | Rings | ||||||
Dark Justiciar Gauntlets |
| Act Two: Found lying on a pile of boxes in the Gauntlet of Shar X: -660 Y: -760, near Yurgir. | Gloves | ||||||
Dark Justiciar Helm | Act One: The skeletal remains of Dark Justiciars in Abandoned Refuge, Grymforge, south of the Underdark - Ancient Forge waypoint X: -609 Y: 245. Act Two: Found laying on the ground next to a skeleton in Nightsong's Prison X: -544 Y: -1447 and X: -516 Y: -1397. | Helmets | Medium Armour | ||||||
Dark Justiciar Mail | Act One:
| Medium Armour | Medium Armour | 13 | |||||
Dark Justiciar Mask |
| Act One: Looted from a skeleton in Grymforge near the Ancient Forge Waypoint X: -606 Y: 282. | Helmets | Light Armour | |||||
Djinni Ring |
Mage Hand (): Cast as a cantrip ( Recharge: Short rest). | Act Three: Can be looted or pickpocketed from Akabi. | Rings | ||||||
Enforcer Helmet |
|
| Helmets | Medium Armour | |||||
Enforcer Shield |
| Shields | Shields | +2 | |||||
Eversight Ring |
| Rings | |||||||
Explorer's Ring |
| Act One: Explorer's Ring can be found on a skeleton on a ledge above the Bibberbang in the Bibberbang Grotto section of Dread Hollow in the Underdark X: -12 Y: -50. It can be reached by jumping from a series of rock ledges or by teleporting up to the location. | Rings | ||||||
Family Ring |
| Act Two: The ring can be found in a burrow, down the cliff from Ellie May's grave and the camp in Ruined Battlefield X: 108 Y: 128. A DC 10 Perception check will reveal the burrow. | Rings | ||||||
Featherlight Boots | Boots | ||||||||
Fireheart |
| Amulets | |||||||
Firzu's Ring of Trading |
| Act Two: On a charred corpse X: 82 Y: -1006 in the hidden room immediately south of the entrance hall of the House of Healing Morgue. | Rings | ||||||
Fleetfingers | Act One: Can be found inside a buried chest in the Forest X: 80 Y: 347. | Gloves | |||||||
Fleshmelter Cloak | Act Two: Looted from a Gilded Chest X: 29 Y: -930 in the House of Healing Morgue. | Cloaks | |||||||
Frost Prince |
| Looted from a Gilded Chest in the southeast portion of the Ruined Battlefield X: 80 Y: -96, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights. | Amulets | ||||||
Gloomstrand Shield |
| Found in a locked chest south of the Reithwin Tollhouse at X: -60 Y: -114 in the Ruined Battlefield | Shields | +2 | |||||
Gloves of Archery | Act One: Bought from Grat the Trader in the Goblin Camp. | Gloves | |||||||
Gloves of Baneful Striking | Act One: Sold by Lady Esther at Rosymorn Monastery Trail. | Gloves | |||||||
Gloves of Belligerent Skies | Act One: Inside an elegant chest in the Inquisitor's Chamber of Crèche Y'llek, along the southern wall of the room, on the western side. | Gloves | |||||||
Gloves of Fire Resistance | In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Flint and Steel. | Gloves | |||||||
Gloves of Flint and Steel | In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Fire Resistance. | Gloves | |||||||
Gloves of Hail of Thorns |
Hail of Thorns (): Cast as a level 1 spell ( Recharge: Short rest). | Act One: This item can appear in the inventory of the following traders:
| Gloves | ||||||
Gloves of Heroism |
| Act One: Found inside a wooden chest X: -674 Y: -401 at the back of the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne). | Gloves | ||||||
Gloves of Power |
| Act One: Looted from the Goblin Boss Za'Krug in front of the Druid Grove. | Gloves | ||||||
Gloves of Succour |
| Gloves | Medium Armour | ||||||
Gloves of the Growling Underdog |
| Act One:
| Gloves | ||||||
Gloves of Thievery |
| Act One: This item can be bought from Brem in the Zhentarim Hideout after completing Find the Missing Shipment in the Zhentarim's favor. | Gloves | ||||||
Glowing Shield | Found in a locked chest on a ridge behind the Goblin Camp X: -53 Y: 461. | Shields | Shields | +2 | |||||
Guild Ring | Rings | ||||||||
Hag's Ring |
Vicious Mockery (): Cast as a cantrip at will. |
| Rings | ||||||
Half Plate Armour +1 | Medium Armour | Medium Armour | 16 | ||||||
Half Plate Armour +1 |
| Medium Armour | Medium Armour | 16 | |||||
Hammergrim Mist Amulet |
| Located in a locked chest tucked away in ruined house in the Shadow-Cursed Lands at (X: -12 Y: -7), at the Harpers's ambush site. | Amulets | ||||||
Hat of Fire Acuity |
| Helmets | |||||||
Hat of Storm Scion's Power | Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. | Helmets | |||||||
Hedge Wanderer Armour |
| Act One: Sold by Arron in the Druid Grove | Medium Armour | Medium Armour | 13 | ||||
Hellrider's Pride |
| Act One: Carried by Zevlor in the Druid Grove and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha. | Gloves | ||||||
Helmet of Arcane Acuity |
| Act Two: Can be found in a locked and trapped Gilded Chest in a secret area of the Reithwin Mason's Guild Basement X: 107 Y: -758. The basement is accessed through a trapdoor in the Mason's Guild, and the secret area can be opened by lockpicking or using the Tower-Shaped Key on the Keyholed Herald X: 123 Y: -688. | Helmets | Light Armour | |||||
Helmet of Autonomy |
| Act One: Found on a skeleton at the entrance to The Festering Cove X: 82 Y: -241. | Helmets | Light Armour | |||||
Helmet of Smiting |
| Act One: This helmet can be found inside a locked gilded chest in the Selûnite Outpost X: 163 Y: -248. | Helmets | Medium Armour | |||||
Herbalist's Gloves | Act One: Sold by Derryth Bonecloak in the Myconid Colony. | Gloves | |||||||
Hide Armour +1 |
| Medium Armour | Medium Armour | 13 | |||||
Hoarfrost Boots | Inside a display case in Inquisitor's Chamber, Crèche Y'llek. | Boots | |||||||
Holy Lance Helm |
| Act One: Found in a painted chest in Rosymorn Monastery X: 120 Y: 35, accessible from the top level. | Helmets | Medium Armour | |||||
Ichorous Gloves | Act Two: Found inside a metal chest in the storeroom at the back of The Waning Moon X: -253 Y: -71. | Gloves | |||||||
Ilmater's Aid | Was located in Defiled Temple during early access, in a gilded chest near Polma. It has been swapped for Amulet of Misty Step after release. | Amulets | |||||||
Ironvine Shield | Looted from a chest in Reithwin Tollhouse X: -127 Y: -95. | Shields | Shields | +2 | |||||
Ironwood Breastplate |
| Medium Armour | Medium Armour | 15 | |||||
Key of the Ancients |
| Act One:
| Helmets | ||||||
Kill Collar | Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. | Amulets | |||||||
Knock Knuckle Gloves | Act Three: Looted from High Security Vault n°7 in The Counting House. | Gloves | |||||||
Komira's Locket |
Dancing Lights (): Cast as a cantrip ( Recharge: Per turn). | Given to you by Arabella's parents after protecting her from Kagha in Save Arabella. | Amulets | ||||||
Leather Armour +1 |
| Light Armour | Light Armour | 12 | |||||
Luminous Armour | Act One: Found in a locked and trapped Opulent Chest in the Selûnite Outpost area of the Underdark X: 176 Y: -247. The chest is behind a hidden door revealed by a Perception check, or it can be accessed by jumping from the room with the waypoint. | Medium Armour | Medium Armour | 15 | |||||
Luminous Gloves |
| Act Two: The Luminous Gloves are found inside the Potter's Chest in the Ruined Battlefield accessible by jumping. X: -52 Y: 11. | Gloves | ||||||
Mage's Friend |
| Act One: This ring can be found in a chest at the foot of the bed on the 3rd floor of the Arcane Tower. | Rings | ||||||
Marksmanship Hat | Act Two: Sold by Roah Moonglow in Moonrise Towers. | Helmets | |||||||
Moondrop Pendant | Found in a Selûnite Glided Chest in the Owlbear Nest. You must read the Selûnite Prayer Sheet in front of the chest to unlock it. The sheet can be spotted on the ground behind the statue of Selûne by passing a Perception check. | Amulets | |||||||
Mystra's Grace |
Feather Fall (): Cast as a level 1 spell at will. | These boots can be found in the Chest of the Mundane on the northern balcony of the Arcane Tower's third floor, the same level as the arcane turrets X: -36 Y: 265. In order to see the contents of the chest for what they are, you will need to either take them out of the chest or place the chest within the antimagic field of a Sussur Bloom. | Boots | ||||||
Necklace of Elemental Augmentation |
| Amulets | |||||||
Padded Armour +1 | Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. | Light Armour | Light Armour | 12 | |||||
Pearl of Power Amulet |
|
| Amulets | ||||||
Plate Armour +1 |
| Heavy Armour | Heavy Armour | 19 | |||||
Poisoner's Ring |
| Act Two: Sold by Roah Moonglow in Moonrise Towers. | Rings | ||||||
Poisoner's Robe | This robe is dropped by the Phase Spider Matriarch. | Clothing | |||||||
Protective Plate |
| Act Two: Looted from Hollow Armour at the bottom of the pit in House of Healing Morgue | Heavy Armour | Heavy Armour | 18 | ||||
Psychic Spark |
Magic Missile (): Cast as a level 1 spell ( Recharge: Long rest). | Sold by Blurg in the Myconid Colony. | Amulets | ||||||
Reason's Grasp | Act One: Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on The Risen Road X: 37 Y: 644. The chest is behind the survivors, against the cave wall. | Gloves | |||||||
Reverse Rain Cloak |
| Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73 | Cloaks | ||||||
Ring Mail Armour +1 |
| Heavy Armour | Heavy Armour | 15 | |||||
Ring of Absolute Force |
Thunderwave (): Cast as a level 1 spell ( Recharge: Short rest). | Act One: Dropped by Sergeant Thrinn in Grymforge. | Rings | ||||||
Ring of Colour Spray |
| Act One: Found in the Harpy Nest to the south of the harpy encounter in the Secluded Cove X: 326 Y: 495. | Rings | ||||||
Ring of Elemental Infusion | Act One: Looted from Gish Umr'a'ac in Infirmary, Crèche Y'llek. | Rings | |||||||
Ring of Fire | Rings | ||||||||
Ring of Flinging | Act One: Sold by Arron in the Druid Grove | Rings | |||||||
Ring of Geniality |
| Act Two: Sold by Barcus Wroot at the Last Light Inn if he is still alive. | Rings | ||||||
Ring of Jumping |
| Act One: Sold by Derryth Bonecloak in the Myconid Colony in the Underdark. | Rings | ||||||
Ring of Mental Inhibition | Act Two: Can be found inside a locked chest in the Ruined BattlefieldX: 76 Y: 40, of the Shadow-Cursed Lands, just east of the Shadowed Battlefield Waypoint. | Rings | |||||||
Ring of Restorative Gravity | Was sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. | Rings | |||||||
Ring of Salving | Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. | Rings | |||||||
Ring of Self Immolation |
| Act Two: Can be looted from a locked Wooden Chest in the Ruined Battlefield X: 29 Y: 63. If needed, the key is nearby on a skeleton, alongside a note. | Rings | ||||||
Ring of Shadows |
| Act Two: Hide and Seek quest reward by Oliver, House with Flowers in Shadow-Cursed Lands. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. | Rings | ||||||
Ring of Spiteful Thunder | Act Two: Sold by Roah Moonglow in Moonrise Towers. | Rings | |||||||
Robe of Summer |
| Act One: Found inside a crate sitting in the Hidden Vault within the Druid Grove. You will need the Rune of the Wolf carried by Rath to access the vault; which you can obtain by talking to Rath after rescuing Halsin, pickpocketing him, or killing him. | Clothing | 10 | |||||
Robust Chain Shirt |
| Medium Armour | Medium Armour | 13 | |||||
Safeguard Shield |
| Sold by Dammon in the Druid Grove | Shields | Shields | +2 | ||||
Sandthief's Ring |
Invisibility (): Cast as a level 2 spell ( Recharge: Long rest). | Rings | |||||||
Scale Mail +1 |
| Medium Armour | Medium Armour | 15 | |||||
Scale Mail Armour +1 |
|
| Medium Armour | Medium Armour | 15 | ||||
Scarlet Leather Armour | Act Three:
| Light Armour | Light Armour | 12 | |||||
Seemingly Gleaming Ring |
| Act Three: An alternate reward for talking to Naaber, if the Absolute Confidence Amulet was pickpocketed from him. He is located in Carm's GarmX: 20 Y: 130 in Wyrm's Crossing | Rings | ||||||
Shadow Blade Ring |
| Act Two: Reward for completing the quest Find Arabella's Parents. | Rings | ||||||
Shadow-Cloaked Ring | Act Two: Can be looted from the Shadow Mastiff Alpha in the Ruined Battlefield X: -49 Y: 36. The nearby everburning torches must be destroyed before the Mastiff will appear. | Rings | |||||||
Shadowstep Boots |
|
| Boots | ||||||
Shapeshifter's Boon Ring |
| Rings | |||||||
Shar's Temptation |
Charm Person (): Cast as a level 1 spell ( Recharge: Short rest). |
| Amulets | ||||||
Silver Pendant |
| Looted from a skeleton on the Harper Outpost southwest of the Druid Grove X: 152 Y: 366. To reach this area, jump up two small ridges and climb a wooden ladder. | Amulets | ||||||
Slippery Chain Shirt | Act One: Found in a chest hidden on a cliff above and behind the altar in The Festering Cove X: -400 Y: 329. | Medium Armour | Medium Armour | 13 | |||||
Smuggler's Ring |
| Act One: Looted from a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section at The Risen Road (X:58, Y:512). | Rings | ||||||
Snowburst Ring | Act Two: Found tucked away inside a loose plank (Perception check required to spot), in the inn of the Last Light Inn X: -80 Y: 158. | Rings | |||||||
Spiderstep Boots | Found in a heavy chest in the Arachnomancer's lab within the Whispering Depths X: -514 Y: -411. | Boots | |||||||
Spineshudder Amulet | Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers. | Amulets | |||||||
Splint Armour +1 |
| Heavy Armour | Heavy Armour | 18 | |||||
Spurred Band | Act One: Found on a skeleton in the Whispering Depths X: -495 Y: -365. | Rings | |||||||
Strange Conduit Ring | Act One: Inside an elegant chest in Inquisitor's Chamber, Crèche Y'llek X: 1360 Y: -657 | Rings | |||||||
Studded Leather Armour +1 |
| Light Armour | Light Armour | 13 | |||||
Sunwalker's Gift | Act One: Sold by Blurg in the Myconid Colony. | Rings | |||||||
Tarnished Charm |
| Amulets | |||||||
Tarnished Ring | Created by combining the Gemless Ring with the Ringless Gem. | Rings | |||||||
Tenacious Boots |
|
| Boots | Medium Armour | |||||
The Blast Pendant |
| This amulet is worn by Dhourn, one of the petrified drow to the west of the Selûnite Outpost (X:121, Y:-245). | Amulets | ||||||
The Ever-Seeing Eye |
Protection from Evil and Good (): Cast as a level 1 spell ( Recharge: Short rest). | Located in the treasure room in the Hag's Lair underneath the Gnarled Teahouse. | Amulets | ||||||
The Lifebringer | Act One: Sold by Blurg in the Myconid Colony. | Helmets | |||||||
The Oak Father's Embrace | Act One: Found on a headless skeleton in the Owlbear Nest. | Medium Armour | Medium Armour | 13 | |||||
The Real Sparky Sparkswall |
| Obtained from a locked and trapped chest in Grymforge X: -695 Y: 420. | Shields | Shields | +2 | ||||
The Shadespell Circlet | Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. | Helmets | |||||||
The Sparkswall |
| Act One: This ring can be found in a gilded chest in the Arcane Tower's basement. Guiding Light is required to access the basement. | Rings | ||||||
The Whispering Promise |
| Rings | |||||||
Thermoarcanic Gloves | Act Two: These gloves can be looted from Kansif. Kansif can be found in the following locations:
| Gloves | |||||||
Thunderskin Cloak | Act Two: Sold by Araj Oblodra in Moonrise Towers. | Cloaks | |||||||
Tyrannical Jackboots |
| Boots | |||||||
Unlucky Thief's Gloves |
| Act Three: Won as a consolation prize from Akabi's Wheel of Fortune. Circus of the Last DaysX: -68 Y: -73 | Gloves | ||||||
Varsh Ko'kuu's Boots | Acquired from Varsh Ko'kuu in the Hatchery of Crèche Y'llek. The player must either kill him, or persuade him to hand over the egg, by promising to take responsibility for it. | Boots | |||||||
Vivacious Cloak | Act Two: Can be looted from a chest X: -257 Y: -886 in the Grand Mausoleum in the Shadow-Cursed Lands. | Cloaks | |||||||
Wapira's Crown | Act One: Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted. The helmet is inside the Patched-Together Sack. If the reward is declined, the item can be purchased from Zevlor until the next long rest. | Helmets | |||||||
Warped Headband of Intellect |
| Act One: Dropped by Lump the Enlightened in the Blighted Village X: 13 Y: 366. | Helmets | ||||||
Watcher's Shield |
| Found on one of a pair of skeletons along the cliffs west of the House of Healing X: -250 Y: 36. The other skeleton has the Assassin's Shortsword. | Shields | Shields | +2 | ||||
Winter's Clutches | Act One:
| Gloves | |||||||
Wood Woad Shield |
Woad's Ensnaring Strike (): Cast as a level 1 spell ( Recharge: Short rest). |
| Shields | Shields | +2 | ||||
A Sparking Promise |
|
| Rings | ||||||
Absolute's Protector |
Fire Shield: Chill (): Cast as a level 4 spell ( Recharge: Long rest). | Dropped by Z'rell in Moonrise Towers. | Shields | +2 | |||||
Acrobat Shoes |
| Sold by Barcus Wroot in the Last Light Inn, if he is still alive. | Boots | ||||||
Adamantine Shield |
| The Adamantine Shield can be forged in the Adamantine Forge with a Shield Mould and Mithral Ore. | Shields | Shields | +2 | ||||
After Death Do Us Part | Act Three: Possible reward for completing Free the Artist.
| Rings | |||||||
Amulet of Branding |
Brand the Weak (): Cast as a level 1 spell ( Recharge: Long rest). | Can be looted from A'jak'nir Jeera X: 1383 Y: -812 in Crèche Y'llek. | Amulets | ||||||
Amulet of Restoration |
Healing Word (): Cast as a level 1 spell ( Recharge: Long rest). Mass Healing Word (): Cast as a level 3 spell ( Recharge: Long rest). |
| Amulets | ||||||
Amulet of the Drunkard |
| Amulets | |||||||
Amulet of the Harpers |
| Bought from Quartermaster Talli at the Last Light Inn. | Amulets | ||||||
Armour of Devotion |
| Act Two: Sold by Roah Moonglow in Moonrise Towers | Heavy Armour | Heavy Armour | 18 | ||||
Band of the Mystic Scoundrel | Act Three: Looted from a backpack X: -1566 Y: -1522 in the Jungle. | Rings | |||||||
Barkskin Armour |
| Act Two: Sold by Quartermaster Talli in Last Light Inn. | Medium Armour | Medium Armour | 12 | ||||
Blackguard's Gauntlets |
Inflict Wounds (): Cast as a level 4 spell ( Recharge: Long rest). | Act Three: Looted from the undead guardian, That Which Watches, in the Murder Tribunal. | Gloves | Medium Armour | |||||
Blackguard's Greaves |
| Looted from the undead guardian, That Which Lurks, in the Murder Tribunal. | Boots | Medium Armour | |||||
Boots of Apparent Death |
Feign Death (): Cast as a level 3 spell ( Recharge: Short rest). |
| Boots | ||||||
Boots of Arcane Bolstering | Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. | Boots | |||||||
Boots of Brilliance |
|
| Boots | ||||||
Boots of Genial Striding | Sold by Blurg in the Myconid Colony. | Boots | |||||||
Boots of Speed |
| Worn by Thulla in the Myconid Colony. She gives them to you as thanks for curing her of the duergar poison in Cure the Poisoned Gnome. If given to Thrinn to complete the quest Find the Missing Boots, they can be stolen or picked off her dead body. | Boots | ||||||
Boots of Uninhibited Kushigo | Dropped by Prelate Lir'i'c, as you enter Act Three. | Boots | |||||||
Bracers of Defence | Act One: In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370. | Gloves | |||||||
Braindrain Cape |
| Cloaks | |||||||
Breastplate +2 |
| Medium Armour | Medium Armour | 16 | |||||
Briskwind Boots |
| Boots | |||||||
Cap of Wrath | Act One: Dropped by Thudd in Grymforge. | Helmets | |||||||
Cerebral Citadel Armour | Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout. | Heavy Armour | Heavy Armour | 18 | |||||
Cerebral Citadel Gloves |
| Act Three: Located in a wardrobe in the Knights of the Shield Hideout under the Elfsong Tavern X: 728 Y: 588, during the quest Visit the Emperor's Old Hideout. | Gloves | ||||||
Chain Mail +2 |
| Heavy Armour | Heavy Armour | 18 | |||||
Chain Shirt +2 |
| Medium Armour | Medium Armour | 15 | |||||
Champion's Chain |
| Reward for delivering Nere's Head to Glut during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. The alternative reward, for delivering the head to Spaw, is Envoy's Amulet. | Amulets | ||||||
Chancer's Carcanet |
| Amulets | |||||||
Cindersnap Gloves |
Protection from Missiles (): Cast as a level 2 spell ( Recharge: Short rest). | Act Two: Bought from Quartermaster Talli at the Last Light Inn. | Gloves | ||||||
Circle of Bones |
Animate Dead (): Cast as a level 3 spell ( Recharge: Long rest). | Act Two: Can be looted from Balthazar in the Gauntlet of Shar X: -845 Y: -793. | Helmets | ||||||
Circlet of Blasting |
Scorching Ray (): Cast as a level 2 spell ( Recharge: Long rest). | Act One: Sold by Blurg in the Myconid Colony. | Helmets | ||||||
Circlet of Mental Anguish | Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony X: 748 Y: -141. | Helmets | |||||||
Circlet of Psionic Revenge | Act One: Inside a chest in the Inquisitor's Chamber in Crèche Y'llek. | Helmets | |||||||
Cloak of Avarice | Cloaks | ||||||||
Cloak of Displacement | Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. | Cloaks | |||||||
Cloth of Authority |
|
| Clothing | 10 | |||||
Craterflesh Gloves | Act Three: Sold by the Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. | Gloves | |||||||
Daredevil Gloves | Act One: Sold by A'jak'nir Jeera at Crèche Y'llek. | Gloves | |||||||
Dark Displacement Gloves |
| Act Three: Can be bought, pickpocketed, or looted from Popper in the Circus of the Last Days in Rivington. | Gloves | ||||||
Dark Justiciar Boots |
|
| Boots | Medium Armour | |||||
Dark Justiciar Gauntlets |
Beckoning Darkness (): Cast as a level 4 spell at will. | Act Two: Reward for killing the Nightsong in Nightsong's Prison. | Gloves | ||||||
Dark Justiciar Half-Plate |
| Act Two: Found lying on the ground next to the altar where the Spear of Night rests, in the Gauntlet of Shar X: -818 Y: -755. | Medium Armour | Medium Armour | 16 | ||||
Dauntless Amulet |
| Amulets | |||||||
Deadly Channeller Gloves |
Arcane Critical (): Cast as a level 1 spell at will. |
| Gloves | ||||||
Derivation Cloak | Act Two: Can be looted from a Heavy Chest X: -132 Y: -175 in Balthazar's chambers on the First Floor of Moonrise Towers. | Cloaks | |||||||
Diadem of Arcane Synergy | Act One: Looted from Ardent Jhe'rezath in Inquisitor's Chamber, Crèche Y'llek | Helmets | |||||||
Drow Studded Leather Armour |
| Act One: Inside a Heavy Chest at Lolth's Cultist's cache X: 71 Y: -220, climbing up a high spot near the entrance of The Festering Cove | Light Armour | Light Armour | 12 | ||||
Drow Studded Leather Armour |
| Light Armour | Light Armour | 12 | |||||
Drunken Cloth | Purchased from Severn in the Bar of the Guildhall, found in the Lower City Sewers. | Clothing | 10 | ||||||
Dwarven Splintmail |
| Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers, if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. | Heavy Armour | Heavy Armour | 19 | ||||
Elven Chain | Act Three: Sold by Exxvikyap at the Rivington General. | Medium Armour | Medium Armour | 14 | |||||
Enraging Heart Garb |
| Sold by Lann Tarv in the Moonrise Towers. | Clothing | 10 | |||||
Envoy's Amulet |
| Reward for delivering Nere's Head to Spaw during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. The alternative reward, for delivering the head to Glut, is Champion's Chain. | Amulets | ||||||
Evasive Shoes |
| Sold by Mattis at the Last Light Inn. | Boots | ||||||
Fetish of Callarduran Smoothhands |
Invisibility (): Cast as a level 2 spell ( Recharge: Long rest). | Act One: Found on one of the dead deep gnomes that a pair of duergar are throwing into the lake in GrymforgeX: -610 Y: 408. If you talk to the Duergar you need to succeed a Perception and Deception or Sleight of Hand check before this item can be looted. Alternatively, you can murder the Duergar and loot it directly from one of the corpses. | Rings | ||||||
Fistbreaker Helm | Act Two: Sold by Lann Tarv in the Moonrise Towers. | Helmets | |||||||
Flawed Helldusk Armour | Act Two: Flawed Helldusk Armour is obtained by giving Dammon an Infernal Alloy in the Last Light Inn. He will craft this armour and give it to the player. | Heavy Armour | Heavy Armour | 18 | |||||
Flawed Helldusk Gloves | Act Two: Dammon in the Last Light Inn will craft this item if he is given an Infernal Iron. | Gloves | |||||||
Flawed Helldusk Helmet |
| Act Two: This item is obtained by giving Dammon in the Last Light Inn a piece of Infernal Iron. He will craft this item. | Helmets | Medium Armour | |||||
Garb of the Land and Sky |
|
| Clothing | ||||||
Gauntlets of Surging Accuracy | Act Two: Sold by Lann Tarv in the main floor of Moonrise Towers if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. | Gloves | Medium Armour | ||||||
Gibus of the Worshipful Servant |
| Helmets | |||||||
Githyanki Breastplate | Medium Armour | Medium Armour | 14 | ||||||
Gloves of Battlemage's Power |
| Act Two: Found in an Opulent Chest in the Reithwin Tollhouse X: -84 Y: -88 on the second floor in the room with two locked doors. | Gloves | ||||||
Gloves of Cinder and Sizzle |
Scorching Ray (): Cast as a level 3 spell ( Recharge: Long rest). | Act One: Sold by Lady Esther at Rosymorn Monastery Trail. | Gloves | ||||||
Gloves of Crushing | Act Two: Sold by Roah Moonglow at her location on the ground floor of Moonrise Towers X: -174 Y: -179. | Gloves | |||||||
Gloves of Missile Snaring | Act One: These gloves are sold by Arron in the Druid Grove. | Gloves | |||||||
Gloves of the Automaton |
| Act Two: Gloves of the Automaton are sold by Barcus Wroot in the Last Light Inn. | Gloves | ||||||
Gloves of the Balanced Hands | Act Two: Bought from Quartermaster Talli at the Last Light Inn. | Gloves | |||||||
Gloves of The Duellist | Act Two: Sold by Lann Tarv in the Main Floor of Moonrise Towers | Gloves | |||||||
Gloves of Uninhibited Kushigo | Act One: Given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. | Gloves | |||||||
Half Plate Armour +2 |
| Medium Armour | Medium Armour | 17 | |||||
Haste Helm | Act One: Found inside the locked chest near the Ancient Sigil Circle waypoint in the Blighted Village X: 32 Y: 403. | Helmets | |||||||
Hat of the Sharp Caster | Act Three:
| Helmets | |||||||
Hat of Uninhibited Kushigo | Act Two: Bought from Quartermaster Talli at the Last Light Inn. | Helmets | |||||||
Hat Of Uproarious Laughter |
| Helmets | |||||||
Helm of Arcane Gate |
Arcane Gate (): Cast as a level 6 spell ( Recharge: Long rest). |
| Helmets | ||||||
Hide Armour +2 |
| Medium Armour | Medium Armour | 14 | |||||
Icebite Robe |
Armour of Agathys (): Cast as a level 3 spell ( Recharge: Long rest). |
| Clothing | ||||||
Iron-Banded Shield +1 |
| Act Two:
| Shields | Shields | +3 | ||||
Jhannyl's Gloves |
|
| Gloves | ||||||
Justiciar's Greatshield |
| Looted from Lyrthindor in the Gauntlet of Shar. Lyrthindor is involved in the quest Break Yurgir's Contract. He can be found at the foot of the large statue of Shar X: -713 Y: -732, though you must first speak with and follow the rats to this location in order to find him. | Shields | +2 | |||||
Keepsake Ring |
Dominate Beast (): Cast as a level 5 spell ( Recharge: Long Rest0). | Act Three: Can be found on the floor of the Elfsong Tavern Basement X: -859 Y: 531. | Rings | ||||||
Ketheric's Shield |
| Can be looted from Ketheric Thorm. | Shields | Shields | +2 | ||||
Kruznabir's Asylum Amulet |
Crown of Madness (): Cast as a level 2 spell ( Recharge: Long rest). |
| Amulets | ||||||
Leather Armour +2 |
| Light Armour | Light Armour | 13 | |||||
Linebreaker Boots | Dropped by Beastmaster Zurk in the Worg Pens. | Boots | |||||||
Martial Exertion Gloves |
| Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). | Gloves | ||||||
Mutilated Carapace |
|
| Clothing | 10 | |||||
Nightsinger's Half-Plate |
| Medium Armour | Medium Armour | 17 | |||||
Nimblefinger Gloves |
| Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). | Gloves | ||||||
Obsidian Laced Robe |
| Act Two: Bought from Quartermaster Talli at the Last Light Inn. | Clothing | ||||||
Padded Armour +2 | Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. | Light Armour | Light Armour | 13 | |||||
Padded Armour +2 | Light Armour | Light Armour | 13 | ||||||
Penumbral Armour | Act Two: Found in a locked chest in the abandoned house by the river just east of the Last Light Inn at X: 33 Y: 145 | Light Armour | Light Armour | 12 | |||||
Periapt of Wound Closure | Sold by Lady Esther at the Rosymorn Monastery Trail, after taking the Mountain Path. | Amulets | |||||||
Plate Armour +2 |
| Heavy Armour | Heavy Armour | 20 | |||||
Poisoner's Gloves | Act Two: Found inside a chest at the back end of the House of Healing X: -199 Y: 78. | Gloves | |||||||
Psionic Ward Armour | Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. | Medium Armour | Medium Armour | 15 | |||||
Raven Gloves |
Summon Quothe the Raven (): Cast as a level 3 spell ( Recharge: Short rest). | Act Two: Given by He Who Was for completing Punish the Wicked | Gloves | ||||||
Ring Mail Armour +2 |
| Heavy Armour | Heavy Armour | 16 | |||||
Ring of Arcane Synergy | Act One: Can be looted from Gish Far'aag in Crèche Y'llek. | Rings | |||||||
Ring of Beguiling |
Charm Person (): Cast as a level 1 spell ( Recharge: Long rest). | Rings | |||||||
Ring of Blink |
| Act Three: Rewarded by stealing from or persuading the tressym, Tara, on the roof of the Open Hand Temple X: -45 Y: -5 in Rivington. No skill check is required if playing as Gale or if Gale is in the party. | Rings | ||||||
Ring of Exalted Marrow |
Exhort the Risen (): Cast as a level 1 spell ( Recharge: Long rest). Ghoulish Touch (): Cast as a level 1 spell ( Recharge: Long rest). | Act Two: Can be looted from a Heavy Chest on the Moonrise Towers Rooftop X: -153 Y: -170. | Rings | ||||||
Ring of Free Action | Act Two: Sold by Araj Oblodra in Moonrise Towers | Rings | |||||||
Ring of Mind-Shielding | Act One: Offered by Omeluum in the Underdark at the end of Help Omeluum Investigate the Parasite. You can purchase it either with gold, or by trading a story or information about the Nautiloid. | Rings | |||||||
Ring of Poison Resistance |
| Act One: Found on a skeleton inside a sarcophagus just before the Worg Pens area of the Shattered SanctumX: 338 Y: 14. | Rings | ||||||
Ring of Protection |
| Act One: Rewarded by Mol for completing the quest Steal the Sacred Idol in the Druid Grove. | Rings | ||||||
Ring of Truthfulness | Act Three: Dropped by Mind Flayer hiding in the basement of the Abandoned Windmill X: 44 Y: -38 in Rivington. | Rings | |||||||
Ring of Twilight | Act Two: The Ring of Twilight is found inside a Traveller's Chest hidden behind some pots inside a ruined tower in the Ruined Battlefield X: -34 Y: -12. | Rings | |||||||
Rippling Force Mail | Act Two: Can be found in a locked Rustic Chest on the second floor of Dammon's blacksmith in the Last Light Inn X: -20 Y: 179. | Heavy Armour | Heavy Armour | 17 | |||||
Risky Ring | Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. | Rings | |||||||
Robe of Exquisite Focus | Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two. | Clothing | 10 | ||||||
Robe of Spell Resistance |
|
| Clothing | 10 | |||||
Scabby Pugilist Circlet | Act Three: Sold by Mattis in Rivington. | Helmets | |||||||
Scale Mail +2 |
| Medium Armour | Medium Armour | 16 | |||||
Sentient Amulet |
Shatter (): Cast as a level 2 spell ( Recharge: Short rest). Wearing this amulet applies the condition:
| In a locked Adamantine Chest X: -624 Y: 224 on the island with the broken structure near the Lava Elemental in Grymforge. | Amulets | ||||||
Sentinel Shield |
| Sold by Lann Tarv in Moonrise Towers. | Shields | +2 | |||||
Seraphic Pugilist Gloves |
Guiding Bolt (): Cast as a level 4 spell ( Recharge: Long rest). | Act Three: Can be found in the southern most locked chest at the foot of the beds at the west end of the Open Hand Temple X: -90 Y: -7 in Rivington. | Gloves | ||||||
Servitor of the Black Hand Gloves |
| Act Three: Found in an Opulent Chest X: -32 Y: 198 on the top floor of Wyrm's Rock Fortress. | Gloves | ||||||
Shadeclinger Armour |
| Act Two: Sold by Quartermaster Talli at the Last Light Inn | Light Armour | Light Armour | 12 | ||||
Shadow of Menzoberranzan |
| Act One: Found laying on the ground next to the Pale Corpse in the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders X: 50 Y: 75. | Helmets | Light Armour | |||||
Shelter of Athkatla |
Mirror Image (): Cast as a level 2 spell ( Recharge: Long rest). |
| Clothing | 10 | |||||
Shield +1 |
| Act Three:
| Shields | Shields | +3 | ||||
Shield +2 |
| Shields | Shields | +3 | |||||
Shield of Scorching Reprisal |
| Looted from a Flaming Fist's corpse X: -3 Y: 215 directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn. Successful Perception check needed to detect some rubble. Strength check is then needed to smash the rubble to find the body. | Shields | Shields | +2 | ||||
Shield of Shielding |
| Looted from the Offerings to Helm Chest in the basement of Stormshore Tabernacle in Lower City. The basement can be reached by entering the secret hatch in the corner of the tabernacle. [See Notes] | Shields | +2 | |||||
Shifting Corpus Ring |
Invisibility (): Cast as a level 2 spell ( Recharge: Long rest). | Act Two: Dropped by Flaming Fist Marcus at the Last Light Inn. | Rings | ||||||
Slinging Shoes |
|
| Boots | ||||||
Snow-Dusted Monastery Gloves |
| Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. | Gloves | ||||||
Spaceshunt Boots |
Dimension Door (): Cast as a level 4 spell ( Recharge: Long rest). | Can be looted from Dolor the assassin, found at the Wine Festival X: 18 Y: -36 in the Lower City of Baldur's Gate. | Boots | ||||||
Spell Savant Amulet | Looted from High Security Vault n°1 in The Counting House. | Amulets | |||||||
Spellseeking Gloves | Act Three: Sold by Helsik at the Devil's Fee | Gloves | |||||||
Spidersilk Armour |
| Act One: Worn by Minthara when recruited or dropped by her in the Shattered Sanctum | Light Armour | Light Armour | 12 | ||||
Splint Armour +2 |
| Heavy Armour | Heavy Armour | 19 | |||||
Springstep Boots | Located in the treasure room behind Dror Ragzlin's throne in the Shattered Sanctum X: 296 Y: 71 | Boots | |||||||
Stalker Gloves | Act Three: Purchased from Exxvikyap in Rivington General | Gloves | |||||||
Steelwatcher Helmet |
| Act Three: Can be found on a table in the Steel Watch Foundry X: -275 Y: -134 in the Lower City of Baldur's Gate. | Helmets | Medium Armour | |||||
Strange Tendril Amulet |
Evard's Black Tentacles (): Cast as a level 4 spell ( Recharge: Long rest). | Looted from a Wooden Chest X: 85 Y: -1007 inside a hidden room near the main entrance of the House of Healing Morgue. | Amulets | ||||||
Studded Leather Armour +2 |
| Light Armour | Light Armour | 14 | |||||
Studded Shield +1 |
| Shields | Shields | +3 | |||||
Surgeon's Subjugation Amulet |
| Worn by Malus Thorm at the House of Healing. | Amulets | ||||||
Swiresy Shoes |
| Sold by Grat the Trader in the Goblin Camp. | Boots | ||||||
Swordmaster Gloves | Act Two: Sold by Dammon at the Last Light Inn. | Gloves | |||||||
Synaptic Needle Amulet |
|
| Amulets | ||||||
The Amulet of Lost Voices |
Speak with Dead (): Cast as a level 1 spell ( Recharge: Long rest). | Found in a heavy chest in the same room that Withers emerges from in the Dank Crypt, X: -290 Y: -235. | Amulets | ||||||
The Deathstalker Mantle | Given to a player using The Dark Urge Origin by Sceleritas Fel. | Cloaks | |||||||
The Fork-Lightning Fingers |
Lightning Bolt (): Cast as a level 3 spell ( Recharge: Long rest). |
| Gloves | ||||||
The Graceful Cloth | Sold by Lady Esther at the Rosymorn Monastery Trail, just after taking the Mountain Path. | Clothing | 10 | ||||||
The Jolty Vest | Act One: Sold by Brem in the Zhentarim Hideout after completing Find the Missing Shipment. | Medium Armour | Medium Armour | 14 | |||||
The Mighty Cloth |
| Sold by Quartermaster Talli at Last Light Inn | Clothing | 10 | |||||
The Pointy Hat | Act Three: In a chest behind Lucretious in the Circus of the Last Days | Helmets | |||||||
The Protecty Sparkswall | Looted from a Gilded Chest at the end of the trapped bridge in Grymforge X: -645 Y: 360. | Clothing | 10 | ||||||
The Sparkle Hands | Act One: Found in a wooden chest in the Sunlit Wetlands X: 95 Y: 210. | Gloves | |||||||
The Speedy Lightfeet |
| Found inside a Heavy Chest in the cellar behind the windmill in the Blighted Village. | Boots | Medium Armour | |||||
The Watersparkers | Found in a gilded chest in Minthara's area of the Shattered Sanctum. X: 339 Y: 41 | Boots | |||||||
Thunderpalm Strikers |
Thunderwave (): Cast as a level 3 spell ( Recharge: Long rest). | Act Three: Sold by Bumpnagel in Angleiron's Cellar (accessible via a cave entrance at X: 30 Y: 29 in Rivington). | Gloves | ||||||
Tightening Orbit Helm |
|
| Helmets | Medium Armour | |||||
Til Death Do Us Part |
Beacon of Hope (): Cast as a level 3 spell ( Recharge: Long rest). | Act Three:
| Rings | ||||||
Torment Drinker Armour |
| Light Armour | Light Armour | 13 | |||||
Treacleflow Amulet |
| Amulets | |||||||
True Love's Caress | Act Two: This ring can be found on a skeleton leaning up against a large tree in the Shadow-Cursed Lands X: -147 Y: 43. | Rings | |||||||
True Love's Embrace | Act Two: Can be found on a skeleton laying on a mattress on the ground on the House of Healing X: -212 Y: 0. | Rings | |||||||
Uncovered Mysteries |
Detect Thoughts (): Cast as a level 1 spell ( Recharge: Long rest). | This amulet can be found inside a small gilded chest on the Arcane TowerX: -48 Y: -282 basement floor's mezzanine, right next to the elevator exit. | Amulets | ||||||
Unwanted Masterwork Gauntlets |
| Act Three: Looted from a chest in the basement of the Forge of the Nine X: 393 Y: 763 | Gloves | Medium Armour | |||||
Unwanted Masterwork Greaves |
| Looted from a chest in the basement of the Forge of the Nine X: 393 Y: 763 | Boots | Medium Armour | |||||
Unwanted Masterwork Scalemail |
| Act Three: Sold by Dammon at Forge of the Nine. | Medium Armour | Medium Armour | 16 | ||||
Viconia's Priestess Robe |
| Worn by Viconia DeVir, Mother Superior of the Shar Enclave under the House of Grief in the Lower City. | Clothing | 10 | |||||
Vital Conduit Boots |
| Act One: Sold by A'jak'nir Jeera in Crèche Y'llek. | Boots | Medium Armour | |||||
Wavemother's Boots |
| Boots | |||||||
Wavemother's Cloak | Act Three: Looted from a chest in Water Queen's House X: -248 Y: -249 in the Lower City of Baldur's Gate. | Cloaks | |||||||
Winkling Gloves |
| Act Three: Carried by Zanner Toobin in the Steel Watch Foundry, Lower City | Gloves | ||||||
Wondrous Gloves | Act One: Dropped by a mimic near the harper cache in Grymforge X: -691 Y: 374. | Gloves | |||||||
Yuan-Ti Scale Mail | Act Two: Sold by Quartermaster Talli in Last Light Inn. | Medium Armour | Medium Armour | 15 | |||||
Abdel's Trusted Shield |
Protection from Missiles (): Cast as a level 2 spell ( Recharge: Short rest). | Rewarded from Golbraith in the upper level of his home X: -148 Y: -60 in the Lower City, after convincing him of your courage against Mind Flayers. | Shields | Shields | +2 | ||||
Abyss Beckoners | Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road. | Gloves | |||||||
Adamantine Scale Mail |
| Act One: Adamantine Scale Mail can be forged in the Adamantine Forge. Forging this armour requires the Scale Mail Mould and one Mithral Ore. | Medium Armour | Medium Armour | 16 | ||||
Adamantine Splint Armour |
| Act One: One of the items that can be forged in the Adamantine Forge. Forging this armour requires the Splint Mould and one Mithral Ore. | Heavy Armour | Heavy Armour | 18 | ||||
Amulet of Greater Health |
| Stolen from a trapped pedestal X: -6548 Y: 2901 in the Archive of the House of Hope. | Amulets | ||||||
Amulet of the Devout | Looted from the main Offering Chest in the basement of Stormshore Tabernacle. Enter the Ornate Wooden Hatch at X: 105 Y: -26. | Amulets | |||||||
Amulet of Windrider |
Gust of Wind (): Cast as a level 2 spell ( Recharge: Short rest). |
| Amulets | ||||||
Armour of Agility |
| Act Three: Sold by Gloomy Fentonson at Stormshore Armoury. | Medium Armour | Medium Armour | 17 | ||||
Armour of Landfall |
Plant Growth (): Cast as a level 3 spell ( Recharge: Short rest). | Act Three:
| Light Armour | Light Armour | 13 | ||||
Armour of Moonbasking | Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle. | Light Armour | Light Armour | 11 | |||||
Armour of Persistence | Act Three: Can be bought from Dammon at the Forge of the Nine in the Lower City of Baldur's Gate. | Heavy Armour | Heavy Armour | 20 | |||||
Armour of the Sporekeeper | Act Three: Can be bought or looted (not guaranteed) from Mystic Carrion in Philgrave's Mansion inside the Lower City. | Light Armour | Light Armour | 13 | |||||
Assassin of Bhaal Cowl |
See Invisibility (): Cast as a level 2 spell ( Recharge: Short rest). | Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. | Helmets | ||||||
Bhaalist Armour | Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. | Light Armour | Light Armour | 14 | |||||
Bhaalist Gloves |
| Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin. | Gloves | ||||||
Birthright |
| Act Three:
| Helmets | ||||||
Blackguard's Plate |
| Act Three: Looted from the undead guardian, That Which Guards, in the Murder Tribunal. | Heavy Armour | Heavy Armour | 19 | ||||
Bonespike Boots |
| Looted from a trapped Wooden Chest X: -1340 Y: -857 in a secluded Passageway X: -233 Y: 84 at the far end of the western trail leading away from the South Span Checkpoint in Rivington. | Boots | ||||||
Bonespike Garb | Purchased from Exxvikyap at Rivington General in Rivington during Act Three. | Clothing | 10 | ||||||
Bonespike Gloves | Act Three: Looted from Strangler Luke in the Undercity Ruins during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then. | Gloves | |||||||
Bonespike Helmet |
| Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle. | Helmets | ||||||
Boots of Persistence |
| Sold by Dammon at the Forge of the Nine in the Lower City of Baldur's Gate. | Boots | Medium Armour | |||||
Boots of Psionic Movement |
Githborn: Flying Boots (): Cast as a level 3 spell ( Recharge: Long rest). | Act Three: Looted from Ch'r'ai Har'rak (Githyanki Paladin of Vlaakith) in Knights of the Shield Hideout. | Boots | Medium Armour | |||||
Burnished Ring |
Paralyzing Ray (): Cast as a level 3 spell ( Recharge: Long rest). | Act Three: Dropped by a Spectator in Hope's Prison in the House of Hope. | Rings | ||||||
Circlet of Hunting | Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers. | Helmets | |||||||
Cloak of the Weave |
| Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked. | Cloaks | ||||||
Corvid Token |
|
| Amulets | ||||||
Crypt Lord Ring |
Create Undead (): Cast as a level 6 spell ( Recharge: Long rest). | Act Three: Rewarded for completion of Find Mystic Carrion's Servant if Thrumbo survives. | Rings | ||||||
Dark Justiciar Half-Plate |
Shar's Aegis (): Cast as a level 1 spell ( Recharge: Long rest). | Act Two: Rewarded for killing the Nightsong in Shadowfell. | Medium Armour | Medium Armour | 17 | ||||
Dark Justiciar Helmet |
| Act Two: Found inside a Gilded Chest in the Gauntlet of Shar X: -822 Y: -753. | Helmets | Medium Armour | |||||
Disintegrating Night Walkers |
Misty Step (): Cast as a level 2 spell ( Recharge: Short rest). | Worn by Nere. Can be obtained after clearing the cave-in at Grymforge, as a part of the Free True Soul Nere questline. | Boots | ||||||
Elegant Studded Leather |
Shield (): Cast as a level 1 spell ( Recharge: Short rest). | Act Three: Looted from High Security Vault n°9 (inside the big vault at the back of the room) in The Counting House of the Lower City. A key for this vault can be obtained by completing Return Rakath's Gold. | Light Armour | Light Armour | 14 | ||||
Emblazoned Plate of the Marshal |
Fire Shield (): Cast as a level 4 spell ( Recharge: Long rest). | Act Three: Can be looted from Duke Ulder Ravengard (who appears in various locations in Baldur's Gate). | Heavy Armour | Heavy Armour | 19 | ||||
Fey Semblance Amulet |
| Amulets | |||||||
Flame Enamelled Armour |
Fire Shield: Warm (): Cast as a level 4 spell ( Recharge: Long rest). | Act Three: Can be found in a chest at Wyrm's Rock Fortress at X: -28 Y: 184 | Medium Armour | Medium Armour | 16 | ||||
Gargoyle Boots |
Gargoyle's Countenance (): Cast as a level 4 spell ( Recharge: Short rest). |
| Boots | ||||||
Gauntlet of the Tyrant |
| Act Three: Looted from Enver Gortash in Wyrm's Crossing | Gloves | ||||||
Gauntlets of Hill Giant Strength |
| Act Three: Stolen from a pedestal X: -6549 Y: 2940 in the Archive of the House of Hope. | Gloves | ||||||
Gauntlets of the Warmaster |
| Act Three: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing. | Gloves | Medium Armour | |||||
Gemini Gloves | Act Three: Bought from Helsik in Devil's Fee, Lower City. | Gloves | |||||||
Gloves of Dexterity |
| Act One: Can be bought from A'jak'nir Jeera at Crèche Y'llek. | Gloves | ||||||
Grymskull Helm |
Hunter's Mark (): Cast as a level 1 spell ( Recharge: Long rest). | Act One: Dropped by Grym in the Adamantine Forge. | Helmets | Heavy Armour | |||||
Helldusk Boots |
|
| Boots | ||||||
Helldusk Gloves |
Rays of Fire (): Cast as a cantrip ( Recharge: Short rest). | Act Three: Dropped by Haarlep in the House of Hope. | Gloves | ||||||
Helldusk Helmet |
| Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939. | Helmets | ||||||
Helmet of Grit |
| Act Three: Looted from chest in cursed room of Szarr Palace X: -1298 Y: 965. | Helmets | Light Armour | |||||
Hood of the Weave | Act Three: Sold by Mystic Carrion in Philgrave's Mansion. | Helmets | |||||||
Horns of the Berserker | Act Three: Sold by Entharl Danthelon in Wyrm's Crossing | Helmets | |||||||
Hr'a'cknir Bracers |
Telekinesis (): Cast as a level 5 spell ( Recharge: Short rest). | Act Two: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint. | Gloves | ||||||
Infernal Robe |
Fire Shield: Warm (): Cast as a level 4 spell ( Recharge: Long rest). | Act One: After recruiting Wyll, you must find and kill Karlach. Mizora will reward Wyll with this robe when taking a long rest. | Clothing | ||||||
Jannath's Hat |
| Act Three: Looted from High Security Vault n°2 in The Counting House | Helmets | ||||||
Khalid's Gift |
Khalid's Gift: Aid (): Cast as a level 3 spell ( Recharge: Long rest). | In a display case in Jaheira's Basement. | Amulets | ||||||
Killer's Sweetheart | Act Two: Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial inside the Gauntlet of Shar X: -833 Y: -729. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn. | Rings | |||||||
Legacy of the Masters |
| Act Three: Sold by Dammon at the Forge of the Nine, in the Lower City. | Gloves | Medium Armour | |||||
Lofty Sorcerer's Amulet | Amulets | ||||||||
Mantle of the Holy Warrior |
Crusader's Mantle (): Cast as a level 3 spell ( Recharge: Short rest). | Act Three: Sold by Vicar Humbletoes in Stormshore Tabernacle | Cloaks | ||||||
Mask of Soul Perception |
Detect Thoughts (): Cast as a level 2 spell ( Recharge: Short rest). | Act Three: Found in a DC20 locked Gilded Chest X: -33 Y: 20 in Helsik's Room upstairs at the Devil's Fee in the Lower City. | Helmets | ||||||
Moon Devotion Robe |
Produce Flame (): Cast as a cantrip at will. |
| Clothing | 10 | |||||
Netherstone-Studded Gauntlet |
| This item is only available to Enver Gortash. When looted from him it breaks into Gauntlet of the Tyrant and Gortash's Netherstone | Gloves | ||||||
Nymph Cloak |
Dominate Person (): Cast as a level 5 spell ( Recharge: Long rest). | Act Three:
| Cloaks | ||||||
Orphic Ring |
| Act Three: Carried by Orpheus. | Rings | ||||||
Pale Widow Gloves |
Ensnaring Strands (): Cast as a level 1 spell ( Recharge: Short rest). Pulling Web (): Cast as a cantrip ( Recharge: Long rest). |
| Gloves | ||||||
Potent Robe |
| Rewarded by Alfira for successfully completing Rescue the Tieflings in Act Two. Alfira must be alive to receive this item; although the quest can be completed with her dead, there is no one else to provide this specific reward. | Clothing | 10 | |||||
Pyroquickness Hat | Act Three: Can be found in the Sorcerous Vault inside Sorcerous Sundries, in the vault of Elminster. It is inside an invisible chest. or can be used to see the chest. | Helmets | |||||||
Quickspell Gloves | Act Three:
| Gloves | |||||||
Reaper's Embrace |
| Act Two: Can be looted from Ketheric Thorm. | Heavy Armour | Heavy Armour | 19 | ||||
Ring of Evasion | Act One: Given by Tara during the first Long Rest following completion of the Escape the Nautiloid quest (only when playing as the Gale Origin). | Rings | |||||||
Ring of Feywild Sparks | '"`UNIQ--templatestyles-0000CD59-QINU`"'
| Rings | |||||||
Ring of Regeneration | Act Three:
| Rings | |||||||
Robe of Supreme Defences | Purchased from Ferg Drogher near Requisitioned Barn in Rivington during Act Three. | Clothing | 10 | ||||||
Robe of the Weave |
| Located inside a Globe of Invulnerability in Ramazith's Tower during Act Three. (Use See Invisibility to see the lever and disable the globe) | Clothing | 10 | |||||
Sarevok's Horned Helmet | Looted from Sarevok during Act Three. | Helmets | Medium Armour | ||||||
Sarevok's Wretched Armour |
| Heavy Armour | Heavy Armour | 20 | |||||
Sentient Amulet |
| Obtained upon completing the Help the Cursed Monk quest (if the player refuses to take on the monk's madness and fights him). | Amulets | ||||||
Shade-Slayer Cloak | Act Three: Sold by Sticky Dondo X: -17 Y: 755 in the Guildhall, found in the Lower City Sewers. | Cloaks | |||||||
Shapeshifter Hat |
| Act Three: Sold by Helsik at the Devil's Fee once her special stock is unlocked. | Helmets | ||||||
Sharpened Snare Cuirass | Act Two: Sold by Roah Moonglow in Moonrise Towers. | Medium Armour | Medium Armour | 14 | |||||
Shield (Hope) |
|
| Shields | Shields | +4 | ||||
Shield of Devotion |
Shield of Devotion: Aid (): Cast as a level 3 spell ( Recharge: Long rest). | Bought from Quartermaster Talli at the Last Light Inn. | Shields | Shields | +2 | ||||
Shield of Returning |
|
| Shields | Shields | +2 | ||||
Shield of the Undevout |
|
| Shields | Shields | +2 | ||||
Spellcrux Amulet |
| Looted from The Warden in Moonrise Towers Prison X: 569 Y: -650. | Amulets | ||||||
Spellmight Gloves |
| Gloves | |||||||
Swires' Sledboard |
|
| Shields | Shields | +2 | ||||
The Reviving Hands |
| Act Three: Bought from Vicar Humbletoes in Stormshore Tabernacle, Lower City. | Gloves | Medium Armour | |||||
The Spectator Eyes |
Ray of Fear (): Cast as a level 3 spell ( Recharge: Long rest). Wounding Ray (): Cast as a level 3 spell ( Recharge: Long rest). |
| Amulets | ||||||
Tressym Collar |
Telekinesis (): Cast as a level 5 spell ( Recharge: Long rest). | Looted from the Tressym located in Rivington.
| Amulets | ||||||
Unflinching Protector Amulet | Looted from Ptaris in The Lodge - Basement Docks | Amulets | |||||||
Vampiric Gloves |
Vampiric Touch (): Cast as a level 3 spell ( Recharge: Long rest). |
| Gloves | ||||||
Veil of the Morning |
|
| Clothing | 10 | |||||
Vest of Soul Rejuvenation |
|
| Clothing | 10 | |||||
Wavemother's Robe |
Create or Destroy Water (): Cast as a level 1 spell ( Recharge: Long rest). | Act Three: Complete the quest Avenge the Drowned given to you by Allandra Grey in the Water Queen's House. | Clothing | 10 | |||||
Gloves of Soul Catching |
| Act Three: Reward for Save Hope | Gloves | ||||||
Helldusk Armour |
| Act Three: Looted from Raphael in Chapter Three in the House of Hope. | Heavy Armour | 21 | |||||
Helm of Balduran |
|
| Helmets | Medium Armour | |||||
Mask of the Shapeshifter |
| Found in the Traveller's Chest at your Campsite, if you own the Digital Deluxe Upgrade. | Helmets | ||||||
Scarab of Protection |
| Amulets | |||||||
Viconia's Walking Fortress |
| Looted from Viconia DeVir during the quest Daughter of Darkness in Act Three. | Shields | Shields | +3 | ||||
|
| Camp Clothing | |||||||
|
| Camp Clothing | |||||||
Amulet of Bhaal | Looted from Sarevok during Act Three, or given by him upon becoming an Unholy Assassin. | Amulets | |||||||
Bloody Amulet | The Bloody Amulet can be obtained from the corpse of Barcus Wroot. Barcus can be found in several different locations:
| Amulets | |||||||
Brass Locket | Contained within a chest inside the Tiefling Hideout in the Druid Grove. Can also be looted from the corpse of Barth if he dies outside the grove. | Amulets | |||||||
Guiding Light |
Light (): Cast as a cantrip at will. | Act One: This ring can be obtained in the Arcane Tower by telling Bernard the appropriate play line. Alternatively, it can be looted from Bernard after defeating it. | Rings | ||||||
Guild Ring |
| Rings | |||||||
Mayrina's Locket | '"`UNIQ--templatestyles-0000C43B-QINU`"'
Mayrina's Locket can be obtained via more than one method:
| Amulets | |||||||
Szarr Family Ring | Act Three:
| Rings |